Obvious Useof a "Primarysource"LightVisibleStageLightingFixturesToo muchlight on anactorsfaceVisibleHazeA Main Characterspeaking/singing,but not in the lightA TightCenterStageSpecialRapid FireLighting Cues(more than 30noticeableCues in a singleminute)ARepeatedLightingMotifA TightCenterStageSpecialVisible"GroundRow" [floor]LightsOffstage[secondary]Light thatInfers anotherareaLinearLED TapeLightsObvious Useof a "Primarysource"LightGobo used[sharply]on Set fortextureToo muchlight on anactorsfaceA Mood/MusicChange visiblyaccented withLightLinearLED TapeLightsVisibleStageLightingFixturesPassage oftimedemonstratedin a lightingcueAnIntentionalUse ofShadowVisibleFogGobo used[sharply]on Set fortextureVisible"GroundRow" [floor]LightsCue with>1:00fade timeVisibleDry Ice"purposely"too darksceneA Duet: Oneactor in WarmLight, oneactor in CoolLighthardblackoutwith asound cueA NoticeableUse ofMovingLight(s)A SpecialEffecttriggeredby an actorAnIntentionalUse ofShadowA warm"practical"lamp withina cool floodNoticeableuse ofFollowSpotRapid FireLighting Cues(more than 30noticeableCues in a singleminute)A NoticeableUse ofMovingLight(s)A LightingCueTriggeredby an actorDownLights usedwithout afront lightNoticeableuse ofFollowSpotA SpecialEffecttriggeredby an actorOffstage[secondary]Light thatInfers anotherareaA warm"practical"lamp withina cool floodVisibleDry IcePassage oftimedemonstratedin a lightingcueA scene thatwouldn't workwithout Lightingto set theenvironmentA Duet: Oneactor in WarmLight, oneactor in CoolLightLighting thatdoesn'tmatch themood of thesceneA scene thatwouldn't workwithout Lightingto set theenvironmentA uniqueonstage"practical"A Mood/MusicChange visiblyaccented withLightVisibleFogImportantactionintentionallyhappening inthe darknessA LightingCueTriggeredby an actorVisibleHazeDownLights usedwithout afront lightA uniqueonstage"practical"ARepeatedLightingMotifImportantactionintentionallyhappening inthe darknessLighting thatdoesn'tmatch themood of thesceneA Main Characterspeaking/singing,but not in the lightObvious Useof a "Primarysource"LightVisibleStageLightingFixturesToo muchlight on anactorsfaceVisibleHazeA Main Characterspeaking/singing,but not in the lightA TightCenterStageSpecialRapid FireLighting Cues(more than 30noticeableCues in a singleminute)ARepeatedLightingMotifA TightCenterStageSpecialVisible"GroundRow" [floor]LightsOffstage[secondary]Light thatInfers anotherareaLinearLED TapeLightsObvious Useof a "Primarysource"LightGobo used[sharply]on Set fortextureToo muchlight on anactorsfaceA Mood/MusicChange visiblyaccented withLightLinearLED TapeLightsVisibleStageLightingFixturesPassage oftimedemonstratedin a lightingcueAnIntentionalUse ofShadowVisibleFogGobo used[sharply]on Set fortextureVisible"GroundRow" [floor]LightsCue with>1:00fade timeVisibleDry Ice"purposely"too darksceneA Duet: Oneactor in WarmLight, oneactor in CoolLighthardblackoutwith asound cueA NoticeableUse ofMovingLight(s)A SpecialEffecttriggeredby an actorAnIntentionalUse ofShadowA warm"practical"lamp withina cool floodNoticeableuse ofFollowSpotRapid FireLighting Cues(more than 30noticeableCues in a singleminute)A NoticeableUse ofMovingLight(s)A LightingCueTriggeredby an actorDownLights usedwithout afront lightNoticeableuse ofFollowSpotA SpecialEffecttriggeredby an actorOffstage[secondary]Light thatInfers anotherareaA warm"practical"lamp withina cool floodVisibleDry IcePassage oftimedemonstratedin a lightingcueA scene thatwouldn't workwithout Lightingto set theenvironmentA Duet: Oneactor in WarmLight, oneactor in CoolLightLighting thatdoesn'tmatch themood of thesceneA scene thatwouldn't workwithout Lightingto set theenvironmentA uniqueonstage"practical"A Mood/MusicChange visiblyaccented withLightVisibleFogImportantactionintentionallyhappening inthe darknessA LightingCueTriggeredby an actorVisibleHazeDownLights usedwithout afront lightA uniqueonstage"practical"ARepeatedLightingMotifImportantactionintentionallyhappening inthe darknessLighting thatdoesn'tmatch themood of thesceneA Main Characterspeaking/singing,but not in the light

Lighting Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Obvious Use of a "Primary source" Light
  2. Visible Stage Lighting Fixtures
  3. Too much light on an actors face
  4. Visible Haze
  5. A Main Character speaking/singing, but not in the light
  6. A Tight Center Stage Special
  7. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  8. A Repeated Lighting Motif
  9. A Tight Center Stage Special
  10. Visible "Ground Row" [floor] Lights
  11. Offstage [secondary] Light that Infers another area
  12. Linear LED Tape Lights
  13. Obvious Use of a "Primary source" Light
  14. Gobo used [sharply] on Set for texture
  15. Too much light on an actors face
  16. A Mood/Music Change visibly accented with Light
  17. Linear LED Tape Lights
  18. Visible Stage Lighting Fixtures
  19. Passage of time demonstrated in a lighting cue
  20. An Intentional Use of Shadow
  21. Visible Fog
  22. Gobo used [sharply] on Set for texture
  23. Visible "Ground Row" [floor] Lights
  24. Cue with >1:00 fade time
  25. Visible Dry Ice
  26. "purposely" too dark scene
  27. A Duet: One actor in Warm Light, one actor in Cool Light
  28. hard blackout with a sound cue
  29. A Noticeable Use of Moving Light(s)
  30. A Special Effect triggered by an actor
  31. An Intentional Use of Shadow
  32. A warm "practical" lamp within a cool flood
  33. Noticeable use of Follow Spot
  34. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  35. A Noticeable Use of Moving Light(s)
  36. A Lighting Cue Triggered by an actor
  37. Down Lights used without a front light
  38. Noticeable use of Follow Spot
  39. A Special Effect triggered by an actor
  40. Offstage [secondary] Light that Infers another area
  41. A warm "practical" lamp within a cool flood
  42. Visible Dry Ice
  43. Passage of time demonstrated in a lighting cue
  44. A scene that wouldn't work without Lighting to set the environment
  45. A Duet: One actor in Warm Light, one actor in Cool Light
  46. Lighting that doesn't match the mood of the scene
  47. A scene that wouldn't work without Lighting to set the environment
  48. A unique onstage "practical"
  49. A Mood/Music Change visibly accented with Light
  50. Visible Fog
  51. Important action intentionally happening in the darkness
  52. A Lighting Cue Triggered by an actor
  53. Visible Haze
  54. Down Lights used without a front light
  55. A unique onstage "practical"
  56. A Repeated Lighting Motif
  57. Important action intentionally happening in the darkness
  58. Lighting that doesn't match the mood of the scene
  59. A Main Character speaking/singing, but not in the light