Learninghow toshareStorytimeClayToday Ifeel .....AdditiongamesGluing smallpieces ofpaper on acollageProblemsolvingModelingproper wordpronunciationPicking uppom-poms withtweezersFeelingbearsSignLanguageJumpingon onefootLearningcolorsEye-handcoordinationCuttingoutpicturesCrawlingRepeataftermeSocialstoriesClassifyingshapesBehaviorpuppetshowRollingoverCauseand EffecttoysSingingJumpingropeLearninghow toshareStorytimeClayToday Ifeel .....AdditiongamesGluing smallpieces ofpaper on acollageProblemsolvingModelingproper wordpronunciationPicking uppom-poms withtweezersFeelingbearsSignLanguageJumpingon onefootLearningcolorsEye-handcoordinationCuttingoutpicturesCrawlingRepeataftermeSocialstoriesClassifyingshapesBehaviorpuppetshowRollingoverCauseand EffecttoysSingingJumpingrope

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learning how to share
  2. Story time
  3. Clay
  4. Today I feel .....
  5. Addition games
  6. Gluing small pieces of paper on a collage
  7. Problem solving
  8. Modeling proper word pronunciation
  9. Picking up pom-poms with tweezers
  10. Feeling bears
  11. Sign Language
  12. Jumping on one foot
  13. Learning colors
  14. Eye-hand coordination
  15. Cutting out pictures
  16. Crawling
  17. Repeat after me
  18. Social stories
  19. Classifying shapes
  20. Behavior puppet show
  21. Rolling over
  22. Cause and Effect toys
  23. Singing
  24. Jumping rope