Off Screen Foley Sound Recording Medium Shot Frame Rate Close- Up Tungsten (Color Temp) Bounce Light Field of View Low Angle Shot Omnidirectional 180 Degree Rule Cutaway Shot ISO Wavelengths Daylight (Color Temp) Shock Mount Available Light Dual System Audio Recording Long Shot Camera Sensor Ambient Sound Kelvin Tilt Frame Soft Light Tracking Shot Hard Light Mise- en- Scene Juxtaposition Telephoto Lens Reverse Shots Master Shot Pan Fill Light Underexposed High Angle Shot Hypercardioid F- Stops Point- of-View Shot Wide Angle Lens Lavalier Microphone Opening Up Sound Blankets Over-the- Shoulder Shot Aspect Ratio Slow Motion Camera Resolution Crane Bird's Eye Shot Extreme Long Shot Optical Zoom Prime Lens Reverb Boom Pole Shot Worm's Eye Shot Eye Level Shot Practical Lights Timbre Natural Light Rule of Thirds Rack Focus Shotgun Microphone Medium Close- Up Single System Audio Recording Dolly Dutch Angle Shot Subcardioid Progressive Scanning Sync Sound Supercardoid Shallow Depth- of-Field XLR Cable Direct Address Continuity Stopping Down Wild Lines Gels Artificial Light White Balance Scene Sequence Signal- to-Noise Ratio Room Tone Normal Lens Fast Motion Extreme Close- Up Zoom Lens Profile Shot Dialogue Back Light Key Light Hertz Deep Depth- of-Field Decibels Overexposed Medium Long Shot Shutter Speed Interlaced Scanning Off Screen Foley Sound Recording Medium Shot Frame Rate Close- Up Tungsten (Color Temp) Bounce Light Field of View Low Angle Shot Omnidirectional 180 Degree Rule Cutaway Shot ISO Wavelengths Daylight (Color Temp) Shock Mount Available Light Dual System Audio Recording Long Shot Camera Sensor Ambient Sound Kelvin Tilt Frame Soft Light Tracking Shot Hard Light Mise- en- Scene Juxtaposition Telephoto Lens Reverse Shots Master Shot Pan Fill Light Underexposed High Angle Shot Hypercardioid F- Stops Point- of-View Shot Wide Angle Lens Lavalier Microphone Opening Up Sound Blankets Over-the- Shoulder Shot Aspect Ratio Slow Motion Camera Resolution Crane Bird's Eye Shot Extreme Long Shot Optical Zoom Prime Lens Reverb Boom Pole Shot Worm's Eye Shot Eye Level Shot Practical Lights Timbre Natural Light Rule of Thirds Rack Focus Shotgun Microphone Medium Close- Up Single System Audio Recording Dolly Dutch Angle Shot Subcardioid Progressive Scanning Sync Sound Supercardoid Shallow Depth- of-Field XLR Cable Direct Address Continuity Stopping Down Wild Lines Gels Artificial Light White Balance Scene Sequence Signal- to-Noise Ratio Room Tone Normal Lens Fast Motion Extreme Close- Up Zoom Lens Profile Shot Dialogue Back Light Key Light Hertz Deep Depth- of-Field Decibels Overexposed Medium Long Shot Shutter Speed Interlaced Scanning
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Off Screen
Foley Sound Recording
Medium Shot
Frame Rate
Close-Up
Tungsten (Color Temp)
Bounce Light
Field of View
Low Angle Shot
Omnidirectional
180 Degree Rule
Cutaway Shot
ISO
Wavelengths
Daylight (Color Temp)
Shock Mount
Available Light
Dual System Audio Recording
Long Shot
Camera
Sensor
Ambient Sound
Kelvin
Tilt
Frame
Soft Light
Tracking Shot
Hard Light
Mise-en-Scene
Juxtaposition
Telephoto Lens
Reverse Shots
Master Shot
Pan
Fill Light
Underexposed
High Angle Shot
Hypercardioid
F-Stops
Point-of-View Shot
Wide Angle Lens
Lavalier Microphone
Opening Up
Sound Blankets
Over-the-Shoulder Shot
Aspect Ratio
Slow Motion
Camera Resolution
Crane
Bird's Eye Shot
Extreme Long Shot
Optical Zoom
Prime Lens
Reverb
Boom Pole
Shot
Worm's Eye Shot
Eye Level Shot
Practical Lights
Timbre
Natural Light
Rule of Thirds
Rack Focus
Shotgun Microphone
Medium Close-Up
Single System Audio Recording
Dolly
Dutch Angle Shot
Subcardioid
Progressive Scanning
Sync Sound
Supercardoid
Shallow Depth-of-Field
XLR Cable
Direct Address
Continuity
Stopping Down
Wild Lines
Gels
Artificial Light
White Balance
Scene
Sequence
Signal-to-Noise Ratio
Room Tone
Normal Lens
Fast Motion
Extreme Close-Up
Zoom Lens
Profile Shot
Dialogue
Back Light
Key Light
Hertz
Deep Depth-of-Field
Decibels
Overexposed
Medium Long Shot
Shutter
Speed
Interlaced Scanning