Missionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Twoconsecutiveeggs spawntwo swarmsDwarfsspam"We'rerich!"Gunner usesshield to reviveteammate atleast 2 times ina missionExtractionwith morethan 3 minsleft on clockMission failureduringextraction/escapesequenceA non-scoutminesminerals onthe ceilingExtractionwith lessthan 30 secsleft on clockDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs callat least 5 re-supplies inthe samemissionGunner shootsat swarm froma zipline for theentire durationof a swarmDwarf is liton fire inthe MagmaCoreDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupSteeve killsa praetorianoroppressorDwarfs chainrevive atleast 3 timesin a rowBulk Detdowns at leasttwo dwarfs inthe samemissionA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Engie fails tobuild a sentrybefore aswarm arrivesDriller createsbunker(s) fordealing with aswarmSteeve can beseen as thedwarfs leavehim behindupon missionendDwarf downedby acid-shooters orweb-shootersDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs recoverfrom situationwhere only onedwarf is upScout isdownedby falldamageDwarf getsknocked off cliffby oppressor orshellback ortrawlerDriller doesn'tdrill to escapepod quickly oreffectivelyenoughSteeve gets inthe way of adeposit orzipline grab orresupply orreviveA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Dwarfs destroyat least 8 toxicmushrooms inthe FungusBogsRe-supplycrushes abug ordwarfDwarf fallsdown a creviceand takes aton of damagewhile in itDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Escape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dreadnought'sprojectiledirectly hits adwarfBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)A non-engiehelps builda sentryDwarfdownedwhen tryingto re-supplyManagementmakes at leasttwoannouncementsin a rowDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeGunner setsup at least 4ziplinesfrom/to themineheadAnother swarmis announcedduring anongoing swarmTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDwarf becomefrozen solid inthe GlacialStrataScout isthe lastone aliveDwarfsfind anddeposit anerror cubeDwarfsmine500+ goldMissioncompletedin less than15 minsDwarf falls offa zipline orengie platformand is downedby fall damageDwarfdownedbyexplodersA mineheadturret runout ofammoDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneEngieexercisesplatformparkourDwarf downsa teammate orthemself withtheir ownexplosivesDwarfs kill atleast 4breeders inthe DenseBiozoneDwarfdownedbyspitballerDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarf runsahead of thegroup and isdowned by acave leechMission failure atthe start of themission (duringthe initialwelcoming swarm)Missiontakesmore than45 minsMission failureduring amachine eventattempt or BET-C encounterDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Twoconsecutiveeggs spawntwo swarmsDwarfsspam"We'rerich!"Gunner usesshield to reviveteammate atleast 2 times ina missionExtractionwith morethan 3 minsleft on clockMission failureduringextraction/escapesequenceA non-scoutminesminerals onthe ceilingExtractionwith lessthan 30 secsleft on clockDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs callat least 5 re-supplies inthe samemissionGunner shootsat swarm froma zipline for theentire durationof a swarmDwarf is liton fire inthe MagmaCoreDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupSteeve killsa praetorianoroppressorDwarfs chainrevive atleast 3 timesin a rowBulk Detdowns at leasttwo dwarfs inthe samemissionA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Engie fails tobuild a sentrybefore aswarm arrivesDriller createsbunker(s) fordealing with aswarmSteeve can beseen as thedwarfs leavehim behindupon missionendDwarf downedby acid-shooters orweb-shootersDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfs recoverfrom situationwhere only onedwarf is upScout isdownedby falldamageDwarf getsknocked off cliffby oppressor orshellback ortrawlerDriller doesn'tdrill to escapepod quickly oreffectivelyenoughSteeve gets inthe way of adeposit orzipline grab orresupply orreviveA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Dwarfs destroyat least 8 toxicmushrooms inthe FungusBogsRe-supplycrushes abug ordwarfDwarf fallsdown a creviceand takes aton of damagewhile in itDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Escape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dreadnought'sprojectiledirectly hits adwarfBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)A non-engiehelps builda sentryDwarfdownedwhen tryingto re-supplyManagementmakes at