AdditiongamesProblemsolvingRepeataftermeCuttingoutpicturesPicking uppom-poms withtweezersBehaviorpuppetshowSocialstoriesClayCrawlingClassifyingshapesToday Ifeel .....Modelingproper wordpronunciationStorytimeSingingFeelingbearsJumpingropeSignLanguageLearningcolorsCauseand EffecttoysLearninghow toshareJumpingon onefootRollingoverEye-handcoordinationGluing smallpieces ofpaper on acollageAdditiongamesProblemsolvingRepeataftermeCuttingoutpicturesPicking uppom-poms withtweezersBehaviorpuppetshowSocialstoriesClayCrawlingClassifyingshapesToday Ifeel .....Modelingproper wordpronunciationStorytimeSingingFeelingbearsJumpingropeSignLanguageLearningcolorsCauseand EffecttoysLearninghow toshareJumpingon onefootRollingoverEye-handcoordinationGluing smallpieces ofpaper on acollage

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Addition games
  2. Problem solving
  3. Repeat after me
  4. Cutting out pictures
  5. Picking up pom-poms with tweezers
  6. Behavior puppet show
  7. Social stories
  8. Clay
  9. Crawling
  10. Classifying shapes
  11. Today I feel .....
  12. Modeling proper word pronunciation
  13. Story time
  14. Singing
  15. Feeling bears
  16. Jumping rope
  17. Sign Language
  18. Learning colors
  19. Cause and Effect toys
  20. Learning how to share
  21. Jumping on one foot
  22. Rolling over
  23. Eye-hand coordination
  24. Gluing small pieces of paper on a collage