Fight aDemonSomeonetries toreplaceSlaadRune isTriggeredFight aGiantDoor isforcedopenThegroupsplanworksSomeoneRolling fordeath STwith two failsSymbolisTriggeredTrap istriggeredAttack orsavingthrow over30Failed adeath ST(personalSquare)Animprovisedweapon isusedYouBotched!(personalsquare)Find acorpseattached to awall orceilingGrouptakes ashort restEncountera newcreatureA characterdies or isunconsciousPlayeravoidsa botchFight aFiendUse adeviceprovided bythe godsThe DMBotcheswith CR>5creatureOpen aSecretDoorPick aLockMinimumheal ordamagerollAnyonepulls aRayCriticalRole(personalsquare)Attackedby awonderingmonsterDrink thebotchjuice for athird timeLitch pointis used(personalsquare)You find astrangesmellFight aDragonSun-TingcooksnewrecipeALegendaryaction isusedFindSecretTreasureDamageover 60duringone turnTalk yourway out ofanencounterFightUndeadA newmagicalitem isfoundPartysplitsupNatural 20oninitiative isrolledYour arePoisoned(personalSquare)Speakingdirectlywith a godFight aHumanoidALegendaryenemydiesFight aDemonSomeonetries toreplaceSlaadRune isTriggeredFight aGiantDoor isforcedopenThegroupsplanworksSomeoneRolling fordeath STwith two failsSymbolisTriggeredTrap istriggeredAttack orsavingthrow over30Failed adeath ST(personalSquare)Animprovisedweapon isusedYouBotched!(personalsquare)Find acorpseattached to awall orceilingGrouptakes ashort restEncountera newcreatureA characterdies or isunconsciousPlayeravoidsa botchFight aFiendUse adeviceprovided bythe godsThe DMBotcheswith CR>5creatureOpen aSecretDoorPick aLockMinimumheal ordamagerollAnyonepulls aRayCriticalRole(personalsquare)Attackedby awonderingmonsterDrink thebotchjuice for athird timeLitch pointis used(personalsquare)You find astrangesmellFight aDragonSun-TingcooksnewrecipeALegendaryaction isusedFindSecretTreasureDamageover 60duringone turnTalk yourway out ofanencounterFightUndeadA newmagicalitem isfoundPartysplitsupNatural 20oninitiative isrolledYour arePoisoned(personalSquare)Speakingdirectlywith a godFight aHumanoidALegendaryenemydies

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
  1. Fight a Demon
  2. Someone tries to replace Slaad
  3. Rune is Triggered
  4. Fight a Giant
  5. Door is forced open
  6. The groups plan works
  7. Someone Rolling for death ST with two fails
  8. Symbol is Triggered
  9. Trap is triggered
  10. Attack or saving throw over 30
  11. Failed a death ST (personal Square)
  12. An improvised weapon is used
  13. You Botched! (personal square)
  14. Find a corpse attached to a wall or ceiling
  15. Group takes a short rest
  16. Encounter a new creature
  17. A character dies or is unconscious
  18. Player avoids a botch
  19. Fight a Fiend
  20. Use a device provided by the gods
  21. The DM Botches with CR>5 creature
  22. Open a Secret Door
  23. Pick a Lock
  24. Minimum heal or damage roll
  25. Anyone pulls a Ray
  26. Critical Role (personal square)
  27. Attacked by a wondering monster
  28. Drink the botch juice for a third time
  29. Litch point is used (personal square)
  30. You find a strange smell
  31. Fight a Dragon
  32. Sun-Ting cooks new recipe
  33. A Legendary action is used
  34. Find Secret Treasure
  35. Damage over 60 during one turn
  36. Talk your way out of an encounter
  37. Fight Undead
  38. A new magical item is found
  39. Party splits up
  40. Natural 20 on initiative is rolled
  41. Your are Poisoned(personal Square)
  42. Speaking directly with a god
  43. Fight a Humanoid
  44. A Legendary enemy dies