Gunner usesshield to reviveteammate atleast 2 times ina missionRe-supplycrushes abug ordwarfDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarfsfind anddeposit anerror cubeA non-scoutminesminerals onthe ceilingDwarfs recoverfrom situationwhere only onedwarf is upScout isthe lastone aliveDwarf downsa teammate orthemself withtheir ownexplosivesDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarf falls offa zipline orengie platformand is downedby fall damageScout isdownedby falldamageMission failureduringextraction/escapesequenceDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDriller doesn'tdrill to escapepod quickly oreffectivelyenoughAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)DwarfdownedbyspitballerDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarfs chainrevive atleast 3 timesin a rowSteeve killsa praetorianoroppressorDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsGunner shootsat swarm froma zipline for theentire durationof a swarmBulk Detdowns at leasttwo dwarfs inthe samemissionMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfdownedwhen tryingto re-supplyDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageMissiontakesmore than45 minsDwarf becomefrozen solid inthe GlacialStrataDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupMission failure atthe start of themission (duringthe initialwelcoming swarm)DwarfdownedbyexplodersExtractionwith morethan 3 minsleft on clockDwarfsspam"We'rerich!"Dwarf downedby acid-shooters orweb-shootersDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsDwarfs kill atleast 4breeders inthe DenseBiozoneTwoconsecutiveeggs spawntwo swarmsEngieexercisesplatformparkourEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Engie fails tobuild a sentrybefore aswarm arrivesDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)A non-engiehelps builda sentrySteeve gets inthe way of adeposit orzipline grab orresupply orreviveBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Managementmakes at leasttwoannouncementsin a rowGunner setsup at least 4ziplinesfrom/to themineheadDwarf runsahead of thegroup and isdowned by acave leechDwarfs callat least 5 re-supplies inthe samemissionA mineheadturret runout ofammoDwarfsmine500+ goldDriller createsbunker(s) fordealing with aswarmA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dreadnought'sprojectiledirectly hits adwarfTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedMissioncompletedin less than15 minsMission failureduring amachine eventattempt or BET-C encounterDwarf is liton fire inthe MagmaCoreDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveAnother swarmis announcedduring anongoing swarmSteeve can beseen as thedwarfs leavehim behindupon missionendA non-gunnershoots at bugsfrom a ziplinefor an entireswarmExtractionwith lessthan 30 secsleft on clockGunner usesshield to reviveteammate atleast 2 times ina missionRe-supplycrushes abug ordwarfDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarfsfind anddeposit anerror cubeA non-scoutminesminerals onthe ceilingDwarfs recoverfrom situationwhere only onedwarf is upScout isthe lastone aliveDwarf downsa teammate orthemself withtheir ownexplosivesDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarf falls offa zipline orengie platformand is downedby fall damageScout isdownedby falldamageMission failureduringextraction/escapesequenceDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDriller doesn'tdrill to escapepod quickly oreffectivelyenoughAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)DwarfdownedbyspitballerDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeDwarfs chainrevive atleast 3 timesin a rowSteeve killsa praetorianoroppressorDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsGunner shootsat swarm froma zipline for theentire durationof a swarmBulk Detdowns at leasttwo dwarfs inthe samemissionMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfdownedwhen tryingto re-supplyDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageMissiontakesmore than45 minsDwarf becomefrozen solid inthe GlacialStrataDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupMission failure atthe start of themission (duringthe initialwelcoming swarm)DwarfdownedbyexplodersExtractionwith morethan 3 minsleft on clockDwarfsspam"We'rerich!"Dwarf downedby acid-shooters orweb-shootersDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsDwarfs kill atleast 4breeders inthe DenseBiozoneTwoconsecutiveeggs spawntwo swarmsEngieexercisesplatformparkourEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Engie fails tobuild a sentrybefore aswarm arrivesDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)A non-engiehelps builda sentrySteeve gets inthe way of adeposit orzipline grab orresupply orreviveBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Managementmakes at leasttwoannouncementsin a rowGunner setsup at least 4ziplinesfrom/to themineheadDwarf runsahead of thegroup and isdowned by acave leechDwarfs callat least 5 re-supplies inthe samemissionA mineheadturret runout ofammoDwarfsmine500+ goldDriller createsbunker(s) fordealing with aswarmA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dreadnought'sprojectiledirectly hits adwarfTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedMissioncompletedin less than15 minsMission failureduring amachine eventattempt or BET-C encounterDwarf is liton fire inthe MagmaCoreDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveAnother swarmis announcedduring anongoing swarmSteeve can beseen as thedwarfs leavehim behindupon missionendA non-gunnershoots at bugsfrom a ziplinefor an entireswarmExtractionwith lessthan 30 secsleft on clock

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gunner uses shield to revive teammate at least 2 times in a mission
  2. Re-supply crushes a bug or dwarf
  3. Dwarf gets grabbed by grabber and then takes fall damage when released
  4. Dwarfs find and deposit an error cube
  5. A non-scout mines minerals on the ceiling
  6. Dwarfs recover from situation where only one dwarf is up
  7. Scout is the last one alive
  8. Dwarf downs a teammate or themself with their own explosives
  9. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  10. Dwarf falls off a zipline or engie platform and is downed by fall damage
  11. Scout is downed by fall damage
  12. Mission failure during extraction/escape sequence
  13. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  14. Driller doesn't drill to escape pod quickly or effectively enough
  15. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  16. Dwarf downed by spitballer
  17. Dwarf falls down a crevice and takes a ton of damage while in it
  18. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  19. Dwarfs chain revive at least 3 times in a row
  20. Steeve kills a praetorian or oppressor
  21. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  22. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  23. Bulk Det downs at least two dwarfs in the same mission
  24. Mission success but at least one dwarf is left behind (Karl would not approve...)
  25. Dwarf downed when trying to re-supply
  26. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  27. Mission takes more than 45 mins
  28. Dwarf become frozen solid in the Glacial Strata
  29. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  30. Mission failure at the start of the mission (during the initial welcoming swarm)
  31. Dwarf downed by exploders
  32. Extraction with more than 3 mins left on clock
  33. Dwarfs spam "We're rich!"
  34. Dwarf downed by acid-shooters or web-shooters
  35. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  36. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  37. Dwarfs kill at least 4 breeders in the Dense Biozone
  38. Two consecutive eggs spawn two swarms
  39. Engie exercises platform parkour
  40. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  41. Engie fails to build a sentry before a swarm arrives
  42. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  43. A non-engie helps build a sentry
  44. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  45. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  46. Management makes at least two announcements in a row
  47. Gunner sets up at least 4 ziplines from/to the minehead
  48. Dwarf runs ahead of the group and is downed by a cave leech
  49. Dwarfs call at least 5 re-supplies in the same mission
  50. A minehead turret run out of ammo
  51. Dwarfs mine 500+ gold
  52. Driller creates bunker(s) for dealing with a swarm
  53. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  54. Dreadnought's projectile directly hits a dwarf
  55. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  56. Mission completed in less than 15 mins
  57. Mission failure during a machine event attempt or BET-C encounter
  58. Dwarf is lit on fire in the Magma Core
  59. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  60. Another swarm is announced during an ongoing swarm
  61. Steeve can be seen as the dwarfs leave him behind upon mission end
  62. A non-gunner shoots at bugs from a zipline for an entire swarm
  63. Extraction with less than 30 secs left on clock