MultiplehostilefleetsHonkin localSurprisefriendlyfleetarrivesNeedmorelogiMultiplepingsRandom outof positionenemy getskilledRandom outof positionfriendly getskilledHeroicdictorsacrificeSwitch outof DEFcommsFleet turnsaround tohelp onetackled guyTidi incombatHonkcomplicationsFreeburn"What isa beanbrick?"Someonein fleetcan't findthe commsTold tojumpwhileaggressedTold to shootsomethingout of lockrangeSomeonecaps outin warpGate campstoppingreinforcementsFCchangesmid fleetFleet warpleaveshalf thefleetNo XonmarketBashing ininappropriatedoctrineFleetaddressedas "team"ReshiptoferoxesSomeonein commscan't findthe fleetTidi outofcombatReminderof futurefleetsFC remindsus how farthe enemyhas burnedMultiplehostilefleetsHonkin localSurprisefriendlyfleetarrivesNeedmorelogiMultiplepingsRandom outof positionenemy getskilledRandom outof positionfriendly getskilledHeroicdictorsacrificeSwitch outof DEFcommsFleet turnsaround tohelp onetackled guyTidi incombatHonkcomplicationsFreeburn"What isa beanbrick?"Someonein fleetcan't findthe commsTold tojumpwhileaggressedTold to shootsomethingout of lockrangeSomeonecaps outin warpGate campstoppingreinforcementsFCchangesmid fleetFleet warpleaveshalf thefleetNo XonmarketBashing ininappropriatedoctrineFleetaddressedas "team"ReshiptoferoxesSomeonein commscan't findthe fleetTidi outofcombatReminderof futurefleetsFC remindsus how farthe enemyhas burned

DEF X-7 Deployment Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple hostile fleets
  2. Honk in local
  3. Surprise friendly fleet arrives
  4. Need more logi
  5. Multiple pings
  6. Random out of position enemy gets killed
  7. Random out of position friendly gets killed
  8. Heroic dictor sacrifice
  9. Switch out of DEF comms
  10. Fleet turns around to help one tackled guy
  11. Tidi in combat
  12. Honk complications
  13. Freeburn
  14. "What is a bean brick?"
  15. Someone in fleet can't find the comms
  16. Told to jump while aggressed
  17. Told to shoot something out of lock range
  18. Someone caps out in warp
  19. Gate camp stopping reinforcements
  20. FC changes mid fleet
  21. Fleet warp leaves half the fleet
  22. No X on market
  23. Bashing in inappropriate doctrine
  24. Fleet addressed as "team"
  25. Reship to feroxes
  26. Someone in comms can't find the fleet
  27. Tidi out of combat
  28. Reminder of future fleets
  29. FC reminds us how far the enemy has burned