Tell howthe settingaffects thestory.Make atext-to-textconnection.Drawthesetting.Draw apicture ofone thingyou read.Name a traitof one of thecharactersand tell why.What didyou agreeor disagreewith? Why?Draw aneventfrom yourreading.Describethe maincharacter.Describethe "badguy"character.Predictwhat willhappennext.Whatif...(finish)Iwonder...(finish)Whatemotion didyou feel?Why?Drawthesetting.Describethe settingof yourbook.Draw themaincharacter.Describetheproblem.Make atext-to-worldconnection.Make atext-to-selfconnection.What is alessonyoulearned?What isone thingyou wonderabout?Make atext-to-worldconnection.Make atext-to-selfconnection.Summarizewhat youread.Tell howthe settingaffects thestory.Make atext-to-textconnection.Drawthesetting.Draw apicture ofone thingyou read.Name a traitof one of thecharactersand tell why.What didyou agreeor disagreewith? Why?Draw aneventfrom yourreading.Describethe maincharacter.Describethe "badguy"character.Predictwhat willhappennext.Whatif...(finish)Iwonder...(finish)Whatemotion didyou feel?Why?Drawthesetting.Describethe settingof yourbook.Draw themaincharacter.Describetheproblem.Make atext-to-worldconnection.Make atext-to-selfconnection.What is alessonyoulearned?What isone thingyou wonderabout?Make atext-to-worldconnection.Make atext-to-selfconnection.Summarizewhat youread.

Homework Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tell how the setting affects the story.
  2. Make a text-to-text connection.
  3. Draw the setting.
  4. Draw a picture of one thing you read.
  5. Name a trait of one of the characters and tell why.
  6. What did you agree or disagree with? Why?
  7. Draw an event from your reading.
  8. Describe the main character.
  9. Describe the "bad guy" character.
  10. Predict what will happen next.
  11. What if...(finish)
  12. I wonder...(finish)
  13. What emotion did you feel? Why?
  14. Draw the setting.
  15. Describe the setting of your book.
  16. Draw the main character.
  17. Describe the problem.
  18. Make a text-to-world connection.
  19. Make a text-to-self connection.
  20. What is a lesson you learned?
  21. What is one thing you wonder about?
  22. Make a text-to-world connection.
  23. Make a text-to-self connection.
  24. Summarize what you read.