A Classroom event On the outside of the envelope Talk about a book that was read What could you say about that? Assembly on top of the model Assembly without the model Cutting up the story It provides a correct model Story Complexity Assembly below the model. Something's not quite right. Stories Change the story as little as possible Conversations with the child Assembling messages False Is it right? Compose and Write The Cut-Up Story Composer Directional behaviors True Monitoring behaviors Reassemble the story A Classroom event On the outside of the envelope Talk about a book that was read What could you say about that? Assembly on top of the model Assembly without the model Cutting up the story It provides a correct model Story Complexity Assembly below the model. Something's not quite right. Stories Change the story as little as possible Conversations with the child Assembling messages False Is it right? Compose and Write The Cut-Up Story Composer Directional behaviors True Monitoring behaviors Reassemble the story
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
A Classroom event
On the outside of the envelope
Talk about a book that was read
What could you say about that?
Assembly on top of the model
Assembly without the model
Cutting up the story
It provides a correct model
Story Complexity
Assembly below the model.
Something's not quite right.
Stories
Change the story as little as possible
Conversations with the child
Assembling messages
False
Is it right?
Compose and Write
The Cut-Up Story
Composer
Directional behaviors
True
Monitoring behaviors
Reassemble the story