expect others to change for your needs jumping to conclusions "I know its right, I'm never wrong" "I don't like how you dress, change it" "They think I don't know anything" "I'm so sad I can't function" its true because you "feel" it disqualifying "I always make bad things happen" predict the future negativley "I shouldn't have to do that b/c they didn't" its unacceptable to be wrong All-or- nothing thinking mental filter personalization Global thinking "I should never make a mistake" "I'm a failure" concerned over what is fair only see negative aspects magnification/ minimization "I was nice so I'll be rewarded eventually" Heavens' reward fallacy control fallacies expect others to change for your needs jumping to conclusions "I know its right, I'm never wrong" "I don't like how you dress, change it" "They think I don't know anything" "I'm so sad I can't function" its true because you "feel" it disqualifying "I always make bad things happen" predict the future negativley "I shouldn't have to do that b/c they didn't" its unacceptable to be wrong All-or- nothing thinking mental filter personalization Global thinking "I should never make a mistake" "I'm a failure" concerned over what is fair only see negative aspects magnification/ minimization "I was nice so I'll be rewarded eventually" Heavens' reward fallacy control fallacies
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
expect others to change for your needs
jumping to conclusions
"I know its right, I'm never wrong"
"I don't like how you dress, change it"
"They think I don't know anything"
"I'm so sad I can't function"
its true because you "feel" it
disqualifying
"I always make bad things happen"
predict the future negativley
"I shouldn't have to do that b/c they didn't"
its unacceptable to be wrong
All-or-nothing thinking
mental
filter
personalization
Global thinking
"I should never make a mistake"
"I'm a failure"
concerned over what is fair
only see negative aspects
magnification/ minimization
"I was nice so I'll be rewarded eventually"
Heavens' reward fallacy
control fallacies