ExpertWitnessClassCharacter-isticIncriminat-ingEvidenceDocument-aryEvidenceRebuttalEvidenceIncidentCorroberat-ingEvidenceEventSegmentDemonstrat-iveEvidenceLocard'sExchangePrincipleMirandaRightsCriminalistPresumptiveEvidenceHearsayEvidenceIndividualCharacter-isticConclusiveEvidencePrimaFacieNullHypothesisCircumstant-ial EvidenceTaintedEvidenceAlternativeHypothesisModusOperandiCorpusdelectiDerivativeEvidenceExpertWitnessClassCharacter-isticIncriminat-ingEvidenceDocument-aryEvidenceRebuttalEvidenceIncidentCorroberat-ingEvidenceEventSegmentDemonstrat-iveEvidenceLocard'sExchangePrincipleMirandaRightsCriminalistPresumptiveEvidenceHearsayEvidenceIndividualCharacter-isticConclusiveEvidencePrimaFacieNullHypothesisCircumstant-ial EvidenceTaintedEvidenceAlternativeHypothesisModusOperandiCorpusdelectiDerivativeEvidence

Applied Crime Scene Analysis - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Expert Witness
  2. Class Character-istic
  3. Incriminat-ing Evidence
  4. Document-ary Evidence
  5. Rebuttal Evidence
  6. Incident
  7. Corroberat-ing Evidence
  8. Event Segment
  9. Demonstrat-ive Evidence
  10. Locard's Exchange Principle
  11. Miranda Rights
  12. Criminalist
  13. Presumptive Evidence
  14. Hearsay Evidence
  15. Individual Character-istic
  16. Conclusive Evidence
  17. Prima Facie
  18. Null Hypothesis
  19. Circumstant-ial Evidence
  20. Tainted Evidence
  21. Alternative Hypothesis
  22. Modus Operandi
  23. Corpus delecti
  24. Derivative Evidence