Soft Light F- Stops Fast Motion Camera Sensor Foley Sound Recording Over-the- Shoulder Shot Gels Dialogue Reverse Shots Prime Lens Overexposed Sound Blankets Direct Address Room Tone Decibels Natural Light Camera Resolution Stopping Down Rule of Thirds Signal- to-Noise Ratio Aspect Ratio Profile Shot Continuity Lavalier Microphone Frame Rate Zoom Lens Underexposed Omnidirectional Cutaway Shot Key Light Supercardoid ISO Hypercardioid Medium Shot Dolly Artificial Light Practical Lights Mise- en- Scene 180 Degree Rule Sequence Bird's Eye Shot Ambient Sound Reverb Tungsten (Color Temp) Interlaced Scanning Back Light Progressive Scanning Scene Extreme Close- Up XLR Cable Single System Audio Recording Deep Depth- of-Field Medium Long Shot Subcardioid Shock Mount Daylight (Color Temp) Wide Angle Lens Normal Lens Medium Close- Up Worm's Eye Shot Tracking Shot Long Shot Wild Lines Shutter Speed Opening Up Tilt Shallow Depth- of-Field Dutch Angle Shot Juxtaposition Shotgun Microphone Sync Sound Hertz Crane Point- of-View Shot Off Screen Low Angle Shot Eye Level Shot Boom Pole Pan Dual System Audio Recording Kelvin Extreme Long Shot Rack Focus Frame Master Shot White Balance High Angle Shot Available Light Wavelengths Fill Light Bounce Light Field of View Timbre Hard Light Shot Close- Up Telephoto Lens Optical Zoom Slow Motion Soft Light F- Stops Fast Motion Camera Sensor Foley Sound Recording Over-the- Shoulder Shot Gels Dialogue Reverse Shots Prime Lens Overexposed Sound Blankets Direct Address Room Tone Decibels Natural Light Camera Resolution Stopping Down Rule of Thirds Signal- to-Noise Ratio Aspect Ratio Profile Shot Continuity Lavalier Microphone Frame Rate Zoom Lens Underexposed Omnidirectional Cutaway Shot Key Light Supercardoid ISO Hypercardioid Medium Shot Dolly Artificial Light Practical Lights Mise- en- Scene 180 Degree Rule Sequence Bird's Eye Shot Ambient Sound Reverb Tungsten (Color Temp) Interlaced Scanning Back Light Progressive Scanning Scene Extreme Close- Up XLR Cable Single System Audio Recording Deep Depth- of-Field Medium Long Shot Subcardioid Shock Mount Daylight (Color Temp) Wide Angle Lens Normal Lens Medium Close- Up Worm's Eye Shot Tracking Shot Long Shot Wild Lines Shutter Speed Opening Up Tilt Shallow Depth- of-Field Dutch Angle Shot Juxtaposition Shotgun Microphone Sync Sound Hertz Crane Point- of-View Shot Off Screen Low Angle Shot Eye Level Shot Boom Pole Pan Dual System Audio Recording Kelvin Extreme Long Shot Rack Focus Frame Master Shot White Balance High Angle Shot Available Light Wavelengths Fill Light Bounce Light Field of View Timbre Hard Light Shot Close- Up Telephoto Lens Optical Zoom Slow Motion
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Soft Light
F-Stops
Fast Motion
Camera
Sensor
Foley Sound Recording
Over-the-Shoulder Shot
Gels
Dialogue
Reverse Shots
Prime Lens
Overexposed
Sound Blankets
Direct Address
Room Tone
Decibels
Natural Light
Camera Resolution
Stopping Down
Rule of Thirds
Signal-to-Noise Ratio
Aspect Ratio
Profile Shot
Continuity
Lavalier Microphone
Frame Rate
Zoom Lens
Underexposed
Omnidirectional
Cutaway Shot
Key Light
Supercardoid
ISO
Hypercardioid
Medium Shot
Dolly
Artificial Light
Practical Lights
Mise-en-Scene
180 Degree Rule
Sequence
Bird's Eye Shot
Ambient Sound
Reverb
Tungsten (Color Temp)
Interlaced Scanning
Back Light
Progressive Scanning
Scene
Extreme Close-Up
XLR Cable
Single System Audio Recording
Deep Depth-of-Field
Medium Long Shot
Subcardioid
Shock Mount
Daylight (Color Temp)
Wide Angle Lens
Normal Lens
Medium Close-Up
Worm's Eye Shot
Tracking Shot
Long Shot
Wild Lines
Shutter
Speed
Opening Up
Tilt
Shallow Depth-of-Field
Dutch Angle Shot
Juxtaposition
Shotgun Microphone
Sync Sound
Hertz
Crane
Point-of-View Shot
Off Screen
Low Angle Shot
Eye Level Shot
Boom Pole
Pan
Dual System Audio Recording
Kelvin
Extreme Long Shot
Rack Focus
Frame
Master Shot
White Balance
High Angle Shot
Available Light
Wavelengths
Fill Light
Bounce Light
Field of View
Timbre
Hard Light
Shot
Close-Up
Telephoto Lens
Optical Zoom
Slow Motion