Dwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarfs chainrevive atleast 3 timesin a rowScout isdownedby falldamageMissioncompletedin less than15 minsDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)A mineheadturret runout ofammoDriller doesn'tdrill to escapepod quickly oreffectivelyenoughA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarf falls offa zipline orengie platformand is downedby fall damageDwarfdownedbyexplodersGunner setsup at least 4ziplinesfrom/to themineheadEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarfs kill atleast 4breeders inthe DenseBiozoneMissiontakesmore than45 minsDwarf runsahead of thegroup and isdowned by acave leechDwarfsspam"We'rerich!"Bulk Detdowns at leasttwo dwarfs inthe samemissionDwarfsfind anddeposit anerror cubeDwarf becomefrozen solid inthe GlacialStrataDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsDwarfdownedwhen tryingto re-supplyDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarfsmine500+ goldScout isthe lastone aliveDwarf is liton fire inthe MagmaCoreDwarf downsa teammate orthemself withtheir ownexplosivesManagementmakes at leasttwoannouncementsin a rowDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeMission failureduringextraction/escapesequenceDwarf downedby acid-shooters orweb-shootersAnother swarmis announcedduring anongoing swarmDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneA non-engiehelps builda sentryA non-scoutminesminerals onthe ceilingDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveRe-supplycrushes abug ordwarfDwarf fallsdown a creviceand takes aton of damagewhile in itSteeve killsa praetorianoroppressorTwoconsecutiveeggs spawntwo swarmsSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfs callat least 5 re-supplies inthe samemissionExtractionwith morethan 3 minsleft on clockSteeve can beseen as thedwarfs leavehim behindupon missionendEngie fails tobuild a sentrybefore aswarm arrivesAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)DwarfdownedbyspitballerMission failureduring amachine eventattempt or BET-C encounterEngieexercisesplatformparkourDwarfs recoverfrom situationwhere only onedwarf is upDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Driller createsbunker(s) fordealing with aswarmExtractionwith lessthan 30 secsleft on clockGunner shootsat swarm froma zipline for theentire durationof a swarmDreadnought'sprojectiledirectly hits adwarfDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedMission failure atthe start of themission (duringthe initialwelcoming swarm)A non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Gunner usesshield to reviveteammate atleast 2 times ina missionDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarfs chainrevive atleast 3 timesin a rowScout isdownedby falldamageMissioncompletedin less than15 minsDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)A mineheadturret runout ofammoDriller doesn'tdrill to escapepod quickly oreffectivelyenoughA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarf falls offa zipline orengie platformand is downedby fall damageDwarfdownedbyexplodersGunner setsup at least 4ziplinesfrom/to themineheadEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarfs kill atleast 4breeders inthe DenseBiozoneMissiontakesmore than45 minsDwarf runsahead of thegroup and isdowned by acave leechDwarfsspam"We'rerich!"Bulk Detdowns at leasttwo dwarfs inthe samemissionDwarfsfind anddeposit anerror cubeDwarf becomefrozen solid inthe GlacialStrataDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsDwarfdownedwhen tryingto re-supplyDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupDwarfsmine500+ goldScout isthe lastone aliveDwarf is liton fire inthe MagmaCoreDwarf downsa teammate orthemself withtheir ownexplosivesManagementmakes at leasttwoannouncementsin a rowDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeMission failureduringextraction/escapesequenceDwarf downedby acid-shooters orweb-shootersAnother swarmis announcedduring anongoing swarmDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneA non-engiehelps builda sentryA non-scoutminesminerals onthe ceilingDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveRe-supplycrushes abug ordwarfDwarf fallsdown a creviceand takes aton of damagewhile in itSteeve killsa praetorianoroppressorTwoconsecutiveeggs spawntwo swarmsSteeve gets inthe way of adeposit orzipline grab orresupply orreviveDwarfs callat least 5 re-supplies inthe samemissionExtractionwith morethan 3 minsleft on clockSteeve can beseen as thedwarfs leavehim behindupon missionendEngie fails tobuild a sentrybefore aswarm arrivesAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)DwarfdownedbyspitballerMission failureduring amachine eventattempt or BET-C encounterEngieexercisesplatformparkourDwarfs recoverfrom situationwhere only onedwarf is upDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Driller createsbunker(s) fordealing with aswarmExtractionwith lessthan 30 secsleft on clockGunner shootsat swarm froma zipline for theentire durationof a swarmDreadnought'sprojectiledirectly hits adwarfDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedMission failure atthe start of themission (duringthe initialwelcoming swarm)A non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Gunner usesshield to reviveteammate atleast 2 times ina mission

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  2. Dwarfs chain revive at least 3 times in a row
  3. Scout is downed by fall damage
  4. Mission completed in less than 15 mins
  5. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  6. A minehead turret run out of ammo
  7. Driller doesn't drill to escape pod quickly or effectively enough
  8. A non-gunner shoots at bugs from a zipline for an entire swarm
  9. Dwarf falls off a zipline or engie platform and is downed by fall damage
  10. Dwarf downed by exploders
  11. Gunner sets up at least 4 ziplines from/to the minehead
  12. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  13. Dwarfs kill at least 4 breeders in the Dense Biozone
  14. Mission takes more than 45 mins
  15. Dwarf runs ahead of the group and is downed by a cave leech
  16. Dwarfs spam "We're rich!"
  17. Bulk Det downs at least two dwarfs in the same mission
  18. Dwarfs find and deposit an error cube
  19. Dwarf become frozen solid in the Glacial Strata
  20. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  21. Dwarf downed when trying to re-supply
  22. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  23. Dwarfs mine 500+ gold
  24. Scout is the last one alive
  25. Dwarf is lit on fire in the Magma Core
  26. Dwarf downs a teammate or themself with their own explosives
  27. Management makes at least two announcements in a row
  28. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  29. Mission failure during extraction/escape sequence
  30. Dwarf downed by acid-shooters or web-shooters
  31. Another swarm is announced during an ongoing swarm
  32. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  33. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  34. A non-engie helps build a sentry
  35. A non-scout mines minerals on the ceiling
  36. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  37. Re-supply crushes a bug or dwarf
  38. Dwarf falls down a crevice and takes a ton of damage while in it
  39. Steeve kills a praetorian or oppressor
  40. Two consecutive eggs spawn two swarms
  41. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  42. Dwarfs call at least 5 re-supplies in the same mission
  43. Extraction with more than 3 mins left on clock
  44. Steeve can be seen as the dwarfs leave him behind upon mission end
  45. Engie fails to build a sentry before a swarm arrives
  46. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  47. Dwarf downed by spitballer
  48. Mission failure during a machine event attempt or BET-C encounter
  49. Engie exercises platform parkour
  50. Dwarfs recover from situation where only one dwarf is up
  51. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  52. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  53. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  54. Driller creates bunker(s) for dealing with a swarm
  55. Extraction with less than 30 secs left on clock
  56. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  57. Dreadnought's projectile directly hits a dwarf
  58. Dwarf gets grabbed by grabber and then takes fall damage when released
  59. Mission failure at the start of the mission (during the initial welcoming swarm)
  60. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  61. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  62. Mission success but at least one dwarf is left behind (Karl would not approve...)
  63. Gunner uses shield to revive teammate at least 2 times in a mission