At least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Gunner setsup at least 4ziplinesfrom/to themineheadDwarfs callat least 5 re-supplies inthe samemissionDwarf runsahead of thegroup and isdowned by acave leechAnother swarmis announcedduring anongoing swarmDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Escape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Mission failureduring amachine eventattempt or BET-C encounterDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarf downedby acid-shooters orweb-shootersSteeve gets inthe way of adeposit orzipline grab orresupply orreviveMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfs destroyat least 8 toxicmushrooms inthe FungusBogsScout isdownedby falldamageA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarfs kill atleast 4breeders inthe DenseBiozoneA non-engiehelps builda sentrySteeve killsa praetorianoroppressorEngieexercisesplatformparkourMissioncompletedin less than15 minsDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Extractionwith lessthan 30 secsleft on clockDwarfsfind anddeposit anerror cubeSteeve can beseen as thedwarfs leavehim behindupon missionendGunner usesshield to reviveteammate atleast 2 times ina missionA non-scoutminesminerals onthe ceilingBulk Detdowns at leasttwo dwarfs inthe samemissionDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfsmine500+ goldDriller createsbunker(s) fordealing with aswarmDwarf is liton fire inthe MagmaCoreDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupScout isthe lastone aliveRe-supplycrushes abug ordwarfDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf downsa teammate orthemself withtheir ownexplosivesDwarf falls offa zipline orengie platformand is downedby fall damageDwarfs recoverfrom situationwhere only onedwarf is upBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dwarfs chainrevive atleast 3 timesin a rowGunner shootsat swarm froma zipline for theentire durationof a swarmMissiontakesmore than45 minsDwarfdownedwhen tryingto re-supplyDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMission failure atthe start of themission (duringthe initialwelcoming swarm)Dreadnought'sprojectiledirectly hits adwarfTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedTwoconsecutiveeggs spawntwo swarmsExtractionwith morethan 3 minsleft on clockMission failureduringextraction/escapesequenceDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeA mineheadturret runout ofammoManagementmakes at leasttwoannouncementsin a rowDwarfdownedbyexplodersDwarf becomefrozen solid inthe GlacialStrataDwarfdownedbyspitballerEngie fails tobuild a sentrybefore aswarm arrivesDwarfsspam"We'rerich!"At least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)Gunner setsup at least 4ziplinesfrom/to themineheadDwarfs callat least 5 re-supplies inthe samemissionDwarf runsahead of thegroup and isdowned by acave leechAnother swarmis announcedduring anongoing swarmDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Escape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Mission failureduring amachine eventattempt or BET-C encounterDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveDwarf getsknocked off cliffby oppressor orshellback ortrawlerDwarf downedby acid-shooters orweb-shootersSteeve gets inthe way of adeposit orzipline grab orresupply orreviveMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Dwarfs destroyat least 8 toxicmushrooms inthe FungusBogsScout isdownedby falldamageA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarfs kill atleast 4breeders inthe DenseBiozoneA non-engiehelps builda sentrySteeve killsa praetorianoroppressorEngieexercisesplatformparkourMissioncompletedin less than15 minsDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Extractionwith lessthan 30 secsleft on clockDwarfsfind anddeposit anerror cubeSteeve can beseen as thedwarfs leavehim behindupon missionendGunner usesshield to reviveteammate atleast 2 times ina missionA non-scoutminesminerals onthe ceilingBulk Detdowns at leasttwo dwarfs inthe samemissionDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarf fallsdown a creviceand takes aton of damagewhile in itDwarfsmine500+ goldDriller createsbunker(s) fordealing with aswarmDwarf is liton fire inthe MagmaCoreDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupScout isthe lastone aliveRe-supplycrushes abug ordwarfDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedDwarf downsa teammate orthemself withtheir ownexplosivesDwarf falls offa zipline orengie platformand is downedby fall damageDwarfs recoverfrom situationwhere only onedwarf is upBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Dwarfs chainrevive atleast 3 timesin a rowGunner shootsat swarm froma zipline for theentire durationof a swarmMissiontakesmore than45 minsDwarfdownedwhen tryingto re-supplyDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneMission failure atthe start of themission (duringthe initialwelcoming swarm)Dreadnought'sprojectiledirectly hits adwarfTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedTwoconsecutiveeggs spawntwo swarmsExtractionwith morethan 3 minsleft on clockMission failureduringextraction/escapesequenceDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeA mineheadturret runout ofammoManagementmakes at leasttwoannouncementsin a rowDwarfdownedbyexplodersDwarf becomefrozen solid inthe GlacialStrataDwarfdownedbyspitballerEngie fails tobuild a sentrybefore aswarm arrivesDwarfsspam"We'rerich!"

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  2. Gunner sets up at least 4 ziplines from/to the minehead
  3. Dwarfs call at least 5 re-supplies in the same mission
  4. Dwarf runs ahead of the group and is downed by a cave leech
  5. Another swarm is announced during an ongoing swarm
  6. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  7. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  8. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  9. Mission failure during a machine event attempt or BET-C encounter
  10. Driller doesn't drill to escape pod quickly or effectively enough
  11. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  12. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  13. Dwarf downed by acid-shooters or web-shooters
  14. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  15. Mission success but at least one dwarf is left behind (Karl would not approve...)
  16. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  17. Scout is downed by fall damage
  18. A non-gunner shoots at bugs from a zipline for an entire swarm
  19. Dwarfs kill at least 4 breeders in the Dense Biozone
  20. A non-engie helps build a sentry
  21. Steeve kills a praetorian or oppressor
  22. Engie exercises platform parkour
  23. Mission completed in less than 15 mins
  24. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  25. Extraction with less than 30 secs left on clock
  26. Dwarfs find and deposit an error cube
  27. Steeve can be seen as the dwarfs leave him behind upon mission end
  28. Gunner uses shield to revive teammate at least 2 times in a mission
  29. A non-scout mines minerals on the ceiling
  30. Bulk Det downs at least two dwarfs in the same mission
  31. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  32. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  33. Dwarf falls down a crevice and takes a ton of damage while in it
  34. Dwarfs mine 500+ gold
  35. Driller creates bunker(s) for dealing with a swarm
  36. Dwarf is lit on fire in the Magma Core
  37. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  38. Scout is the last one alive
  39. Re-supply crushes a bug or dwarf
  40. Dwarf gets grabbed by grabber and then takes fall damage when released
  41. Dwarf downs a teammate or themself with their own explosives
  42. Dwarf falls off a zipline or engie platform and is downed by fall damage
  43. Dwarfs recover from situation where only one dwarf is up
  44. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  45. Dwarfs chain revive at least 3 times in a row
  46. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  47. Mission takes more than 45 mins
  48. Dwarf downed when trying to re-supply
  49. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  50. Mission failure at the start of the mission (during the initial welcoming swarm)
  51. Dreadnought's projectile directly hits a dwarf
  52. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  53. Two consecutive eggs spawn two swarms
  54. Extraction with more than 3 mins left on clock
  55. Mission failure during extraction/escape sequence
  56. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  57. A minehead turret run out of ammo
  58. Management makes at least two announcements in a row
  59. Dwarf downed by exploders
  60. Dwarf become frozen solid in the Glacial Strata
  61. Dwarf downed by spitballer
  62. Engie fails to build a sentry before a swarm arrives
  63. Dwarfs spam "We're rich!"