Dwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf becomefrozen solid inthe GlacialStrataDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Gunner usesshield to reviveteammate atleast 2 times ina missionMissiontakesmore than45 minsScout isthe lastone aliveMission failureduring amachine eventattempt or BET-C encounterDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDreadnought'sprojectiledirectly hits adwarfA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarf getsknocked off cliffby oppressor orshellback ortrawlerBulk Detdowns at leasttwo dwarfs inthe samemissionGunner setsup at least 4ziplinesfrom/to themineheadManagementmakes at leasttwoannouncementsin a rowAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Dwarfs callat least 5 re-supplies inthe samemissionDwarfs recoverfrom situationwhere only onedwarf is upDwarf downsa teammate orthemself withtheir ownexplosivesScout isdownedby falldamageSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMission failureduringextraction/escapesequenceEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Mission failure atthe start of themission (duringthe initialwelcoming swarm)Driller createsbunker(s) fordealing with aswarmExtractionwith lessthan 30 secsleft on clockDwarfdownedbyexplodersDwarfdownedbyspitballerDwarf fallsdown a creviceand takes aton of damagewhile in itTwoconsecutiveeggs spawntwo swarmsSteeve can beseen as thedwarfs leavehim behindupon missionendDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupGunner shootsat swarm froma zipline for theentire durationof a swarmDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarf downedby acid-shooters orweb-shootersSteeve killsa praetorianoroppressorDwarfs chainrevive atleast 3 timesin a rowDwarf falls offa zipline orengie platformand is downedby fall damageA mineheadturret runout ofammoDwarf runsahead of thegroup and isdowned by acave leechEngieexercisesplatformparkourDwarfdownedwhen tryingto re-supplyMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfs kill atleast 4breeders inthe DenseBiozoneTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedRe-supplycrushes abug ordwarfDwarf is liton fire inthe MagmaCoreDwarfsfind anddeposit anerror cubeAnother swarmis announcedduring anongoing swarmDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageEngie fails tobuild a sentrybefore aswarm arrivesDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsA non-scoutminesminerals onthe ceilingBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Missioncompletedin less than15 minsDwarfsspam"We'rerich!"Dwarfsmine500+ goldA non-engiehelps builda sentryExtractionwith morethan 3 minsleft on clockDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf becomefrozen solid inthe GlacialStrataDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Gunner usesshield to reviveteammate atleast 2 times ina missionMissiontakesmore than45 minsScout isthe lastone aliveMission failureduring amachine eventattempt or BET-C encounterDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDreadnought'sprojectiledirectly hits adwarfA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarf getsknocked off cliffby oppressor orshellback ortrawlerBulk Detdowns at leasttwo dwarfs inthe samemissionGunner setsup at least 4ziplinesfrom/to themineheadManagementmakes at leasttwoannouncementsin a rowAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Dwarfs callat least 5 re-supplies inthe samemissionDwarfs recoverfrom situationwhere only onedwarf is upDwarf downsa teammate orthemself withtheir ownexplosivesScout isdownedby falldamageSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMission failureduringextraction/escapesequenceEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Mission failure atthe start of themission (duringthe initialwelcoming swarm)Driller createsbunker(s) fordealing with aswarmExtractionwith lessthan 30 secsleft on clockDwarfdownedbyexplodersDwarfdownedbyspitballerDwarf fallsdown a creviceand takes aton of damagewhile in itTwoconsecutiveeggs spawntwo swarmsSteeve can beseen as thedwarfs leavehim behindupon missionendDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupGunner shootsat swarm froma zipline for theentire durationof a swarmDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarf downedby acid-shooters orweb-shootersSteeve killsa praetorianoroppressorDwarfs chainrevive atleast 3 timesin a rowDwarf falls offa zipline orengie platformand is downedby fall damageA mineheadturret runout ofammoDwarf runsahead of thegroup and isdowned by acave leechEngieexercisesplatformparkourDwarfdownedwhen tryingto re-supplyMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfs kill atleast 4breeders inthe DenseBiozoneTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedRe-supplycrushes abug ordwarfDwarf is liton fire inthe MagmaCoreDwarfsfind anddeposit anerror cubeAnother swarmis announcedduring anongoing swarmDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageEngie fails tobuild a sentrybefore aswarm arrivesDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsA non-scoutminesminerals onthe ceilingBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Missioncompletedin less than15 minsDwarfsspam"We'rerich!"Dwarfsmine500+ goldA non-engiehelps builda sentryExtractionwith morethan 3 minsleft on clock

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dwarf gets grabbed by grabber and then takes fall damage when released
  2. Dwarf become frozen solid in the Glacial Strata
  3. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  4. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  5. Gunner uses shield to revive teammate at least 2 times in a mission
  6. Mission takes more than 45 mins
  7. Scout is the last one alive
  8. Mission failure during a machine event attempt or BET-C encounter
  9. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  10. Dreadnought's projectile directly hits a dwarf
  11. A non-gunner shoots at bugs from a zipline for an entire swarm
  12. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  13. Bulk Det downs at least two dwarfs in the same mission
  14. Gunner sets up at least 4 ziplines from/to the minehead
  15. Management makes at least two announcements in a row
  16. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  17. Dwarfs call at least 5 re-supplies in the same mission
  18. Dwarfs recover from situation where only one dwarf is up
  19. Dwarf downs a teammate or themself with their own explosives
  20. Scout is downed by fall damage
  21. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  22. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  23. Mission failure during extraction/escape sequence
  24. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  25. Mission failure at the start of the mission (during the initial welcoming swarm)
  26. Driller creates bunker(s) for dealing with a swarm
  27. Extraction with less than 30 secs left on clock
  28. Dwarf downed by exploders
  29. Dwarf downed by spitballer
  30. Dwarf falls down a crevice and takes a ton of damage while in it
  31. Two consecutive eggs spawn two swarms
  32. Steeve can be seen as the dwarfs leave him behind upon mission end
  33. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  34. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  35. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  36. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  37. Driller doesn't drill to escape pod quickly or effectively enough
  38. Dwarf downed by acid-shooters or web-shooters
  39. Steeve kills a praetorian or oppressor
  40. Dwarfs chain revive at least 3 times in a row
  41. Dwarf falls off a zipline or engie platform and is downed by fall damage
  42. A minehead turret run out of ammo
  43. Dwarf runs ahead of the group and is downed by a cave leech
  44. Engie exercises platform parkour
  45. Dwarf downed when trying to re-supply
  46. Mission success but at least one dwarf is left behind (Karl would not approve...)
  47. Dwarfs kill at least 4 breeders in the Dense Biozone
  48. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  49. Re-supply crushes a bug or dwarf
  50. Dwarf is lit on fire in the Magma Core
  51. Dwarfs find and deposit an error cube
  52. Another swarm is announced during an ongoing swarm
  53. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  54. Engie fails to build a sentry before a swarm arrives
  55. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  56. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  57. A non-scout mines minerals on the ceiling
  58. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  59. Mission completed in less than 15 mins
  60. Dwarfs spam "We're rich!"
  61. Dwarfs mine 500+ gold
  62. A non-engie helps build a sentry
  63. Extraction with more than 3 mins left on clock