Dwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfsspam"We'rerich!"Gunner setsup at least 4ziplinesfrom/to themineheadSteeve gets inthe way of adeposit orzipline grab orresupply orreviveEngie fails tobuild a sentrybefore aswarm arrivesDwarfsfind anddeposit anerror cubeDwarf downedby acid-shooters orweb-shootersEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarf getsknocked off cliffby oppressor orshellback ortrawlerSteeve can beseen as thedwarfs leavehim behindupon missionendAnother swarmis announcedduring anongoing swarmDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf is liton fire inthe MagmaCoreDwarf runsahead of thegroup and isdowned by acave leechA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarf becomefrozen solid inthe GlacialStrataMissiontakesmore than45 minsDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Scout isthe lastone aliveRe-supplycrushes abug ordwarfDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedSteeve killsa praetorianoroppressorGunner shootsat swarm froma zipline for theentire durationof a swarmDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedA non-engiehelps builda sentryDwarf fallsdown a creviceand takes aton of damagewhile in itMission failureduring amachine eventattempt or BET-C encounterEngieexercisesplatformparkourDwarfs chainrevive atleast 3 timesin a rowDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfdownedbyexplodersBulk Detdowns at leasttwo dwarfs inthe samemissionDwarf downsa teammate orthemself withtheir ownexplosivesA non-scoutminesminerals onthe ceilingDwarf falls offa zipline orengie platformand is downedby fall damageDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsMissioncompletedin less than15 minsManagementmakes at leasttwoannouncementsin a rowTwoconsecutiveeggs spawntwo swarmsDwarfsmine500+ goldDreadnought'sprojectiledirectly hits adwarfDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)DwarfdownedbyspitballerA mineheadturret runout ofammoExtractionwith morethan 3 minsleft on clockA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarfs recoverfrom situationwhere only onedwarf is upGunner usesshield to reviveteammate atleast 2 times ina missionDwarfdownedwhen tryingto re-supplyMission failureduringextraction/escapesequenceExtractionwith lessthan 30 secsleft on clockBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Driller createsbunker(s) fordealing with aswarmDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarfs kill atleast 4breeders inthe DenseBiozoneScout isdownedby falldamageDwarfs callat least 5 re-supplies inthe samemissionDwarf or buggets crushedby a fallingsalt stalagmitein the Salt PitsDwarfsspam"We'rerich!"Gunner setsup at least 4ziplinesfrom/to themineheadSteeve gets inthe way of adeposit orzipline grab orresupply orreviveEngie fails tobuild a sentrybefore aswarm arrivesDwarfsfind anddeposit anerror cubeDwarf downedby acid-shooters orweb-shootersEscape pod orminehead lands in avery inconvenientplace (crowdedtunnel, high uplocation, hangingescape ramp)Dwarf getsknocked off cliffby oppressor orshellback ortrawlerSteeve can beseen as thedwarfs leavehim behindupon missionendAnother swarmis announcedduring anongoing swarmDreadnoughtexhibits buggymovement (jumpsfrom place toplace or dancesaround weirdly)Dwarf is liton fire inthe MagmaCoreDwarf runsahead of thegroup and isdowned by acave leechA non-gunnershoots at bugsfrom a ziplinefor an entireswarmDwarf becomefrozen solid inthe GlacialStrataMissiontakesmore than45 minsDwarf gets blastedaway by wind inthe SandblastedCorridors andtakes fall damageDwarfs spend atleast 3 minutessolely on trying tocomplete thesecondaryobjectiveMissionsuccess but atleast one dwarfis left behind(Karl would notapprove...)Scout isthe lastone aliveRe-supplycrushes abug ordwarfDwarfs successfullydefend a point(uplink, fuel cells, orblackbox) withoutanyone going downa single timeTeam tries tofollow MULE forextraction, butmolly goes up awall, goes througha wall, or getsconfusedSteeve killsa praetorianoroppressorGunner shootsat swarm froma zipline for theentire durationof a swarmDwarf getsgrabbed bygrabber andthen takes falldamage whenreleasedA non-engiehelps builda sentryDwarf fallsdown a creviceand takes aton of damagewhile in itMission failureduring amachine eventattempt or BET-C encounterEngieexercisesplatformparkourDwarfs chainrevive atleast 3 timesin a rowDwarfs find anddeposit at least5 Jadiz crystalsin theCrystalineCavernsDwarfdownedbyexplodersBulk Detdowns at leasttwo dwarfs inthe samemissionDwarf downsa teammate orthemself withtheir ownexplosivesA non-scoutminesminerals onthe ceilingDwarf falls offa zipline orengie platformand is downedby fall damageDwarfs destroyat least 8 toxicmushrooms inthe FungusBogsMissioncompletedin less than15 minsManagementmakes at leasttwoannouncementsin a rowTwoconsecutiveeggs spawntwo swarmsDwarfsmine500+ goldDreadnought'sprojectiledirectly hits adwarfDriller doesn'tdrill to escapepod quickly oreffectivelyenoughDwarfs destroyat least 8radioactivecrystals in theRadioactiveExclusion ZoneAt least one dwarfgoes down duringextraction/escapebut no dwarf is leftbehind (Karl wouldapprove!)DwarfdownedbyspitballerA mineheadturret runout ofammoExtractionwith morethan 3 minsleft on clockA non-drillerdigs a shortcuttunnel orbunker (notcounting dirtentrances)Dwarfs recoverfrom situationwhere only onedwarf is upGunner usesshield to reviveteammate atleast 2 times ina missionDwarfdownedwhen tryingto re-supplyMission failureduringextraction/escapesequenceExtractionwith lessthan 30 secsleft on clockBulk Det diesand explodeson a defensepoint (uplink,fuel cells, orblackbox)Driller createsbunker(s) fordealing with aswarmDwarf runs out ofprimary orsecondary ammoduring a swarmand there's notenough nitra for aresupMission failure atthe start of themission (duringthe initialwelcoming swarm)Dwarfs kill atleast 4breeders inthe DenseBiozoneScout isdownedby falldamageDwarfs callat least 5 re-supplies inthe samemission

Deep Rock Galactic Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dwarf or bug gets crushed by a falling salt stalagmite in the Salt Pits
