ContinuousIntegrationTransparentKANBANSprintPlanningUserStorySprintWork-In-ProgressPotentiallyReleasableProductIncrementDevelopmentTeamManagerReleasePlanningAutomatedTestingProductOwnerProductVisionBacklogRefinementScrumofScrumsExtremeProgrammingCross-FunctionalTechnicalDebtRelativeEstimationStakeholderDeveloperPlanningPokerCommitmentEmpiricalProcessStoryPointsSCRUMValuesSprintRetrospectiveScrumMasterFEEDBACKLOOPScalingScrumVelocityScrumEventReleaseScrumBoardBurndownPairProgrammingFocusITERATIONSelf-OrganizingAGILEPrototypingSwimlaneZombieScrumSpikeMinimumViableProductRespectStakeholderManagementServantLeadershipSTORYMAPPINGINVESTFibonacciSequenceProductBacklogAcceptanceCriteriaCourageInspect&AdaptArtifactCodeQualityCo-LocatedDefinitionof DoneStorySlicingCommitmentTimeboxOpennessEpicImpedimentFacilitatorContinuousDeliverySprintReviewWorkingsoftwareDailyScrumScrumFrameworkSPRINTGOALBusinessValueTeamMemberAgileManifestoSprintBacklogCoachSwarmingOne-PieceFlowContinuousIntegrationTransparentKANBANSprintPlanningUserStorySprintWork-In-ProgressPotentiallyReleasableProductIncrementDevelopmentTeamManagerReleasePlanningAutomatedTestingProductOwnerProductVisionBacklogRefinementScrumofScrumsExtremeProgrammingCross-FunctionalTechnicalDebtRelativeEstimationStakeholderDeveloperPlanningPokerCommitmentEmpiricalProcessStoryPointsSCRUMValuesSprintRetrospectiveScrumMasterFEEDBACKLOOPScalingScrumVelocityScrumEventReleaseScrumBoardBurndownPairProgrammingFocusITERATIONSelf-OrganizingAGILEPrototypingSwimlaneZombieScrumSpikeMinimumViableProductRespectStakeholderManagementServantLeadershipSTORYMAPPINGINVESTFibonacciSequenceProductBacklogAcceptanceCriteriaCourageInspect&AdaptArtifactCodeQualityCo-LocatedDefinitionof DoneStorySlicingCommitmentTimeboxOpennessEpicImpedimentFacilitatorContinuousDeliverySprintReviewWorkingsoftwareDailyScrumScrumFrameworkSPRINTGOALBusinessValueTeamMemberAgileManifestoSprintBacklogCoachSwarmingOne-PieceFlow

S&O AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Continuous Integration
  2. Transparent
  3. KANBAN
  4. Sprint Planning
  5. User Story
  6. Sprint
  7. Work-In-Progress
  8. Potentially Releasable Product Increment
  9. Development Team
  10. Manager
  11. Release Planning
  12. Automated Testing
  13. Product Owner
  14. Product Vision
  15. Backlog Refinement
  16. Scrum of Scrums
  17. Extreme Programming
  18. Cross-Functional
  19. Technical Debt
  20. Relative Estimation
  21. Stakeholder
  22. Developer
  23. Planning Poker
  24. Commitment
  25. Empirical Process
  26. Story Points
  27. SCRUM Values
  28. Sprint Retrospective
  29. Scrum Master
  30. FEEDBACK LOOP
  31. Scaling Scrum
  32. Velocity
  33. Scrum Event
  34. Release
  35. Scrum Board
  36. Burndown
  37. Pair Programming
  38. Focus
  39. ITERATION
  40. Self-Organizing
  41. AGILE
  42. Prototyping
  43. Swimlane
  44. Zombie Scrum
  45. Spike
  46. Minimum Viable Product
  47. Respect
  48. Stakeholder Management
  49. Servant Leadership
  50. STORY MAPPING
  51. INVEST
  52. Fibonacci Sequence
  53. Product Backlog
  54. Acceptance Criteria
  55. Courage
  56. Inspect & Adapt
  57. Artifact
  58. Code Quality
  59. Co-Located
  60. Definition of Done
  61. Story Slicing
  62. Commitment
  63. Timebox
  64. Openness
  65. Epic
  66. Impediment
  67. Facilitator
  68. Continuous Delivery
  69. Sprint Review
  70. Working software
  71. Daily Scrum
  72. Scrum Framework
  73. SPRINT GOAL
  74. Business Value
  75. Team Member
  76. Agile Manifesto
  77. Sprint Backlog
  78. Coach
  79. Swarming
  80. One-Piece Flow