gamificationInTheoryBluntlyNetworkEffects(NFX)When [name]& I workedtogether[company]NeverExistedBeforeRealTimeChicken-EggComplexityValuePropositionOrganicDoubleDownIncrementalIn thatBucketPlug NPlayPlayingthe LongGameOnionLayersConfigurableOurClientsareGoldfishquoteunquoteOne-TwoPunchMarketNetworkMinimumViableLeverageMaximumValueTruckingForwardgamificationInTheoryBluntlyNetworkEffects(NFX)When [name]& I workedtogether[company]NeverExistedBeforeRealTimeChicken-EggComplexityValuePropositionOrganicDoubleDownIncrementalIn thatBucketPlug NPlayPlayingthe LongGameOnionLayersConfigurableOurClientsareGoldfishquoteunquoteOne-TwoPunchMarketNetworkMinimumViableLeverageMaximumValueTruckingForward

Ericisms Round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. gamification
  2. In Theory
  3. Bluntly
  4. Network Effects (NFX)
  5. When [name] & I worked together [company]
  6. Never Existed Before
  7. Real Time
  8. Chicken-Egg
  9. Complexity
  10. Value Proposition
  11. Organic
  12. Double Down
  13. Incremental
  14. In that Bucket
  15. Plug N Play
  16. Playing the Long Game
  17. Onion Layers
  18. Configurable
  19. Our Clients are Goldfish
  20. quote unquote
  21. One-Two Punch
  22. Market Network
  23. Minimum Viable
  24. Leverage
  25. Maximum Value
  26. Trucking Forward