EngieexercisesplatformparkourTwoconsecutiveeggs spawntwo swarmsMission failureduringextraction/escapesequenceDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfsmine500+ goldDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDriller doesn'tdrill to escapepod quickly oreffectivelyenoughMissioncompletedin less than15 minsDwarfdownedbyexplodersRe-supplycrushes abug ordwarfA non-engiehelps builda sentryDwarfsfind anddeposit anerror cubeDwarfdownedwhen tryingto re-supplyDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeMission failure atthe start of themission (duringthe initialwelcoming swarm)Gunner usesshield to reviveteammate atleast 2 times ina missionDwarf runsahead of thegroup and isdowned by acave leechA non-scoutminesminerals onthe ceilingDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsAnother swarmis announcedduring anongoing swarmManagementmakes at leasttwoannouncementsin a rowMissiontakesmore than45 minsDwarfsspam"We'rerich!"Extractionwith morethan 3 minsleft on clockScout isthe lastone aliveDwarfs kill atleast 4breeders inthe DenseBiozoneSteeve gets inthe way of adeposit orzipline grab orresupply orreviveExtractionwith lessthan 30 secsleft on clockEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)At least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Gunner shootsat swarm froma zipline for theentire durationof a swarmDwarf falls offa zipline orengie platformand is downedby fall damageDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveScout isdownedby falldamageDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDwarfs callat least 5 re-supplies inthe samemissionMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Mission failureduring amachine eventattempt or BET-C encounterBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dwarf downedby acid-shooters orweb-shootersDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf getsknocked off cliffby oppressor orshellback ortrawlerA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarfs recoverfrom situationwhere only onedwarf is upBulk Detdowns at leasttwo dwarfs inthe samemissionGunner setsup at least 4ziplinesfrom/to themineheadSteeve can beseen as thedwarfs leavehim behindupon missionendDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarf downsa teammate orthemself withtheir ownexplosivesA mineheadturret runout ofammoDwarf is liton fire inthe MagmaCoreDriller createsbunker(s) fordealing with aswarmDwarfs chainrevive atleast 3 timesin a rowSteeve killsa praetorianoroppressorEngie fails tobuild a sentrybefore aswarm arrivesDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDreadnought'sprojectiledirectly hits adwarfDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfdownedbyspitballerTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDwarf becomefrozen solid inthe GlacialStrataEngieexercisesplatformparkourTwoconsecutiveeggs spawntwo swarmsMission failureduringextraction/escapesequenceDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfsmine500+ goldDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDriller doesn'tdrill to escapepod quickly oreffectivelyenoughMissioncompletedin less than15 minsDwarfdownedbyexplodersRe-supplycrushes abug ordwarfA non-engiehelps builda sentryDwarfsfind anddeposit anerror cubeDwarfdownedwhen tryingto re-supplyDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeMission failure atthe start of themission (duringthe initialwelcoming swarm)Gunner usesshield to reviveteammate atleast 2 times ina missionDwarf runsahead of thegroup and isdowned by acave leechA non-scoutminesminerals onthe ceilingDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsAnother swarmis announcedduring anongoing swarmManagementmakes at leasttwoannouncementsin a rowMissiontakesmore than45 minsDwarfsspam"We'rerich!"Extractionwith morethan 3 minsleft on clockScout isthe lastone aliveDwarfs kill atleast 4breeders inthe DenseBiozoneSteeve gets inthe way of adeposit orzipline grab orresupply orreviveExtractionwith lessthan 30 secsleft on clockEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)At least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Gunner shootsat swarm froma zipline for theentire durationof a swarmDwarf falls offa zipline orengie platformand is downedby fall damageDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveScout isdownedby falldamageDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneDwarfs callat least 5 re-supplies inthe samemissionMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Mission failureduring amachine eventattempt or BET-C encounterBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dwarf downedby acid-shooters orweb-shootersDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf getsknocked off cliffby oppressor orshellback ortrawlerA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarfs recoverfrom situationwhere only onedwarf is upBulk Detdowns at leasttwo dwarfs inthe samemissionGunner setsup at least 4ziplinesfrom/to themineheadSteeve can beseen as thedwarfs leavehim behindupon missionendDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarf downsa teammate orthemself withtheir ownexplosivesA mineheadturret runout ofammoDwarf is liton fire inthe MagmaCoreDriller createsbunker(s) fordealing with aswarmDwarfs chainrevive atleast 3 timesin a rowSteeve killsa praetorianoroppressorEngie fails tobuild a sentrybefore aswarm arrivesDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDreadnought'sprojectiledirectly hits adwarfDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfdownedbyspitballerTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedDwarf becomefrozen solid inthe GlacialStrata

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Engie exercises platform parkour
  2. Two consecutive eggs spawn two swarms
  3. Mission failure during extraction/escape sequence
  4. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  5. Dwarfs mine 500+ gold
  6. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  7. Dwarf gets grabbed by grabber and then takes fall damage when released
  8. A non-gunner shoots at bugs from a zipline for an entire swarm
  9. Driller doesn't drill to escape pod quickly or effectively enough
  10. Mission completed in less than 15 mins
  11. Dwarf downed by exploders
  12. Re-supply crushes a bug or dwarf
  13. A non-engie helps build a sentry
  14. Dwarfs find and deposit an error cube
  15. Dwarf downed when trying to re-supply
  16. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  17. Mission failure at the start of the mission (during the initial welcoming swarm)
  18. Gunner uses shield to revive teammate at least 2 times in a mission
  19. Dwarf runs ahead of the group and is downed by a cave leech
  20. A non-scout mines minerals on the ceiling
  21. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  22. Another swarm is announced during an ongoing swarm
  23. Management makes at least two announcements in a row
  24. Mission takes more than 45 mins
  25. Dwarfs spam "We're rich!"
  26. Extraction with more than 3 mins left on clock
  27. Scout is the last one alive
  28. Dwarfs kill at least 4 breeders in the Dense Biozone
  29. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  30. Extraction with less than 30 secs left on clock
  31. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  32. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  33. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  34. Dwarf falls off a zipline or engie platform and is downed by fall damage
  35. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  36. Scout is downed by fall damage
  37. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  38. Dwarfs call at least 5 re-supplies in the same mission
  39. Mission success but at least one dwarf is left behind (Karl would not approve...)
  40. Mission failure during a machine event attempt or BET-C encounter
  41. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  42. Dwarf downed by acid-shooters or web-shooters
  43. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  44. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  45. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  46. Dwarfs recover from situation where only one dwarf is up
  47. Bulk Det downs at least two dwarfs in the same mission
  48. Gunner sets up at least 4 ziplines from/to the minehead
  49. Steeve can be seen as the dwarfs leave him behind upon mission end
  50. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  51. Dwarf downs a teammate or themself with their own explosives
  52. A minehead turret run out of ammo
  53. Dwarf is lit on fire in the Magma Core
  54. Driller creates bunker(s) for dealing with a swarm
  55. Dwarfs chain revive at least 3 times in a row
  56. Steeve kills a praetorian or oppressor
  57. Engie fails to build a sentry before a swarm arrives
  58. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  59. Dreadnought's projectile directly hits a dwarf
  60. Dwarf falls down a crevice and takes a ton of damage while in it
  61. Dwarf downed by spitballer
  62. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  63. Dwarf become frozen solid in the Glacial Strata