Unneeded"..."s orcryingCombatdoesn't featureany strategybesides"whack"Someoneuses realdice insteadof bot diceExcessiveedgy-nessCharacterdevelopmentPlotdevelopmentSession doesnot happen forweeks ormonths onendCombat isincrediblyquick"Sidequest"takes muchlonger thanit shouldMurderhobo-ingoccursSomething newis introducedthat will onlymake thecampaignlongerSession iscanceledunexpectedlyCharacterdies/iswritten outSessionends muchearlier thanexpectedCombattakes morethan onesessionSession isreally,really slowSessionisdelayedCharacterdoes a naenae/otherdance moveSomethinghappens outof the party'scontrolPerceptionchecks/passiveperceptionSomeoneplays agame duringa session"Areyousure?""When"Slice oflife rphappensUnneeded"..."s orcryingCombatdoesn't featureany strategybesides"whack"Someoneuses realdice insteadof bot diceExcessiveedgy-nessCharacterdevelopmentPlotdevelopmentSession doesnot happen forweeks ormonths onendCombat isincrediblyquick"Sidequest"takes muchlonger thanit shouldMurderhobo-ingoccursSomething newis introducedthat will onlymake thecampaignlongerSession iscanceledunexpectedlyCharacterdies/iswritten outSessionends muchearlier thanexpectedCombattakes morethan onesessionSession isreally,really slowSessionisdelayedCharacterdoes a naenae/otherdance moveSomethinghappens outof the party'scontrolPerceptionchecks/passiveperceptionSomeoneplays agame duringa session"Areyousure?""When"Slice oflife rphappens

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. o-Unneeded "..."s or crying
  2. t-Combat doesn't feature any strategy besides "whack"
  3. d-Someone uses real dice instead of bot dice
  4. t-Excessive edgy-ness
  5. i-Character development
  6. i-Plot development
  7. t-Session does not happen for weeks or months on end
  8. i-Combat is incredibly quick
  9. d-"Sidequest" takes much longer than it should
  10. t-Murder hobo-ing occurs
  11. t-Something new is introduced that will only make the campaign longer
  12. i-Session is canceled unexpectedly
  13. i-Character dies/is written out
  14. i-Session ends much earlier than expected
  15. d-Combat takes more than one session
  16. o-Session is really, really slow
  17. o-Session is delayed
  18. d-Character does a nae nae/other dance move
  19. o-Something happens out of the party's control
  20. i-Perception checks/passive perception
  21. d-Someone plays a game during a session
  22. i-"Are you sure?"
  23. i-"When"
  24. o-Slice of life rp happens