Anyonepulls aRayFight aDragonThe DMBotcheswith CR>5creatureA newmagicalitem isfoundOpen aSecretDoorSymbolisTriggeredPick aLockUse adeviceprovided bythe godsAttack orsavingthrow over30Failed adeath ST(personalSquare)Talk yourway out ofanencounterALegendaryenemydiesAnimprovisedweapon isusedCriticalRole(personalsquare)Grouptakes ashort restPartysplitsupAttackedby awonderingmonsterTrap istriggeredFindSecretTreasureSpeakingdirectlywith a godFind acorpseattached to awall orceilingDrink thebotchjuice for athird timeFight aFiendNatural 20oninitiative isrolledMinimumheal ordamagerollDamageover 60duringone turnALegendaryaction isusedYour arePoisoned(personalSquare)Fight aGiantSun-TingcooksnewrecipeDoor isforcedopenPlayeravoidsa botchFight aDemonRune isTriggeredSomeonetries toreplaceSlaadThegroupsplanworksYouBotched!(personalsquare)FightUndeadEncountera newcreatureSomeoneRolling fordeath STwith two failsFight aHumanoidA characterdies or isunconsciousYou find astrangesmellLitch pointis used(personalsquare)Anyonepulls aRayFight aDragonThe DMBotcheswith CR>5creatureA newmagicalitem isfoundOpen aSecretDoorSymbolisTriggeredPick aLockUse adeviceprovided bythe godsAttack orsavingthrow over30Failed adeath ST(personalSquare)Talk yourway out ofanencounterALegendaryenemydiesAnimprovisedweapon isusedCriticalRole(personalsquare)Grouptakes ashort restPartysplitsupAttackedby awonderingmonsterTrap istriggeredFindSecretTreasureSpeakingdirectlywith a godFind acorpseattached to awall orceilingDrink thebotchjuice for athird timeFight aFiendNatural 20oninitiative isrolledMinimumheal ordamagerollDamageover 60duringone turnALegendaryaction isusedYour arePoisoned(personalSquare)Fight aGiantSun-TingcooksnewrecipeDoor isforcedopenPlayeravoidsa botchFight aDemonRune isTriggeredSomeonetries toreplaceSlaadThegroupsplanworksYouBotched!(personalsquare)FightUndeadEncountera newcreatureSomeoneRolling fordeath STwith two failsFight aHumanoidA characterdies or isunconsciousYou find astrangesmellLitch pointis used(personalsquare)

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Anyone pulls a Ray
  2. Fight a Dragon
  3. The DM Botches with CR>5 creature
  4. A new magical item is found
  5. Open a Secret Door
  6. Symbol is Triggered
  7. Pick a Lock
  8. Use a device provided by the gods
  9. Attack or saving throw over 30
  10. Failed a death ST (personal Square)
  11. Talk your way out of an encounter
  12. A Legendary enemy dies
  13. An improvised weapon is used
  14. Critical Role (personal square)
  15. Group takes a short rest
  16. Party splits up
  17. Attacked by a wondering monster
  18. Trap is triggered
  19. Find Secret Treasure
  20. Speaking directly with a god
  21. Find a corpse attached to a wall or ceiling
  22. Drink the botch juice for a third time
  23. Fight a Fiend
  24. Natural 20 on initiative is rolled
  25. Minimum heal or damage roll
  26. Damage over 60 during one turn
  27. A Legendary action is used
  28. Your are Poisoned(personal Square)
  29. Fight a Giant
  30. Sun-Ting cooks new recipe
  31. Door is forced open
  32. Player avoids a botch
  33. Fight a Demon
  34. Rune is Triggered
  35. Someone tries to replace Slaad
  36. The groups plan works
  37. You Botched! (personal square)
  38. Fight Undead
  39. Encounter a new creature
  40. Someone Rolling for death ST with two fails
  41. Fight a Humanoid
  42. A character dies or is unconscious
  43. You find a strange smell
  44. Litch point is used (personal square)