Tidi incombatRandom outof positionfriendly getskilledFC remindsus how farthe enemyhas burnedRandom outof positionenemy getskilledFleetaddressedas "team"Someonein fleetcan't findthe commsTold to shootsomethingout of lockrangeTold tojumpwhileaggressedMultiplehostilefleetsNo XonmarketSomeonein commscan't findthe fleetFreeburnSwitch outof DEFcommsFleet turnsaround tohelp onetackled guyReminderof futurefleetsBashing ininappropriatedoctrineHonkcomplicationsMultiplepingsFCchangesmid fleetFleet warpleaveshalf thefleetReshiptoferoxesNeedmorelogiHonkin localSurprisefriendlyfleetarrivesHeroicdictorsacrificeGate campstoppingreinforcementsSomeonecaps outin warp"What isa beanbrick?"Tidi outofcombatTidi incombatRandom outof positionfriendly getskilledFC remindsus how farthe enemyhas burnedRandom outof positionenemy getskilledFleetaddressedas "team"Someonein fleetcan't findthe commsTold to shootsomethingout of lockrangeTold tojumpwhileaggressedMultiplehostilefleetsNo XonmarketSomeonein commscan't findthe fleetFreeburnSwitch outof DEFcommsFleet turnsaround tohelp onetackled guyReminderof futurefleetsBashing ininappropriatedoctrineHonkcomplicationsMultiplepingsFCchangesmid fleetFleet warpleaveshalf thefleetReshiptoferoxesNeedmorelogiHonkin localSurprisefriendlyfleetarrivesHeroicdictorsacrificeGate campstoppingreinforcementsSomeonecaps outin warp"What isa beanbrick?"Tidi outofcombat

DEF X-7 Deployment Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tidi in combat
  2. Random out of position friendly gets killed
  3. FC reminds us how far the enemy has burned
  4. Random out of position enemy gets killed
  5. Fleet addressed as "team"
  6. Someone in fleet can't find the comms
  7. Told to shoot something out of lock range
  8. Told to jump while aggressed
  9. Multiple hostile fleets
  10. No X on market
  11. Someone in comms can't find the fleet
  12. Freeburn
  13. Switch out of DEF comms
  14. Fleet turns around to help one tackled guy
  15. Reminder of future fleets
  16. Bashing in inappropriate doctrine
  17. Honk complications
  18. Multiple pings
  19. FC changes mid fleet
  20. Fleet warp leaves half the fleet
  21. Reship to feroxes
  22. Need more logi
  23. Honk in local
  24. Surprise friendly fleet arrives
  25. Heroic dictor sacrifice
  26. Gate camp stopping reinforcements
  27. Someone caps out in warp
  28. "What is a bean brick?"
  29. Tidi out of combat