SomeoneRolling fordeath STwith two failsLitch pointis used(personalsquare)CriticalRole(personalsquare)Door isforcedopenThe DMBotcheswith CR>5creatureTrap istriggeredYouBotched!(personalsquare)FindSecretTreasureSomeonetries toreplaceSlaadMinimumheal ordamagerollRune isTriggeredAnyonepulls aRayEncountera newcreatureFight aGiantFight aHumanoidTalk yourway out ofanencounterAttackedby awonderingmonsterGrouptakes ashort restSymbolisTriggeredSpeakingdirectlywith a godOpen aSecretDoorNatural 20oninitiative isrolledPlayeravoidsa botchFight aDragonAttack orsavingthrow over30Pick aLockA characterdies or isunconsciousSun-TingcooksnewrecipeDamageover 60duringone turnALegendaryenemydiesAnimprovisedweapon isusedDrink thebotchjuice for athird timeALegendaryaction isusedA newmagicalitem isfoundPartysplitsupUse adeviceprovided bythe godsThegroupsplanworksFailed adeath ST(personalSquare)Fight aFiendYou find astrangesmellFind acorpseattached to awall orceilingFightUndeadFight aDemonYour arePoisoned(personalSquare)SomeoneRolling fordeath STwith two failsLitch pointis used(personalsquare)CriticalRole(personalsquare)Door isforcedopenThe DMBotcheswith CR>5creatureTrap istriggeredYouBotched!(personalsquare)FindSecretTreasureSomeonetries toreplaceSlaadMinimumheal ordamagerollRune isTriggeredAnyonepulls aRayEncountera newcreatureFight aGiantFight aHumanoidTalk yourway out ofanencounterAttackedby awonderingmonsterGrouptakes ashort restSymbolisTriggeredSpeakingdirectlywith a godOpen aSecretDoorNatural 20oninitiative isrolledPlayeravoidsa botchFight aDragonAttack orsavingthrow over30Pick aLockA characterdies or isunconsciousSun-TingcooksnewrecipeDamageover 60duringone turnALegendaryenemydiesAnimprovisedweapon isusedDrink thebotchjuice for athird timeALegendaryaction isusedA newmagicalitem isfoundPartysplitsupUse adeviceprovided bythe godsThegroupsplanworksFailed adeath ST(personalSquare)Fight aFiendYou find astrangesmellFind acorpseattached to awall orceilingFightUndeadFight aDemonYour arePoisoned(personalSquare)

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone Rolling for death ST with two fails
  2. Litch point is used (personal square)
  3. Critical Role (personal square)
  4. Door is forced open
  5. The DM Botches with CR>5 creature
  6. Trap is triggered
  7. You Botched! (personal square)
  8. Find Secret Treasure
  9. Someone tries to replace Slaad
  10. Minimum heal or damage roll
  11. Rune is Triggered
  12. Anyone pulls a Ray
  13. Encounter a new creature
  14. Fight a Giant
  15. Fight a Humanoid
  16. Talk your way out of an encounter
  17. Attacked by a wondering monster
  18. Group takes a short rest
  19. Symbol is Triggered
  20. Speaking directly with a god
  21. Open a Secret Door
  22. Natural 20 on initiative is rolled
  23. Player avoids a botch
  24. Fight a Dragon
  25. Attack or saving throw over 30
  26. Pick a Lock
  27. A character dies or is unconscious
  28. Sun-Ting cooks new recipe
  29. Damage over 60 during one turn
  30. A Legendary enemy dies
  31. An improvised weapon is used
  32. Drink the botch juice for a third time
  33. A Legendary action is used
  34. A new magical item is found
  35. Party splits up
  36. Use a device provided by the gods
  37. The groups plan works
  38. Failed a death ST (personal Square)
  39. Fight a Fiend
  40. You find a strange smell
  41. Find a corpse attached to a wall or ceiling
  42. Fight Undead
  43. Fight a Demon
  44. Your are Poisoned(personal Square)