Sprint Retrospective ITERATION Scaling Scrum Daily Scrum Agile Manifesto Technical Debt Artifact Stakeholder Management Minimum Viable Product STORY MAPPING Prototyping Scrum of Scrums Acceptance Criteria Coach SPRINT GOAL Work-In- Progress Sprint Planning Pair Programming Relative Estimation Swimlane Product Backlog Zombie Scrum Fibonacci Sequence Release Scrum Master Sprint Review Manager Development Team Cross- Functional Working software Focus AGILE Release Planning Velocity Inspect & Adapt Definition of Done Story Points Burndown Spike SCRUM Values Potentially Releasable Product Increment Team Member Empirical Process Product Vision Openness Commitment User Story Extreme Programming Developer Backlog Refinement Epic Servant Leadership Swarming Respect Sprint Continuous Integration Business Value Commitment Scrum Board Self- Organizing Facilitator Sprint Backlog KANBAN FEEDBACK LOOP One- Piece Flow Story Slicing INVEST Code Quality Courage Transparent Timebox Continuous Delivery Scrum Event Automated Testing Product Owner Co- Located Planning Poker Stakeholder Scrum Framework Impediment Sprint Retrospective ITERATION Scaling Scrum Daily Scrum Agile Manifesto Technical Debt Artifact Stakeholder Management Minimum Viable Product STORY MAPPING Prototyping Scrum of Scrums Acceptance Criteria Coach SPRINT GOAL Work-In- Progress Sprint Planning Pair Programming Relative Estimation Swimlane Product Backlog Zombie Scrum Fibonacci Sequence Release Scrum Master Sprint Review Manager Development Team Cross- Functional Working software Focus AGILE Release Planning Velocity Inspect & Adapt Definition of Done Story Points Burndown Spike SCRUM Values Potentially Releasable Product Increment Team Member Empirical Process Product Vision Openness Commitment User Story Extreme Programming Developer Backlog Refinement Epic Servant Leadership Swarming Respect Sprint Continuous Integration Business Value Commitment Scrum Board Self- Organizing Facilitator Sprint Backlog KANBAN FEEDBACK LOOP One- Piece Flow Story Slicing INVEST Code Quality Courage Transparent Timebox Continuous Delivery Scrum Event Automated Testing Product Owner Co- Located Planning Poker Stakeholder Scrum Framework Impediment
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Sprint Retrospective
ITERATION
Scaling Scrum
Daily Scrum
Agile Manifesto
Technical Debt
Artifact
Stakeholder Management
Minimum Viable Product
STORY MAPPING
Prototyping
Scrum of Scrums
Acceptance Criteria
Coach
SPRINT GOAL
Work-In-Progress
Sprint Planning
Pair Programming
Relative Estimation
Swimlane
Product Backlog
Zombie Scrum
Fibonacci Sequence
Release
Scrum Master
Sprint Review
Manager
Development Team
Cross-Functional
Working software
Focus
AGILE
Release Planning
Velocity
Inspect & Adapt
Definition of Done
Story Points
Burndown
Spike
SCRUM Values
Potentially Releasable Product Increment
Team Member
Empirical Process
Product Vision
Openness
Commitment
User Story
Extreme Programming
Developer
Backlog Refinement
Epic
Servant Leadership
Swarming
Respect
Sprint
Continuous Integration
Business Value
Commitment
Scrum Board
Self-Organizing
Facilitator
Sprint Backlog
KANBAN
FEEDBACK LOOP
One-Piece Flow
Story Slicing
INVEST
Code Quality
Courage
Transparent
Timebox
Continuous Delivery
Scrum Event
Automated Testing
Product Owner
Co-Located
Planning Poker
Stakeholder
Scrum Framework
Impediment