FeelingbearsLearningcolorsBehaviorpuppetshowEye-handcoordinationRollingoverStorytimeLearninghow toshareToday Ifeel .....Picking uppom-poms withtweezersSocialstoriesModelingproper wordpronunciationCuttingoutpicturesCrawlingClayRepeataftermeCauseand EffecttoysGluing smallpieces ofpaper on acollageJumpingropeJumpingon onefootSignLanguageSingingProblemsolvingClassifyingshapesAdditiongamesFeelingbearsLearningcolorsBehaviorpuppetshowEye-handcoordinationRollingoverStorytimeLearninghow toshareToday Ifeel .....Picking uppom-poms withtweezersSocialstoriesModelingproper wordpronunciationCuttingoutpicturesCrawlingClayRepeataftermeCauseand EffecttoysGluing smallpieces ofpaper on acollageJumpingropeJumpingon onefootSignLanguageSingingProblemsolvingClassifyingshapesAdditiongames

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Feeling bears
  2. Learning colors
  3. Behavior puppet show
  4. Eye-hand coordination
  5. Rolling over
  6. Story time
  7. Learning how to share
  8. Today I feel .....
  9. Picking up pom-poms with tweezers
  10. Social stories
  11. Modeling proper word pronunciation
  12. Cutting out pictures
  13. Crawling
  14. Clay
  15. Repeat after me
  16. Cause and Effect toys
  17. Gluing small pieces of paper on a collage
  18. Jumping rope
  19. Jumping on one foot
  20. Sign Language
  21. Singing
  22. Problem solving
  23. Classifying shapes
  24. Addition games