Internallocus ofcontrolTasteaversionVariableintervalClassicalConditioningExtrinsicmotivationGeneralizationIndistinctivedriftBiofeedbackInsightDiscriminationPositivepunisherExtinctionSkinnerNeutralStimulusOperantConditioningUnconditionedstimulusSpontaneousrecoveryFixedinterval.Observational.learningConsequenceSelf-control.Preparedness.StimulusCognitivemapMirrorNeuronsFixedratioConditionedresponseProsocialbehaviorPositivereinforcementVariableintervalNegativepunisherNegativereinforcementIvanPavlov.EmotionfocusedcopingInternallocus ofcontrolTasteaversionVariableintervalClassicalConditioningExtrinsicmotivationGeneralizationIndistinctivedriftBiofeedbackInsightDiscriminationPositivepunisherExtinctionSkinnerNeutralStimulusOperantConditioningUnconditionedstimulusSpontaneousrecoveryFixedinterval.Observational.learningConsequenceSelf-control.Preparedness.StimulusCognitivemapMirrorNeuronsFixedratioConditionedresponseProsocialbehaviorPositivereinforcementVariableintervalNegativepunisherNegativereinforcementIvanPavlov.Emotionfocusedcoping

Learning stuff - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Internal locus of control
  2. Taste aversion
  3. Variable interval
  4. Classical Conditioning
  5. Extrinsic motivation
  6. Generalization
  7. Indistinctive drift
  8. Biofeedback
  9. Insight
  10. Discrimination
  11. Positive punisher
  12. Extinction
  13. Skinner
  14. Neutral Stimulus
  15. Operant Conditioning
  16. Unconditioned stimulus
  17. Spontaneous recovery
  18. Fixed interval.
  19. Observational. learning
  20. Consequence
  21. Self-control.
  22. Preparedness.
  23. Stimulus
  24. Cognitive map
  25. Mirror Neurons
  26. Fixed ratio
  27. Conditioned response
  28. Prosocial behavior
  29. Positive reinforcement
  30. Variable interval
  31. Negative punisher
  32. Negative reinforcement
  33. Ivan Pavlov.
  34. Emotion focused coping