IntoframeFavoronDialogueFinalDraftCharacterDollyInt.(Interior)IntoviewActionInter-cuttingFlashbackIntoviewTransitionFreezeframeDirectorSceneb.g(background)InsertExt.(Exterior)BeatJumpcut to:EstablishingShotScreenplay/ScriptFadeTo:IntoframeFavoronDialogueFinalDraftCharacterDollyInt.(Interior)IntoviewActionInter-cuttingFlashbackIntoviewTransitionFreezeframeDirectorSceneb.g(background)InsertExt.(Exterior)BeatJumpcut to:EstablishingShotScreenplay/ScriptFadeTo:

Screenplay Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Into frame
  2. Favor on
  3. Dialogue
  4. Final Draft
  5. Character
  6. Dolly
  7. Int. (Interior)
  8. Into view
  9. Action
  10. Inter-cutting
  11. Flashback
  12. Into view
  13. Transition
  14. Freeze frame
  15. Director
  16. Scene
  17. b.g (background)
  18. Insert
  19. Ext. (Exterior)
  20. Beat
  21. Jump cut to:
  22. Establishing Shot
  23. Screenplay/Script
  24. Fade To: