Grouptakes ashort restTalk yourway out ofanencounterSun-TingcooksnewrecipeRune isTriggeredThe DMBotcheswith CR>5creatureAnimprovisedweapon isusedYou find astrangesmellSpeakingdirectlywith a godSomeonetries toreplaceSlaadDoor isforcedopenA newmagicalitem isfoundALegendaryaction isusedFight aFiendCriticalRole(personalsquare)FindSecretTreasureTrap istriggeredSomeoneRolling fordeath STwith two failsYour arePoisoned(personalSquare)Damageover 60duringone turnAttackedby awonderingmonsterPartysplitsupLitch pointis used(personalsquare)Playeravoidsa botchA characterdies or isunconsciousUse adeviceprovided bythe godsFight aDemonFight aGiantSymbolisTriggeredPick aLockThegroupsplanworksDrink thebotchjuice for athird timeYouBotched!(personalsquare)Failed adeath ST(personalSquare)Find acorpseattached to awall orceilingMinimumheal ordamagerollAttack orsavingthrow over30Fight aDragonALegendaryenemydiesAnyonepulls aRayOpen aSecretDoorEncountera newcreatureFight aHumanoidFightUndeadNatural 20oninitiative isrolledGrouptakes ashort restTalk yourway out ofanencounterSun-TingcooksnewrecipeRune isTriggeredThe DMBotcheswith CR>5creatureAnimprovisedweapon isusedYou find astrangesmellSpeakingdirectlywith a godSomeonetries toreplaceSlaadDoor isforcedopenA newmagicalitem isfoundALegendaryaction isusedFight aFiendCriticalRole(personalsquare)FindSecretTreasureTrap istriggeredSomeoneRolling fordeath STwith two failsYour arePoisoned(personalSquare)Damageover 60duringone turnAttackedby awonderingmonsterPartysplitsupLitch pointis used(personalsquare)Playeravoidsa botchA characterdies or isunconsciousUse adeviceprovided bythe godsFight aDemonFight aGiantSymbolisTriggeredPick aLockThegroupsplanworksDrink thebotchjuice for athird timeYouBotched!(personalsquare)Failed adeath ST(personalSquare)Find acorpseattached to awall orceilingMinimumheal ordamagerollAttack orsavingthrow over30Fight aDragonALegendaryenemydiesAnyonepulls aRayOpen aSecretDoorEncountera newcreatureFight aHumanoidFightUndeadNatural 20oninitiative isrolled

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Group takes a short rest
  2. Talk your way out of an encounter
  3. Sun-Ting cooks new recipe
  4. Rune is Triggered
  5. The DM Botches with CR>5 creature
  6. An improvised weapon is used
  7. You find a strange smell
  8. Speaking directly with a god
  9. Someone tries to replace Slaad
  10. Door is forced open
  11. A new magical item is found
  12. A Legendary action is used
  13. Fight a Fiend
  14. Critical Role (personal square)
  15. Find Secret Treasure
  16. Trap is triggered
  17. Someone Rolling for death ST with two fails
  18. Your are Poisoned(personal Square)
  19. Damage over 60 during one turn
  20. Attacked by a wondering monster
  21. Party splits up
  22. Litch point is used (personal square)
  23. Player avoids a botch
  24. A character dies or is unconscious
  25. Use a device provided by the gods
  26. Fight a Demon
  27. Fight a Giant
  28. Symbol is Triggered
  29. Pick a Lock
  30. The groups plan works
  31. Drink the botch juice for a third time
  32. You Botched! (personal square)
  33. Failed a death ST (personal Square)
  34. Find a corpse attached to a wall or ceiling
  35. Minimum heal or damage roll
  36. Attack or saving throw over 30
  37. Fight a Dragon
  38. A Legendary enemy dies
  39. Anyone pulls a Ray
  40. Open a Secret Door
  41. Encounter a new creature
  42. Fight a Humanoid
  43. Fight Undead
  44. Natural 20 on initiative is rolled