Standard Algorithm of Multiplication 6x1=6 78x92 70 8 90 2 Partial Products 5x0=0 =9 34x46 30 4 40 6 (3x4)x2=3x(4x2) 4x4=16 Factor 3x4=4x3 6x5=5x6 1x3=3 =36 Product Identity Property of Multiplication Associate Property Zero Property of Multiplication 12x1=12 Multiple 1,2,3,4,6,12 (5x4)x2=5x(2x4) 4,8,12,16,20,24 Multiplication 7x0=0 Commutative Property Area Model (Box Method) Standard Algorithm of Multiplication 6x1=6 78x92 70 8 90 2 Partial Products 5x0=0 =9 34x46 30 4 40 6 (3x4)x2=3x(4x2) 4x4=16 Factor 3x4=4x3 6x5=5x6 1x3=3 =36 Product Identity Property of Multiplication Associate Property Zero Property of Multiplication 12x1=12 Multiple 1,2,3,4,6,12 (5x4)x2=5x(2x4) 4,8,12,16,20,24 Multiplication 7x0=0 Commutative Property Area Model (Box Method)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Standard Algorithm of Multiplication
6x1=6
78x92
70 8
90 2
Partial Products
5x0=0
=9
34x46
30 4
40 6
(3x4)x2=3x(4x2)
4x4=16
Factor
3x4=4x3
6x5=5x6
1x3=3
=36
Product
Identity Property of Multiplication
Associate Property
Zero Property of Multiplication
12x1=12
Multiple
1,2,3,4,6,12
(5x4)x2=5x(2x4)
4,8,12,16,20,24
Multiplication
7x0=0
Commutative Property
Area Model (Box Method)