Marker(s)or Erasergetsdropped"Can yousend thatto meagain?""I Don'tKnow""Lets setup aweeklyupdate""Oneotherthing..."Timecardsgetbroughtup"Ourproposalsays..."*StressedGroan/Grunt*Someoneis lookingat theircell phone"Letsgo overmy list"*Sigh*"But,anyway...""Ahh"TechnicaldifficultiesWe Forgetto callDavid"Makeit agoal""Ok""Moveit toCA""Whatever"Scrumstartslate"It's noton mycalendar"Scrumlasts longerthan anhour"Move itto nextweek""Can youschedulethat?"Marker(s)or Erasergetsdropped"Can yousend thatto meagain?""I Don'tKnow""Lets setup aweeklyupdate""Oneotherthing..."Timecardsgetbroughtup"Ourproposalsays..."*StressedGroan/Grunt*Someoneis lookingat theircell phone"Letsgo overmy list"*Sigh*"But,anyway...""Ahh"TechnicaldifficultiesWe Forgetto callDavid"Makeit agoal""Ok""Moveit toCA""Whatever"Scrumstartslate"It's noton mycalendar"Scrumlasts longerthan anhour"Move itto nextweek""Can youschedulethat?"

Scrum Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Marker(s) or Eraser gets dropped
  2. "Can you send that to me again?"
  3. "I Don't Know"
  4. "Lets set up a weekly update"
  5. "One other thing..."
  6. Timecards get brought up
  7. "Our proposal says..."
  8. *Stressed Groan/Grunt*
  9. Someone is looking at their cell phone
  10. "Lets go over my list"
  11. *Sigh*
  12. "But, anyway..."
  13. "Ahh"
  14. Technical difficulties
  15. We Forget to call David
  16. "Make it a goal"
  17. "Ok"
  18. "Move it to CA"
  19. "Whatever"
  20. Scrum starts late
  21. "It's not on my calendar"
  22. Scrum lasts longer than an hour
  23. "Move it to next week"
  24. "Can you schedule that?"