Learninghow toshareToday Ifeel .....StorytimeModelingproper wordpronunciationSocialstoriesCrawlingLearningcolorsAdditiongamesEye-handcoordinationRollingoverProblemsolvingJumpingropeSignLanguageClaySingingGluing smallpieces ofpaper on acollageCauseand EffecttoysCuttingoutpicturesRepeataftermeFeelingbearsBehaviorpuppetshowPicking uppom-poms withtweezersClassifyingshapesJumpingon onefootLearninghow toshareToday Ifeel .....StorytimeModelingproper wordpronunciationSocialstoriesCrawlingLearningcolorsAdditiongamesEye-handcoordinationRollingoverProblemsolvingJumpingropeSignLanguageClaySingingGluing smallpieces ofpaper on acollageCauseand EffecttoysCuttingoutpicturesRepeataftermeFeelingbearsBehaviorpuppetshowPicking uppom-poms withtweezersClassifyingshapesJumpingon onefoot

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning how to share
  2. Today I feel .....
  3. Story time
  4. Modeling proper word pronunciation
  5. Social stories
  6. Crawling
  7. Learning colors
  8. Addition games
  9. Eye-hand coordination
  10. Rolling over
  11. Problem solving
  12. Jumping rope
  13. Sign Language
  14. Clay
  15. Singing
  16. Gluing small pieces of paper on a collage
  17. Cause and Effect toys
  18. Cutting out pictures
  19. Repeat after me
  20. Feeling bears
  21. Behavior puppet show
  22. Picking up pom-poms with tweezers
  23. Classifying shapes
  24. Jumping on one foot