Velocity Daily Scrum Sprint Retrospective Openness Sprint Review Story Slicing Scrum Event Sprint Backlog Manager Developer Courage Scrum Framework Extreme Programming AGILE Scrum Master Zombie Scrum User Story Commitment Sprint Planning Release Planning Fibonacci Sequence Artifact Swarming Pair Programming Co- Located Potentially Releasable Product Increment Product Owner Scrum Board Automated Testing FEEDBACK LOOP Epic Stakeholder Product Vision Working software STORY MAPPING Empirical Process Respect Impediment Scaling Scrum Technical Debt Agile Manifesto Spike Definition of Done KANBAN Timebox Commitment Self- Organizing Cross- Functional Sprint Coach Code Quality Backlog Refinement Burndown Prototyping Release Minimum Viable Product One- Piece Flow Product Backlog Continuous Delivery INVEST Acceptance Criteria Facilitator Stakeholder Management Work-In- Progress Transparent Scrum of Scrums SCRUM Values Swimlane Development Team ITERATION SPRINT GOAL Inspect & Adapt Business Value Servant Leadership Continuous Integration Relative Estimation Team Member Planning Poker Story Points Focus Velocity Daily Scrum Sprint Retrospective Openness Sprint Review Story Slicing Scrum Event Sprint Backlog Manager Developer Courage Scrum Framework Extreme Programming AGILE Scrum Master Zombie Scrum User Story Commitment Sprint Planning Release Planning Fibonacci Sequence Artifact Swarming Pair Programming Co- Located Potentially Releasable Product Increment Product Owner Scrum Board Automated Testing FEEDBACK LOOP Epic Stakeholder Product Vision Working software STORY MAPPING Empirical Process Respect Impediment Scaling Scrum Technical Debt Agile Manifesto Spike Definition of Done KANBAN Timebox Commitment Self- Organizing Cross- Functional Sprint Coach Code Quality Backlog Refinement Burndown Prototyping Release Minimum Viable Product One- Piece Flow Product Backlog Continuous Delivery INVEST Acceptance Criteria Facilitator Stakeholder Management Work-In- Progress Transparent Scrum of Scrums SCRUM Values Swimlane Development Team ITERATION SPRINT GOAL Inspect & Adapt Business Value Servant Leadership Continuous Integration Relative Estimation Team Member Planning Poker Story Points Focus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Velocity
Daily Scrum
Sprint Retrospective
Openness
Sprint Review
Story Slicing
Scrum Event
Sprint Backlog
Manager
Developer
Courage
Scrum Framework
Extreme Programming
AGILE
Scrum Master
Zombie Scrum
User Story
Commitment
Sprint Planning
Release Planning
Fibonacci Sequence
Artifact
Swarming
Pair Programming
Co-Located
Potentially Releasable Product Increment
Product Owner
Scrum Board
Automated Testing
FEEDBACK LOOP
Epic
Stakeholder
Product Vision
Working software
STORY MAPPING
Empirical Process
Respect
Impediment
Scaling Scrum
Technical Debt
Agile Manifesto
Spike
Definition of Done
KANBAN
Timebox
Commitment
Self-Organizing
Cross-Functional
Sprint
Coach
Code Quality
Backlog Refinement
Burndown
Prototyping
Release
Minimum Viable Product
One-Piece Flow
Product Backlog
Continuous Delivery
INVEST
Acceptance Criteria
Facilitator
Stakeholder Management
Work-In-Progress
Transparent
Scrum of Scrums
SCRUM Values
Swimlane
Development Team
ITERATION
SPRINT GOAL
Inspect & Adapt
Business Value
Servant Leadership
Continuous Integration
Relative Estimation
Team Member
Planning Poker
Story Points
Focus