Dwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeA mineheadturret runout ofammoSteeve can beseen as thedwarfs leavehim behindupon missionendDwarf falls offa zipline orengie platformand is downedby fall damageDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDwarf downsa teammate orthemself withtheir ownexplosivesDwarf runsahead of thegroup and isdowned by acave leechAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)A non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarf downedby acid-shooters orweb-shootersDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsBulk Detdowns at leasttwo dwarfs inthe samemissionMissiontakesmore than45 minsDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedScout isdownedby falldamageScout isthe lastone aliveSteeve gets inthe way of adeposit orzipline grab orresupply orreviveAnother swarmis announcedduring anongoing swarmExtractionwith morethan 3 minsleft on clockDwarfs recoverfrom situationwhere only onedwarf is upDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveMissioncompletedin less than15 minsGunner usesshield to reviveteammate atleast 2 times ina missionTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedMission failureduring amachine eventattempt or BET-C encounterDwarfs callat least 5 re-supplies inthe samemissionDreadnought'sprojectiledirectly hits adwarfDriller createsbunker(s) fordealing with aswarmDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsGunner shootsat swarm froma zipline for theentire durationof a swarmDwarfs chainrevive atleast 3 timesin a rowDwarf is liton fire inthe MagmaCoreMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfdownedwhen tryingto re-supplyDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfsfind anddeposit anerror cubeDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupA non-gunnershoots at bugsfrom a ziplinefor an entireswarmEngie fails tobuild a sentrybefore aswarm arrivesEngieexercisesplatformparkourEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarfsspam"We'rerich!"Steeve killsa praetorianoroppressorDwarfsmine500+ goldDwarf becomefrozen solid inthe GlacialStrataTwoconsecutiveeggs spawntwo swarmsDwarf getsknocked off cliffby oppressor orshellback ortrawlerExtractionwith lessthan 30 secsleft on clockMission failure atthe start of themission (duringthe initialwelcoming swarm)Managementmakes at leasttwoannouncementsin a rowDwarfdownedbyspitballerRe-supplycrushes abug ordwarfA non-scoutminesminerals onthe ceilingBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarfs kill atleast 4breeders inthe DenseBiozoneDwarfdownedbyexplodersA non-engiehelps builda sentryMission failureduringextraction/escapesequenceGunner setsup at least 4ziplinesfrom/to themineheadDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeA mineheadturret runout ofammoSteeve can beseen as thedwarfs leavehim behindupon missionendDwarf falls offa zipline orengie platformand is downedby fall damageDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDwarf downsa teammate orthemself withtheir ownexplosivesDwarf runsahead of thegroup and isdowned by acave leechAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)A non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarf downedby acid-shooters orweb-shootersDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsBulk Detdowns at leasttwo dwarfs inthe samemissionMissiontakesmore than45 minsDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedScout isdownedby falldamageScout isthe lastone aliveSteeve gets inthe way of adeposit orzipline grab orresupply orreviveAnother swarmis announcedduring anongoing swarmExtractionwith morethan 3 minsleft on clockDwarfs recoverfrom situationwhere only onedwarf is upDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveMissioncompletedin less than15 minsGunner usesshield to reviveteammate atleast 2 times ina missionTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedMission failureduring amachine eventattempt or BET-C encounterDwarfs callat least 5 re-supplies inthe samemissionDreadnought'sprojectiledirectly hits adwarfDriller createsbunker(s) fordealing with aswarmDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsGunner shootsat swarm froma zipline for theentire durationof a swarmDwarfs chainrevive atleast 3 timesin a rowDwarf is liton fire inthe MagmaCoreMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfdownedwhen tryingto re-supplyDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfsfind anddeposit anerror cubeDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupA non-gunnershoots at bugsfrom a ziplinefor an entireswarmEngie fails tobuild a sentrybefore aswarm arrivesEngieexercisesplatformparkourEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarfsspam"We'rerich!"Steeve killsa praetorianoroppressorDwarfsmine500+ goldDwarf becomefrozen solid inthe GlacialStrataTwoconsecutiveeggs spawntwo swarmsDwarf getsknocked off cliffby oppressor orshellback ortrawlerExtractionwith lessthan 30 secsleft on clockMission failure atthe start of themission (duringthe initialwelcoming swarm)Managementmakes at leasttwoannouncementsin a rowDwarfdownedbyspitballerRe-supplycrushes abug ordwarfA non-scoutminesminerals onthe ceilingBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarfs kill atleast 4breeders inthe DenseBiozoneDwarfdownedbyexplodersA non-engiehelps builda sentryMission failureduringextraction/escapesequenceGunner setsup at least 4ziplinesfrom/to theminehead

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  2. A minehead turret run out of ammo
  3. Steeve can be seen as the dwarfs leave him behind upon mission end
  4. Dwarf falls off a zipline or engie platform and is downed by fall damage
  5. Dwarf falls down a crevice and takes a ton of damage while in it
  6. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  7. Dwarf downs a teammate or themself with their own explosives
  8. Dwarf runs ahead of the group and is downed by a cave leech
  9. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  10. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  11. Dwarf downed by acid-shooters or web-shooters
  12. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  13. Bulk Det downs at least two dwarfs in the same mission
  14. Mission takes more than 45 mins
  15. Dwarf gets grabbed by grabber and then takes fall damage when released
  16. Scout is downed by fall damage
  17. Scout is the last one alive
  18. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  19. Another swarm is announced during an ongoing swarm
  20. Extraction with more than 3 mins left on clock
  21. Dwarfs recover from situation where only one dwarf is up
  22. Driller doesn't drill to escape pod quickly or effectively enough
  23. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  24. Mission completed in less than 15 mins
  25. Gunner uses shield to revive teammate at least 2 times in a mission
  26. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  27. Mission failure during a machine event attempt or BET-C encounter
  28. Dwarfs call at least 5 re-supplies in the same mission
  29. Dreadnought's projectile directly hits a dwarf
  30. Driller creates bunker(s) for dealing with a swarm
  31. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  32. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  33. Dwarfs chain revive at least 3 times in a row
  34. Dwarf is lit on fire in the Magma Core
  35. Mission success but at least one dwarf is left behind (Karl would not approve...)
  36. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  37. Dwarf downed when trying to re-supply
  38. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  39. Dwarfs find and deposit an error cube
  40. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  41. A non-gunner shoots at bugs from a zipline for an entire swarm
  42. Engie fails to build a sentry before a swarm arrives
  43. Engie exercises platform parkour
  44. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  45. Dwarfs spam "We're rich!"
  46. Steeve kills a praetorian or oppressor
  47. Dwarfs mine 500+ gold
  48. Dwarf become frozen solid in the Glacial Strata
  49. Two consecutive eggs spawn two swarms
  50. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  51. Extraction with less than 30 secs left on clock
  52. Mission failure at the start of the mission (during the initial welcoming swarm)
  53. Management makes at least two announcements in a row
  54. Dwarf downed by spitballer
  55. Re-supply crushes a bug or dwarf
  56. A non-scout mines minerals on the ceiling
  57. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  58. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  59. Dwarfs kill at least 4 breeders in the Dense Biozone
  60. Dwarf downed by exploders
  61. A non-engie helps build a sentry
  62. Mission failure during extraction/escape sequence
  63. Gunner sets up at least 4 ziplines from/to the minehead