Use lots of autobiographical data No psychics Use passive voice Use cliches Tell, don't show Embellish the truth Have an unwieldly story Don't have an inciting incident Try to sound "writerly" Don't have a theme Assume your reader knows locale Blame others Make your focus BROAD Write as the victim No character transformation Write a long timeframe Don't have story arc make your character unsympathetic Don't have a captivating plot Exhibit no self- awareness Dump back story in chunks No sense of place No theme Have nothing to teach reader Use lots of autobiographical data No psychics Use passive voice Use cliches Tell, don't show Embellish the truth Have an unwieldly story Don't have an inciting incident Try to sound "writerly" Don't have a theme Assume your reader knows locale Blame others Make your focus BROAD Write as the victim No character transformation Write a long timeframe Don't have story arc make your character unsympathetic Don't have a captivating plot Exhibit no self- awareness Dump back story in chunks No sense of place No theme Have nothing to teach reader
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Use lots of autobiographical data
No psychics
Use passive voice
Use cliches
Tell, don't show
Embellish the truth
Have an unwieldly story
Don't have an inciting incident
Try to sound "writerly"
Don't have a theme
Assume your reader knows locale
Blame others
Make your focus BROAD
Write as the victim
No character transformation
Write a long timeframe
Don't have story arc
make your character unsympathetic
Don't have a captivating plot
Exhibit no self-awareness
Dump back story in chunks
No sense of place
No theme
Have nothing to teach reader