Animprovisedweapon isusedFightUndeadMinimumheal ordamagerollDrink thebotchjuice for athird timeFindSecretTreasureFight aGiantFight aHumanoidTrap istriggeredPartysplitsupSpeakingdirectlywith a godFight aDemonYouBotched!(personalsquare)Failed adeath ST(personalSquare)Your arePoisoned(personalSquare)Anyonepulls aRayOpen aSecretDoorLitch pointis used(personalsquare)Fight aFiendAttackedby awonderingmonsterA newmagicalitem isfoundAttack orsavingthrow over30Pick aLockRune isTriggeredUse adeviceprovided bythe godsSomeoneRolling fordeath STwith two failsSun-TingcooksnewrecipeSomeonetries toreplaceSlaadNatural 20oninitiative isrolledYou find astrangesmellALegendaryaction isusedThe DMBotcheswith CR>5creatureGrouptakes ashort restThegroupsplanworksFight aDragonEncountera newcreatureDamageover 60duringone turnDoor isforcedopenSymbolisTriggeredCriticalRole(personalsquare)Playeravoidsa botchFind acorpseattached to awall orceilingALegendaryenemydiesTalk yourway out ofanencounterA characterdies or isunconsciousAnimprovisedweapon isusedFightUndeadMinimumheal ordamagerollDrink thebotchjuice for athird timeFindSecretTreasureFight aGiantFight aHumanoidTrap istriggeredPartysplitsupSpeakingdirectlywith a godFight aDemonYouBotched!(personalsquare)Failed adeath ST(personalSquare)Your arePoisoned(personalSquare)Anyonepulls aRayOpen aSecretDoorLitch pointis used(personalsquare)Fight aFiendAttackedby awonderingmonsterA newmagicalitem isfoundAttack orsavingthrow over30Pick aLockRune isTriggeredUse adeviceprovided bythe godsSomeoneRolling fordeath STwith two failsSun-TingcooksnewrecipeSomeonetries toreplaceSlaadNatural 20oninitiative isrolledYou find astrangesmellALegendaryaction isusedThe DMBotcheswith CR>5creatureGrouptakes ashort restThegroupsplanworksFight aDragonEncountera newcreatureDamageover 60duringone turnDoor isforcedopenSymbolisTriggeredCriticalRole(personalsquare)Playeravoidsa botchFind acorpseattached to awall orceilingALegendaryenemydiesTalk yourway out ofanencounterA characterdies or isunconscious

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. An improvised weapon is used
  2. Fight Undead
  3. Minimum heal or damage roll
  4. Drink the botch juice for a third time
  5. Find Secret Treasure
  6. Fight a Giant
  7. Fight a Humanoid
  8. Trap is triggered
  9. Party splits up
  10. Speaking directly with a god
  11. Fight a Demon
  12. You Botched! (personal square)
  13. Failed a death ST (personal Square)
  14. Your are Poisoned(personal Square)
  15. Anyone pulls a Ray
  16. Open a Secret Door
  17. Litch point is used (personal square)
  18. Fight a Fiend
  19. Attacked by a wondering monster
  20. A new magical item is found
  21. Attack or saving throw over 30
  22. Pick a Lock
  23. Rune is Triggered
  24. Use a device provided by the gods
  25. Someone Rolling for death ST with two fails
  26. Sun-Ting cooks new recipe
  27. Someone tries to replace Slaad
  28. Natural 20 on initiative is rolled
  29. You find a strange smell
  30. A Legendary action is used
  31. The DM Botches with CR>5 creature
  32. Group takes a short rest
  33. The groups plan works
  34. Fight a Dragon
  35. Encounter a new creature
  36. Damage over 60 during one turn
  37. Door is forced open
  38. Symbol is Triggered
  39. Critical Role (personal square)
  40. Player avoids a botch
  41. Find a corpse attached to a wall or ceiling
  42. A Legendary enemy dies
  43. Talk your way out of an encounter
  44. A character dies or is unconscious