figurative language Alliteration major character motivation Idiom protagonist Metaphor dialogue symbol theme motif rising action allusion Personification antagonist Pun conflicts exposition flashback falling action resolution literal language description action climax minor character thoughts irony Simile mood Hyperbole pace/pacing foreshadowing cliffhanger figurative language Alliteration major character motivation Idiom protagonist Metaphor dialogue symbol theme motif rising action allusion Personification antagonist Pun conflicts exposition flashback falling action resolution literal language description action climax minor character thoughts irony Simile mood Hyperbole pace/pacing foreshadowing cliffhanger
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
figurative language
Alliteration
major character
motivation
Idiom
protagonist
Metaphor
dialogue
symbol
theme
motif
rising action
allusion
Personification
antagonist
Pun
conflicts
exposition
flashback
falling action
resolution
literal language
description
action
climax
minor character
thoughts
irony
Simile
mood
Hyperbole
pace/pacing
foreshadowing
cliffhanger