Your arePoisoned(personalSquare)Fight aDragonThe DMBotcheswith CR>5creatureEncountera newcreatureALegendaryaction isusedTalk yourway out ofanencounterFight aDemonSymbolisTriggeredALegendaryenemydiesCriticalRole(personalsquare)Anyonepulls aRayFight aGiantFight aHumanoidFind acorpseattached to awall orceilingAttackedby awonderingmonsterLitch pointis used(personalsquare)Fight aFiendSpeakingdirectlywith a godFailed adeath ST(personalSquare)A characterdies or isunconsciousOpen aSecretDoorMinimumheal ordamagerollDamageover 60duringone turnYouBotched!(personalsquare)Someonetries toreplaceSlaadDoor isforcedopenNatural 20oninitiative isrolledPlayeravoidsa botchRune isTriggeredA newmagicalitem isfoundDrink thebotchjuice for athird timeGrouptakes ashort restSomeoneRolling fordeath STwith two failsYou find astrangesmellPartysplitsupUse adeviceprovided bythe godsThegroupsplanworksAttack orsavingthrow over30Trap istriggeredFindSecretTreasureFightUndeadAnimprovisedweapon isusedSun-TingcooksnewrecipePick aLockYour arePoisoned(personalSquare)Fight aDragonThe DMBotcheswith CR>5creatureEncountera newcreatureALegendaryaction isusedTalk yourway out ofanencounterFight aDemonSymbolisTriggeredALegendaryenemydiesCriticalRole(personalsquare)Anyonepulls aRayFight aGiantFight aHumanoidFind acorpseattached to awall orceilingAttackedby awonderingmonsterLitch pointis used(personalsquare)Fight aFiendSpeakingdirectlywith a godFailed adeath ST(personalSquare)A characterdies or isunconsciousOpen aSecretDoorMinimumheal ordamagerollDamageover 60duringone turnYouBotched!(personalsquare)Someonetries toreplaceSlaadDoor isforcedopenNatural 20oninitiative isrolledPlayeravoidsa botchRune isTriggeredA newmagicalitem isfoundDrink thebotchjuice for athird timeGrouptakes ashort restSomeoneRolling fordeath STwith two failsYou find astrangesmellPartysplitsupUse adeviceprovided bythe godsThegroupsplanworksAttack orsavingthrow over30Trap istriggeredFindSecretTreasureFightUndeadAnimprovisedweapon isusedSun-TingcooksnewrecipePick aLock

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Your are Poisoned(personal Square)
  2. Fight a Dragon
  3. The DM Botches with CR>5 creature
  4. Encounter a new creature
  5. A Legendary action is used
  6. Talk your way out of an encounter
  7. Fight a Demon
  8. Symbol is Triggered
  9. A Legendary enemy dies
  10. Critical Role (personal square)
  11. Anyone pulls a Ray
  12. Fight a Giant
  13. Fight a Humanoid
  14. Find a corpse attached to a wall or ceiling
  15. Attacked by a wondering monster
  16. Litch point is used (personal square)
  17. Fight a Fiend
  18. Speaking directly with a god
  19. Failed a death ST (personal Square)
  20. A character dies or is unconscious
  21. Open a Secret Door
  22. Minimum heal or damage roll
  23. Damage over 60 during one turn
  24. You Botched! (personal square)
  25. Someone tries to replace Slaad
  26. Door is forced open
  27. Natural 20 on initiative is rolled
  28. Player avoids a botch
  29. Rune is Triggered
  30. A new magical item is found
  31. Drink the botch juice for a third time
  32. Group takes a short rest
  33. Someone Rolling for death ST with two fails
  34. You find a strange smell
  35. Party splits up
  36. Use a device provided by the gods
  37. The groups plan works
  38. Attack or saving throw over 30
  39. Trap is triggered
  40. Find Secret Treasure
  41. Fight Undead
  42. An improvised weapon is used
  43. Sun-Ting cooks new recipe
  44. Pick a Lock