IndividualCharacter-isticCriminalistCorroberat-ingEvidenceCorpusdelectiLocard'sExchangePrincipleDocument-aryEvidenceIncriminat-ingEvidencePresumptiveEvidenceAlternativeHypothesisDerivativeEvidenceClassCharacter-isticEventSegmentPrimaFacieIncidentHearsayEvidenceNullHypothesisRebuttalEvidenceExpertWitnessCircumstant-ial EvidenceDemonstrat-iveEvidenceMirandaRightsTaintedEvidenceModusOperandiConclusiveEvidenceIndividualCharacter-isticCriminalistCorroberat-ingEvidenceCorpusdelectiLocard'sExchangePrincipleDocument-aryEvidenceIncriminat-ingEvidencePresumptiveEvidenceAlternativeHypothesisDerivativeEvidenceClassCharacter-isticEventSegmentPrimaFacieIncidentHearsayEvidenceNullHypothesisRebuttalEvidenceExpertWitnessCircumstant-ial EvidenceDemonstrat-iveEvidenceMirandaRightsTaintedEvidenceModusOperandiConclusiveEvidence

Applied Crime Scene Analysis - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Individual Character-istic
  2. Criminalist
  3. Corroberat-ing Evidence
  4. Corpus delecti
  5. Locard's Exchange Principle
  6. Document-ary Evidence
  7. Incriminat-ing Evidence
  8. Presumptive Evidence
  9. Alternative Hypothesis
  10. Derivative Evidence
  11. Class Character-istic
  12. Event Segment
  13. Prima Facie
  14. Incident
  15. Hearsay Evidence
  16. Null Hypothesis
  17. Rebuttal Evidence
  18. Expert Witness
  19. Circumstant-ial Evidence
  20. Demonstrat-ive Evidence
  21. Miranda Rights
  22. Tainted Evidence
  23. Modus Operandi
  24. Conclusive Evidence