jumping to conclusions Heavens' reward fallacy All-or- nothing thinking "I don't like how you dress, change it" only see negative aspects Global thinking magnification/ minimization "I'm so sad I can't function" "I should never make a mistake" mental filter personalization predict the future negativley control fallacies "I know its right, I'm never wrong" disqualifying expect others to change for your needs "They think I don't know anything" "I'm a failure" its true because you "feel" it its unacceptable to be wrong "I was nice so I'll be rewarded eventually" "I always make bad things happen" concerned over what is fair "I shouldn't have to do that b/c they didn't" jumping to conclusions Heavens' reward fallacy All-or- nothing thinking "I don't like how you dress, change it" only see negative aspects Global thinking magnification/ minimization "I'm so sad I can't function" "I should never make a mistake" mental filter personalization predict the future negativley control fallacies "I know its right, I'm never wrong" disqualifying expect others to change for your needs "They think I don't know anything" "I'm a failure" its true because you "feel" it its unacceptable to be wrong "I was nice so I'll be rewarded eventually" "I always make bad things happen" concerned over what is fair "I shouldn't have to do that b/c they didn't"
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-jumping to conclusions
B-Heavens' reward fallacy
B-All-or-nothing thinking
N-"I don't like how you dress, change it"
B-only see negative aspects
G-Global thinking
G-magnification/ minimization
G-"I'm so sad I can't function"
I-"I should never make a mistake"
I-mental
filter
O-personalization
I-predict the future negativley
N-control fallacies
I-"I know its right, I'm never wrong"
N-disqualifying
I-expect others to change for your needs
N-"They think I don't know anything"
O-"I'm a failure"
B-its true because you "feel" it
O-its unacceptable to be wrong
G-"I was nice so I'll be rewarded eventually"
O-"I always make bad things happen"
O-concerned over what is fair
B-"I shouldn't have to do that b/c they didn't"