Agile Manifesto ITERATION Coach Timebox Acceptance Criteria One- Piece Flow Co- Located User Story Openness Respect Sprint Backlog Swimlane Focus Sprint Review Scrum Master Scrum of Scrums Working software Transparent Zombie Scrum Planning Poker Velocity Commitment Automated Testing Prototyping Sprint Retrospective Pair Programming Scrum Framework Burndown Product Owner Facilitator Scaling Scrum Artifact Release Planning Product Vision Product Backlog AGILE Extreme Programming Potentially Releasable Product Increment Work-In- Progress Empirical Process Impediment KANBAN Relative Estimation Daily Scrum Spike Swarming Manager Team Member Scrum Event Continuous Delivery Developer Backlog Refinement Servant Leadership Release INVEST Continuous Integration FEEDBACK LOOP Business Value Fibonacci Sequence Story Slicing SPRINT GOAL Definition of Done Courage Scrum Board Development Team Stakeholder Epic Commitment STORY MAPPING Sprint Technical Debt Stakeholder Management Inspect & Adapt Minimum Viable Product Cross- Functional Self- Organizing SCRUM Values Code Quality Sprint Planning Story Points Agile Manifesto ITERATION Coach Timebox Acceptance Criteria One- Piece Flow Co- Located User Story Openness Respect Sprint Backlog Swimlane Focus Sprint Review Scrum Master Scrum of Scrums Working software Transparent Zombie Scrum Planning Poker Velocity Commitment Automated Testing Prototyping Sprint Retrospective Pair Programming Scrum Framework Burndown Product Owner Facilitator Scaling Scrum Artifact Release Planning Product Vision Product Backlog AGILE Extreme Programming Potentially Releasable Product Increment Work-In- Progress Empirical Process Impediment KANBAN Relative Estimation Daily Scrum Spike Swarming Manager Team Member Scrum Event Continuous Delivery Developer Backlog Refinement Servant Leadership Release INVEST Continuous Integration FEEDBACK LOOP Business Value Fibonacci Sequence Story Slicing SPRINT GOAL Definition of Done Courage Scrum Board Development Team Stakeholder Epic Commitment STORY MAPPING Sprint Technical Debt Stakeholder Management Inspect & Adapt Minimum Viable Product Cross- Functional Self- Organizing SCRUM Values Code Quality Sprint Planning Story Points
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Agile Manifesto
ITERATION
Coach
Timebox
Acceptance Criteria
One-Piece Flow
Co-Located
User Story
Openness
Respect
Sprint Backlog
Swimlane
Focus
Sprint Review
Scrum Master
Scrum of Scrums
Working software
Transparent
Zombie Scrum
Planning Poker
Velocity
Commitment
Automated Testing
Prototyping
Sprint Retrospective
Pair Programming
Scrum Framework
Burndown
Product Owner
Facilitator
Scaling Scrum
Artifact
Release Planning
Product Vision
Product Backlog
AGILE
Extreme Programming
Potentially Releasable Product Increment
Work-In-Progress
Empirical Process
Impediment
KANBAN
Relative Estimation
Daily Scrum
Spike
Swarming
Manager
Team Member
Scrum Event
Continuous Delivery
Developer
Backlog Refinement
Servant Leadership
Release
INVEST
Continuous Integration
FEEDBACK LOOP
Business Value
Fibonacci Sequence
Story Slicing
SPRINT GOAL
Definition of Done
Courage
Scrum Board
Development Team
Stakeholder
Epic
Commitment
STORY MAPPING
Sprint
Technical Debt
Stakeholder Management
Inspect & Adapt
Minimum Viable Product
Cross-Functional
Self-Organizing
SCRUM Values
Code Quality
Sprint Planning
Story Points