Missiontakesmore than45 minsDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarf fallsdown a creviceand takes aton of damagewhile in itMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDriller doesn'tdrill to escapepod quickly oreffectivelyenoughGunner setsup at least 4ziplinesfrom/to themineheadSteeve killsa praetorianoroppressorRe-supplycrushes abug ordwarfDriller createsbunker(s) fordealing with aswarmSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfsmine500+ goldDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Scout isthe lastone aliveDwarfdownedwhen tryingto re-supplyExtractionwith morethan 3 minsleft on clockEngie fails tobuild a sentrybefore aswarm arrivesEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)A non-gunnershoots at bugsfrom a ziplinefor an entireswarmEngieexercisesplatformparkourAnother swarmis announcedduring anongoing swarmDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf downedby acid-shooters orweb-shootersDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarfsspam"We'rerich!"A mineheadturret runout ofammoDwarfs chainrevive atleast 3 timesin a rowMissioncompletedin less than15 minsSteeve can beseen as thedwarfs leavehim behindupon missionendDwarfs callat least 5 re-supplies inthe samemissionBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Twoconsecutiveeggs spawntwo swarmsDwarfdownedbyspitballerDwarfs recoverfrom situationwhere only onedwarf is upDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeGunner usesshield to reviveteammate atleast 2 times ina missionDreadnought'sprojectiledirectly hits adwarfMission failureduring amachine eventattempt or BET-C encounterA non-scoutminesminerals onthe ceilingDwarfdownedbyexplodersDwarf falls offa zipline orengie platformand is downedby fall damageDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageExtractionwith lessthan 30 secsleft on clockDwarf runsahead of thegroup and isdowned by acave leechA non-engiehelps builda sentryDwarf becomefrozen solid inthe GlacialStrataDwarfs kill atleast 4breeders inthe DenseBiozoneScout isdownedby falldamageDwarf getsknocked off cliffby oppressor orshellback ortrawlerAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Dwarf downsa teammate orthemself withtheir ownexplosivesMission failureduringextraction/escapesequenceDwarfsfind anddeposit anerror cubeBulk Detdowns at leasttwo dwarfs inthe samemissionManagementmakes at leasttwoannouncementsin a rowGunner shootsat swarm froma zipline for theentire durationof a swarmDwarf is liton fire inthe MagmaCoreDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveMissiontakesmore than45 minsDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarf fallsdown a creviceand takes aton of damagewhile in itMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDriller doesn'tdrill to escapepod quickly oreffectivelyenoughGunner setsup at least 4ziplinesfrom/to themineheadSteeve killsa praetorianoroppressorRe-supplycrushes abug ordwarfDriller createsbunker(s) fordealing with aswarmSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfsmine500+ goldDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Scout isthe lastone aliveDwarfdownedwhen tryingto re-supplyExtractionwith morethan 3 minsleft on clockEngie fails tobuild a sentrybefore aswarm arrivesEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)A non-gunnershoots at bugsfrom a ziplinefor an entireswarmEngieexercisesplatformparkourAnother swarmis announcedduring anongoing swarmDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf downedby acid-shooters orweb-shootersDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarfsspam"We'rerich!"A mineheadturret runout ofammoDwarfs chainrevive atleast 3 timesin a rowMissioncompletedin less than15 minsSteeve can beseen as thedwarfs leavehim behindupon missionendDwarfs callat least 5 re-supplies inthe samemissionBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Twoconsecutiveeggs spawntwo swarmsDwarfdownedbyspitballerDwarfs recoverfrom situationwhere only onedwarf is upDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeGunner usesshield to reviveteammate atleast 2 times ina missionDreadnought'sprojectiledirectly hits adwarfMission failureduring amachine eventattempt or BET-C encounterA non-scoutminesminerals onthe ceilingDwarfdownedbyexplodersDwarf falls offa zipline orengie platformand is downedby fall damageDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageExtractionwith lessthan 30 secsleft on clockDwarf runsahead of thegroup and isdowned by acave leechA non-engiehelps builda sentryDwarf becomefrozen solid inthe GlacialStrataDwarfs kill atleast 4breeders inthe DenseBiozoneScout isdownedby falldamageDwarf getsknocked off cliffby oppressor orshellback ortrawlerAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Dwarf downsa teammate orthemself withtheir ownexplosivesMission failureduringextraction/escapesequenceDwarfsfind anddeposit anerror cubeBulk Detdowns at leasttwo dwarfs inthe samemissionManagementmakes at leasttwoannouncementsin a rowGunner shootsat swarm froma zipline for theentire durationof a swarmDwarf is liton fire inthe MagmaCoreDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjective

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
  1. Mission takes more than 45 mins
  2. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  3. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  4. Dwarf falls down a crevice and takes a ton of damage while in it
  5. Mission failure at the start of the mission (during the initial welcoming swarm)
  6. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  7. Driller doesn't drill to escape pod quickly or effectively enough
  8. Gunner sets up at least 4 ziplines from/to the minehead
  9. Steeve kills a praetorian or oppressor
  10. Re-supply crushes a bug or dwarf
  11. Driller creates bunker(s) for dealing with a swarm
  12. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  13. Dwarfs mine 500+ gold
  14. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  15. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  16. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  17. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  18. Mission success but at least one dwarf is left behind (Karl would not approve...)
  19. Scout is the last one alive
  20. Dwarf downed when trying to re-supply
  21. Extraction with more than 3 mins left on clock
  22. Engie fails to build a sentry before a swarm arrives
  23. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  24. A non-gunner shoots at bugs from a zipline for an entire swarm
  25. Engie exercises platform parkour
  26. Another swarm is announced during an ongoing swarm
  27. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  28. Dwarf downed by acid-shooters or web-shooters
  29. Dwarf gets grabbed by grabber and then takes fall damage when released
  30. Dwarfs spam "We're rich!"
  31. A minehead turret run out of ammo
  32. Dwarfs chain revive at least 3 times in a row
  33. Mission completed in less than 15 mins
  34. Steeve can be seen as the dwarfs leave him behind upon mission end
  35. Dwarfs call at least 5 re-supplies in the same mission
  36. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  37. Two consecutive eggs spawn two swarms
  38. Dwarf downed by spitballer
  39. Dwarfs recover from situation where only one dwarf is up
  40. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  41. Gunner uses shield to revive teammate at least 2 times in a mission
  42. Dreadnought's projectile directly hits a dwarf
  43. Mission failure during a machine event attempt or BET-C encounter
  44. A non-scout mines minerals on the ceiling
  45. Dwarf downed by exploders
  46. Dwarf falls off a zipline or engie platform and is downed by fall damage
  47. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  48. Extraction with less than 30 secs left on clock
  49. Dwarf runs ahead of the group and is downed by a cave leech
  50. A non-engie helps build a sentry
  51. Dwarf become frozen solid in the Glacial Strata
  52. Dwarfs kill at least 4 breeders in the Dense Biozone
  53. Scout is downed by fall damage
  54. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  55. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  56. Dwarf downs a teammate or themself with their own explosives
  57. Mission failure during extraction/escape sequence
  58. Dwarfs find and deposit an error cube
  59. Bulk Det downs at least two dwarfs in the same mission
  60. Management makes at least two announcements in a row
  61. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  62. Dwarf is lit on fire in the Magma Core
  63. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective