Encountera newcreatureThegroupsplanworksFight aHumanoidFightUndeadAnyonepulls aRayAttackedby awonderingmonsterSymbolisTriggeredFind acorpseattached to awall orceilingFindSecretTreasureA newmagicalitem isfoundPlayeravoidsa botchSomeoneRolling fordeath STwith two failsALegendaryaction isusedCriticalRole(personalsquare)Attack orsavingthrow over30Failed adeath ST(personalSquare)Rune isTriggeredPartysplitsupUse adeviceprovided bythe godsMinimumheal ordamagerollYouBotched!(personalsquare)Door isforcedopenGrouptakes ashort restA characterdies or isunconsciousFight aDragonYour arePoisoned(personalSquare)Speakingdirectlywith a godAnimprovisedweapon isusedFight aFiendLitch pointis used(personalsquare)Pick aLockALegendaryenemydiesThe DMBotcheswith CR>5creatureTalk yourway out ofanencounterSun-TingcooksnewrecipeDamageover 60duringone turnNatural 20oninitiative isrolledDrink thebotchjuice for athird timeSomeonetries toreplaceSlaadYou find astrangesmellOpen aSecretDoorFight aDemonTrap istriggeredFight aGiantEncountera newcreatureThegroupsplanworksFight aHumanoidFightUndeadAnyonepulls aRayAttackedby awonderingmonsterSymbolisTriggeredFind acorpseattached to awall orceilingFindSecretTreasureA newmagicalitem isfoundPlayeravoidsa botchSomeoneRolling fordeath STwith two failsALegendaryaction isusedCriticalRole(personalsquare)Attack orsavingthrow over30Failed adeath ST(personalSquare)Rune isTriggeredPartysplitsupUse adeviceprovided bythe godsMinimumheal ordamagerollYouBotched!(personalsquare)Door isforcedopenGrouptakes ashort restA characterdies or isunconsciousFight aDragonYour arePoisoned(personalSquare)Speakingdirectlywith a godAnimprovisedweapon isusedFight aFiendLitch pointis used(personalsquare)Pick aLockALegendaryenemydiesThe DMBotcheswith CR>5creatureTalk yourway out ofanencounterSun-TingcooksnewrecipeDamageover 60duringone turnNatural 20oninitiative isrolledDrink thebotchjuice for athird timeSomeonetries toreplaceSlaadYou find astrangesmellOpen aSecretDoorFight aDemonTrap istriggeredFight aGiant

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Encounter a new creature
  2. The groups plan works
  3. Fight a Humanoid
  4. Fight Undead
  5. Anyone pulls a Ray
  6. Attacked by a wondering monster
  7. Symbol is Triggered
  8. Find a corpse attached to a wall or ceiling
  9. Find Secret Treasure
  10. A new magical item is found
  11. Player avoids a botch
  12. Someone Rolling for death ST with two fails
  13. A Legendary action is used
  14. Critical Role (personal square)
  15. Attack or saving throw over 30
  16. Failed a death ST (personal Square)
  17. Rune is Triggered
  18. Party splits up
  19. Use a device provided by the gods
  20. Minimum heal or damage roll
  21. You Botched! (personal square)
  22. Door is forced open
  23. Group takes a short rest
  24. A character dies or is unconscious
  25. Fight a Dragon
  26. Your are Poisoned(personal Square)
  27. Speaking directly with a god
  28. An improvised weapon is used
  29. Fight a Fiend
  30. Litch point is used (personal square)
  31. Pick a Lock
  32. A Legendary enemy dies
  33. The DM Botches with CR>5 creature
  34. Talk your way out of an encounter
  35. Sun-Ting cooks new recipe
  36. Damage over 60 during one turn
  37. Natural 20 on initiative is rolled
  38. Drink the botch juice for a third time
  39. Someone tries to replace Slaad
  40. You find a strange smell
  41. Open a Secret Door
  42. Fight a Demon
  43. Trap is triggered
  44. Fight a Giant