Dwarf getsknocked off cliffby oppressor orshellback ortrawlerMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarf runsahead of thegroup and isdowned by acave leechMissiontakesmore than45 minsEngie fails tobuild a sentrybefore aswarm arrivesMission failureduring amachine eventattempt or BET-C encounterSteeve gets inthe way of adeposit orzipline grab orresupply orreviveA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveGunner usesshield to reviveteammate atleast 2 times ina missionRe-supplycrushes abug ordwarfDwarfs callat least 5 re-supplies inthe samemissionDwarf becomefrozen solid inthe GlacialStrataDwarfsfind anddeposit anerror cubeTwoconsecutiveeggs spawntwo swarmsScout isthe lastone aliveDwarfs recoverfrom situationwhere only onedwarf is upDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneA mineheadturret runout ofammoDwarf downsa teammate orthemself withtheir ownexplosivesDwarfdownedbyexplodersDwarfdownedbyspitballerDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfdownedwhen tryingto re-supplyDriller createsbunker(s) fordealing with aswarmAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Team tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedExtractionwith morethan 3 minsleft on clockA non-engiehelps builda sentryAnother swarmis announcedduring anongoing swarmDwarf fallsdown a creviceand takes aton of damagewhile in itDwarf falls offa zipline orengie platformand is downedby fall damageEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarfs kill atleast 4breeders inthe DenseBiozoneDriller doesn'tdrill to escapepod quickly oreffectivelyenoughBulk Detdowns at leasttwo dwarfs inthe samemissionMission failureduringextraction/escapesequenceDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupSteeve can beseen as thedwarfs leavehim behindupon missionendDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarfsspam"We'rerich!"Gunner shootsat swarm froma zipline for theentire durationof a swarmEngieexercisesplatformparkourMissioncompletedin less than15 minsSteeve killsa praetorianoroppressorDwarf is liton fire inthe MagmaCoreDreadnought'sprojectiledirectly hits adwarfExtractionwith lessthan 30 secsleft on clockDwarfsmine500+ goldDwarf downedby acid-shooters orweb-shootersScout isdownedby falldamageDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarfs chainrevive atleast 3 timesin a rowManagementmakes at leasttwoannouncementsin a rowA non-scoutminesminerals onthe ceilingGunner setsup at least 4ziplinesfrom/to themineheadBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dwarf getsknocked off cliffby oppressor orshellback ortrawlerMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarf runsahead of thegroup and isdowned by acave leechMissiontakesmore than45 minsEngie fails tobuild a sentrybefore aswarm arrivesMission failureduring amachine eventattempt or BET-C encounterSteeve gets inthe way of adeposit orzipline grab orresupply orreviveA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveGunner usesshield to reviveteammate atleast 2 times ina missionRe-supplycrushes abug ordwarfDwarfs callat least 5 re-supplies inthe samemissionDwarf becomefrozen solid inthe GlacialStrataDwarfsfind anddeposit anerror cubeTwoconsecutiveeggs spawntwo swarmsScout isthe lastone aliveDwarfs recoverfrom situationwhere only onedwarf is upDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneA mineheadturret runout ofammoDwarf downsa teammate orthemself withtheir ownexplosivesDwarfdownedbyexplodersDwarfdownedbyspitballerDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfdownedwhen tryingto re-supplyDriller createsbunker(s) fordealing with aswarmAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Team tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedExtractionwith morethan 3 minsleft on clockA non-engiehelps builda sentryAnother swarmis announcedduring anongoing swarmDwarf fallsdown a creviceand takes aton of damagewhile in itDwarf falls offa zipline orengie platformand is downedby fall damageEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarfs kill atleast 4breeders inthe DenseBiozoneDriller doesn'tdrill to escapepod quickly oreffectivelyenoughBulk Detdowns at leasttwo dwarfs inthe samemissionMission failureduringextraction/escapesequenceDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupSteeve can beseen as thedwarfs leavehim behindupon missionendDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarfsspam"We'rerich!"Gunner shootsat swarm froma zipline for theentire durationof a swarmEngieexercisesplatformparkourMissioncompletedin less than15 minsSteeve killsa praetorianoroppressorDwarf is liton fire inthe MagmaCoreDreadnought'sprojectiledirectly hits adwarfExtractionwith lessthan 30 secsleft on clockDwarfsmine500+ goldDwarf downedby acid-shooters orweb-shootersScout isdownedby falldamageDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarfs chainrevive atleast 3 timesin a rowManagementmakes at leasttwoannouncementsin a rowA non-scoutminesminerals onthe ceilingGunner setsup at least 4ziplinesfrom/to themineheadBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
  1. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  2. Mission success but at least one dwarf is left behind (Karl would not approve...)
  3. Dwarf runs ahead of the group and is downed by a cave leech
  4. Mission takes more than 45 mins
  5. Engie fails to build a sentry before a swarm arrives
  6. Mission failure during a machine event attempt or BET-C encounter
  7. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  8. A non-gunner shoots at bugs from a zipline for an entire swarm
  9. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  10. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  11. Gunner uses shield to revive teammate at least 2 times in a mission
  12. Re-supply crushes a bug or dwarf
  13. Dwarfs call at least 5 re-supplies in the same mission
  14. Dwarf become frozen solid in the Glacial Strata
  15. Dwarfs find and deposit an error cube
  16. Two consecutive eggs spawn two swarms
  17. Scout is the last one alive
  18. Dwarfs recover from situation where only one dwarf is up
  19. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  20. A minehead turret run out of ammo
  21. Dwarf downs a teammate or themself with their own explosives
  22. Dwarf downed by exploders
  23. Dwarf downed by spitballer
  24. Dwarf gets grabbed by grabber and then takes fall damage when released
  25. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  26. Dwarf downed when trying to re-supply
  27. Driller creates bunker(s) for dealing with a swarm
  28. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  29. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  30. Extraction with more than 3 mins left on clock
  31. A non-engie helps build a sentry
  32. Another swarm is announced during an ongoing swarm
  33. Dwarf falls down a crevice and takes a ton of damage while in it
  34. Dwarf falls off a zipline or engie platform and is downed by fall damage
  35. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  36. Dwarfs kill at least 4 breeders in the Dense Biozone
  37. Driller doesn't drill to escape pod quickly or effectively enough
  38. Bulk Det downs at least two dwarfs in the same mission
  39. Mission failure during extraction/escape sequence
  40. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  41. Mission failure at the start of the mission (during the initial welcoming swarm)
  42. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  43. Steeve can be seen as the dwarfs leave him behind upon mission end
  44. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  45. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  46. Dwarfs spam "We're rich!"
  47. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  48. Engie exercises platform parkour
  49. Mission completed in less than 15 mins
  50. Steeve kills a praetorian or oppressor
  51. Dwarf is lit on fire in the Magma Core
  52. Dreadnought's projectile directly hits a dwarf
  53. Extraction with less than 30 secs left on clock
  54. Dwarfs mine 500+ gold
  55. Dwarf downed by acid-shooters or web-shooters
  56. Scout is downed by fall damage
  57. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  58. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  59. Dwarfs chain revive at least 3 times in a row
  60. Management makes at least two announcements in a row
  61. A non-scout mines minerals on the ceiling
  62. Gunner sets up at least 4 ziplines from/to the minehead
  63. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)