Session isreally,really slowCombat isincrediblyquickCharacterdoes a naenae/otherdance moveCharacterdevelopmentUnneeded"..."s orcryingSession iscanceledunexpectedlySlice oflife rphappensPerceptionchecks/passiveperceptionCharacterdies/iswritten out"When"PlotdevelopmentSomethinghappens outof the party'scontrol"Areyousure?"Someoneplays agame duringa session"Sidequest"takes muchlonger thanit shouldSomething newis introducedthat will onlymake thecampaignlongerExcessiveedgy-nessSession doesnot happen forweeks ormonths onendCombatdoesn't featureany strategybesides"whack"Combattakes morethan onesessionMurderhobo-ingoccursSomeoneuses realdice insteadof bot diceSessionends muchearlier thanexpectedSessionisdelayedSession isreally,really slowCombat isincrediblyquickCharacterdoes a naenae/otherdance moveCharacterdevelopmentUnneeded"..."s orcryingSession iscanceledunexpectedlySlice oflife rphappensPerceptionchecks/passiveperceptionCharacterdies/iswritten out"When"PlotdevelopmentSomethinghappens outof the party'scontrol"Areyousure?"Someoneplays agame duringa session"Sidequest"takes muchlonger thanit shouldSomething newis introducedthat will onlymake thecampaignlongerExcessiveedgy-nessSession doesnot happen forweeks ormonths onendCombatdoesn't featureany strategybesides"whack"Combattakes morethan onesessionMurderhobo-ingoccursSomeoneuses realdice insteadof bot diceSessionends muchearlier thanexpectedSessionisdelayed

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. o-Session is really, really slow
  2. i-Combat is incredibly quick
  3. d-Character does a nae nae/other dance move
  4. i-Character development
  5. o-Unneeded "..."s or crying
  6. i-Session is canceled unexpectedly
  7. o-Slice of life rp happens
  8. i-Perception checks/passive perception
  9. i-Character dies/is written out
  10. i-"When"
  11. i-Plot development
  12. o-Something happens out of the party's control
  13. i-"Are you sure?"
  14. d-Someone plays a game during a session
  15. d-"Sidequest" takes much longer than it should
  16. t-Something new is introduced that will only make the campaign longer
  17. t-Excessive edgy-ness
  18. t-Session does not happen for weeks or months on end
  19. t-Combat doesn't feature any strategy besides "whack"
  20. d-Combat takes more than one session
  21. t-Murder hobo-ing occurs
  22. d-Someone uses real dice instead of bot dice
  23. i-Session ends much earlier than expected
  24. o-Session is delayed