Open aSecretDoorAnimprovisedweapon isusedUse adeviceprovided bythe godsYour arePoisoned(personalSquare)Grouptakes ashort restFight aGiantFightUndeadPartysplitsupCriticalRole(personalsquare)Damageover 60duringone turnNatural 20oninitiative isrolledTrap istriggeredThe DMBotcheswith CR>5creatureFindSecretTreasureSun-TingcooksnewrecipeAttack orsavingthrow over30Someonetries toreplaceSlaadPlayeravoidsa botchSpeakingdirectlywith a godAttackedby awonderingmonsterMinimumheal ordamagerollA newmagicalitem isfoundYouBotched!(personalsquare)A characterdies or isunconsciousFight aHumanoidDoor isforcedopenFight aFiendFailed adeath ST(personalSquare)Fight aDragonFight aDemonRune isTriggeredFind acorpseattached to awall orceilingAnyonepulls aRayDrink thebotchjuice for athird timeEncountera newcreatureThegroupsplanworksPick aLockTalk yourway out ofanencounterYou find astrangesmellLitch pointis used(personalsquare)SymbolisTriggeredALegendaryaction isusedALegendaryenemydiesSomeoneRolling fordeath STwith two failsOpen aSecretDoorAnimprovisedweapon isusedUse adeviceprovided bythe godsYour arePoisoned(personalSquare)Grouptakes ashort restFight aGiantFightUndeadPartysplitsupCriticalRole(personalsquare)Damageover 60duringone turnNatural 20oninitiative isrolledTrap istriggeredThe DMBotcheswith CR>5creatureFindSecretTreasureSun-TingcooksnewrecipeAttack orsavingthrow over30Someonetries toreplaceSlaadPlayeravoidsa botchSpeakingdirectlywith a godAttackedby awonderingmonsterMinimumheal ordamagerollA newmagicalitem isfoundYouBotched!(personalsquare)A characterdies or isunconsciousFight aHumanoidDoor isforcedopenFight aFiendFailed adeath ST(personalSquare)Fight aDragonFight aDemonRune isTriggeredFind acorpseattached to awall orceilingAnyonepulls aRayDrink thebotchjuice for athird timeEncountera newcreatureThegroupsplanworksPick aLockTalk yourway out ofanencounterYou find astrangesmellLitch pointis used(personalsquare)SymbolisTriggeredALegendaryaction isusedALegendaryenemydiesSomeoneRolling fordeath STwith two fails

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Open a Secret Door
  2. An improvised weapon is used
  3. Use a device provided by the gods
  4. Your are Poisoned(personal Square)
  5. Group takes a short rest
  6. Fight a Giant
  7. Fight Undead
  8. Party splits up
  9. Critical Role (personal square)
  10. Damage over 60 during one turn
  11. Natural 20 on initiative is rolled
  12. Trap is triggered
  13. The DM Botches with CR>5 creature
  14. Find Secret Treasure
  15. Sun-Ting cooks new recipe
  16. Attack or saving throw over 30
  17. Someone tries to replace Slaad
  18. Player avoids a botch
  19. Speaking directly with a god
  20. Attacked by a wondering monster
  21. Minimum heal or damage roll
  22. A new magical item is found
  23. You Botched! (personal square)
  24. A character dies or is unconscious
  25. Fight a Humanoid
  26. Door is forced open
  27. Fight a Fiend
  28. Failed a death ST (personal Square)
  29. Fight a Dragon
  30. Fight a Demon
  31. Rune is Triggered
  32. Find a corpse attached to a wall or ceiling
  33. Anyone pulls a Ray
  34. Drink the botch juice for a third time
  35. Encounter a new creature
  36. The groups plan works
  37. Pick a Lock
  38. Talk your way out of an encounter
  39. You find a strange smell
  40. Litch point is used (personal square)
  41. Symbol is Triggered
  42. A Legendary action is used
  43. A Legendary enemy dies
  44. Someone Rolling for death ST with two fails