Combat isincrediblyquickCharacterdevelopmentCombattakes morethan onesessionExcessiveedgy-nessSomethinghappens outof the party'scontrolSessionisdelayedSomeoneplays agame duringa session"Areyousure?"Combatdoesn't featureany strategybesides"whack"Something newis introducedthat will onlymake thecampaignlongerSession doesnot happen forweeks ormonths onendUnneeded"..."s orcryingSomeoneuses realdice insteadof bot diceSession isreally,really slow"Sidequest"takes muchlonger thanit shouldSlice oflife rphappensSessionends muchearlier thanexpectedPlotdevelopmentCharacterdies/iswritten out"When"Perceptionchecks/passiveperceptionSession iscanceledunexpectedlyCharacterdoes a naenae/otherdance moveMurderhobo-ingoccursCombat isincrediblyquickCharacterdevelopmentCombattakes morethan onesessionExcessiveedgy-nessSomethinghappens outof the party'scontrolSessionisdelayedSomeoneplays agame duringa session"Areyousure?"Combatdoesn't featureany strategybesides"whack"Something newis introducedthat will onlymake thecampaignlongerSession doesnot happen forweeks ormonths onendUnneeded"..."s orcryingSomeoneuses realdice insteadof bot diceSession isreally,really slow"Sidequest"takes muchlonger thanit shouldSlice oflife rphappensSessionends muchearlier thanexpectedPlotdevelopmentCharacterdies/iswritten out"When"Perceptionchecks/passiveperceptionSession iscanceledunexpectedlyCharacterdoes a naenae/otherdance moveMurderhobo-ingoccurs

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. i-Combat is incredibly quick
  2. i-Character development
  3. d-Combat takes more than one session
  4. t-Excessive edgy-ness
  5. o-Something happens out of the party's control
  6. o-Session is delayed
  7. d-Someone plays a game during a session
  8. i-"Are you sure?"
  9. t-Combat doesn't feature any strategy besides "whack"
  10. t-Something new is introduced that will only make the campaign longer
  11. t-Session does not happen for weeks or months on end
  12. o-Unneeded "..."s or crying
  13. d-Someone uses real dice instead of bot dice
  14. o-Session is really, really slow
  15. d-"Sidequest" takes much longer than it should
  16. o-Slice of life rp happens
  17. i-Session ends much earlier than expected
  18. i-Plot development
  19. i-Character dies/is written out
  20. i-"When"
  21. i-Perception checks/passive perception
  22. i-Session is canceled unexpectedly
  23. d-Character does a nae nae/other dance move
  24. t-Murder hobo-ing occurs