CuttingoutpicturesEye-handcoordinationPicking uppom-poms withtweezersJumpingropeSignLanguageLearninghow toshareToday Ifeel .....ClayClassifyingshapesSingingModelingproper wordpronunciationRollingoverAdditiongamesFeelingbearsLearningcolorsProblemsolvingBehaviorpuppetshowGluing smallpieces ofpaper on acollageCrawlingStorytimeSocialstoriesRepeataftermeCauseand EffecttoysJumpingon onefootCuttingoutpicturesEye-handcoordinationPicking uppom-poms withtweezersJumpingropeSignLanguageLearninghow toshareToday Ifeel .....ClayClassifyingshapesSingingModelingproper wordpronunciationRollingoverAdditiongamesFeelingbearsLearningcolorsProblemsolvingBehaviorpuppetshowGluing smallpieces ofpaper on acollageCrawlingStorytimeSocialstoriesRepeataftermeCauseand EffecttoysJumpingon onefoot

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cutting out pictures
  2. Eye-hand coordination
  3. Picking up pom-poms with tweezers
  4. Jumping rope
  5. Sign Language
  6. Learning how to share
  7. Today I feel .....
  8. Clay
  9. Classifying shapes
  10. Singing
  11. Modeling proper word pronunciation
  12. Rolling over
  13. Addition games
  14. Feeling bears
  15. Learning colors
  16. Problem solving
  17. Behavior puppet show
  18. Gluing small pieces of paper on a collage
  19. Crawling
  20. Story time
  21. Social stories
  22. Repeat after me
  23. Cause and Effect toys
  24. Jumping on one foot