A scene thatwouldn't workwithout Lightingto set theenvironmentImportantactionintentionallyhappening inthe darknessPassage oftimedemonstratedin a lightingcueObvious Useof a "Primarysource"LightARepeatedLightingMotifImportantactionintentionallyhappening inthe darknessGobo used[sharply]on Set fortextureOffstage[secondary]Light thatInfers anotherareaPassage oftimedemonstratedin a lightingcueA Main Characterspeaking/singing,but not in the lightA Duet: Oneactor in WarmLight, oneactor in CoolLightVisibleStageLightingFixturesLighting thatdoesn'tmatch themood of thesceneDownLights usedwithout afront lightA scene thatwouldn't workwithout Lightingto set theenvironmentVisibleStageLightingFixturesNoticeableuse ofFollowSpotVisibleFogA warm"practical"lamp withina cool floodA Main Characterspeaking/singing,but not in the lightVisibleHazeA uniqueonstage"practical""purposely"too darksceneA LightingCueTriggeredby an actorToo muchlight on anactorsfaceLinearLED TapeLightsA TightCenterStageSpecialA SpecialEffecttriggeredby an actorA LightingCueTriggeredby an actorRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Noticeableuse ofFollowSpotObvious Useof a "Primarysource"Lighthardblackoutwith asound cueVisible"GroundRow" [floor]LightsA TightCenterStageSpecialRapid FireLighting Cues(more than 30noticeableCues in a singleminute)A NoticeableUse ofMovingLight(s)Visible"GroundRow" [floor]LightsGobo used[sharply]on Set fortextureLinearLED TapeLightsVisibleFogAnIntentionalUse ofShadowVisibleDry IceLighting thatdoesn'tmatch themood of thesceneA Mood/MusicChange visiblyaccented withLightA Duet: Oneactor in WarmLight, oneactor in CoolLightCue with>1:00fade timeDownLights usedwithout afront lightA uniqueonstage"practical"A warm"practical"lamp withina cool floodVisibleHazeARepeatedLightingMotifAnIntentionalUse ofShadowOffstage[secondary]Light thatInfers anotherareaA SpecialEffecttriggeredby an actorA NoticeableUse ofMovingLight(s)A Mood/MusicChange visiblyaccented withLightVisibleDry IceToo muchlight on anactorsfaceA scene thatwouldn't workwithout Lightingto set theenvironmentImportantactionintentionallyhappening inthe darknessPassage oftimedemonstratedin a lightingcueObvious Useof a "Primarysource"LightARepeatedLightingMotifImportantactionintentionallyhappening inthe darknessGobo used[sharply]on Set fortextureOffstage[secondary]Light thatInfers anotherareaPassage oftimedemonstratedin a lightingcueA Main Characterspeaking/singing,but not in the lightA Duet: Oneactor in WarmLight, oneactor in CoolLightVisibleStageLightingFixturesLighting thatdoesn'tmatch themood of thesceneDownLights usedwithout afront lightA scene thatwouldn't workwithout Lightingto set theenvironmentVisibleStageLightingFixturesNoticeableuse ofFollowSpotVisibleFogA warm"practical"lamp withina cool floodA Main Characterspeaking/singing,but not in the lightVisibleHazeA uniqueonstage"practical""purposely"too darksceneA LightingCueTriggeredby an actorToo muchlight on anactorsfaceLinearLED TapeLightsA TightCenterStageSpecialA SpecialEffecttriggeredby an actorA LightingCueTriggeredby an actorRapid FireLighting Cues(more than 30noticeableCues in a singleminute)Noticeableuse ofFollowSpotObvious Useof a "Primarysource"Lighthardblackoutwith asound cueVisible"GroundRow" [floor]LightsA TightCenterStageSpecialRapid FireLighting Cues(more than 30noticeableCues in a singleminute)A NoticeableUse ofMovingLight(s)Visible"GroundRow" [floor]LightsGobo used[sharply]on Set fortextureLinearLED TapeLightsVisibleFogAnIntentionalUse ofShadowVisibleDry IceLighting thatdoesn'tmatch themood of thesceneA Mood/MusicChange visiblyaccented withLightA Duet: Oneactor in WarmLight, oneactor in CoolLightCue with>1:00fade timeDownLights usedwithout afront lightA uniqueonstage"practical"A warm"practical"lamp withina cool floodVisibleHazeARepeatedLightingMotifAnIntentionalUse ofShadowOffstage[secondary]Light thatInfers anotherareaA SpecialEffecttriggeredby an actorA NoticeableUse ofMovingLight(s)A Mood/MusicChange visiblyaccented withLightVisibleDry IceToo muchlight on anactorsface

Lighting Design Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A scene that wouldn't work without Lighting to set the environment
  2. Important action intentionally happening in the darkness
  3. Passage of time demonstrated in a lighting cue
  4. Obvious Use of a "Primary source" Light
  5. A Repeated Lighting Motif
  6. Important action intentionally happening in the darkness
  7. Gobo used [sharply] on Set for texture
  8. Offstage [secondary] Light that Infers another area
  9. Passage of time demonstrated in a lighting cue
  10. A Main Character speaking/singing, but not in the light
  11. A Duet: One actor in Warm Light, one actor in Cool Light
  12. Visible Stage Lighting Fixtures
  13. Lighting that doesn't match the mood of the scene
  14. Down Lights used without a front light
  15. A scene that wouldn't work without Lighting to set the environment
  16. Visible Stage Lighting Fixtures
  17. Noticeable use of Follow Spot
  18. Visible Fog
  19. A warm "practical" lamp within a cool flood
  20. A Main Character speaking/singing, but not in the light
  21. Visible Haze
  22. A unique onstage "practical"
  23. "purposely" too dark scene
  24. A Lighting Cue Triggered by an actor
  25. Too much light on an actors face
  26. Linear LED Tape Lights
  27. A Tight Center Stage Special
  28. A Special Effect triggered by an actor
  29. A Lighting Cue Triggered by an actor
  30. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  31. Noticeable use of Follow Spot
  32. Obvious Use of a "Primary source" Light
  33. hard blackout with a sound cue
  34. Visible "Ground Row" [floor] Lights
  35. A Tight Center Stage Special
  36. Rapid Fire Lighting Cues (more than 30 noticeable Cues in a single minute)
  37. A Noticeable Use of Moving Light(s)
  38. Visible "Ground Row" [floor] Lights
  39. Gobo used [sharply] on Set for texture
  40. Linear LED Tape Lights
  41. Visible Fog
  42. An Intentional Use of Shadow
  43. Visible Dry Ice
  44. Lighting that doesn't match the mood of the scene
  45. A Mood/Music Change visibly accented with Light
  46. A Duet: One actor in Warm Light, one actor in Cool Light
  47. Cue with >1:00 fade time
  48. Down Lights used without a front light
  49. A unique onstage "practical"
  50. A warm "practical" lamp within a cool flood
  51. Visible Haze
  52. A Repeated Lighting Motif
  53. An Intentional Use of Shadow
  54. Offstage [secondary] Light that Infers another area
  55. A Special Effect triggered by an actor
  56. A Noticeable Use of Moving Light(s)
  57. A Mood/Music Change visibly accented with Light
  58. Visible Dry Ice
  59. Too much light on an actors face