Cue with>1:00fade timeAnIntentionalUse ofShadowA warm"practical"lamp withina cool floodA Mood/MusicChange visiblyaccented withLightVisibleFogA Main Characterspeaking/singing,but not in the lightVisibleHazeVisible"GroundRow" [floor]LightsToo muchlight on anactorsfacePassage oftimedemonstratedin a lightingcueObvious Useof a "Primarysource"LightA Mood/MusicChange visiblyaccented withLightRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Lighting thatdoesn'tmatch themood of thesceneA LightingCueTriggeredby an actorA NoticeableUse ofMovingLight(s)A uniqueonstage"practical"Gobo used[sharply]on Set fortextureARepeatedLightingMotifA LightingCueTriggeredby an actorA Duet: Oneactor in WarmLight, oneactor in CoolLightLinearLED TapeLightsLighting thatdoesn'tmatch themood of thesceneOffstage[secondary]Light thatInfers anotherareaVisibleStageLightingFixturesA scene thatwouldn't workwithout Lightingto set theenvironmentToo muchlight on anactorsfaceDownLights usedwithout afront lightA SpecialEffecttriggeredby an actorPassage oftimedemonstratedin a lightingcue"purposely"too darksceneNoticeableuse ofFollowSpotObvious Useof a "Primarysource"LightOffstage[secondary]Light thatInfers anotherareaA NoticeableUse ofMovingLight(s)A TightCenterStageSpecialVisibleDry IceA Main Characterspeaking/singing,but not in the lightA uniqueonstage"practical"LinearLED TapeLightsA SpecialEffecttriggeredby an actorhardblackoutwith asound cueARepeatedLightingMotifImportantactionintentionallyhappening inthe darknessGobo used[sharply]on Set fortextureImportantactionintentionallyhappening inthe darknessA scene thatwouldn't workwithout Lightingto set theenvironmentVisibleHazeVisibleFogAnIntentionalUse ofShadowA warm"practical"lamp withina cool floodA TightCenterStageSpecialVisibleDry IceDownLights usedwithout afront lightNoticeableuse ofFollowSpotA Duet: Oneactor in WarmLight, oneactor in CoolLightVisibleStageLightingFixturesVisible"GroundRow" [floor]LightsRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Cue with>1:00fade timeAnIntentionalUse ofShadowA warm"practical"lamp withina cool floodA Mood/MusicChange visiblyaccented withLightVisibleFogA Main Characterspeaking/singing,but not in the lightVisibleHazeVisible"GroundRow" [floor]LightsToo muchlight on anactorsfacePassage oftimedemonstratedin a lightingcueObvious Useof a "Primarysource"LightA Mood/MusicChange visiblyaccented withLightRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Lighting thatdoesn'tmatch themood of thesceneA LightingCueTriggeredby an actorA NoticeableUse ofMovingLight(s)A uniqueonstage"practical"Gobo used[sharply]on Set fortextureARepeatedLightingMotifA LightingCueTriggeredby an actorA Duet: Oneactor in WarmLight, oneactor in CoolLightLinearLED TapeLightsLighting thatdoesn'tmatch themood of thesceneOffstage[secondary]Light thatInfers anotherareaVisibleStageLightingFixturesA scene thatwouldn't workwithout Lightingto set theenvironmentToo muchlight on anactorsfaceDownLights usedwithout afront lightA SpecialEffecttriggeredby an actorPassage oftimedemonstratedin a lightingcue"purposely"too darksceneNoticeableuse ofFollowSpotObvious Useof a "Primarysource"LightOffstage[secondary]Light thatInfers anotherareaA NoticeableUse ofMovingLight(s)A TightCenterStageSpecialVisibleDry IceA Main Characterspeaking/singing,but not in the lightA uniqueonstage"practical"LinearLED TapeLightsA SpecialEffecttriggeredby an actorhardblackoutwith asound cueARepeatedLightingMotifImportantactionintentionallyhappening inthe darknessGobo used[sharply]on Set fortextureImportantactionintentionallyhappening inthe darknessA scene thatwouldn't workwithout Lightingto set theenvironmentVisibleHazeVisibleFogAnIntentionalUse ofShadowA warm"practical"lamp withina cool floodA TightCenterStageSpecialVisibleDry IceDownLights usedwithout afront lightNoticeableuse ofFollowSpotA Duet: Oneactor in WarmLight, oneactor in CoolLightVisibleStageLightingFixturesVisible"GroundRow" [floor]LightsRapid FireLighting Cues(more than 30noticeableCues in a singleminute)

Lighting Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cue with >1:00 fade time
  2. An Intentional Use of Shadow
  3. A warm "practical" lamp within a cool flood
  4. A Mood/Music Change visibly accented with Light
  5. Visible Fog
  6. A Main Character speaking/singing, but not in the light
  7. Visible Haze
  8. Visible "Ground Row" [floor] Lights
  9. Too much light on an actors face
  10. Passage of time demonstrated in a lighting cue
  11. Obvious Use of a "Primary source" Light
  12. A Mood/Music Change visibly accented with Light
  13. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  14. Lighting that doesn't match the mood of the scene
  15. A Lighting Cue Triggered by an actor
  16. A Noticeable Use of Moving Light(s)
  17. A unique onstage "practical"
  18. Gobo used [sharply] on Set for texture
  19. A Repeated Lighting Motif
  20. A Lighting Cue Triggered by an actor
  21. A Duet: One actor in Warm Light, one actor in Cool Light
  22. Linear LED Tape Lights
  23. Lighting that doesn't match the mood of the scene
  24. Offstage [secondary] Light that Infers another area
  25. Visible Stage Lighting Fixtures
  26. A scene that wouldn't work without Lighting to set the environment
  27. Too much light on an actors face
  28. Down Lights used without a front light
  29. A Special Effect triggered by an actor
  30. Passage of time demonstrated in a lighting cue
  31. "purposely" too dark scene
  32. Noticeable use of Follow Spot
  33. Obvious Use of a "Primary source" Light
  34. Offstage [secondary] Light that Infers another area
  35. A Noticeable Use of Moving Light(s)
  36. A Tight Center Stage Special
  37. Visible Dry Ice
  38. A Main Character speaking/singing, but not in the light
  39. A unique onstage "practical"
  40. Linear LED Tape Lights
  41. A Special Effect triggered by an actor
  42. hard blackout with a sound cue
  43. A Repeated Lighting Motif
  44. Important action intentionally happening in the darkness
  45. Gobo used [sharply] on Set for texture
  46. Important action intentionally happening in the darkness
  47. A scene that wouldn't work without Lighting to set the environment
  48. Visible Haze
  49. Visible Fog
  50. An Intentional Use of Shadow
  51. A warm "practical" lamp within a cool flood
  52. A Tight Center Stage Special
  53. Visible Dry Ice
  54. Down Lights used without a front light
  55. Noticeable use of Follow Spot
  56. A Duet: One actor in Warm Light, one actor in Cool Light
  57. Visible Stage Lighting Fixtures
  58. Visible "Ground Row" [floor] Lights
  59. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)