StorytimeLearninghow toshareJumpingropeToday Ifeel .....ClayGluing smallpieces ofpaper on acollageLearningcolorsBehaviorpuppetshowSingingAdditiongamesPicking uppom-poms withtweezersSocialstoriesProblemsolvingModelingproper wordpronunciationSignLanguageRepeataftermeFeelingbearsJumpingon onefootCauseand EffecttoysCuttingoutpicturesCrawlingEye-handcoordinationRollingoverClassifyingshapesStorytimeLearninghow toshareJumpingropeToday Ifeel .....ClayGluing smallpieces ofpaper on acollageLearningcolorsBehaviorpuppetshowSingingAdditiongamesPicking uppom-poms withtweezersSocialstoriesProblemsolvingModelingproper wordpronunciationSignLanguageRepeataftermeFeelingbearsJumpingon onefootCauseand EffecttoysCuttingoutpicturesCrawlingEye-handcoordinationRollingoverClassifyingshapes

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Story time
  2. Learning how to share
  3. Jumping rope
  4. Today I feel .....
  5. Clay
  6. Gluing small pieces of paper on a collage
  7. Learning colors
  8. Behavior puppet show
  9. Singing
  10. Addition games
  11. Picking up pom-poms with tweezers
  12. Social stories
  13. Problem solving
  14. Modeling proper word pronunciation
  15. Sign Language
  16. Repeat after me
  17. Feeling bears
  18. Jumping on one foot
  19. Cause and Effect toys
  20. Cutting out pictures
  21. Crawling
  22. Eye-hand coordination
  23. Rolling over
  24. Classifying shapes