Minimumheal ordamagerollTalk yourway out ofanencounterA characterdies or isunconsciousDamageover 60duringone turnSun-TingcooksnewrecipeRune isTriggeredTrap istriggeredFight aHumanoidSomeonetries toreplaceSlaadSomeoneRolling fordeath STwith two failsSpeakingdirectlywith a godFightUndeadA newmagicalitem isfoundThegroupsplanworksAttackedby awonderingmonsterPlayeravoidsa botchALegendaryaction isusedEncountera newcreatureFindSecretTreasurePick aLockOpen aSecretDoorLitch pointis used(personalsquare)Fight aFiendNatural 20oninitiative isrolledALegendaryenemydiesFind acorpseattached to awall orceilingYouBotched!(personalsquare)Door isforcedopenPartysplitsupAnyonepulls aRayGrouptakes ashort restYou find astrangesmellFight aDemonYour arePoisoned(personalSquare)SymbolisTriggeredAnimprovisedweapon isusedFight aGiantFailed adeath ST(personalSquare)Use adeviceprovided bythe godsDrink thebotchjuice for athird timeFight aDragonThe DMBotcheswith CR>5creatureAttack orsavingthrow over30CriticalRole(personalsquare)Minimumheal ordamagerollTalk yourway out ofanencounterA characterdies or isunconsciousDamageover 60duringone turnSun-TingcooksnewrecipeRune isTriggeredTrap istriggeredFight aHumanoidSomeonetries toreplaceSlaadSomeoneRolling fordeath STwith two failsSpeakingdirectlywith a godFightUndeadA newmagicalitem isfoundThegroupsplanworksAttackedby awonderingmonsterPlayeravoidsa botchALegendaryaction isusedEncountera newcreatureFindSecretTreasurePick aLockOpen aSecretDoorLitch pointis used(personalsquare)Fight aFiendNatural 20oninitiative isrolledALegendaryenemydiesFind acorpseattached to awall orceilingYouBotched!(personalsquare)Door isforcedopenPartysplitsupAnyonepulls aRayGrouptakes ashort restYou find astrangesmellFight aDemonYour arePoisoned(personalSquare)SymbolisTriggeredAnimprovisedweapon isusedFight aGiantFailed adeath ST(personalSquare)Use adeviceprovided bythe godsDrink thebotchjuice for athird timeFight aDragonThe DMBotcheswith CR>5creatureAttack orsavingthrow over30CriticalRole(personalsquare)

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
  1. Minimum heal or damage roll
  2. Talk your way out of an encounter
  3. A character dies or is unconscious
  4. Damage over 60 during one turn
  5. Sun-Ting cooks new recipe
  6. Rune is Triggered
  7. Trap is triggered
  8. Fight a Humanoid
  9. Someone tries to replace Slaad
  10. Someone Rolling for death ST with two fails
  11. Speaking directly with a god
  12. Fight Undead
  13. A new magical item is found
  14. The groups plan works
  15. Attacked by a wondering monster
  16. Player avoids a botch
  17. A Legendary action is used
  18. Encounter a new creature
  19. Find Secret Treasure
  20. Pick a Lock
  21. Open a Secret Door
  22. Litch point is used (personal square)
  23. Fight a Fiend
  24. Natural 20 on initiative is rolled
  25. A Legendary enemy dies
  26. Find a corpse attached to a wall or ceiling
  27. You Botched! (personal square)
  28. Door is forced open
  29. Party splits up
  30. Anyone pulls a Ray
  31. Group takes a short rest
  32. You find a strange smell
  33. Fight a Demon
  34. Your are Poisoned(personal Square)
  35. Symbol is Triggered
  36. An improvised weapon is used
  37. Fight a Giant
  38. Failed a death ST (personal Square)
  39. Use a device provided by the gods
  40. Drink the botch juice for a third time
  41. Fight a Dragon
  42. The DM Botches with CR>5 creature
  43. Attack or saving throw over 30
  44. Critical Role (personal square)