Someoneuses realdice insteadof bot diceSlice oflife rphappensSession isreally,really slowCombat isincrediblyquickCombattakes morethan onesessionSomethinghappens outof the party'scontrolSomething newis introducedthat will onlymake thecampaignlongerSession iscanceledunexpectedlyCharacterdevelopmentPerceptionchecks/passiveperceptionSessionends muchearlier thanexpectedSession doesnot happen forweeks ormonths onendExcessiveedgy-nessPlotdevelopmentSessionisdelayedSomeoneplays agame duringa sessionCharacterdoes a naenae/otherdance moveUnneeded"..."s orcryingCharacterdies/iswritten out"When"Combatdoesn't featureany strategybesides"whack"Murderhobo-ingoccurs"Sidequest"takes muchlonger thanit should"Areyousure?"Someoneuses realdice insteadof bot diceSlice oflife rphappensSession isreally,really slowCombat isincrediblyquickCombattakes morethan onesessionSomethinghappens outof the party'scontrolSomething newis introducedthat will onlymake thecampaignlongerSession iscanceledunexpectedlyCharacterdevelopmentPerceptionchecks/passiveperceptionSessionends muchearlier thanexpectedSession doesnot happen forweeks ormonths onendExcessiveedgy-nessPlotdevelopmentSessionisdelayedSomeoneplays agame duringa sessionCharacterdoes a naenae/otherdance moveUnneeded"..."s orcryingCharacterdies/iswritten out"When"Combatdoesn't featureany strategybesides"whack"Murderhobo-ingoccurs"Sidequest"takes muchlonger thanit should"Areyousure?"

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. d-Someone uses real dice instead of bot dice
  2. o-Slice of life rp happens
  3. o-Session is really, really slow
  4. i-Combat is incredibly quick
  5. d-Combat takes more than one session
  6. o-Something happens out of the party's control
  7. t-Something new is introduced that will only make the campaign longer
  8. i-Session is canceled unexpectedly
  9. i-Character development
  10. i-Perception checks/passive perception
  11. i-Session ends much earlier than expected
  12. t-Session does not happen for weeks or months on end
  13. t-Excessive edgy-ness
  14. i-Plot development
  15. o-Session is delayed
  16. d-Someone plays a game during a session
  17. d-Character does a nae nae/other dance move
  18. o-Unneeded "..."s or crying
  19. i-Character dies/is written out
  20. i-"When"
  21. t-Combat doesn't feature any strategy besides "whack"
  22. t-Murder hobo-ing occurs
  23. d-"Sidequest" takes much longer than it should
  24. i-"Are you sure?"