(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
A unique onstage "practical"
Visible "Ground Row" [floor] Lights
A Special Effect triggered by an actor
A Lighting Cue Triggered by an actor
Too much light on an actors face
An Intentional Use of Shadow
A Mood/Music Change visibly accented with Light
A Repeated Lighting Motif
Linear LED Tape Lights
An Intentional Use of Shadow
Gobo used [sharply] on Set for texture
Visible "Ground Row" [floor] Lights
A warm "practical" lamp within a cool flood
Down Lights used without a front light
Too much light on an actors face
A Repeated Lighting Motif
A Duet: One actor in Warm Light, one actor in Cool Light
Linear LED Tape Lights
Obvious Use of a "Primary source" Light
A Tight Center Stage Special
Visible Dry Ice
A warm "practical" lamp within a cool flood
Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
Visible Stage Lighting Fixtures
Down Lights used without a front light
A Special Effect triggered by an actor
Visible Haze
hard blackout with a sound cue
A Main Character speaking/singing, but not in the light
A Duet: One actor in Warm Light, one actor in Cool Light
A Lighting Cue Triggered by an actor
Important action intentionally happening in the darkness
Passage of time demonstrated in a lighting cue
Lighting that doesn't match the mood of the scene
A unique onstage "practical"
A Noticeable Use of Moving Light(s)
Noticeable use of Follow Spot
A Tight Center Stage Special
Visible Fog
A scene that wouldn't work without Lighting to set the environment
Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
Passage of time demonstrated in a lighting cue
Visible Fog
Cue with >1:00 fade time
"purposely" too dark scene
Obvious Use of a "Primary source" Light
A Mood/Music Change visibly accented with Light
A Noticeable Use of Moving Light(s)
Visible Haze
Gobo used [sharply] on Set for texture
A scene that wouldn't work without Lighting to set the environment
Lighting that doesn't match the mood of the scene
Offstage [secondary] Light that Infers another area
A Main Character speaking/singing, but not in the light
Visible Dry Ice
Offstage [secondary] Light that Infers another area
Noticeable use of Follow Spot
Visible Stage Lighting Fixtures
Important action intentionally happening in the darkness