Incident Locard's Exchange Principle Criminalist Individual Character- istic Demonstrat- ive Evidence Event Segment Presumptive Evidence Null Hypothesis Hearsay Evidence Incriminat- ing Evidence Tainted Evidence Prima Facie Alternative Hypothesis Conclusive Evidence Class Character- istic Corroberat- ing Evidence Miranda Rights Derivative Evidence Circumstant- ial Evidence Rebuttal Evidence Modus Operandi Document- ary Evidence Expert Witness Corpus delecti Incident Locard's Exchange Principle Criminalist Individual Character- istic Demonstrat- ive Evidence Event Segment Presumptive Evidence Null Hypothesis Hearsay Evidence Incriminat- ing Evidence Tainted Evidence Prima Facie Alternative Hypothesis Conclusive Evidence Class Character- istic Corroberat- ing Evidence Miranda Rights Derivative Evidence Circumstant- ial Evidence Rebuttal Evidence Modus Operandi Document- ary Evidence Expert Witness Corpus delecti
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Incident
Locard's Exchange Principle
Criminalist
Individual Character-istic
Demonstrat-ive Evidence
Event Segment
Presumptive Evidence
Null Hypothesis
Hearsay Evidence
Incriminat-ing Evidence
Tainted Evidence
Prima Facie
Alternative Hypothesis
Conclusive Evidence
Class Character-istic
Corroberat-ing Evidence
Miranda Rights
Derivative Evidence
Circumstant-ial Evidence
Rebuttal Evidence
Modus Operandi
Document-ary Evidence
Expert Witness
Corpus delecti