Something newis introducedthat will onlymake thecampaignlongerCombattakes morethan onesessionCharacterdoes a naenae/otherdance moveCombat isincrediblyquick"Sidequest"takes muchlonger thanit shouldSessionisdelayedSession doesnot happen forweeks ormonths onend"Areyousure?"Session iscanceledunexpectedlySomeoneuses realdice insteadof bot dicePlotdevelopmentSomethinghappens outof the party'scontrolMurderhobo-ingoccursPerceptionchecks/passiveperceptionSlice oflife rphappensSomeoneplays agame duringa sessionCharacterdevelopmentExcessiveedgy-nessUnneeded"..."s orcryingCombatdoesn't featureany strategybesides"whack""When"Sessionends muchearlier thanexpectedSession isreally,really slowCharacterdies/iswritten outSomething newis introducedthat will onlymake thecampaignlongerCombattakes morethan onesessionCharacterdoes a naenae/otherdance moveCombat isincrediblyquick"Sidequest"takes muchlonger thanit shouldSessionisdelayedSession doesnot happen forweeks ormonths onend"Areyousure?"Session iscanceledunexpectedlySomeoneuses realdice insteadof bot dicePlotdevelopmentSomethinghappens outof the party'scontrolMurderhobo-ingoccursPerceptionchecks/passiveperceptionSlice oflife rphappensSomeoneplays agame duringa sessionCharacterdevelopmentExcessiveedgy-nessUnneeded"..."s orcryingCombatdoesn't featureany strategybesides"whack""When"Sessionends muchearlier thanexpectedSession isreally,really slowCharacterdies/iswritten out

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. t-Something new is introduced that will only make the campaign longer
  2. d-Combat takes more than one session
  3. d-Character does a nae nae/other dance move
  4. i-Combat is incredibly quick
  5. d-"Sidequest" takes much longer than it should
  6. o-Session is delayed
  7. t-Session does not happen for weeks or months on end
  8. i-"Are you sure?"
  9. i-Session is canceled unexpectedly
  10. d-Someone uses real dice instead of bot dice
  11. i-Plot development
  12. o-Something happens out of the party's control
  13. t-Murder hobo-ing occurs
  14. i-Perception checks/passive perception
  15. o-Slice of life rp happens
  16. d-Someone plays a game during a session
  17. i-Character development
  18. t-Excessive edgy-ness
  19. o-Unneeded "..."s or crying
  20. t-Combat doesn't feature any strategy besides "whack"
  21. i-"When"
  22. i-Session ends much earlier than expected
  23. o-Session is really, really slow
  24. i-Character dies/is written out