Importantactionintentionallyhappening inthe darknessA scene thatwouldn't workwithout Lightingto set theenvironmentA LightingCueTriggeredby an actorA NoticeableUse ofMovingLight(s)A Duet: Oneactor in WarmLight, oneactor in CoolLightA NoticeableUse ofMovingLight(s)Too muchlight on anactorsfaceVisibleStageLightingFixturesNoticeableuse ofFollowSpotImportantactionintentionallyhappening inthe darknessA Duet: Oneactor in WarmLight, oneactor in CoolLightDownLights usedwithout afront lightRapid FireLighting Cues(more than 30noticeableCues in a singleminute)LinearLED TapeLightsA uniqueonstage"practical"Visible"GroundRow" [floor]LightsAnIntentionalUse ofShadowObvious Useof a "Primarysource"LightA warm"practical"lamp withina cool floodVisibleHazePassage oftimedemonstratedin a lightingcueA SpecialEffecttriggeredby an actorCue with>1:00fade timeLighting thatdoesn'tmatch themood of thesceneA SpecialEffecttriggeredby an actorARepeatedLightingMotifVisibleFogVisibleDry IceA Main Characterspeaking/singing,but not in the lightA LightingCueTriggeredby an actorToo muchlight on anactorsfacePassage oftimedemonstratedin a lightingcueDownLights usedwithout afront lightA TightCenterStageSpecialGobo used[sharply]on Set fortextureA warm"practical"lamp withina cool floodA TightCenterStageSpecialA Mood/MusicChange visiblyaccented withLightA scene thatwouldn't workwithout Lightingto set theenvironmentOffstage[secondary]Light thatInfers anotherareaVisibleFogGobo used[sharply]on Set fortextureVisible"GroundRow" [floor]LightsA Main Characterspeaking/singing,but not in the lightNoticeableuse ofFollowSpothardblackoutwith asound cueLinearLED TapeLightsAnIntentionalUse ofShadowObvious Useof a "Primarysource"LightVisibleHazeA Mood/MusicChange visiblyaccented withLightARepeatedLightingMotif"purposely"too darksceneVisibleDry IceRapid FireLighting Cues(more than 30noticeableCues in a singleminute)A uniqueonstage"practical"Offstage[secondary]Light thatInfers anotherareaLighting thatdoesn'tmatch themood of thesceneVisibleStageLightingFixturesImportantactionintentionallyhappening inthe darknessA scene thatwouldn't workwithout Lightingto set theenvironmentA LightingCueTriggeredby an actorA NoticeableUse ofMovingLight(s)A Duet: Oneactor in WarmLight, oneactor in CoolLightA NoticeableUse ofMovingLight(s)Too muchlight on anactorsfaceVisibleStageLightingFixturesNoticeableuse ofFollowSpotImportantactionintentionallyhappening inthe darknessA Duet: Oneactor in WarmLight, oneactor in CoolLightDownLights usedwithout afront lightRapid FireLighting Cues(more than 30noticeableCues in a singleminute)LinearLED TapeLightsA uniqueonstage"practical"Visible"GroundRow" [floor]LightsAnIntentionalUse ofShadowObvious Useof a "Primarysource"LightA warm"practical"lamp withina cool floodVisibleHazePassage oftimedemonstratedin a lightingcueA SpecialEffecttriggeredby an actorCue with>1:00fade timeLighting thatdoesn'tmatch themood of thesceneA SpecialEffecttriggeredby an actorARepeatedLightingMotifVisibleFogVisibleDry IceA Main Characterspeaking/singing,but not in the lightA LightingCueTriggeredby an actorToo muchlight on anactorsfacePassage oftimedemonstratedin a lightingcueDownLights usedwithout afront lightA TightCenterStageSpecialGobo used[sharply]on Set fortextureA warm"practical"lamp withina cool floodA TightCenterStageSpecialA Mood/MusicChange visiblyaccented withLightA scene thatwouldn't workwithout Lightingto set theenvironmentOffstage[secondary]Light thatInfers anotherareaVisibleFogGobo used[sharply]on Set fortextureVisible"GroundRow" [floor]LightsA Main Characterspeaking/singing,but not in the lightNoticeableuse ofFollowSpothardblackoutwith asound cueLinearLED TapeLightsAnIntentionalUse ofShadowObvious Useof a "Primarysource"LightVisibleHazeA Mood/MusicChange visiblyaccented withLightARepeatedLightingMotif"purposely"too darksceneVisibleDry IceRapid FireLighting Cues(more than 30noticeableCues in a singleminute)A uniqueonstage"practical"Offstage[secondary]Light thatInfers anotherareaLighting thatdoesn'tmatch themood of thesceneVisibleStageLightingFixtures

Lighting Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
  1. Important action intentionally happening in the darkness
  2. A scene that wouldn't work without Lighting to set the environment
  3. A Lighting Cue Triggered by an actor
  4. A Noticeable Use of Moving Light(s)
  5. A Duet: One actor in Warm Light, one actor in Cool Light
  6. A Noticeable Use of Moving Light(s)
  7. Too much light on an actors face
  8. Visible Stage Lighting Fixtures
  9. Noticeable use of Follow Spot
  10. Important action intentionally happening in the darkness
  11. A Duet: One actor in Warm Light, one actor in Cool Light
  12. Down Lights used without a front light
  13. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  14. Linear LED Tape Lights
  15. A unique onstage "practical"
  16. Visible "Ground Row" [floor] Lights
  17. An Intentional Use of Shadow
  18. Obvious Use of a "Primary source" Light
  19. A warm "practical" lamp within a cool flood
  20. Visible Haze
  21. Passage of time demonstrated in a lighting cue
  22. A Special Effect triggered by an actor
  23. Cue with >1:00 fade time
  24. Lighting that doesn't match the mood of the scene
  25. A Special Effect triggered by an actor
  26. A Repeated Lighting Motif
  27. Visible Fog
  28. Visible Dry Ice
  29. A Main Character speaking/singing, but not in the light
  30. A Lighting Cue Triggered by an actor
  31. Too much light on an actors face
  32. Passage of time demonstrated in a lighting cue
  33. Down Lights used without a front light
  34. A Tight Center Stage Special
  35. Gobo used [sharply] on Set for texture
  36. A warm "practical" lamp within a cool flood
  37. A Tight Center Stage Special
  38. A Mood/Music Change visibly accented with Light
  39. A scene that wouldn't work without Lighting to set the environment
  40. Offstage [secondary] Light that Infers another area
  41. Visible Fog
  42. Gobo used [sharply] on Set for texture
  43. Visible "Ground Row" [floor] Lights
  44. A Main Character speaking/singing, but not in the light
  45. Noticeable use of Follow Spot
  46. hard blackout with a sound cue
  47. Linear LED Tape Lights
  48. An Intentional Use of Shadow
  49. Obvious Use of a "Primary source" Light
  50. Visible Haze
  51. A Mood/Music Change visibly accented with Light
  52. A Repeated Lighting Motif
  53. "purposely" too dark scene
  54. Visible Dry Ice
  55. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  56. A unique onstage "practical"
  57. Offstage [secondary] Light that Infers another area
  58. Lighting that doesn't match the mood of the scene
  59. Visible Stage Lighting Fixtures