ProblemsolvingJumpingropeEye-handcoordinationCrawlingSocialstoriesClayCauseand EffecttoysSingingClassifyingshapesRepeataftermeJumpingon onefootCuttingoutpicturesLearningcolorsStorytimeModelingproper wordpronunciationFeelingbearsBehaviorpuppetshowPicking uppom-poms withtweezersAdditiongamesToday Ifeel .....SignLanguageRollingoverGluing smallpieces ofpaper on acollageLearninghow toshareProblemsolvingJumpingropeEye-handcoordinationCrawlingSocialstoriesClayCauseand EffecttoysSingingClassifyingshapesRepeataftermeJumpingon onefootCuttingoutpicturesLearningcolorsStorytimeModelingproper wordpronunciationFeelingbearsBehaviorpuppetshowPicking uppom-poms withtweezersAdditiongamesToday Ifeel .....SignLanguageRollingoverGluing smallpieces ofpaper on acollageLearninghow toshare

Development - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Problem solving
  2. Jumping rope
  3. Eye-hand coordination
  4. Crawling
  5. Social stories
  6. Clay
  7. Cause and Effect toys
  8. Singing
  9. Classifying shapes
  10. Repeat after me
  11. Jumping on one foot
  12. Cutting out pictures
  13. Learning colors
  14. Story time
  15. Modeling proper word pronunciation
  16. Feeling bears
  17. Behavior puppet show
  18. Picking up pom-poms with tweezers
  19. Addition games
  20. Today I feel .....
  21. Sign Language
  22. Rolling over
  23. Gluing small pieces of paper on a collage
  24. Learning how to share