else binary number laptop public API argument save block unary operator collection syntax error println overloading close do while comments final case Unicode array integer literal input <= IDE compiler folder logical operator switch reference variable declaration notepad++ bit console import void Power Point scope desktop collection constructor try/catch Eclipse boolean object return int keyword for logic error casting ! tagName GUI exception comment .class byte output Java class Project while document Java % mod/ modulus = mouse float double text private relational operator keyword if Interrupted Exception scanner run- time error icon bytecode break pixel parameter bug variable arithmetic operators method instance new char Internet static .java quit else binary number laptop public API argument save block unary operator collection syntax error println overloading close do while comments final case Unicode array integer literal input <= IDE compiler folder logical operator switch reference variable declaration notepad++ bit console import void Power Point scope desktop collection constructor try/catch Eclipse boolean object return int keyword for logic error casting ! tagName GUI exception comment .class byte output Java class Project while document Java % mod/ modulus = mouse float double text private relational operator keyword if Interrupted Exception scanner run- time error icon bytecode break pixel parameter bug variable arithmetic operators method instance new char Internet static .java quit
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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