Someoneplays agame duringa sessionCharacterdevelopment"Areyousure?"Combatdoesn't featureany strategybesides"whack"Someoneuses realdice insteadof bot diceSessionisdelayed"When"Something newis introducedthat will onlymake thecampaignlongerCharacterdoes a naenae/otherdance moveExcessiveedgy-ness"Sidequest"takes muchlonger thanit shouldSession doesnot happen forweeks ormonths onendMurderhobo-ingoccursCombattakes morethan onesessionSession iscanceledunexpectedlyPlotdevelopmentSlice oflife rphappensSessionends muchearlier thanexpectedPerceptionchecks/passiveperceptionSomethinghappens outof the party'scontrolCombat isincrediblyquickUnneeded"..."s orcryingCharacterdies/iswritten outSession isreally,really slowSomeoneplays agame duringa sessionCharacterdevelopment"Areyousure?"Combatdoesn't featureany strategybesides"whack"Someoneuses realdice insteadof bot diceSessionisdelayed"When"Something newis introducedthat will onlymake thecampaignlongerCharacterdoes a naenae/otherdance moveExcessiveedgy-ness"Sidequest"takes muchlonger thanit shouldSession doesnot happen forweeks ormonths onendMurderhobo-ingoccursCombattakes morethan onesessionSession iscanceledunexpectedlyPlotdevelopmentSlice oflife rphappensSessionends muchearlier thanexpectedPerceptionchecks/passiveperceptionSomethinghappens outof the party'scontrolCombat isincrediblyquickUnneeded"..."s orcryingCharacterdies/iswritten outSession isreally,really slow

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. d-Someone plays a game during a session
  2. i-Character development
  3. i-"Are you sure?"
  4. t-Combat doesn't feature any strategy besides "whack"
  5. d-Someone uses real dice instead of bot dice
  6. o-Session is delayed
  7. i-"When"
  8. t-Something new is introduced that will only make the campaign longer
  9. d-Character does a nae nae/other dance move
  10. t-Excessive edgy-ness
  11. d-"Sidequest" takes much longer than it should
  12. t-Session does not happen for weeks or months on end
  13. t-Murder hobo-ing occurs
  14. d-Combat takes more than one session
  15. i-Session is canceled unexpectedly
  16. i-Plot development
  17. o-Slice of life rp happens
  18. i-Session ends much earlier than expected
  19. i-Perception checks/passive perception
  20. o-Something happens out of the party's control
  21. i-Combat is incredibly quick
  22. o-Unneeded "..."s or crying
  23. i-Character dies/is written out
  24. o-Session is really, really slow