dialogue minor character theme antagonist Pun Simile flashback foreshadowing climax conflicts allusion rising action falling action Alliteration Metaphor resolution thoughts Hyperbole irony protagonist pace/pacing symbol description major character Personification exposition literal language action mood Idiom motif motivation cliffhanger figurative language dialogue minor character theme antagonist Pun Simile flashback foreshadowing climax conflicts allusion rising action falling action Alliteration Metaphor resolution thoughts Hyperbole irony protagonist pace/pacing symbol description major character Personification exposition literal language action mood Idiom motif motivation cliffhanger figurative language
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
dialogue
minor character
theme
antagonist
Pun
Simile
flashback
foreshadowing
climax
conflicts
allusion
rising action
falling action
Alliteration
Metaphor
resolution
thoughts
Hyperbole
irony
protagonist
pace/pacing
symbol
description
major character
Personification
exposition
literal language
action
mood
Idiom
motif
motivation
cliffhanger
figurative language