FC remindsus how farthe enemyhas burnedTidi incombatBashing ininappropriatedoctrineFleetaddressedas "team"Told to shootsomethingout of lockrangeFleet turnsaround tohelp onetackled guyFleet warpleaveshalf thefleetSwitch outof DEFcommsSomeonein commscan't findthe fleet"What isa beanbrick?"Reminderof futurefleetsFreeburnNo XonmarketFCchangesmid fleetRandom outof positionfriendly getskilledMultiplepingsSomeonecaps outin warpHonkin localHonkcomplicationsRandom outof positionenemy getskilledHeroicdictorsacrificeTidi outofcombatSomeonein fleetcan't findthe commsNeedmorelogiTold tojumpwhileaggressedReshiptoferoxesGate campstoppingreinforcementsMultiplehostilefleetsSurprisefriendlyfleetarrivesFC remindsus how farthe enemyhas burnedTidi incombatBashing ininappropriatedoctrineFleetaddressedas "team"Told to shootsomethingout of lockrangeFleet turnsaround tohelp onetackled guyFleet warpleaveshalf thefleetSwitch outof DEFcommsSomeonein commscan't findthe fleet"What isa beanbrick?"Reminderof futurefleetsFreeburnNo XonmarketFCchangesmid fleetRandom outof positionfriendly getskilledMultiplepingsSomeonecaps outin warpHonkin localHonkcomplicationsRandom outof positionenemy getskilledHeroicdictorsacrificeTidi outofcombatSomeonein fleetcan't findthe commsNeedmorelogiTold tojumpwhileaggressedReshiptoferoxesGate campstoppingreinforcementsMultiplehostilefleetsSurprisefriendlyfleetarrives

DEF X-7 Deployment Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. FC reminds us how far the enemy has burned
  2. Tidi in combat
  3. Bashing in inappropriate doctrine
  4. Fleet addressed as "team"
  5. Told to shoot something out of lock range
  6. Fleet turns around to help one tackled guy
  7. Fleet warp leaves half the fleet
  8. Switch out of DEF comms
  9. Someone in comms can't find the fleet
  10. "What is a bean brick?"
  11. Reminder of future fleets
  12. Freeburn
  13. No X on market
  14. FC changes mid fleet
  15. Random out of position friendly gets killed
  16. Multiple pings
  17. Someone caps out in warp
  18. Honk in local
  19. Honk complications
  20. Random out of position enemy gets killed
  21. Heroic dictor sacrifice
  22. Tidi out of combat
  23. Someone in fleet can't find the comms
  24. Need more logi
  25. Told to jump while aggressed
  26. Reship to feroxes
  27. Gate camp stopping reinforcements
  28. Multiple hostile fleets
  29. Surprise friendly fleet arrives