FC remindsus how farthe enemyhas burnedFreeburnRandom outof positionfriendly getskilledTidi outofcombatFleet warpleaveshalf thefleetSomeonecaps outin warpReshiptoferoxesFCchangesmid fleetMultiplehostilefleetsHonkin localSomeonein commscan't findthe fleetMultiplepingsBashing ininappropriatedoctrineHonkcomplications"What isa beanbrick?"HeroicdictorsacrificeTold tojumpwhileaggressedGate campstoppingreinforcementsFleet turnsaround tohelp onetackled guyTidi incombatReminderof futurefleetsTold to shootsomethingout of lockrangeSomeonein fleetcan't findthe commsSwitch outof DEFcommsSurprisefriendlyfleetarrivesRandom outof positionenemy getskilledNo XonmarketFleetaddressedas "team"NeedmorelogiFC remindsus how farthe enemyhas burnedFreeburnRandom outof positionfriendly getskilledTidi outofcombatFleet warpleaveshalf thefleetSomeonecaps outin warpReshiptoferoxesFCchangesmid fleetMultiplehostilefleetsHonkin localSomeonein commscan't findthe fleetMultiplepingsBashing ininappropriatedoctrineHonkcomplications"What isa beanbrick?"HeroicdictorsacrificeTold tojumpwhileaggressedGate campstoppingreinforcementsFleet turnsaround tohelp onetackled guyTidi incombatReminderof futurefleetsTold to shootsomethingout of lockrangeSomeonein fleetcan't findthe commsSwitch outof DEFcommsSurprisefriendlyfleetarrivesRandom outof positionenemy getskilledNo XonmarketFleetaddressedas "team"Needmorelogi

DEF X-7 Deployment Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FC reminds us how far the enemy has burned
  2. Freeburn
  3. Random out of position friendly gets killed
  4. Tidi out of combat
  5. Fleet warp leaves half the fleet
  6. Someone caps out in warp
  7. Reship to feroxes
  8. FC changes mid fleet
  9. Multiple hostile fleets
  10. Honk in local
  11. Someone in comms can't find the fleet
  12. Multiple pings
  13. Bashing in inappropriate doctrine
  14. Honk complications
  15. "What is a bean brick?"
  16. Heroic dictor sacrifice
  17. Told to jump while aggressed
  18. Gate camp stopping reinforcements
  19. Fleet turns around to help one tackled guy
  20. Tidi in combat
  21. Reminder of future fleets
  22. Told to shoot something out of lock range
  23. Someone in fleet can't find the comms
  24. Switch out of DEF comms
  25. Surprise friendly fleet arrives
  26. Random out of position enemy gets killed
  27. No X on market
  28. Fleet addressed as "team"
  29. Need more logi