What isone thingyou wonderabout?Name a traitof one of thecharactersand tell why.Make atext-to-worldconnection.What is alessonyoulearned?Iwonder...(finish)Describetheproblem.Make atext-to-worldconnection.Whatemotion didyou feel?Why?Draw themaincharacter.Make atext-to-textconnection.Whatif...(finish)Make atext-to-selfconnection.What didyou agreeor disagreewith? Why?Tell howthe settingaffects thestory.Describethe "badguy"character.Describethe settingof yourbook.Make atext-to-selfconnection.Describethe maincharacter.Draw aneventfrom yourreading.Predictwhat willhappennext.Drawthesetting.Summarizewhat youread.Drawthesetting.Draw apicture ofone thingyou read.What isone thingyou wonderabout?Name a traitof one of thecharactersand tell why.Make atext-to-worldconnection.What is alessonyoulearned?Iwonder...(finish)Describetheproblem.Make atext-to-worldconnection.Whatemotion didyou feel?Why?Draw themaincharacter.Make atext-to-textconnection.Whatif...(finish)Make atext-to-selfconnection.What didyou agreeor disagreewith? Why?Tell howthe settingaffects thestory.Describethe "badguy"character.Describethe settingof yourbook.Make atext-to-selfconnection.Describethe maincharacter.Draw aneventfrom yourreading.Predictwhat willhappennext.Drawthesetting.Summarizewhat youread.Drawthesetting.Draw apicture ofone thingyou read.

Homework Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. What is one thing you wonder about?
  2. Name a trait of one of the characters and tell why.
  3. Make a text-to-world connection.
  4. What is a lesson you learned?
  5. I wonder...(finish)
  6. Describe the problem.
  7. Make a text-to-world connection.
  8. What emotion did you feel? Why?
  9. Draw the main character.
  10. Make a text-to-text connection.
  11. What if...(finish)
  12. Make a text-to-self connection.
  13. What did you agree or disagree with? Why?
  14. Tell how the setting affects the story.
  15. Describe the "bad guy" character.
  16. Describe the setting of your book.
  17. Make a text-to-self connection.
  18. Describe the main character.
  19. Draw an event from your reading.
  20. Predict what will happen next.
  21. Draw the setting.
  22. Summarize what you read.
  23. Draw the setting.
  24. Draw a picture of one thing you read.