Find acorpseattached to awall orceilingTrap istriggeredPlayeravoidsa botchGrouptakes ashort restAttack orsavingthrow over30Litch pointis used(personalsquare)Fight aHumanoidSun-TingcooksnewrecipeALegendaryenemydiesYouBotched!(personalsquare)ALegendaryaction isusedA newmagicalitem isfoundFailed adeath ST(personalSquare)Natural 20oninitiative isrolledFightUndeadSymbolisTriggeredFight aDemonFight aDragonUse adeviceprovided bythe godsDoor isforcedopenFight aFiendFindSecretTreasureFight aGiantThe DMBotcheswith CR>5creatureA characterdies or isunconsciousSpeakingdirectlywith a godSomeonetries toreplaceSlaadMinimumheal ordamagerollRune isTriggeredCriticalRole(personalsquare)ThegroupsplanworksAnyonepulls aRayPartysplitsupTalk yourway out ofanencounterAttackedby awonderingmonsterYour arePoisoned(personalSquare)Drink thebotchjuice for athird timeYou find astrangesmellSomeoneRolling fordeath STwith two failsDamageover 60duringone turnAnimprovisedweapon isusedEncountera newcreaturePick aLockOpen aSecretDoorFind acorpseattached to awall orceilingTrap istriggeredPlayeravoidsa botchGrouptakes ashort restAttack orsavingthrow over30Litch pointis used(personalsquare)Fight aHumanoidSun-TingcooksnewrecipeALegendaryenemydiesYouBotched!(personalsquare)ALegendaryaction isusedA newmagicalitem isfoundFailed adeath ST(personalSquare)Natural 20oninitiative isrolledFightUndeadSymbolisTriggeredFight aDemonFight aDragonUse adeviceprovided bythe godsDoor isforcedopenFight aFiendFindSecretTreasureFight aGiantThe DMBotcheswith CR>5creatureA characterdies or isunconsciousSpeakingdirectlywith a godSomeonetries toreplaceSlaadMinimumheal ordamagerollRune isTriggeredCriticalRole(personalsquare)ThegroupsplanworksAnyonepulls aRayPartysplitsupTalk yourway out ofanencounterAttackedby awonderingmonsterYour arePoisoned(personalSquare)Drink thebotchjuice for athird timeYou find astrangesmellSomeoneRolling fordeath STwith two failsDamageover 60duringone turnAnimprovisedweapon isusedEncountera newcreaturePick aLockOpen aSecretDoor

The Labyrinth of Baatorian Malice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find a corpse attached to a wall or ceiling
  2. Trap is triggered
  3. Player avoids a botch
  4. Group takes a short rest
  5. Attack or saving throw over 30
  6. Litch point is used (personal square)
  7. Fight a Humanoid
  8. Sun-Ting cooks new recipe
  9. A Legendary enemy dies
  10. You Botched! (personal square)
  11. A Legendary action is used
  12. A new magical item is found
  13. Failed a death ST (personal Square)
  14. Natural 20 on initiative is rolled
  15. Fight Undead
  16. Symbol is Triggered
  17. Fight a Demon
  18. Fight a Dragon
  19. Use a device provided by the gods
  20. Door is forced open
  21. Fight a Fiend
  22. Find Secret Treasure
  23. Fight a Giant
  24. The DM Botches with CR>5 creature
  25. A character dies or is unconscious
  26. Speaking directly with a god
  27. Someone tries to replace Slaad
  28. Minimum heal or damage roll
  29. Rune is Triggered
  30. Critical Role (personal square)
  31. The groups plan works
  32. Anyone pulls a Ray
  33. Party splits up
  34. Talk your way out of an encounter
  35. Attacked by a wondering monster
  36. Your are Poisoned(personal Square)
  37. Drink the botch juice for a third time
  38. You find a strange smell
  39. Someone Rolling for death ST with two fails
  40. Damage over 60 during one turn
  41. An improvised weapon is used
  42. Encounter a new creature
  43. Pick a Lock
  44. Open a Secret Door