ScrumBoardPrototypingAutomatedTestingServantLeadershipSprintRetrospectiveMinimumViableProductSwarmingCommitmentDevelopmentTeamContinuousDeliveryTransparentProductOwnerReleaseINVESTAgileManifestoSTORYMAPPINGITERATIONSwimlaneSprintReviewAGILEBusinessValueScrumEventStakeholderFacilitatorPlanningPokerPotentiallyReleasableProductIncrementBurndownContinuousIntegrationScrumFrameworkProductVisionImpedimentDailyScrumDefinitionof DoneOne-PieceFlowExtremeProgrammingSprintPlanningVelocityRespectUserStoryInspect&AdaptFocusCo-LocatedManagerScrumMasterAcceptanceCriteriaTimeboxOpennessSprintCross-FunctionalKANBANFibonacciSequencePairProgrammingEpicSelf-OrganizingArtifactSCRUMValuesScrumofScrumsStoryPointsWork-In-ProgressCommitmentProductBacklogRelativeEstimationTeamMemberZombieScrumEmpiricalProcessSprintBacklogWorkingsoftwareBacklogRefinementDeveloperStorySlicingStakeholderManagementCoachSpikeSPRINTGOALScalingScrumCodeQualityFEEDBACKLOOPTechnicalDebtReleasePlanningCourageScrumBoardPrototypingAutomatedTestingServantLeadershipSprintRetrospectiveMinimumViableProductSwarmingCommitmentDevelopmentTeamContinuousDeliveryTransparentProductOwnerReleaseINVESTAgileManifestoSTORYMAPPINGITERATIONSwimlaneSprintReviewAGILEBusinessValueScrumEventStakeholderFacilitatorPlanningPokerPotentiallyReleasableProductIncrementBurndownContinuousIntegrationScrumFrameworkProductVisionImpedimentDailyScrumDefinitionof DoneOne-PieceFlowExtremeProgrammingSprintPlanningVelocityRespectUserStoryInspect&AdaptFocusCo-LocatedManagerScrumMasterAcceptanceCriteriaTimeboxOpennessSprintCross-FunctionalKANBANFibonacciSequencePairProgrammingEpicSelf-OrganizingArtifactSCRUMValuesScrumofScrumsStoryPointsWork-In-ProgressCommitmentProductBacklogRelativeEstimationTeamMemberZombieScrumEmpiricalProcessSprintBacklogWorkingsoftwareBacklogRefinementDeveloperStorySlicingStakeholderManagementCoachSpikeSPRINTGOALScalingScrumCodeQualityFEEDBACKLOOPTechnicalDebtReleasePlanningCourage

S&O AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Scrum Board
  2. Prototyping
  3. Automated Testing
  4. Servant Leadership
  5. Sprint Retrospective
  6. Minimum Viable Product
  7. Swarming
  8. Commitment
  9. Development Team
  10. Continuous Delivery
  11. Transparent
  12. Product Owner
  13. Release
  14. INVEST
  15. Agile Manifesto
  16. STORY MAPPING
  17. ITERATION
  18. Swimlane
  19. Sprint Review
  20. AGILE
  21. Business Value
  22. Scrum Event
  23. Stakeholder
  24. Facilitator
  25. Planning Poker
  26. Potentially Releasable Product Increment
  27. Burndown
  28. Continuous Integration
  29. Scrum Framework
  30. Product Vision
  31. Impediment
  32. Daily Scrum
  33. Definition of Done
  34. One-Piece Flow
  35. Extreme Programming
  36. Sprint Planning
  37. Velocity
  38. Respect
  39. User Story
  40. Inspect & Adapt
  41. Focus
  42. Co-Located
  43. Manager
  44. Scrum Master
  45. Acceptance Criteria
  46. Timebox
  47. Openness
  48. Sprint
  49. Cross-Functional
  50. KANBAN
  51. Fibonacci Sequence
  52. Pair Programming
  53. Epic
  54. Self-Organizing
  55. Artifact
  56. SCRUM Values
  57. Scrum of Scrums
  58. Story Points
  59. Work-In-Progress
  60. Commitment
  61. Product Backlog
  62. Relative Estimation
  63. Team Member
  64. Zombie Scrum
  65. Empirical Process
  66. Sprint Backlog
  67. Working software
  68. Backlog Refinement
  69. Developer
  70. Story Slicing
  71. Stakeholder Management
  72. Coach
  73. Spike
  74. SPRINT GOAL
  75. Scaling Scrum
  76. Code Quality
  77. FEEDBACK LOOP
  78. Technical Debt
  79. Release Planning
  80. Courage