foreshadowing Alliteration allusion thoughts rising action action Simile exposition motif irony conflicts resolution symbol flashback falling action climax mood antagonist Idiom literal language Metaphor Pun cliffhanger figurative language protagonist Hyperbole theme Personification motivation dialogue description major character minor character pace/pacing foreshadowing Alliteration allusion thoughts rising action action Simile exposition motif irony conflicts resolution symbol flashback falling action climax mood antagonist Idiom literal language Metaphor Pun cliffhanger figurative language protagonist Hyperbole theme Personification motivation dialogue description major character minor character pace/pacing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
foreshadowing
Alliteration
allusion
thoughts
rising action
action
Simile
exposition
motif
irony
conflicts
resolution
symbol
flashback
falling action
climax
mood
antagonist
Idiom
literal language
Metaphor
Pun
cliffhanger
figurative language
protagonist
Hyperbole
theme
Personification
motivation
dialogue
description
major character
minor character
pace/pacing