CrawlingSocialstoriesGluing smallpieces ofpaper on acollageFeelingbearsCuttingoutpicturesPicking uppom-poms withtweezersStorytimeCauseand EffecttoysJumpingon onefootSingingRollingoverEye-handcoordinationBehaviorpuppetshowRepeataftermeProblemsolvingAdditiongamesSignLanguageToday Ifeel .....JumpingropeClassifyingshapesLearninghow toshareModelingproper wordpronunciationClayLearningcolorsCrawlingSocialstoriesGluing smallpieces ofpaper on acollageFeelingbearsCuttingoutpicturesPicking uppom-poms withtweezersStorytimeCauseand EffecttoysJumpingon onefootSingingRollingoverEye-handcoordinationBehaviorpuppetshowRepeataftermeProblemsolvingAdditiongamesSignLanguageToday Ifeel .....JumpingropeClassifyingshapesLearninghow toshareModelingproper wordpronunciationClayLearningcolors

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Crawling
  2. Social stories
  3. Gluing small pieces of paper on a collage
  4. Feeling bears
  5. Cutting out pictures
  6. Picking up pom-poms with tweezers
  7. Story time
  8. Cause and Effect toys
  9. Jumping on one foot
  10. Singing
  11. Rolling over
  12. Eye-hand coordination
  13. Behavior puppet show
  14. Repeat after me
  15. Problem solving
  16. Addition games
  17. Sign Language
  18. Today I feel .....
  19. Jumping rope
  20. Classifying shapes
  21. Learning how to share
  22. Modeling proper word pronunciation
  23. Clay
  24. Learning colors