"Fluffy" "bunny" "Alright, we're going to hop off...bye everyone" awkward silence Talking when you're still on mute. Jane walks away "How is everyone doing?" argument Everyone is on the screen someone does a background change Reid interupts "Can you hear me" "Easter" Someone laughs someone touches their hair Someone chats Not looking at camera Siren/Ambulance in the background Wesley walks away someone takes a drink James jumps screens "Can you hear me now?" Someone shares their screen Grant shares his screen "Fluffy" "bunny" "Alright, we're going to hop off...bye everyone" awkward silence Talking when you're still on mute. Jane walks away "How is everyone doing?" argument Everyone is on the screen someone does a background change Reid interupts "Can you hear me" "Easter" Someone laughs someone touches their hair Someone chats Not looking at camera Siren/Ambulance in the background Wesley walks away someone takes a drink James jumps screens "Can you hear me now?" Someone shares their screen Grant shares his screen
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Fluffy"
"bunny"
"Alright, we're going to hop off...bye everyone"
awkward silence
Talking when you're still on mute.
Jane walks away
"How is everyone doing?"
argument
Everyone is on the screen
someone does a background change
Reid interupts
"Can you hear me"
"Easter"
Someone laughs
someone touches their hair
Someone chats
Not looking at camera
Siren/Ambulance in the background
Wesley walks away
someone takes a drink
James jumps screens
"Can you hear me now?"
Someone shares their screen
Grant shares his screen