SurprisefriendlyfleetarrivesGate campstoppingreinforcementsRandom outof positionfriendly getskilledFreeburnHonkin localBashing ininappropriatedoctrineSwitch outof DEFcommsSomeonein commscan't findthe fleet"What isa beanbrick?"No XonmarketNeedmorelogiFleet turnsaround tohelp onetackled guyReshiptoferoxesTold to shootsomethingout of lockrangeSomeonein fleetcan't findthe commsMultiplehostilefleetsFCchangesmid fleetTidi outofcombatHonkcomplicationsFleet warpleaveshalf thefleetTidi incombatSomeonecaps outin warpRandom outof positionenemy getskilledFC remindsus how farthe enemyhas burnedReminderof futurefleetsHeroicdictorsacrificeMultiplepingsTold tojumpwhileaggressedFleetaddressedas "team"SurprisefriendlyfleetarrivesGate campstoppingreinforcementsRandom outof positionfriendly getskilledFreeburnHonkin localBashing ininappropriatedoctrineSwitch outof DEFcommsSomeonein commscan't findthe fleet"What isa beanbrick?"No XonmarketNeedmorelogiFleet turnsaround tohelp onetackled guyReshiptoferoxesTold to shootsomethingout of lockrangeSomeonein fleetcan't findthe commsMultiplehostilefleetsFCchangesmid fleetTidi outofcombatHonkcomplicationsFleet warpleaveshalf thefleetTidi incombatSomeonecaps outin warpRandom outof positionenemy getskilledFC remindsus how farthe enemyhas burnedReminderof futurefleetsHeroicdictorsacrificeMultiplepingsTold tojumpwhileaggressedFleetaddressedas "team"

DEF X-7 Deployment Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Surprise friendly fleet arrives
  2. Gate camp stopping reinforcements
  3. Random out of position friendly gets killed
  4. Freeburn
  5. Honk in local
  6. Bashing in inappropriate doctrine
  7. Switch out of DEF comms
  8. Someone in comms can't find the fleet
  9. "What is a bean brick?"
  10. No X on market
  11. Need more logi
  12. Fleet turns around to help one tackled guy
  13. Reship to feroxes
  14. Told to shoot something out of lock range
  15. Someone in fleet can't find the comms
  16. Multiple hostile fleets
  17. FC changes mid fleet
  18. Tidi out of combat
  19. Honk complications
  20. Fleet warp leaves half the fleet
  21. Tidi in combat
  22. Someone caps out in warp
  23. Random out of position enemy gets killed
  24. FC reminds us how far the enemy has burned
  25. Reminder of future fleets
  26. Heroic dictor sacrifice
  27. Multiple pings
  28. Told to jump while aggressed
  29. Fleet addressed as "team"