Killed bysacramentRanintowall#3/4positionedBJ wrongAngledlimit cutwrongForgotrole foryour ##7/8 movedtoo soon after2nd soak andgot rammedby #6's dashMisseda soakForgotarm'slengthDeath byincineratingheatWent tothe wrongside ofpuddleDeath byapocalypticray(voluntary)#1 or #2 waslate on thirdpuddle soak#7 turnedtoo late tobait limitcutMistimedarm'slengthDeath bychakrams#3 Did notfacetowardsoutsideDeath byapocalypticray(involuntary)Went tothe wrongposition#5/6angledCC badlyDeath byenumerationHealerLBClipped bypuddle whenit's not yourturn#3/4 died todue totwitchingtheircharacterDeath bysuperjumpKilled bysacramentRanintowall#3/4positionedBJ wrongAngledlimit cutwrongForgotrole foryour ##7/8 movedtoo soon after2nd soak andgot rammedby #6's dashMisseda soakForgotarm'slengthDeath byincineratingheatWent tothe wrongside ofpuddleDeath byapocalypticray(voluntary)#1 or #2 waslate on thirdpuddle soak#7 turnedtoo late tobait limitcutMistimedarm'slengthDeath bychakrams#3 Did notfacetowardsoutsideDeath byapocalypticray(involuntary)Went tothe wrongposition#5/6angledCC badlyDeath byenumerationHealerLBClipped bypuddle whenit's not yourturn#3/4 died todue totwitchingtheircharacterDeath bysuperjump

Wormhole prog - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Killed by sacrament
  2. Ran into wall
  3. #3/4 positioned BJ wrong
  4. Angled limit cut wrong
  5. Forgot role for your #
  6. #7/8 moved too soon after 2nd soak and got rammed by #6's dash
  7. Missed a soak
  8. Forgot arm's length
  9. Death by incinerating heat
  10. Went to the wrong side of puddle
  11. Death by apocalyptic ray (voluntary)
  12. #1 or #2 was late on third puddle soak
  13. #7 turned too late to bait limit cut
  14. Mistimed arm's length
  15. Death by chakrams
  16. #3 Did not face towards outside
  17. Death by apocalyptic ray (involuntary)
  18. Went to the wrong position
  19. #5/6 angled CC badly
  20. Death by enumeration
  21. Healer LB
  22. Clipped by puddle when it's not your turn
  23. #3/4 died to due to twitching their character
  24. Death by super jump