IndividualCharacter-isticModusOperandiDerivativeEvidenceExpertWitnessCorroberat-ingEvidenceRebuttalEvidenceAlternativeHypothesisDocument-aryEvidenceLocard'sExchangePrincipleEventSegmentCorpusdelectiCircumstant-ial EvidenceMirandaRightsPrimaFacieIncidentHearsayEvidenceDemonstrat-iveEvidencePresumptiveEvidenceNullHypothesisConclusiveEvidenceTaintedEvidenceCriminalistClassCharacter-isticIncriminat-ingEvidenceIndividualCharacter-isticModusOperandiDerivativeEvidenceExpertWitnessCorroberat-ingEvidenceRebuttalEvidenceAlternativeHypothesisDocument-aryEvidenceLocard'sExchangePrincipleEventSegmentCorpusdelectiCircumstant-ial EvidenceMirandaRightsPrimaFacieIncidentHearsayEvidenceDemonstrat-iveEvidencePresumptiveEvidenceNullHypothesisConclusiveEvidenceTaintedEvidenceCriminalistClassCharacter-isticIncriminat-ingEvidence

Applied Crime Scene Analysis - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Individual Character-istic
  2. Modus Operandi
  3. Derivative Evidence
  4. Expert Witness
  5. Corroberat-ing Evidence
  6. Rebuttal Evidence
  7. Alternative Hypothesis
  8. Document-ary Evidence
  9. Locard's Exchange Principle
  10. Event Segment
  11. Corpus delecti
  12. Circumstant-ial Evidence
  13. Miranda Rights
  14. Prima Facie
  15. Incident
  16. Hearsay Evidence
  17. Demonstrat-ive Evidence
  18. Presumptive Evidence
  19. Null Hypothesis
  20. Conclusive Evidence
  21. Tainted Evidence
  22. Criminalist
  23. Class Character-istic
  24. Incriminat-ing Evidence