Relative max (-2.23, 13.24) origin continuous at x = 6 y- axis domain: [-2,2] & range: [0,4] (-infinity,4) U (4,infinity) -9 domain: [0,infinity) & range: all real numbers neither zeros: (0,0), (-3,0), & (-4,0) domain: all real numbers G y- axis not continuous at x = 2 7 -38 inc:(- infinity, -1) U (1,4) odd domain: all real numbers & range: [-5, infinity) origin Relative min (0.90, -2.05) y- intercept: (0,0) B dec: (-1,1)U(4,infinity) Relative max (-2.23, 13.24) origin continuous at x = 6 y- axis domain: [-2,2] & range: [0,4] (-infinity,4) U (4,infinity) -9 domain: [0,infinity) & range: all real numbers neither zeros: (0,0), (-3,0), & (-4,0) domain: all real numbers G y- axis not continuous at x = 2 7 -38 inc:(- infinity, -1) U (1,4) odd domain: all real numbers & range: [-5, infinity) origin Relative min (0.90, -2.05) y- intercept: (0,0) B dec: (-1,1)U(4,infinity)
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Relative max (-2.23, 13.24)
origin
continuous at x = 6
y-axis
domain: [-2,2] & range: [0,4]
(-infinity,4) U (4,infinity)
-9
domain: [0,infinity) & range: all real numbers
neither
zeros:(0,0), (-3,0), & (-4,0)
domain: all real numbers
G
y-axis
not continuous at x = 2
7
-38
inc:(-infinity, -1) U (1,4)
odd
domain: all real numbers & range: [-5, infinity)
origin
Relative min (0.90, -2.05)
y-intercept: (0,0)
B
dec: (-1,1)U(4,infinity)