A Main Characterspeaking/singing,but not in the lightA Main Characterspeaking/singing,but not in the lightOffstage[secondary]Light thatInfers anotherareaVisibleFogA TightCenterStageSpecialRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Gobo used[sharply]on Set fortextureA warm"practical"lamp withina cool floodA NoticeableUse ofMovingLight(s)A NoticeableUse ofMovingLight(s)VisibleDry IceLinearLED TapeLightsCue with>1:00fade timeToo muchlight on anactorsfaceVisibleHazeVisible"GroundRow" [floor]LightsA warm"practical"lamp withina cool floodOffstage[secondary]Light thatInfers anotherareaAnIntentionalUse ofShadowRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Obvious Useof a "Primarysource"LightNoticeableuse ofFollowSpotLighting thatdoesn'tmatch themood of thesceneDownLights usedwithout afront lightVisibleDry IceAnIntentionalUse ofShadowA Mood/MusicChange visiblyaccented withLightA LightingCueTriggeredby an actorToo muchlight on anactorsfaceDownLights usedwithout afront lightA uniqueonstage"practical"Noticeableuse ofFollowSpotVisible"GroundRow" [floor]LightsA SpecialEffecttriggeredby an actorVisibleFogVisibleStageLightingFixturesA scene thatwouldn't workwithout Lightingto set theenvironmentVisibleStageLightingFixturesVisibleHazeImportantactionintentionallyhappening inthe darknessA scene thatwouldn't workwithout Lightingto set theenvironmentGobo used[sharply]on Set fortextureA Duet: Oneactor in WarmLight, oneactor in CoolLightA uniqueonstage"practical"Lighting thatdoesn'tmatch themood of thesceneARepeatedLightingMotifhardblackoutwith asound cueA LightingCueTriggeredby an actorA TightCenterStageSpecialImportantactionintentionallyhappening inthe darknessPassage oftimedemonstratedin a lightingcueLinearLED TapeLights"purposely"too darksceneA Mood/MusicChange visiblyaccented withLightARepeatedLightingMotifPassage oftimedemonstratedin a lightingcueA Duet: Oneactor in WarmLight, oneactor in CoolLightA SpecialEffecttriggeredby an actorObvious Useof a "Primarysource"LightA Main Characterspeaking/singing,but not in the lightA Main Characterspeaking/singing,but not in the lightOffstage[secondary]Light thatInfers anotherareaVisibleFogA TightCenterStageSpecialRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Gobo used[sharply]on Set fortextureA warm"practical"lamp withina cool floodA NoticeableUse ofMovingLight(s)A NoticeableUse ofMovingLight(s)VisibleDry IceLinearLED TapeLightsCue with>1:00fade timeToo muchlight on anactorsfaceVisibleHazeVisible"GroundRow" [floor]LightsA warm"practical"lamp withina cool floodOffstage[secondary]Light thatInfers anotherareaAnIntentionalUse ofShadowRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Obvious Useof a "Primarysource"LightNoticeableuse ofFollowSpotLighting thatdoesn'tmatch themood of thesceneDownLights usedwithout afront lightVisibleDry IceAnIntentionalUse ofShadowA Mood/MusicChange visiblyaccented withLightA LightingCueTriggeredby an actorToo muchlight on anactorsfaceDownLights usedwithout afront lightA uniqueonstage"practical"Noticeableuse ofFollowSpotVisible"GroundRow" [floor]LightsA SpecialEffecttriggeredby an actorVisibleFogVisibleStageLightingFixturesA scene thatwouldn't workwithout Lightingto set theenvironmentVisibleStageLightingFixturesVisibleHazeImportantactionintentionallyhappening inthe darknessA scene thatwouldn't workwithout Lightingto set theenvironmentGobo used[sharply]on Set fortextureA Duet: Oneactor in WarmLight, oneactor in CoolLightA uniqueonstage"practical"Lighting thatdoesn'tmatch themood of thesceneARepeatedLightingMotifhardblackoutwith asound cueA LightingCueTriggeredby an actorA TightCenterStageSpecialImportantactionintentionallyhappening inthe darknessPassage oftimedemonstratedin a lightingcueLinearLED TapeLights"purposely"too darksceneA Mood/MusicChange visiblyaccented withLightARepeatedLightingMotifPassage oftimedemonstratedin a lightingcueA Duet: Oneactor in WarmLight, oneactor in CoolLightA SpecialEffecttriggeredby an actorObvious Useof a "Primarysource"Light

Lighting Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A Main Character speaking/singing, but not in the light
  2. A Main Character speaking/singing, but not in the light
  3. Offstage [secondary] Light that Infers another area
  4. Visible Fog
  5. A Tight Center Stage Special
  6. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  7. Gobo used [sharply] on Set for texture
  8. A warm "practical" lamp within a cool flood
  9. A Noticeable Use of Moving Light(s)
  10. A Noticeable Use of Moving Light(s)
  11. Visible Dry Ice
  12. Linear LED Tape Lights
  13. Cue with >1:00 fade time
  14. Too much light on an actors face
  15. Visible Haze
  16. Visible "Ground Row" [floor] Lights
  17. A warm "practical" lamp within a cool flood
  18. Offstage [secondary] Light that Infers another area
  19. An Intentional Use of Shadow
  20. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  21. Obvious Use of a "Primary source" Light
  22. Noticeable use of Follow Spot
  23. Lighting that doesn't match the mood of the scene
  24. Down Lights used without a front light
  25. Visible Dry Ice
  26. An Intentional Use of Shadow
  27. A Mood/Music Change visibly accented with Light
  28. A Lighting Cue Triggered by an actor
  29. Too much light on an actors face
  30. Down Lights used without a front light
  31. A unique onstage "practical"
  32. Noticeable use of Follow Spot
  33. Visible "Ground Row" [floor] Lights
  34. A Special Effect triggered by an actor
  35. Visible Fog
  36. Visible Stage Lighting Fixtures
  37. A scene that wouldn't work without Lighting to set the environment
  38. Visible Stage Lighting Fixtures
  39. Visible Haze
  40. Important action intentionally happening in the darkness
  41. A scene that wouldn't work without Lighting to set the environment
  42. Gobo used [sharply] on Set for texture
  43. A Duet: One actor in Warm Light, one actor in Cool Light
  44. A unique onstage "practical"
  45. Lighting that doesn't match the mood of the scene
  46. A Repeated Lighting Motif
  47. hard blackout with a sound cue
  48. A Lighting Cue Triggered by an actor
  49. A Tight Center Stage Special
  50. Important action intentionally happening in the darkness
  51. Passage of time demonstrated in a lighting cue
  52. Linear LED Tape Lights
  53. "purposely" too dark scene
  54. A Mood/Music Change visibly accented with Light
  55. A Repeated Lighting Motif
  56. Passage of time demonstrated in a lighting cue
  57. A Duet: One actor in Warm Light, one actor in Cool Light
  58. A Special Effect triggered by an actor
  59. Obvious Use of a "Primary source" Light