Extractionwith morethan 3 minsleft on clockA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarfs callat least 5 re-supplies inthe samemissionDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf getsknocked off cliffby oppressor orshellback ortrawlerDriller doesn'tdrill to escapepod quickly oreffectivelyenoughRe-supplycrushes abug ordwarfDwarf is liton fire inthe MagmaCoreA mineheadturret runout ofammoSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeGunner usesshield to reviveteammate atleast 2 times ina missionMissiontakesmore than45 minsDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarf downedby acid-shooters orweb-shootersDwarfs kill atleast 4breeders inthe DenseBiozoneAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)A non-scoutminesminerals onthe ceilingDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsGunner setsup at least 4ziplinesfrom/to themineheadMission failureduring amachine eventattempt or BET-C encounterDwarfsfind anddeposit anerror cubeDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneEngieexercisesplatformparkourMissioncompletedin less than15 minsMission failure atthe start of themission (duringthe initialwelcoming swarm)A non-engiehelps builda sentryDwarfdownedbyspitballerGunner shootsat swarm froma zipline for theentire durationof a swarmDwarfs chainrevive atleast 3 timesin a rowSteeve killsa praetorianoroppressorDwarfdownedwhen tryingto re-supplyExtractionwith lessthan 30 secsleft on clockMission failureduringextraction/escapesequenceDwarf falls offa zipline orengie platformand is downedby fall damageDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfdownedbyexplodersDwarf runsahead of thegroup and isdowned by acave leechDwarfsmine500+ goldDriller createsbunker(s) fordealing with aswarmTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedBulk Detdowns at leasttwo dwarfs inthe samemissionDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Engie fails tobuild a sentrybefore aswarm arrivesDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupA non-gunnershoots at bugsfrom a ziplinefor an entireswarmAnother swarmis announcedduring anongoing swarmScout isdownedby falldamageDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveScout isthe lastone aliveDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dreadnought'sprojectiledirectly hits adwarfDwarf downsa teammate orthemself withtheir ownexplosivesDwarfsspam"We'rerich!"Dwarf becomefrozen solid inthe GlacialStrataManagementmakes at leasttwoannouncementsin a rowSteeve can beseen as thedwarfs leavehim behindupon missionendTwoconsecutiveeggs spawntwo swarmsDwarfs recoverfrom situationwhere only onedwarf is upExtractionwith morethan 3 minsleft on clockA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarfs callat least 5 re-supplies inthe samemissionDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf getsknocked off cliffby oppressor orshellback ortrawlerDriller doesn'tdrill to escapepod quickly oreffectivelyenoughRe-supplycrushes abug ordwarfDwarf is liton fire inthe MagmaCoreA mineheadturret runout ofammoSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeGunner usesshield to reviveteammate atleast 2 times ina missionMissiontakesmore than45 minsDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarf downedby acid-shooters orweb-shootersDwarfs kill atleast 4breeders inthe DenseBiozoneAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)A non-scoutminesminerals onthe ceilingDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsGunner setsup at least 4ziplinesfrom/to themineheadMission failureduring amachine eventattempt or BET-C encounterDwarfsfind anddeposit anerror cubeDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneEngieexercisesplatformparkourMissioncompletedin less than15 minsMission failure atthe start of themission (duringthe initialwelcoming swarm)A non-engiehelps builda sentryDwarfdownedbyspitballerGunner shootsat swarm froma zipline for theentire durationof a swarmDwarfs chainrevive atleast 3 timesin a rowSteeve killsa praetorianoroppressorDwarfdownedwhen tryingto re-supplyExtractionwith lessthan 30 secsleft on clockMission failureduringextraction/escapesequenceDwarf falls offa zipline orengie platformand is downedby fall damageDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfdownedbyexplodersDwarf runsahead of thegroup and isdowned by acave leechDwarfsmine500+ goldDriller createsbunker(s) fordealing with aswarmTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedBulk Detdowns at leasttwo dwarfs inthe samemissionDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Engie fails tobuild a sentrybefore aswarm arrivesDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupA non-gunnershoots at bugsfrom a ziplinefor an entireswarmAnother swarmis announcedduring anongoing swarmScout isdownedby falldamageDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveScout isthe lastone aliveDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dreadnought'sprojectiledirectly hits adwarfDwarf downsa teammate orthemself withtheir ownexplosivesDwarfsspam"We'rerich!"Dwarf becomefrozen solid inthe GlacialStrataManagementmakes at leasttwoannouncementsin a rowSteeve can beseen as thedwarfs leavehim behindupon missionendTwoconsecutiveeggs spawntwo swarmsDwarfs recoverfrom situationwhere only onedwarf is up

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
  1. Extraction with more than 3 mins left on clock
  2. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  3. Dwarfs call at least 5 re-supplies in the same mission
  4. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  5. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  6. Driller doesn't drill to escape pod quickly or effectively enough
  7. Re-supply crushes a bug or dwarf
  8. Dwarf is lit on fire in the Magma Core
  9. A minehead turret run out of ammo
  10. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  11. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  12. Gunner uses shield to revive teammate at least 2 times in a mission
  13. Mission takes more than 45 mins
  14. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  15. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  16. Dwarf downed by acid-shooters or web-shooters
  17. Dwarfs kill at least 4 breeders in the Dense Biozone
  18. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  19. A non-scout mines minerals on the ceiling
  20. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  21. Gunner sets up at least 4 ziplines from/to the minehead
  22. Mission failure during a machine event attempt or BET-C encounter
  23. Dwarfs find and deposit an error cube
  24. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  25. Engie exercises platform parkour
  26. Mission completed in less than 15 mins
  27. Mission failure at the start of the mission (during the initial welcoming swarm)
  28. A non-engie helps build a sentry
  29. Dwarf downed by spitballer
  30. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  31. Dwarfs chain revive at least 3 times in a row
  32. Steeve kills a praetorian or oppressor
  33. Dwarf downed when trying to re-supply
  34. Extraction with less than 30 secs left on clock
  35. Mission failure during extraction/escape sequence
  36. Dwarf falls off a zipline or engie platform and is downed by fall damage
  37. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  38. Dwarf downed by exploders
  39. Dwarf runs ahead of the group and is downed by a cave leech
  40. Dwarfs mine 500+ gold
  41. Driller creates bunker(s) for dealing with a swarm
  42. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  43. Bulk Det downs at least two dwarfs in the same mission
  44. Dwarf gets grabbed by grabber and then takes fall damage when released
  45. Mission success but at least one dwarf is left behind (Karl would not approve...)
  46. Engie fails to build a sentry before a swarm arrives
  47. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  48. A non-gunner shoots at bugs from a zipline for an entire swarm
  49. Another swarm is announced during an ongoing swarm
  50. Scout is downed by fall damage
  51. Dwarf falls down a crevice and takes a ton of damage while in it
  52. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  53. Scout is the last one alive
  54. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  55. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  56. Dreadnought's projectile directly hits a dwarf
  57. Dwarf downs a teammate or themself with their own explosives
  58. Dwarfs spam "We're rich!"
  59. Dwarf become frozen solid in the Glacial Strata
  60. Management makes at least two announcements in a row
  61. Steeve can be seen as the dwarfs leave him behind upon mission end
  62. Two consecutive eggs spawn two swarms
  63. Dwarfs recover from situation where only one dwarf is up