Describetheproblem.Drawthesetting.Predictwhat willhappennext.Describethe maincharacter.Make atext-to-textconnection.What is alessonyoulearned?What didyou agreeor disagreewith? Why?Name a traitof one of thecharactersand tell why.Drawthesetting.Draw apicture ofone thingyou read.Iwonder...(finish)Draw aneventfrom yourreading.Whatif...(finish)Make atext-to-worldconnection.Summarizewhat youread.Tell howthe settingaffects thestory.Make atext-to-selfconnection.Describethe "badguy"character.What isone thingyou wonderabout?Make atext-to-worldconnection.Whatemotion didyou feel?Why?Make atext-to-selfconnection.Describethe settingof yourbook.Draw themaincharacter.Describetheproblem.Drawthesetting.Predictwhat willhappennext.Describethe maincharacter.Make atext-to-textconnection.What is alessonyoulearned?What didyou agreeor disagreewith? Why?Name a traitof one of thecharactersand tell why.Drawthesetting.Draw apicture ofone thingyou read.Iwonder...(finish)Draw aneventfrom yourreading.Whatif...(finish)Make atext-to-worldconnection.Summarizewhat youread.Tell howthe settingaffects thestory.Make atext-to-selfconnection.Describethe "badguy"character.What isone thingyou wonderabout?Make atext-to-worldconnection.Whatemotion didyou feel?Why?Make atext-to-selfconnection.Describethe settingof yourbook.Draw themaincharacter.

Homework Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Describe the problem.
  2. Draw the setting.
  3. Predict what will happen next.
  4. Describe the main character.
  5. Make a text-to-text connection.
  6. What is a lesson you learned?
  7. What did you agree or disagree with? Why?
  8. Name a trait of one of the characters and tell why.
  9. Draw the setting.
  10. Draw a picture of one thing you read.
  11. I wonder...(finish)
  12. Draw an event from your reading.
  13. What if...(finish)
  14. Make a text-to-world connection.
  15. Summarize what you read.
  16. Tell how the setting affects the story.
  17. Make a text-to-self connection.
  18. Describe the "bad guy" character.
  19. What is one thing you wonder about?
  20. Make a text-to-world connection.
  21. What emotion did you feel? Why?
  22. Make a text-to-self connection.
  23. Describe the setting of your book.
  24. Draw the main character.