Slice oflife rphappensSomething newis introducedthat will onlymake thecampaignlongerCharacterdoes a naenae/otherdance moveCharacterdevelopmentSomethinghappens outof the party'scontrolSomeoneplays agame duringa sessionUnneeded"..."s orcryingCharacterdies/iswritten outSession iscanceledunexpectedlyPlotdevelopmentSessionends muchearlier thanexpected"Sidequest"takes muchlonger thanit shouldCombatdoesn't featureany strategybesides"whack"Someoneuses realdice insteadof bot diceMurderhobo-ingoccursExcessiveedgy-nessSession doesnot happen forweeks ormonths onendCombat isincrediblyquickCombattakes morethan onesession"Areyousure?"Perceptionchecks/passiveperceptionSessionisdelayedSession isreally,really slow"When"Slice oflife rphappensSomething newis introducedthat will onlymake thecampaignlongerCharacterdoes a naenae/otherdance moveCharacterdevelopmentSomethinghappens outof the party'scontrolSomeoneplays agame duringa sessionUnneeded"..."s orcryingCharacterdies/iswritten outSession iscanceledunexpectedlyPlotdevelopmentSessionends muchearlier thanexpected"Sidequest"takes muchlonger thanit shouldCombatdoesn't featureany strategybesides"whack"Someoneuses realdice insteadof bot diceMurderhobo-ingoccursExcessiveedgy-nessSession doesnot happen forweeks ormonths onendCombat isincrediblyquickCombattakes morethan onesession"Areyousure?"Perceptionchecks/passiveperceptionSessionisdelayedSession isreally,really slow"When"

d&d - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. o-Slice of life rp happens
  2. t-Something new is introduced that will only make the campaign longer
  3. d-Character does a nae nae/other dance move
  4. i-Character development
  5. o-Something happens out of the party's control
  6. d-Someone plays a game during a session
  7. o-Unneeded "..."s or crying
  8. i-Character dies/is written out
  9. i-Session is canceled unexpectedly
  10. i-Plot development
  11. i-Session ends much earlier than expected
  12. d-"Sidequest" takes much longer than it should
  13. t-Combat doesn't feature any strategy besides "whack"
  14. d-Someone uses real dice instead of bot dice
  15. t-Murder hobo-ing occurs
  16. t-Excessive edgy-ness
  17. t-Session does not happen for weeks or months on end
  18. i-Combat is incredibly quick
  19. d-Combat takes more than one session
  20. i-"Are you sure?"
  21. i-Perception checks/passive perception
  22. o-Session is delayed
  23. o-Session is really, really slow
  24. i-"When"