  2. Dwarfs spam "We're rich!"
  3. Gunner sets up at least 4 ziplines from/to the minehead
  4. Steeve gets in the way of a deposit or zipline grab or resupply or revive
  5. Engie fails to build a sentry before a swarm arrives
  6. Dwarfs find and deposit an error cube
  7. Dwarf downed by acid-shooters or web-shooters
  8. Escape pod or minehead lands in a very inconvenient place (crowded tunnel, high up location, hanging escape ramp)
  9. Dwarf gets knocked off cliff by oppressor or shellback or trawler
  10. Steeve can be seen as the dwarfs leave him behind upon mission end
  11. Another swarm is announced during an ongoing swarm
  12. Dreadnought exhibits buggy movement (jumps from place to place or dances around weirdly)
  13. Dwarf is lit on fire in the Magma Core
  14. Dwarf runs ahead of the group and is downed by a cave leech
  15. A non-gunner shoots at bugs from a zipline for an entire swarm
  16. Dwarf become frozen solid in the Glacial Strata
  17. Mission takes more than 45 mins
  18. Dwarf gets blasted away by wind in the Sandblasted Corridors and takes fall damage
  19. Dwarfs spend at least 3 minutes solely on trying to complete the secondary objective
  20. Mission success but at least one dwarf is left behind (Karl would not approve...)
  21. Scout is the last one alive
  22. Re-supply crushes a bug or dwarf
  23. Dwarfs successfully defend a point (uplink, fuel cells, or blackbox) without anyone going down a single time
  24. Team tries to follow MULE for extraction, but molly goes up a wall, goes through a wall, or gets confused
  25. Steeve kills a praetorian or oppressor
  26. Gunner shoots at swarm from a zipline for the entire duration of a swarm
  27. Dwarf gets grabbed by grabber and then takes fall damage when released
  28. A non-engie helps build a sentry
  29. Dwarf falls down a crevice and takes a ton of damage while in it
  30. Mission failure during a machine event attempt or BET-C encounter
  31. Engie exercises platform parkour
  32. Dwarfs chain revive at least 3 times in a row
  33. Dwarfs find and deposit at least 5 Jadiz crystals in the Crystaline Caverns
  34. Dwarf downed by exploders
  35. Bulk Det downs at least two dwarfs in the same mission
  36. Dwarf downs a teammate or themself with their own explosives
  37. A non-scout mines minerals on the ceiling
  38. Dwarf falls off a zipline or engie platform and is downed by fall damage
  39. Dwarfs destroy at least 8 toxic mushrooms in the Fungus Bogs
  40. Mission completed in less than 15 mins
  41. Management makes at least two announcements in a row
  42. Two consecutive eggs spawn two swarms
  43. Dwarfs mine 500+ gold
  44. Dreadnought's projectile directly hits a dwarf
  45. Driller doesn't drill to escape pod quickly or effectively enough
  46. Dwarfs destroy at least 8 radioactive crystals in the Radioactive Exclusion Zone
  47. At least one dwarf goes down during extraction/escape but no dwarf is left behind (Karl would approve!)
  48. Dwarf downed by spitballer
  49. A minehead turret run out of ammo
  50. Extraction with more than 3 mins left on clock
  51. A non-driller digs a shortcut tunnel or bunker (not counting dirt entrances)
  52. Dwarfs recover from situation where only one dwarf is up
  53. Gunner uses shield to revive teammate at least 2 times in a mission
  54. Dwarf downed when trying to re-supply
  55. Mission failure during extraction/escape sequence
  56. Extraction with less than 30 secs left on clock
  57. Bulk Det dies and explodes on a defense point (uplink, fuel cells, or blackbox)
  58. Driller creates bunker(s) for dealing with a swarm
  59. Dwarf runs out of primary or secondary ammo during a swarm and there's not enough nitra for a resup
  60. Mission failure at the start of the mission (during the initial welcoming swarm)
  61. Dwarfs kill at least 4 breeders in the Dense Biozone
  62. Scout is downed by fall damage
  63. Dwarfs call at least 5 re-supplies in the same mission