Misseda soakWent tothe wrongside ofpuddleForgotrole foryour ##7/8 movedtoo soon after2nd soak andgot rammedby #6's dashClipped bypuddle whenit's not yourturnDeath byapocalypticray(involuntary)#3/4positionedBJ wrong#1 or #2 waslate on thirdpuddle soakRanintowallWent tothe wrongpositionForgotarm'slength#7 turnedtoo late tobait limitcutMistimedarm'slengthDeath bysuperjump#3 Did notfacetowardsoutsideDeath byapocalypticray(voluntary)Death byincineratingheatAngledlimit cutwrong#3/4 died todue totwitchingtheircharacterDeath byenumeration#5/6angledCC badlyKilled bysacramentHealerLBDeath bychakramsMisseda soakWent tothe wrongside ofpuddleForgotrole foryour ##7/8 movedtoo soon after2nd soak andgot rammedby #6's dashClipped bypuddle whenit's not yourturnDeath byapocalypticray(involuntary)#3/4positionedBJ wrong#1 or #2 waslate on thirdpuddle soakRanintowallWent tothe wrongpositionForgotarm'slength#7 turnedtoo late tobait limitcutMistimedarm'slengthDeath bysuperjump#3 Did notfacetowardsoutsideDeath byapocalypticray(voluntary)Death byincineratingheatAngledlimit cutwrong#3/4 died todue totwitchingtheircharacterDeath byenumeration#5/6angledCC badlyKilled bysacramentHealerLBDeath bychakrams

Wormhole prog - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Missed a soak
  2. Went to the wrong side of puddle
  3. Forgot role for your #
  4. #7/8 moved too soon after 2nd soak and got rammed by #6's dash
  5. Clipped by puddle when it's not your turn
  6. Death by apocalyptic ray (involuntary)
  7. #3/4 positioned BJ wrong
  8. #1 or #2 was late on third puddle soak
  9. Ran into wall
  10. Went to the wrong position
  11. Forgot arm's length
  12. #7 turned too late to bait limit cut
  13. Mistimed arm's length
  14. Death by super jump
  15. #3 Did not face towards outside
  16. Death by apocalyptic ray (voluntary)
  17. Death by incinerating heat
  18. Angled limit cut wrong
  19. #3/4 died to due to twitching their character
  20. Death by enumeration
  21. #5/6 angled CC badly
  22. Killed by sacrament
  23. Healer LB
  24. Death by chakrams