coastal wetland bog longshore drift long wavelength watershed divide deep currents rain sinking swamp benthos wetland wind diatoms ice sheets mountain chain on ocean floor rising ground- water high frequency straight OCEANS deep trough rain temp- erature help control flooding tributary reservoir ocean trenches wave height nekton atmo- sphere plankton circular winds pressure natural filters higher salinity Earth’s rotation less pressure boats circular Coriolis effect wind great wave height marsh coastal wetland bog longshore drift long wavelength watershed divide deep currents rain sinking swamp benthos wetland wind diatoms ice sheets mountain chain on ocean floor rising ground- water high frequency straight OCEANS deep trough rain temp- erature help control flooding tributary reservoir ocean trenches wave height nekton atmo- sphere plankton circular winds pressure natural filters higher salinity Earth’s rotation less pressure boats circular Coriolis effect wind great wave height marsh
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
coastal wetland
bog
longshore drift
long wavelength
watershed
divide
deep currents
rain
sinking
swamp
benthos
wetland
wind
diatoms
ice sheets
mountain chain on ocean floor
rising
ground-water
high frequency
straight
OCEANS
deep trough
rain
temp-erature
help control flooding
tributary
reservoir
ocean trenches
wave height
nekton
atmo-sphere
plankton
circular winds
pressure
natural filters
higher salinity
Earth’s rotation
less pressure
boats
circular
Coriolis effect
wind
great wave height
marsh