Flashbackin aflashbackweirdpunctuationeris andptroawkwardtensionRingogetskidnappedRingowakes upin a darkroomedge-lordnew skillconvientto plothill asstrugglemetaphorchessmetaphorobviousself insertmomentFlashbackcharacterspeakingisn't givennameeris is adoubleagentRingo say'what?'onlybad guyforgetsplandarkpastnarratorinnuendoevilempire asnaziequivalentaccidentallyfall oneach-other(romance)newcharacteronly hasone dialogwritesinaccentptrobeing ahermitcharactersurvivessevereinjurydream asforeshadowFlashbackin aflashbackweirdpunctuationeris andptroawkwardtensionRingogetskidnappedRingowakes upin a darkroomedge-lordnew skillconvientto plothill asstrugglemetaphorchessmetaphorobviousself insertmomentFlashbackcharacterspeakingisn't givennameeris is adoubleagentRingo say'what?'onlybad guyforgetsplandarkpastnarratorinnuendoevilempire asnaziequivalentaccidentallyfall oneach-other(romance)newcharacteronly hasone dialogwritesinaccentptrobeing ahermitcharactersurvivessevereinjurydream asforeshadow

Ringo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
G
3
I
4
G
5
I
6
I
7
R
8
N
9
R
10
O
11
O
12
N
13
N
14
O
15
O
16
O
17
R
18
I
19
R
20
G
21
I
22
N
23
G
24
G
  1. R-Flashback in a flashback
  2. G-weird punctuation
  3. I-eris and ptro awkward tension
  4. G-Ringo gets kidnapped
  5. I-Ringo wakes up in a dark room
  6. I-edge-lord
  7. R-new skill convient to plot
  8. N-hill as struggle metaphor
  9. R-chess metaphor
  10. O-obvious self insert moment
  11. O-Flashback
  12. N-character speaking isn't given name
  13. N-eris is a double agent
  14. O-Ringo say 'what?' only
  15. O-bad guy forgets plan
  16. O-dark past
  17. R-narrator innuendo
  18. I-evil empire as nazi equivalent
  19. R-accidentally fall on each-other (romance)
  20. G-new character only has one dialog
  21. I-writes in accent
  22. N-ptro being a hermit
  23. G-character survives severe injury
  24. G-dream as foreshadow