ManagerSCRUMValuesCo-LocatedBurndownArtifactSprintBacklogZombieScrumStoryPointsAutomatedTestingSprintPlanningEpicCourageScrumMasterINVESTScalingScrumScrumEventScrumofScrumsStakeholderManagementStakeholderTimeboxCommitmentDevelopmentTeamImpedimentProductVisionPotentiallyReleasableProductIncrementSTORYMAPPINGAGILERelativeEstimationCoachScrumBoardSprintDeveloperReleaseSPRINTGOALMinimumViableProductSpikeStorySlicingInspect&AdaptVelocityAgileManifestoFocusEmpiricalProcessTechnicalDebtTransparentFibonacciSequenceFacilitatorCodeQualitySprintRetrospectiveOne-PieceFlowBacklogRefinementDefinitionof DoneWorkingsoftwarePrototypingReleasePlanningRespectProductBacklogScrumFrameworkSwarmingDailyScrumITERATIONTeamMemberWork-In-ProgressAcceptanceCriteriaSelf-OrganizingContinuousDeliverySwimlaneServantLeadershipFEEDBACKLOOPUserStoryContinuousIntegrationExtremeProgrammingCross-FunctionalPairProgrammingOpennessBusinessValueSprintReviewPlanningPokerProductOwnerCommitmentKANBANManagerSCRUMValuesCo-LocatedBurndownArtifactSprintBacklogZombieScrumStoryPointsAutomatedTestingSprintPlanningEpicCourageScrumMasterINVESTScalingScrumScrumEventScrumofScrumsStakeholderManagementStakeholderTimeboxCommitmentDevelopmentTeamImpedimentProductVisionPotentiallyReleasableProductIncrementSTORYMAPPINGAGILERelativeEstimationCoachScrumBoardSprintDeveloperReleaseSPRINTGOALMinimumViableProductSpikeStorySlicingInspect&AdaptVelocityAgileManifestoFocusEmpiricalProcessTechnicalDebtTransparentFibonacciSequenceFacilitatorCodeQualitySprintRetrospectiveOne-PieceFlowBacklogRefinementDefinitionof DoneWorkingsoftwarePrototypingReleasePlanningRespectProductBacklogScrumFrameworkSwarmingDailyScrumITERATIONTeamMemberWork-In-ProgressAcceptanceCriteriaSelf-OrganizingContinuousDeliverySwimlaneServantLeadershipFEEDBACKLOOPUserStoryContinuousIntegrationExtremeProgrammingCross-FunctionalPairProgrammingOpennessBusinessValueSprintReviewPlanningPokerProductOwnerCommitmentKANBAN

S&O AGILE BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Manager
  2. SCRUM Values
  3. Co-Located
  4. Burndown
  5. Artifact
  6. Sprint Backlog
  7. Zombie Scrum
  8. Story Points
  9. Automated Testing
  10. Sprint Planning
  11. Epic
  12. Courage
  13. Scrum Master
  14. INVEST
  15. Scaling Scrum
  16. Scrum Event
  17. Scrum of Scrums
  18. Stakeholder Management
  19. Stakeholder
  20. Timebox
  21. Commitment
  22. Development Team
  23. Impediment
  24. Product Vision
  25. Potentially Releasable Product Increment
  26. STORY MAPPING
  27. AGILE
  28. Relative Estimation
  29. Coach
  30. Scrum Board
  31. Sprint
  32. Developer
  33. Release
  34. SPRINT GOAL
  35. Minimum Viable Product
  36. Spike
  37. Story Slicing
  38. Inspect & Adapt
  39. Velocity
  40. Agile Manifesto
  41. Focus
  42. Empirical Process
  43. Technical Debt
  44. Transparent
  45. Fibonacci Sequence
  46. Facilitator
  47. Code Quality
  48. Sprint Retrospective
  49. One-Piece Flow
  50. Backlog Refinement
  51. Definition of Done
  52. Working software
  53. Prototyping
  54. Release Planning
  55. Respect
  56. Product Backlog
  57. Scrum Framework
  58. Swarming
  59. Daily Scrum
  60. ITERATION
  61. Team Member
  62. Work-In-Progress
  63. Acceptance Criteria
  64. Self-Organizing
  65. Continuous Delivery
  66. Swimlane
  67. Servant Leadership
  68. FEEDBACK LOOP
  69. User Story
  70. Continuous Integration
  71. Extreme Programming
  72. Cross-Functional
  73. Pair Programming
  74. Openness
  75. Business Value
  76. Sprint Review
  77. Planning Poker
  78. Product Owner
  79. Commitment
  80. KANBAN