leasttwoannouncementsin a rowDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeGunner setsup at least 4ziplinesfrom/to themineheadAnother swarmis announcedduring anongoing swarmTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDwarf becomefrozen solid inthe GlacialStrataScout isthe lastone aliveDwarfsfind anddeposit anerror cubeDwarfsmine500+ goldMissioncompletedin less than15 minsDwarf falls offa zipline orengie platformand is downedby fall damageDwarfdownedbyexplodersA mineheadturret runout ofammoDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneEngieexercisesplatformparkourDwarf downsa teammate orthemself withtheir ownexplosivesDwarfs kill atleast 4breeders inthe DenseBiozoneDwarfdownedbyspitballerDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarf runsahead of thegroup and isdowned by acave leechMission failure atthe start of themission (duringthe initialwelcoming swarm)Missiontakesmore than45 minsMission failureduring amachine eventattempt or BET-C encounterDwarf getsgrabbed bygrabber andthen takes falldamage whenreleased

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mission success but at least one dwarf is left behind (Karl would not approve...)
  2. Two consecutive eggs spawn two swarms
  3. Dwarfs spam "We're rich!"
  4. Gunner uses shield to revive teammate at least 2 times in a mission
  5. Extraction with more than 3 mins left on clock
  6. Mission failure during extraction/escape sequence
  7. A non-scout mines minerals on the ceiling
  8. Extraction with less than 30 secs left on clock
  9. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  10. Dwarfs call at least 5 re-supplies in the same mission
  11. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  12. Dwarf is lit on fire in the Magma Core
  13. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  14. Steeve kills a praetorian or oppressor
  15. Dwarfs chain revive at least 3 times in a row
  16. Bulk Det downs at least two dwarfs in the same mission
  17. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  18. Engie fails to build a sentry before a swarm arrives
  19. Driller creates bunker(s) for dealing with a swarm
  20. Steeve can be seen as the dwarfs leave him behind upon mission end
  21. Dwarf downed by acid-shooters or web-shooters
  22. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  23. Dwarfs recover from situation where only one dwarf is up
  24. Scout is downed by fall damage
  25. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  26. Driller doesn't drill to escape pod quickly or effectively enough
  27. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  28. A non-gunner shoots at bugs from a zipline for an entire swarm
  29. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  30. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  31. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  32. Re-supply crushes a bug or dwarf
  33. Dwarf falls down a crevice and takes a ton of damage while in it
  34. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  35. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  36. Dreadnought's projectile directly hits a dwarf
  37. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  38. A non-engie helps build a sentry
  39. Dwarf downed when trying to re-supply
  40. Management makes at least two announcements in a row
  41. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  42. Gunner sets up at least 4 ziplines from/to the minehead
  43. Another swarm is announced during an ongoing swarm
  44. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  45. Dwarf become frozen solid in the Glacial Strata
  46. Scout is the last one alive
  47. Dwarfs find and deposit an error cube
  48. Dwarfs mine 500+ gold
  49. Mission completed in less than 15 mins
  50. Dwarf falls off a zipline or engie platform and is downed by fall damage
  51. Dwarf downed by exploders
  52. A minehead turret run out of ammo
  53. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  54. Engie exercises platform parkour
  55. Dwarf downs a teammate or themself with their own explosives
  56. Dwarfs kill at least 4 breeders in the Dense Biozone
  57. Dwarf downed by spitballer
  58. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  59. Dwarf runs ahead of the group and is downed by a cave leech
  60. Mission failure at the start of the mission (during the initial welcoming swarm)
  61. Mission takes more than 45 mins
  62. Mission failure during a machine event attempt or BET-C encounter
  63. Dwarf gets grabbed by grabber and then takes fall damage when released