Passage oftimedemonstratedin a lightingcueA TightCenterStageSpecialA NoticeableUse ofMovingLight(s)A Duet: Oneactor in WarmLight, oneactor in CoolLightA Mood/MusicChange visiblyaccented withLightA uniqueonstage"practical"VisibleFogVisibleHazeCue with>1:00fade timeObvious Useof a "Primarysource"LightVisible"GroundRow" [floor]LightsObvious Useof a "Primarysource"LightDownLights usedwithout afront lightNoticeableuse ofFollowSpotVisibleDry IceOffstage[secondary]Light thatInfers anotherareaARepeatedLightingMotifARepeatedLightingMotifImportantactionintentionallyhappening inthe darknessToo muchlight on anactorsfaceLighting thatdoesn'tmatch themood of thescenehardblackoutwith asound cueA Duet: Oneactor in WarmLight, oneactor in CoolLightVisibleHazeA warm"practical"lamp withina cool floodA Main Characterspeaking/singing,but not in the lightA TightCenterStageSpecialA warm"practical"lamp withina cool floodA LightingCueTriggeredby an actorAnIntentionalUse ofShadowAnIntentionalUse ofShadowRapid FireLighting Cues(more than 30noticeableCues in a singleminute)DownLights usedwithout afront lightVisibleDry IceVisibleStageLightingFixtures"purposely"too darksceneLighting thatdoesn'tmatch themood of thesceneLinearLED TapeLightsA scene thatwouldn't workwithout Lightingto set theenvironmentNoticeableuse ofFollowSpotA scene thatwouldn't workwithout Lightingto set theenvironmentA LightingCueTriggeredby an actorA uniqueonstage"practical"Too muchlight on anactorsfaceA NoticeableUse ofMovingLight(s)VisibleStageLightingFixturesA SpecialEffecttriggeredby an actorLinearLED TapeLightsGobo used[sharply]on Set fortextureImportantactionintentionallyhappening inthe darknessPassage oftimedemonstratedin a lightingcueVisible"GroundRow" [floor]LightsA Main Characterspeaking/singing,but not in the lightVisibleFogA Mood/MusicChange visiblyaccented withLightRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Offstage[secondary]Light thatInfers anotherareaA SpecialEffecttriggeredby an actorGobo used[sharply]on Set fortexturePassage oftimedemonstratedin a lightingcueA TightCenterStageSpecialA NoticeableUse ofMovingLight(s)A Duet: Oneactor in WarmLight, oneactor in CoolLightA Mood/MusicChange visiblyaccented withLightA uniqueonstage"practical"VisibleFogVisibleHazeCue with>1:00fade timeObvious Useof a "Primarysource"LightVisible"GroundRow" [floor]LightsObvious Useof a "Primarysource"LightDownLights usedwithout afront lightNoticeableuse ofFollowSpotVisibleDry IceOffstage[secondary]Light thatInfers anotherareaARepeatedLightingMotifARepeatedLightingMotifImportantactionintentionallyhappening inthe darknessToo muchlight on anactorsfaceLighting thatdoesn'tmatch themood of thescenehardblackoutwith asound cueA Duet: Oneactor in WarmLight, oneactor in CoolLightVisibleHazeA warm"practical"lamp withina cool floodA Main Characterspeaking/singing,but not in the lightA TightCenterStageSpecialA warm"practical"lamp withina cool floodA LightingCueTriggeredby an actorAnIntentionalUse ofShadowAnIntentionalUse ofShadowRapid FireLighting Cues(more than 30noticeableCues in a singleminute)DownLights usedwithout afront lightVisibleDry IceVisibleStageLightingFixtures"purposely"too darksceneLighting thatdoesn'tmatch themood of thesceneLinearLED TapeLightsA scene thatwouldn't workwithout Lightingto set theenvironmentNoticeableuse ofFollowSpotA scene thatwouldn't workwithout Lightingto set theenvironmentA LightingCueTriggeredby an actorA uniqueonstage"practical"Too muchlight on anactorsfaceA NoticeableUse ofMovingLight(s)VisibleStageLightingFixturesA SpecialEffecttriggeredby an actorLinearLED TapeLightsGobo used[sharply]on Set fortextureImportantactionintentionallyhappening inthe darknessPassage oftimedemonstratedin a lightingcueVisible"GroundRow" [floor]LightsA Main Characterspeaking/singing,but not in the lightVisibleFogA Mood/MusicChange visiblyaccented withLightRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Offstage[secondary]Light thatInfers anotherareaA SpecialEffecttriggeredby an actorGobo used[sharply]on Set fortexture

Lighting Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Passage of time demonstrated in a lighting cue
  2. A Tight Center Stage Special
  3. A Noticeable Use of Moving Light(s)
  4. A Duet: One actor in Warm Light, one actor in Cool Light
  5. A Mood/Music Change visibly accented with Light
  6. A unique onstage "practical"
  7. Visible Fog
  8. Visible Haze
  9. Cue with >1:00 fade time
  10. Obvious Use of a "Primary source" Light
  11. Visible "Ground Row" [floor] Lights
  12. Obvious Use of a "Primary source" Light
  13. Down Lights used without a front light
  14. Noticeable use of Follow Spot
  15. Visible Dry Ice
  16. Offstage [secondary] Light that Infers another area
  17. A Repeated Lighting Motif
  18. A Repeated Lighting Motif
  19. Important action intentionally happening in the darkness
  20. Too much light on an actors face
  21. Lighting that doesn't match the mood of the scene
  22. hard blackout with a sound cue
  23. A Duet: One actor in Warm Light, one actor in Cool Light
  24. Visible Haze
  25. A warm "practical" lamp within a cool flood
  26. A Main Character speaking/singing, but not in the light
  27. A Tight Center Stage Special
  28. A warm "practical" lamp within a cool flood
  29. A Lighting Cue Triggered by an actor
  30. An Intentional Use of Shadow
  31. An Intentional Use of Shadow
  32. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  33. Down Lights used without a front light
  34. Visible Dry Ice
  35. Visible Stage Lighting Fixtures
  36. "purposely" too dark scene
  37. Lighting that doesn't match the mood of the scene
  38. Linear LED Tape Lights
  39. A scene that wouldn't work without Lighting to set the environment
  40. Noticeable use of Follow Spot
  41. A scene that wouldn't work without Lighting to set the environment
  42. A Lighting Cue Triggered by an actor
  43. A unique onstage "practical"
  44. Too much light on an actors face
  45. A Noticeable Use of Moving Light(s)
  46. Visible Stage Lighting Fixtures
  47. A Special Effect triggered by an actor
  48. Linear LED Tape Lights
  49. Gobo used [sharply] on Set for texture
  50. Important action intentionally happening in the darkness
  51. Passage of time demonstrated in a lighting cue
  52. Visible "Ground Row" [floor] Lights
  53. A Main Character speaking/singing, but not in the light
  54. Visible Fog
  55. A Mood/Music Change visibly accented with Light
  56. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  57. Offstage [secondary] Light that Infers another area
  58. A Special Effect triggered by an actor
  59. Gobo used [sharply] on Set for texture