major character climax dialogue Simile description irony Hyperbole foreshadowing conflicts allusion cliffhanger figurative language motivation minor character action Personification Metaphor literal language rising action Pun mood motif Idiom Alliteration antagonist resolution theme exposition symbol flashback pace/pacing falling action protagonist thoughts major character climax dialogue Simile description irony Hyperbole foreshadowing conflicts allusion cliffhanger figurative language motivation minor character action Personification Metaphor literal language rising action Pun mood motif Idiom Alliteration antagonist resolution theme exposition symbol flashback pace/pacing falling action protagonist thoughts
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
major character
climax
dialogue
Simile
description
irony
Hyperbole
foreshadowing
conflicts
allusion
cliffhanger
figurative language
motivation
minor character
action
Personification
Metaphor
literal language
rising action
Pun
mood
motif
Idiom
Alliteration
antagonist
resolution
theme
exposition
symbol
flashback
pace/pacing
falling action
protagonist
thoughts