Change the story as little as possible Stories Story Complexity Cutting up the story Assembly below the model. On the outside of the envelope Assembly without the model True Assembling messages The Cut-Up Story Directional behaviors Talk about a book that was read False Reassemble the story A Classroom event Compose and Write Monitoring behaviors What could you say about that? Something's not quite right. Assembly on top of the model Composer Conversations with the child It provides a correct model Is it right? Change the story as little as possible Stories Story Complexity Cutting up the story Assembly below the model. On the outside of the envelope Assembly without the model True Assembling messages The Cut-Up Story Directional behaviors Talk about a book that was read False Reassemble the story A Classroom event Compose and Write Monitoring behaviors What could you say about that? Something's not quite right. Assembly on top of the model Composer Conversations with the child It provides a correct model Is it right?
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Change the story as little as possible
Stories
Story Complexity
Cutting up the story
Assembly below the model.
On the outside of the envelope
Assembly without the model
True
Assembling messages
The Cut-Up Story
Directional behaviors
Talk about a book that was read
False
Reassemble the story
A Classroom event
Compose and Write
Monitoring behaviors
What could you say about that?
Something's not quite right.
Assembly on top of the model
Composer
Conversations with the child
It provides a correct model
Is it right?