A trap istriggeredYouBotched!(personalsquare)TravelbetweenDimensionsDM forgetsandmentions itMinimumheal ordamagerollAninnocent iskilled byour actionsTravel toa newcityTry outa newTavernCompletea questKorgothuses hiswordsAnyonepulls aRayEncountera dragonMeet anewNPCDigital DiceMalfunctionSpeakingdirectlywith a godMore thanoneragingcharacterA lockispickedAnimprovisedweapon isusedJasonRuleLawyersDamageover 30duringone turnGet Laid(personalSquare)someonesinternetstopsworkingSucceedon anintriguerollUse apotion(personalSquare)Attack orsavingthrowover 20Getattackedduring along restEncountera newcreatureDrink thebotchjuice for athird timeAlice orBradeycrits orbotchesUse a classability(personalSquare)A characterdies or isunconsciousCompletea bountyAenemydiesEat a newtype of food(personalSquare)Get attackedby a randomencounterNatural 20oninitiative isrolledSomeonesmokeshalflingleafCriticalRole(personalsquare)ALegendaryaction isusedThegroupsplanworksThe DMBotchesA playeravoidsa botchA newmagicalitem isfoundSpenda dayat seaA trap istriggeredYouBotched!(personalsquare)TravelbetweenDimensionsDM forgetsandmentions itMinimumheal ordamagerollAninnocent iskilled byour actionsTravel toa newcityTry outa newTavernCompletea questKorgothuses hiswordsAnyonepulls aRayEncountera dragonMeet anewNPCDigital DiceMalfunctionSpeakingdirectlywith a godMore thanoneragingcharacterA lockispickedAnimprovisedweapon isusedJasonRuleLawyersDamageover 30duringone turnGet Laid(personalSquare)someonesinternetstopsworkingSucceedon anintriguerollUse apotion(personalSquare)Attack orsavingthrowover 20Getattackedduring along restEncountera newcreatureDrink thebotchjuice for athird timeAlice orBradeycrits orbotchesUse a classability(personalSquare)A characterdies or isunconsciousCompletea bountyAenemydiesEat a newtype of food(personalSquare)Get attackedby a randomencounterNatural 20oninitiative isrolledSomeonesmokeshalflingleafCriticalRole(personalsquare)ALegendaryaction isusedThegroupsplanworksThe DMBotchesA playeravoidsa botchA newmagicalitem isfoundSpenda dayat sea

Game Night Inspirational Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A trap is triggered
  2. You Botched! (personal square)
  3. Travel between Dimensions
  4. DM forgets and mentions it
  5. Minimum heal or damage roll
  6. An innocent is killed by our actions
  7. Travel to a new city
  8. Try out a new Tavern
  9. Complete a quest
  10. Korgoth uses his words
  11. Anyone pulls a Ray
  12. Encounter a dragon
  13. Meet a new NPC
  14. Digital Dice Malfunction
  15. Speaking directly with a god
  16. More than one raging character
  17. A lock is picked
  18. An improvised weapon is used
  19. Jason Rule Lawyers
  20. Damage over 30 during one turn
  21. Get Laid (personal Square)
  22. someones internet stops working
  23. Succeed on an intrigue roll
  24. Use a potion (personal Square)
  25. Attack or saving throw over 20
  26. Get attacked during a long rest
  27. Encounter a new creature
  28. Drink the botch juice for a third time
  29. Alice or Bradey crits or botches
  30. Use a class ability (personal Square)
  31. A character dies or is unconscious
  32. Complete a bounty
  33. A enemy dies
  34. Eat a new type of food (personal Square)
  35. Get attacked by a random encounter
  36. Natural 20 on initiative is rolled
  37. Someone smokes halfling leaf
  38. Critical Role (personal square)
  39. A Legendary action is used
  40. The groups plan works
  41. The DM Botches
  42. A player avoids a botch
  43. A new magical item is found
  44. Spend a day at sea