Heavens' reward fallacy its unacceptable to be wrong jumping to conclusions "I shouldn't have to do that b/c they didn't" "I'm so sad I can't function" "I always make bad things happen" "They think I don't know anything" personalization "I was nice so I'll be rewarded eventually" mental filter disqualifying magnification/ minimization "I'm a failure" control fallacies predict the future negativley "I know its right, I'm never wrong" All-or- nothing thinking concerned over what is fair only see negative aspects expect others to change for your needs "I don't like how you dress, change it" Global thinking its true because you "feel" it "I should never make a mistake" Heavens' reward fallacy its unacceptable to be wrong jumping to conclusions "I shouldn't have to do that b/c they didn't" "I'm so sad I can't function" "I always make bad things happen" "They think I don't know anything" personalization "I was nice so I'll be rewarded eventually" mental filter disqualifying magnification/ minimization "I'm a failure" control fallacies predict the future negativley "I know its right, I'm never wrong" All-or- nothing thinking concerned over what is fair only see negative aspects expect others to change for your needs "I don't like how you dress, change it" Global thinking its true because you "feel" it "I should never make a mistake"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Heavens' reward fallacy
its unacceptable to be wrong
jumping to conclusions
"I shouldn't have to do that b/c they didn't"
"I'm so sad I can't function"
"I always make bad things happen"
"They think I don't know anything"
personalization
"I was nice so I'll be rewarded eventually"
mental
filter
disqualifying
magnification/ minimization
"I'm a failure"
control fallacies
predict the future negativley
"I know its right, I'm never wrong"
All-or-nothing thinking
concerned over what is fair
only see negative aspects
expect others to change for your needs
"I don't like how you dress, change it"
Global thinking
its true because you "feel" it
"I should never make a mistake"