SoftLightF-StopsFastMotionCameraSensorFoleySoundRecordingOver-the-ShoulderShotGelsDialogueReverseShotsPrimeLensOverexposedSoundBlanketsDirectAddressRoomToneDecibelsNaturalLightCameraResolutionStoppingDownRule ofThirdsSignal-to-NoiseRatioAspectRatioProfileShotContinuityLavalierMicrophoneFrameRateZoomLensUnderexposedOmnidirectionalCutawayShotKeyLightSupercardoidISOHypercardioidMediumShotDollyArtificialLightPracticalLightsMise-en-Scene180DegreeRuleSequenceBird'sEyeShotAmbientSoundReverbTungsten(ColorTemp)InterlacedScanningBackLightProgressiveScanningSceneExtremeClose-UpXLRCableSingleSystemAudioRecordingDeepDepth-of-FieldMediumLongShotSubcardioidShockMountDaylight(ColorTemp)WideAngleLensNormalLensMediumClose-UpWorm'sEyeShotTrackingShotLongShotWildLinesShutterSpeedOpeningUpTiltShallowDepth-of-FieldDutchAngleShotJuxtapositionShotgunMicrophoneSyncSoundHertzCranePoint-of-ViewShotOffScreenLowAngleShotEyeLevelShotBoomPolePanDualSystemAudioRecordingKelvinExtremeLongShotRackFocusFrameMasterShotWhiteBalanceHighAngleShotAvailableLightWavelengthsFillLightBounceLightField ofViewTimbreHardLightShotClose-UpTelephotoLensOpticalZoomSlowMotionSoftLightF-StopsFastMotionCameraSensorFoleySoundRecordingOver-the-ShoulderShotGelsDialogueReverseShotsPrimeLensOverexposedSoundBlanketsDirectAddressRoomToneDecibelsNaturalLightCameraResolutionStoppingDownRule ofThirdsSignal-to-NoiseRatioAspectRatioProfileShotContinuityLavalierMicrophoneFrameRateZoomLensUnderexposedOmnidirectionalCutawayShotKeyLightSupercardoidISOHypercardioidMediumShotDollyArtificialLightPracticalLightsMise-en-Scene180DegreeRuleSequenceBird'sEyeShotAmbientSoundReverbTungsten(ColorTemp)InterlacedScanningBackLightProgressiveScanningSceneExtremeClose-UpXLRCableSingleSystemAudioRecordingDeepDepth-of-FieldMediumLongShotSubcardioidShockMountDaylight(ColorTemp)WideAngleLensNormalLensMediumClose-UpWorm'sEyeShotTrackingShotLongShotWildLinesShutterSpeedOpeningUpTiltShallowDepth-of-FieldDutchAngleShotJuxtapositionShotgunMicrophoneSyncSoundHertzCranePoint-of-ViewShotOffScreenLowAngleShotEyeLevelShotBoomPolePanDualSystemAudioRecordingKelvinExtremeLongShotRackFocusFrameMasterShotWhiteBalanceHighAngleShotAvailableLightWavelengthsFillLightBounceLightField ofViewTimbreHardLightShotClose-UpTelephotoLensOpticalZoomSlowMotion

Cinematography Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Soft Light
  2. F-Stops
  3. Fast Motion
  4. Camera Sensor
  5. Foley Sound Recording
  6. Over-the-Shoulder Shot
  7. Gels
  8. Dialogue
  9. Reverse Shots
  10. Prime Lens
  11. Overexposed
  12. Sound Blankets
  13. Direct Address
  14. Room Tone
  15. Decibels
  16. Natural Light
  17. Camera Resolution
  18. Stopping Down
  19. Rule of Thirds
  20. Signal-to-Noise Ratio
  21. Aspect Ratio
  22. Profile Shot
  23. Continuity
  24. Lavalier Microphone
  25. Frame Rate
  26. Zoom Lens
  27. Underexposed
  28. Omnidirectional
  29. Cutaway Shot
  30. Key Light
  31. Supercardoid
  32. ISO
  33. Hypercardioid
  34. Medium Shot
  35. Dolly
  36. Artificial Light
  37. Practical Lights
  38. Mise-en-Scene
  39. 180 Degree Rule
  40. Sequence
  41. Bird's Eye Shot
  42. Ambient Sound
  43. Reverb
  44. Tungsten (Color Temp)
  45. Interlaced Scanning
  46. Back Light
  47. Progressive Scanning
  48. Scene
  49. Extreme Close-Up
  50. XLR Cable
  51. Single System Audio Recording
  52. Deep Depth-of-Field
  53. Medium Long Shot
  54. Subcardioid
  55. Shock Mount
  56. Daylight (Color Temp)
  57. Wide Angle Lens
  58. Normal Lens
  59. Medium Close-Up
  60. Worm's Eye Shot
  61. Tracking Shot
  62. Long Shot
  63. Wild Lines
  64. Shutter Speed
  65. Opening Up
  66. Tilt
  67. Shallow Depth-of-Field
  68. Dutch Angle Shot
  69. Juxtaposition
  70. Shotgun Microphone
  71. Sync Sound
  72. Hertz
  73. Crane
  74. Point-of-View Shot
  75. Off Screen
  76. Low Angle Shot
  77. Eye Level Shot
  78. Boom Pole
  79. Pan
  80. Dual System Audio Recording
  81. Kelvin
  82. Extreme Long Shot
  83. Rack Focus
  84. Frame
  85. Master Shot
  86. White Balance
  87. High Angle Shot
  88. Available Light
  89. Wavelengths
  90. Fill Light
  91. Bounce Light
  92. Field of View
  93. Timbre
  94. Hard Light
  95. Shot
  96. Close-Up
  97. Telephoto Lens
  98. Optical Zoom
  99. Slow Motion