Describethe settingof yourbook.Whatif...(finish)Draw themaincharacter.What didyou agreeor disagreewith? Why?Name a traitof one of thecharactersand tell why.Predictwhat willhappennext.Make atext-to-textconnection.Drawthesetting.Describethe "badguy"character.Whatemotion didyou feel?Why?Summarizewhat youread.Make atext-to-selfconnection.Make atext-to-selfconnection.Drawthesetting.Describethe maincharacter.Make atext-to-worldconnection.Draw aneventfrom yourreading.Draw apicture ofone thingyou read.What isone thingyou wonderabout?Describetheproblem.What is alessonyoulearned?Tell howthe settingaffects thestory.Make atext-to-worldconnection.Iwonder...(finish)Describethe settingof yourbook.Whatif...(finish)Draw themaincharacter.What didyou agreeor disagreewith? Why?Name a traitof one of thecharactersand tell why.Predictwhat willhappennext.Make atext-to-textconnection.Drawthesetting.Describethe "badguy"character.Whatemotion didyou feel?Why?Summarizewhat youread.Make atext-to-selfconnection.Make atext-to-selfconnection.Drawthesetting.Describethe maincharacter.Make atext-to-worldconnection.Draw aneventfrom yourreading.Draw apicture ofone thingyou read.What isone thingyou wonderabout?Describetheproblem.What is alessonyoulearned?Tell howthe settingaffects thestory.Make atext-to-worldconnection.Iwonder...(finish)

Homework Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Describe the setting of your book.
  2. What if...(finish)
  3. Draw the main character.
  4. What did you agree or disagree with? Why?
  5. Name a trait of one of the characters and tell why.
  6. Predict what will happen next.
  7. Make a text-to-text connection.
  8. Draw the setting.
  9. Describe the "bad guy" character.
  10. What emotion did you feel? Why?
  11. Summarize what you read.
  12. Make a text-to-self connection.
  13. Make a text-to-self connection.
  14. Draw the setting.
  15. Describe the main character.
  16. Make a text-to-world connection.
  17. Draw an event from your reading.
  18. Draw a picture of one thing you read.
  19. What is one thing you wonder about?
  20. Describe the problem.
  21. What is a lesson you learned?
  22. Tell how the setting affects the story.
  23. Make a text-to-world connection.
  24. I wonder...(finish)