Hypercardioid Key Light Available Light Signal- to-Noise Ratio Medium Long Shot Off Screen Cutaway Shot Sequence Dolly Deep Depth- of-Field Kelvin Long Shot Practical Lights Low Angle Shot Tilt Underexposed Tungsten (Color Temp) Wild Lines Continuity Reverb Hertz Dual System Audio Recording Optical Zoom Master Shot Extreme Close- Up Room Tone Bounce Light Worm's Eye Shot Sound Blankets Stopping Down Supercardoid Dialogue Hard Light Eye Level Shot Shallow Depth- of-Field Progressive Scanning Aspect Ratio Daylight (Color Temp) Rack Focus Gels Subcardioid Sync Sound Rule of Thirds Lavalier Microphone Field of View Prime Lens Fill Light Foley Sound Recording Omnidirectional Shutter Speed Opening Up Frame 180 Degree Rule Reverse Shots Telephoto Lens Wide Angle Lens Pan Ambient Sound Medium Close- Up Medium Shot Point- of-View Shot White Balance Zoom Lens Shot Slow Motion Dutch Angle Shot Timbre Crane Close- Up Overexposed High Angle Shot Normal Lens Shock Mount F- Stops Fast Motion Direct Address Extreme Long Shot Soft Light XLR Cable Camera Resolution ISO Over-the- Shoulder Shot Back Light Artificial Light Juxtaposition Natural Light Decibels Single System Audio Recording Wavelengths Shotgun Microphone Camera Sensor Profile Shot Boom Pole Tracking Shot Interlaced Scanning Scene Bird's Eye Shot Mise- en- Scene Frame Rate Hypercardioid Key Light Available Light Signal- to-Noise Ratio Medium Long Shot Off Screen Cutaway Shot Sequence Dolly Deep Depth- of-Field Kelvin Long Shot Practical Lights Low Angle Shot Tilt Underexposed Tungsten (Color Temp) Wild Lines Continuity Reverb Hertz Dual System Audio Recording Optical Zoom Master Shot Extreme Close- Up Room Tone Bounce Light Worm's Eye Shot Sound Blankets Stopping Down Supercardoid Dialogue Hard Light Eye Level Shot Shallow Depth- of-Field Progressive Scanning Aspect Ratio Daylight (Color Temp) Rack Focus Gels Subcardioid Sync Sound Rule of Thirds Lavalier Microphone Field of View Prime Lens Fill Light Foley Sound Recording Omnidirectional Shutter Speed Opening Up Frame 180 Degree Rule Reverse Shots Telephoto Lens Wide Angle Lens Pan Ambient Sound Medium Close- Up Medium Shot Point- of-View Shot White Balance Zoom Lens Shot Slow Motion Dutch Angle Shot Timbre Crane Close- Up Overexposed High Angle Shot Normal Lens Shock Mount F- Stops Fast Motion Direct Address Extreme Long Shot Soft Light XLR Cable Camera Resolution ISO Over-the- Shoulder Shot Back Light Artificial Light Juxtaposition Natural Light Decibels Single System Audio Recording Wavelengths Shotgun Microphone Camera Sensor Profile Shot Boom Pole Tracking Shot Interlaced Scanning Scene Bird's Eye Shot Mise- en- Scene Frame Rate
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Hypercardioid
Key Light
Available Light
Signal-to-Noise Ratio
Medium Long Shot
Off Screen
Cutaway Shot
Sequence
Dolly
Deep Depth-of-Field
Kelvin
Long Shot
Practical Lights
Low Angle Shot
Tilt
Underexposed
Tungsten (Color Temp)
Wild Lines
Continuity
Reverb
Hertz
Dual System Audio Recording
Optical Zoom
Master Shot
Extreme Close-Up
Room Tone
Bounce Light
Worm's Eye Shot
Sound Blankets
Stopping Down
Supercardoid
Dialogue
Hard Light
Eye Level Shot
Shallow Depth-of-Field
Progressive Scanning
Aspect Ratio
Daylight (Color Temp)
Rack Focus
Gels
Subcardioid
Sync Sound
Rule of Thirds
Lavalier Microphone
Field of View
Prime Lens
Fill Light
Foley Sound Recording
Omnidirectional
Shutter
Speed
Opening Up
Frame
180 Degree Rule
Reverse Shots
Telephoto Lens
Wide Angle Lens
Pan
Ambient Sound
Medium Close-Up
Medium Shot
Point-of-View Shot
White Balance
Zoom Lens
Shot
Slow Motion
Dutch Angle Shot
Timbre
Crane
Close-Up
Overexposed
High Angle Shot
Normal Lens
Shock Mount
F-Stops
Fast Motion
Direct Address
Extreme Long Shot
Soft Light
XLR Cable
Camera Resolution
ISO
Over-the-Shoulder Shot
Back Light
Artificial Light
Juxtaposition
Natural Light
Decibels
Single System Audio Recording
Wavelengths
Shotgun Microphone
Camera
Sensor
Profile Shot
Boom Pole
Tracking Shot
Interlaced Scanning
Scene
Bird's Eye Shot
Mise-en-Scene
Frame Rate