Today Ifeel .....StorytimeClassifyingshapesAdditiongamesGluing smallpieces ofpaper on acollageLearninghow toshareBehaviorpuppetshowCuttingoutpicturesSocialstoriesCrawlingModelingproper wordpronunciationClayJumpingon onefootFeelingbearsLearningcolorsSignLanguageSingingCauseand EffecttoysJumpingropePicking uppom-poms withtweezersRepeataftermeProblemsolvingEye-handcoordinationRollingoverToday Ifeel .....StorytimeClassifyingshapesAdditiongamesGluing smallpieces ofpaper on acollageLearninghow toshareBehaviorpuppetshowCuttingoutpicturesSocialstoriesCrawlingModelingproper wordpronunciationClayJumpingon onefootFeelingbearsLearningcolorsSignLanguageSingingCauseand EffecttoysJumpingropePicking uppom-poms withtweezersRepeataftermeProblemsolvingEye-handcoordinationRollingover

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Today I feel .....
  2. Story time
  3. Classifying shapes
  4. Addition games
  5. Gluing small pieces of paper on a collage
  6. Learning how to share
  7. Behavior puppet show
  8. Cutting out pictures
  9. Social stories
  10. Crawling
  11. Modeling proper word pronunciation
  12. Clay
  13. Jumping on one foot
  14. Feeling bears
  15. Learning colors
  16. Sign Language
  17. Singing
  18. Cause and Effect toys
  19. Jumping rope
  20. Picking up pom-poms with tweezers
  21. Repeat after me
  22. Problem solving
  23. Eye-hand coordination
  24. Rolling over