Natural 20oninitiative isrolledSucceedon anintriguerollMeet anewNPCsomeonesinternetstopsworkingTry outa newTavernDrink thebotchjuice for athird timeAnimprovisedweapon isusedGet Laid(personalSquare)SomeonesmokeshalflingleafJasonRuleLawyersCompletea bountyEat a newtype of food(personalSquare)A characterdies or isunconsciousSpeakingdirectlywith a godThe DMBotchesAnyonepulls aRayCriticalRole(personalsquare)Korgothuses hiswordsDamageover 30duringone turnYouBotched!(personalsquare)ThegroupsplanworksTravel toa newcityUse a classability(personalSquare)Completea questA lockispickedSpenda dayat seaA newmagicalitem isfoundAlice orBradeycrits orbotchesMinimumheal ordamagerollEncountera dragonAttack orsavingthrowover 20Encountera newcreatureUse apotion(personalSquare)Getattackedduring along restMore thanoneragingcharacterDM forgetsandmentions itTravelbetweenDimensionsA trap istriggeredDigital DiceMalfunctionAenemydiesGet attackedby a randomencounterAninnocent iskilled byour actionsALegendaryaction isusedA playeravoidsa botchNatural 20oninitiative isrolledSucceedon anintriguerollMeet anewNPCsomeonesinternetstopsworkingTry outa newTavernDrink thebotchjuice for athird timeAnimprovisedweapon isusedGet Laid(personalSquare)SomeonesmokeshalflingleafJasonRuleLawyersCompletea bountyEat a newtype of food(personalSquare)A characterdies or isunconsciousSpeakingdirectlywith a godThe DMBotchesAnyonepulls aRayCriticalRole(personalsquare)Korgothuses hiswordsDamageover 30duringone turnYouBotched!(personalsquare)ThegroupsplanworksTravel toa newcityUse a classability(personalSquare)Completea questA lockispickedSpenda dayat seaA newmagicalitem isfoundAlice orBradeycrits orbotchesMinimumheal ordamagerollEncountera dragonAttack orsavingthrowover 20Encountera newcreatureUse apotion(personalSquare)Getattackedduring along restMore thanoneragingcharacterDM forgetsandmentions itTravelbetweenDimensionsA trap istriggeredDigital DiceMalfunctionAenemydiesGet attackedby a randomencounterAninnocent iskilled byour actionsALegendaryaction isusedA playeravoidsa botch

Game Night Inspirational Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Natural 20 on initiative is rolled
  2. Succeed on an intrigue roll
  3. Meet a new NPC
  4. someones internet stops working
  5. Try out a new Tavern
  6. Drink the botch juice for a third time
  7. An improvised weapon is used
  8. Get Laid (personal Square)
  9. Someone smokes halfling leaf
  10. Jason Rule Lawyers
  11. Complete a bounty
  12. Eat a new type of food (personal Square)
  13. A character dies or is unconscious
  14. Speaking directly with a god
  15. The DM Botches
  16. Anyone pulls a Ray
  17. Critical Role (personal square)
  18. Korgoth uses his words
  19. Damage over 30 during one turn
  20. You Botched! (personal square)
  21. The groups plan works
  22. Travel to a new city
  23. Use a class ability (personal Square)
  24. Complete a quest
  25. A lock is picked
  26. Spend a day at sea
  27. A new magical item is found
  28. Alice or Bradey crits or botches
  29. Minimum heal or damage roll
  30. Encounter a dragon
  31. Attack or saving throw over 20
  32. Encounter a new creature
  33. Use a potion (personal Square)
  34. Get attacked during a long rest
  35. More than one raging character
  36. DM forgets and mentions it
  37. Travel between Dimensions
  38. A trap is triggered
  39. Digital Dice Malfunction
  40. A enemy dies
  41. Get attacked by a random encounter
  42. An innocent is killed by our actions
  43. A Legendary action is used
  44. A player avoids a botch