PartysplitsupFight aGiantRune isTriggeredFight aDemonNatural 20oninitiative isrolledDrink thebotchjuice for athird timeFightUndeadLitch pointis used(personalsquare)The DMBotcheswith CR>5creatureMinimumheal ordamagerollTrap istriggeredA characterdies or isunconsciousPick aLockA newmagicalitem isfoundAttack orsavingthrow over30Attackedby awonderingmonsterALegendaryenemydiesSomeonetries toreplaceSlaadFindSecretTreasureTalk yourway out ofanencounterSymbolisTriggeredSun-TingcooksnewrecipeALegendaryaction isusedPlayeravoidsa botchGrouptakes ashort restFailed adeath ST(personalSquare)Damageover 60duringone turnYouBotched!(personalsquare)CriticalRole(personalsquare)Find acorpseattached to awall orceilingEncountera newcreatureYou find astrangesmellFight aHumanoidFight aDragonAnyonepulls aRayAnimprovisedweapon isusedThegroupsplanworksDoor isforcedopenYour arePoisoned(personalSquare)Open aSecretDoorFight aFiendSpeakingdirectlywith a godUse adeviceprovided bythe godsSomeoneRolling fordeath STwith two failsPartysplitsupFight aGiantRune isTriggeredFight aDemonNatural 20oninitiative isrolledDrink thebotchjuice for athird timeFightUndeadLitch pointis used(personalsquare)The DMBotcheswith CR>5creatureMinimumheal ordamagerollTrap istriggeredA characterdies or isunconsciousPick aLockA newmagicalitem isfoundAttack orsavingthrow over30Attackedby awonderingmonsterALegendaryenemydiesSomeonetries toreplaceSlaadFindSecretTreasureTalk yourway out ofanencounterSymbolisTriggeredSun-TingcooksnewrecipeALegendaryaction isusedPlayeravoidsa botchGrouptakes ashort restFailed adeath ST(personalSquare)Damageover 60duringone turnYouBotched!(personalsquare)CriticalRole(personalsquare)Find acorpseattached to awall orceilingEncountera newcreatureYou find astrangesmellFight aHumanoidFight aDragonAnyonepulls aRayAnimprovisedweapon isusedThegroupsplanworksDoor isforcedopenYour arePoisoned(personalSquare)Open aSecretDoorFight aFiendSpeakingdirectlywith a godUse adeviceprovided bythe godsSomeoneRolling fordeath STwith two fails

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party splits up
  2. Fight a Giant
  3. Rune is Triggered
  4. Fight a Demon
  5. Natural 20 on initiative is rolled
  6. Drink the botch juice for a third time
  7. Fight Undead
  8. Litch point is used (personal square)
  9. The DM Botches with CR>5 creature
  10. Minimum heal or damage roll
  11. Trap is triggered
  12. A character dies or is unconscious
  13. Pick a Lock
  14. A new magical item is found
  15. Attack or saving throw over 30
  16. Attacked by a wondering monster
  17. A Legendary enemy dies
  18. Someone tries to replace Slaad
  19. Find Secret Treasure
  20. Talk your way out of an encounter
  21. Symbol is Triggered
  22. Sun-Ting cooks new recipe
  23. A Legendary action is used
  24. Player avoids a botch
  25. Group takes a short rest
  26. Failed a death ST (personal Square)
  27. Damage over 60 during one turn
  28. You Botched! (personal square)
  29. Critical Role (personal square)
  30. Find a corpse attached to a wall or ceiling
  31. Encounter a new creature
  32. You find a strange smell
  33. Fight a Humanoid
  34. Fight a Dragon
  35. Anyone pulls a Ray
  36. An improvised weapon is used
  37. The groups plan works
  38. Door is forced open
  39. Your are Poisoned(personal Square)
  40. Open a Secret Door
  41. Fight a Fiend
  42. Speaking directly with a god
  43. Use a device provided by the gods
  44. Someone Rolling for death ST with two fails