literal language irony falling action flashback description Idiom resolution motif Alliteration thoughts exposition symbol cliffhanger allusion Personification dialogue major character mood minor character figurative language conflicts pace/pacing climax Hyperbole foreshadowing Pun rising action Metaphor motivation Simile protagonist theme action antagonist literal language irony falling action flashback description Idiom resolution motif Alliteration thoughts exposition symbol cliffhanger allusion Personification dialogue major character mood minor character figurative language conflicts pace/pacing climax Hyperbole foreshadowing Pun rising action Metaphor motivation Simile protagonist theme action antagonist
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
literal language
irony
falling action
flashback
description
Idiom
resolution
motif
Alliteration
thoughts
exposition
symbol
cliffhanger
allusion
Personification
dialogue
major character
mood
minor character
figurative language
conflicts
pace/pacing
climax
Hyperbole
foreshadowing
Pun
rising action
Metaphor
motivation
Simile
protagonist
theme
action
antagonist