Class Character- istic Locard's Exchange Principle Hearsay Evidence Rebuttal Evidence Corpus delecti Circumstant- ial Evidence Derivative Evidence Tainted Evidence Criminalist Modus Operandi Prima Facie Presumptive Evidence Incident Individual Character- istic Incriminat- ing Evidence Corroberat- ing Evidence Conclusive Evidence Alternative Hypothesis Document- ary Evidence Expert Witness Event Segment Demonstrat- ive Evidence Miranda Rights Null Hypothesis Class Character- istic Locard's Exchange Principle Hearsay Evidence Rebuttal Evidence Corpus delecti Circumstant- ial Evidence Derivative Evidence Tainted Evidence Criminalist Modus Operandi Prima Facie Presumptive Evidence Incident Individual Character- istic Incriminat- ing Evidence Corroberat- ing Evidence Conclusive Evidence Alternative Hypothesis Document- ary Evidence Expert Witness Event Segment Demonstrat- ive Evidence Miranda Rights Null Hypothesis
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Class Character-istic
Locard's Exchange Principle
Hearsay Evidence
Rebuttal Evidence
Corpus delecti
Circumstant-ial Evidence
Derivative Evidence
Tainted Evidence
Criminalist
Modus Operandi
Prima Facie
Presumptive Evidence
Incident
Individual Character-istic
Incriminat-ing Evidence
Corroberat-ing Evidence
Conclusive Evidence
Alternative Hypothesis
Document-ary Evidence
Expert Witness
Event Segment
Demonstrat-ive Evidence
Miranda Rights
Null Hypothesis