Product Owner Potentially Releasable Product Increment Inspect & Adapt FEEDBACK LOOP Scrum Board Extreme Programming Pair Programming Technical Debt AGILE Focus Planning Poker Acceptance Criteria Swarming Scrum Event Scrum Framework Backlog Refinement Transparent Working software Sprint Planning Code Quality Release Planning Stakeholder Management Sprint Backlog Product Backlog Burndown Coach Story Slicing Zombie Scrum One- Piece Flow Continuous Integration Business Value Developer INVEST Scrum of Scrums Definition of Done Manager Development Team Impediment Timebox Epic Courage Release Cross- Functional Work-In- Progress SCRUM Values Automated Testing User Story Continuous Delivery Artifact Sprint Review Commitment Respect Prototyping Daily Scrum Facilitator Swimlane Scrum Master Servant Leadership Co- Located Fibonacci Sequence Relative Estimation Empirical Process Minimum Viable Product Team Member KANBAN Stakeholder Sprint Retrospective Commitment Story Points Self- Organizing Openness SPRINT GOAL ITERATION Velocity Sprint Product Vision STORY MAPPING Agile Manifesto Spike Scaling Scrum Product Owner Potentially Releasable Product Increment Inspect & Adapt FEEDBACK LOOP Scrum Board Extreme Programming Pair Programming Technical Debt AGILE Focus Planning Poker Acceptance Criteria Swarming Scrum Event Scrum Framework Backlog Refinement Transparent Working software Sprint Planning Code Quality Release Planning Stakeholder Management Sprint Backlog Product Backlog Burndown Coach Story Slicing Zombie Scrum One- Piece Flow Continuous Integration Business Value Developer INVEST Scrum of Scrums Definition of Done Manager Development Team Impediment Timebox Epic Courage Release Cross- Functional Work-In- Progress SCRUM Values Automated Testing User Story Continuous Delivery Artifact Sprint Review Commitment Respect Prototyping Daily Scrum Facilitator Swimlane Scrum Master Servant Leadership Co- Located Fibonacci Sequence Relative Estimation Empirical Process Minimum Viable Product Team Member KANBAN Stakeholder Sprint Retrospective Commitment Story Points Self- Organizing Openness SPRINT GOAL ITERATION Velocity Sprint Product Vision STORY MAPPING Agile Manifesto Spike Scaling Scrum
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Product Owner
Potentially Releasable Product Increment
Inspect & Adapt
FEEDBACK LOOP
Scrum Board
Extreme Programming
Pair Programming
Technical Debt
AGILE
Focus
Planning Poker
Acceptance Criteria
Swarming
Scrum Event
Scrum Framework
Backlog Refinement
Transparent
Working software
Sprint Planning
Code Quality
Release Planning
Stakeholder Management
Sprint Backlog
Product Backlog
Burndown
Coach
Story Slicing
Zombie Scrum
One-Piece Flow
Continuous Integration
Business Value
Developer
INVEST
Scrum of Scrums
Definition of Done
Manager
Development Team
Impediment
Timebox
Epic
Courage
Release
Cross-Functional
Work-In-Progress
SCRUM Values
Automated Testing
User Story
Continuous Delivery
Artifact
Sprint Review
Commitment
Respect
Prototyping
Daily Scrum
Facilitator
Swimlane
Scrum Master
Servant Leadership
Co-Located
Fibonacci Sequence
Relative Estimation
Empirical Process
Minimum Viable Product
Team Member
KANBAN
Stakeholder
Sprint Retrospective
Commitment
Story Points
Self-Organizing
Openness
SPRINT GOAL
ITERATION
Velocity
Sprint
Product Vision
STORY MAPPING
Agile Manifesto
Spike
Scaling Scrum