antagonist figurative language plot round character dynamic character foreshadowing flashback conflict rising action falling action irony slang static character climax minor character direct characterization effect point of view resolution chronological order allusion protagonist flat character main character exposition cause narrator indirect characterization dilect antagonist figurative language plot round character dynamic character foreshadowing flashback conflict rising action falling action irony slang static character climax minor character direct characterization effect point of view resolution chronological order allusion protagonist flat character main character exposition cause narrator indirect characterization dilect
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
antagonist
figurative language
plot
round character
dynamic character
foreshadowing
flashback
conflict
rising action
falling action
irony
slang
static character
climax
minor character
direct characterization
effect
point of view
resolution
chronological order
allusion
protagonist
flat character
main character
exposition
cause
narrator
indirect characterization
dilect