HonkcomplicationsMultiplehostilefleetsHonkin localSomeonein fleetcan't findthe commsMultiplepingsReshiptoferoxesGate campstoppingreinforcementsNo XonmarketFC remindsus how farthe enemyhas burnedHeroicdictorsacrificeSwitch outof DEFcommsFleet turnsaround tohelp onetackled guySomeonecaps outin warpRandom outof positionfriendly getskilledSurprisefriendlyfleetarrivesFreeburnTidi incombatNeedmorelogiSomeonein commscan't findthe fleetFleet warpleaveshalf thefleetBashing ininappropriatedoctrineReminderof futurefleetsTold tojumpwhileaggressed"What isa beanbrick?"Told to shootsomethingout of lockrangeTidi outofcombatFCchangesmid fleetFleetaddressedas "team"Random outof positionenemy getskilledHonkcomplicationsMultiplehostilefleetsHonkin localSomeonein fleetcan't findthe commsMultiplepingsReshiptoferoxesGate campstoppingreinforcementsNo XonmarketFC remindsus how farthe enemyhas burnedHeroicdictorsacrificeSwitch outof DEFcommsFleet turnsaround tohelp onetackled guySomeonecaps outin warpRandom outof positionfriendly getskilledSurprisefriendlyfleetarrivesFreeburnTidi incombatNeedmorelogiSomeonein commscan't findthe fleetFleet warpleaveshalf thefleetBashing ininappropriatedoctrineReminderof futurefleetsTold tojumpwhileaggressed"What isa beanbrick?"Told to shootsomethingout of lockrangeTidi outofcombatFCchangesmid fleetFleetaddressedas "team"Random outof positionenemy getskilled

DEF X-7 Deployment Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Honk complications
  2. Multiple hostile fleets
  3. Honk in local
  4. Someone in fleet can't find the comms
  5. Multiple pings
  6. Reship to feroxes
  7. Gate camp stopping reinforcements
  8. No X on market
  9. FC reminds us how far the enemy has burned
  10. Heroic dictor sacrifice
  11. Switch out of DEF comms
  12. Fleet turns around to help one tackled guy
  13. Someone caps out in warp
  14. Random out of position friendly gets killed
  15. Surprise friendly fleet arrives
  16. Freeburn
  17. Tidi in combat
  18. Need more logi
  19. Someone in comms can't find the fleet
  20. Fleet warp leaves half the fleet
  21. Bashing in inappropriate doctrine
  22. Reminder of future fleets
  23. Told to jump while aggressed
  24. "What is a bean brick?"
  25. Told to shoot something out of lock range
  26. Tidi out of combat
  27. FC changes mid fleet
  28. Fleet addressed as "team"
  29. Random out of position enemy gets killed