Free!Choose a bookand search forthe letter “a” oneach page. Tryother letters.LITERACY Draw what yousee in the sky atnight. Draw whatyou see in the skyin the day.SCIENCE Pick up Cheeriosor marshmallowswith tweezers.Move them fromone bowl toanother.FINE MOTOR Test objects inwater to see ifthey float or sink.Try: spoon,sponge, toy, leaf,block etc.SCIENCE Free!Free!Dance to GoNoodlevideos onYouTube.MOVEMENT Practice countingwith pieces ofcereal, buttons,Barbie shoes, orLegos, etc.MATH Free!Put Legos orsnap cubestogether.FINE MOTOR Choose a bookand search forthe letter “a” oneach page. Tryother letters.LITERACY Count to 10 whileexercising: jumps,squats, kicks, toetouches, etc.MOVEMENT Paint apicture.ART Draw withcrayons.ART Name theshapes of yourfood at eachmeal and snacktime.MATH Free!Choose a bookand search forthe letter “a” oneach page. Tryother letters.LITERACY Draw what yousee in the sky atnight. Draw whatyou see in the skyin the day.SCIENCE Pick up Cheeriosor marshmallowswith tweezers.Move them fromone bowl toanother.FINE MOTOR Test objects inwater to see ifthey float or sink.Try: spoon,sponge, toy, leaf,block etc.SCIENCE Free!Free!Dance to GoNoodlevideos onYouTube.MOVEMENT Practice countingwith pieces ofcereal, buttons,Barbie shoes, orLegos, etc.MATH Free!Put Legos orsnap cubestogether.FINE MOTOR Choose a bookand search forthe letter “a” oneach page. Tryother letters.LITERACY Count to 10 whileexercising: jumps,squats, kicks, toetouches, etc.MOVEMENT Paint apicture.ART Draw withcrayons.ART Name theshapes of yourfood at eachmeal and snacktime.MATH 

Spring Break Monday Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Free!
  2. Choose a book and search for the letter “a” on each page. Try other letters. LITERACY
  3. Draw what you see in the sky at night. Draw what you see in the sky in the day. SCIENCE
  4. Pick up Cheerios or marshmallows with tweezers. Move them from one bowl to another. FINE MOTOR
  5. Test objects in water to see if they float or sink. Try: spoon, sponge, toy, leaf, block etc. SCIENCE
  6. Free!
  7. Free!
  8. Dance to Go Noodle videos on YouTube. MOVEMENT
  9. Practice counting with pieces of cereal, buttons, Barbie shoes, or Legos, etc. MATH
  10. Free!
  11. Put Legos or snap cubes together. FINE MOTOR
  12. Choose a book and search for the letter “a” on each page. Try other letters. LITERACY
  13. Count to 10 while exercising: jumps, squats, kicks, toe touches, etc. MOVEMENT
  14. Paint a picture. ART
  15. Draw with crayons. ART
  16. Name the shapes of your food at each meal and snack time. MATH