chessmetaphoredge-lordFlashbackcharacterspeakingisn't givennamenewcharacteronly hasone dialogRingowakes upin a darkroomnew skillconvientto plotcharactersurvivessevereinjuryFlashbackin aflashbackwritesinaccentbad guyforgetsplanptrobeing ahermitRingo say'what?'onlydarkpastevilempire asnaziequivalentweirdpunctuationaccidentallyfall oneach-other(romance)eris is adoubleagentobviousself insertmomentnarratorinnuendoRingogetskidnappedhill asstrugglemetaphoreris andptroawkwardtensiondream asforeshadowchessmetaphoredge-lordFlashbackcharacterspeakingisn't givennamenewcharacteronly hasone dialogRingowakes upin a darkroomnew skillconvientto plotcharactersurvivessevereinjuryFlashbackin aflashbackwritesinaccentbad guyforgetsplanptrobeing ahermitRingo say'what?'onlydarkpastevilempire asnaziequivalentweirdpunctuationaccidentallyfall oneach-other(romance)eris is adoubleagentobviousself insertmomentnarratorinnuendoRingogetskidnappedhill asstrugglemetaphoreris andptroawkwardtensiondream asforeshadow

Ringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
I
3
O
4
N
5
G
6
I
7
R
8
G
9
R
10
I
11
O
12
N
13
O
14
O
15
I
16
G
17
R
18
N
19
O
20
R
21
G
22
N
23
I
24
G
  1. R-chess metaphor
  2. I-edge-lord
  3. O-Flashback
  4. N-character speaking isn't given name
  5. G-new character only has one dialog
  6. I-Ringo wakes up in a dark room
  7. R-new skill convient to plot
  8. G-character survives severe injury
  9. R-Flashback in a flashback
  10. I-writes in accent
  11. O-bad guy forgets plan
  12. N-ptro being a hermit
  13. O-Ringo say 'what?' only
  14. O-dark past
  15. I-evil empire as nazi equivalent
  16. G-weird punctuation
  17. R-accidentally fall on each-other (romance)
  18. N-eris is a double agent
  19. O-obvious self insert moment
  20. R-narrator innuendo
  21. G-Ringo gets kidnapped
  22. N-hill as struggle metaphor
  23. I-eris and ptro awkward tension
  24. G-dream as foreshadow