SingingClassifyingshapesGluing smallpieces ofpaper on acollageToday Ifeel .....ClayModelingproper wordpronunciationRollingoverLearningcolorsCrawlingSignLanguageSocialstoriesStorytimeCuttingoutpicturesRepeataftermePicking uppom-poms withtweezersJumpingon onefootAdditiongamesBehaviorpuppetshowCauseand EffecttoysJumpingropeLearninghow toshareEye-handcoordinationProblemsolvingFeelingbearsSingingClassifyingshapesGluing smallpieces ofpaper on acollageToday Ifeel .....ClayModelingproper wordpronunciationRollingoverLearningcolorsCrawlingSignLanguageSocialstoriesStorytimeCuttingoutpicturesRepeataftermePicking uppom-poms withtweezersJumpingon onefootAdditiongamesBehaviorpuppetshowCauseand EffecttoysJumpingropeLearninghow toshareEye-handcoordinationProblemsolvingFeelingbears

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Singing
  2. Classifying shapes
  3. Gluing small pieces of paper on a collage
  4. Today I feel .....
  5. Clay
  6. Modeling proper word pronunciation
  7. Rolling over
  8. Learning colors
  9. Crawling
  10. Sign Language
  11. Social stories
  12. Story time
  13. Cutting out pictures
  14. Repeat after me
  15. Picking up pom-poms with tweezers
  16. Jumping on one foot
  17. Addition games
  18. Behavior puppet show
  19. Cause and Effect toys
  20. Jumping rope
  21. Learning how to share
  22. Eye-hand coordination
  23. Problem solving
  24. Feeling bears