ClaySingingRepeataftermeCauseand EffecttoysCuttingoutpicturesLearningcolorsAdditiongamesLearninghow toshareGluing smallpieces ofpaper on acollageProblemsolvingSignLanguageClassifyingshapesFeelingbearsEye-handcoordinationPicking uppom-poms withtweezersToday Ifeel .....StorytimeSocialstoriesModelingproper wordpronunciationCrawlingJumpingon onefootRollingoverBehaviorpuppetshowJumpingropeClaySingingRepeataftermeCauseand EffecttoysCuttingoutpicturesLearningcolorsAdditiongamesLearninghow toshareGluing smallpieces ofpaper on acollageProblemsolvingSignLanguageClassifyingshapesFeelingbearsEye-handcoordinationPicking uppom-poms withtweezersToday Ifeel .....StorytimeSocialstoriesModelingproper wordpronunciationCrawlingJumpingon onefootRollingoverBehaviorpuppetshowJumpingrope

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clay
  2. Singing
  3. Repeat after me
  4. Cause and Effect toys
  5. Cutting out pictures
  6. Learning colors
  7. Addition games
  8. Learning how to share
  9. Gluing small pieces of paper on a collage
  10. Problem solving
  11. Sign Language
  12. Classifying shapes
  13. Feeling bears
  14. Eye-hand coordination
  15. Picking up pom-poms with tweezers
  16. Today I feel .....
  17. Story time
  18. Social stories
  19. Modeling proper word pronunciation
  20. Crawling
  21. Jumping on one foot
  22. Rolling over
  23. Behavior puppet show
  24. Jumping rope