Incident Demonstrat- ive Evidence Rebuttal Evidence Null Hypothesis Conclusive Evidence Class Character- istic Event Segment Expert Witness Prima Facie Locard's Exchange Principle Tainted Evidence Miranda Rights Corroberat- ing Evidence Derivative Evidence Incriminat- ing Evidence Individual Character- istic Criminalist Modus Operandi Corpus delecti Alternative Hypothesis Document- ary Evidence Circumstant- ial Evidence Hearsay Evidence Presumptive Evidence Incident Demonstrat- ive Evidence Rebuttal Evidence Null Hypothesis Conclusive Evidence Class Character- istic Event Segment Expert Witness Prima Facie Locard's Exchange Principle Tainted Evidence Miranda Rights Corroberat- ing Evidence Derivative Evidence Incriminat- ing Evidence Individual Character- istic Criminalist Modus Operandi Corpus delecti Alternative Hypothesis Document- ary Evidence Circumstant- ial Evidence Hearsay Evidence Presumptive Evidence
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Incident
Demonstrat-ive Evidence
Rebuttal Evidence
Null Hypothesis
Conclusive Evidence
Class Character-istic
Event Segment
Expert Witness
Prima Facie
Locard's Exchange Principle
Tainted Evidence
Miranda Rights
Corroberat-ing Evidence
Derivative Evidence
Incriminat-ing Evidence
Individual Character-istic
Criminalist
Modus Operandi
Corpus delecti
Alternative Hypothesis
Document-ary Evidence
Circumstant-ial Evidence
Hearsay Evidence
Presumptive Evidence