PartysplitsupFightUndeadNatural 20oninitiative isrolledYour arePoisoned(personalSquare)Playeravoidsa botchFight aGiantSun-TingcooksnewrecipeFight aFiendSomeoneRolling fordeath STwith two failsCriticalRole(personalsquare)Damageover 60duringone turnFind acorpseattached to awall orceilingLitch pointis used(personalsquare)The DMBotcheswith CR>5creatureSpeakingdirectlywith a godTalk yourway out ofanencounterFight aDemonAttack orsavingthrow over30Trap istriggeredAnimprovisedweapon isusedGrouptakes ashort restSymbolisTriggeredEncountera newcreatureAnyonepulls aRayDrink thebotchjuice for athird timeFailed adeath ST(personalSquare)Someonetries toreplaceSlaadRune isTriggeredOpen aSecretDoorYouBotched!(personalsquare)Use adeviceprovided bythe godsA newmagicalitem isfoundAttackedby awonderingmonsterALegendaryaction isusedPick aLockFight aDragonMinimumheal ordamagerollALegendaryenemydiesDoor isforcedopenYou find astrangesmellA characterdies or isunconsciousFight aHumanoidThegroupsplanworksFindSecretTreasurePartysplitsupFightUndeadNatural 20oninitiative isrolledYour arePoisoned(personalSquare)Playeravoidsa botchFight aGiantSun-TingcooksnewrecipeFight aFiendSomeoneRolling fordeath STwith two failsCriticalRole(personalsquare)Damageover 60duringone turnFind acorpseattached to awall orceilingLitch pointis used(personalsquare)The DMBotcheswith CR>5creatureSpeakingdirectlywith a godTalk yourway out ofanencounterFight aDemonAttack orsavingthrow over30Trap istriggeredAnimprovisedweapon isusedGrouptakes ashort restSymbolisTriggeredEncountera newcreatureAnyonepulls aRayDrink thebotchjuice for athird timeFailed adeath ST(personalSquare)Someonetries toreplaceSlaadRune isTriggeredOpen aSecretDoorYouBotched!(personalsquare)Use adeviceprovided bythe godsA newmagicalitem isfoundAttackedby awonderingmonsterALegendaryaction isusedPick aLockFight aDragonMinimumheal ordamagerollALegendaryenemydiesDoor isforcedopenYou find astrangesmellA characterdies or isunconsciousFight aHumanoidThegroupsplanworksFindSecretTreasure

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Party splits up
  2. Fight Undead
  3. Natural 20 on initiative is rolled
  4. Your are Poisoned(personal Square)
  5. Player avoids a botch
  6. Fight a Giant
  7. Sun-Ting cooks new recipe
  8. Fight a Fiend
  9. Someone Rolling for death ST with two fails
  10. Critical Role (personal square)
  11. Damage over 60 during one turn
  12. Find a corpse attached to a wall or ceiling
  13. Litch point is used (personal square)
  14. The DM Botches with CR>5 creature
  15. Speaking directly with a god
  16. Talk your way out of an encounter
  17. Fight a Demon
  18. Attack or saving throw over 30
  19. Trap is triggered
  20. An improvised weapon is used
  21. Group takes a short rest
  22. Symbol is Triggered
  23. Encounter a new creature
  24. Anyone pulls a Ray
  25. Drink the botch juice for a third time
  26. Failed a death ST (personal Square)
  27. Someone tries to replace Slaad
  28. Rune is Triggered
  29. Open a Secret Door
  30. You Botched! (personal square)
  31. Use a device provided by the gods
  32. A new magical item is found
  33. Attacked by a wondering monster
  34. A Legendary action is used
  35. Pick a Lock
  36. Fight a Dragon
  37. Minimum heal or damage roll
  38. A Legendary enemy dies
  39. Door is forced open
  40. You find a strange smell
  41. A character dies or is unconscious
  42. Fight a Humanoid
  43. The groups plan works
  44. Find Secret Treasure