Succeedon anintriguerollCompletea questTravelbetweenDimensionsALegendaryaction isusedJasonRuleLawyersA characterdies or isunconsciousDrink thebotchjuice for athird timeMeet anewNPCSpenda dayat seaThe DMBotchesA playeravoidsa botchAlice orBradeycrits orbotchesAttack orsavingthrowover 20Get Laid(personalSquare)AenemydiesKorgothuses hiswordsA newmagicalitem isfoundEncountera dragonAnimprovisedweapon isusedUse a classability(personalSquare)Encountera newcreatureDM forgetsandmentions itsomeonesinternetstopsworkingEat a newtype of food(personalSquare)Speakingdirectlywith a godMinimumheal ordamagerollNatural 20oninitiative isrolledYouBotched!(personalsquare)A trap istriggeredCompletea bountyMore thanoneragingcharacterTravel toa newcityGetattackedduring along restGet attackedby a randomencounterDamageover 30duringone turnTry outa newTavernAnyonepulls aRayUse apotion(personalSquare)Digital DiceMalfunctionAninnocent iskilled byour actionsCriticalRole(personalsquare)A lockispickedSomeonesmokeshalflingleafThegroupsplanworksSucceedon anintriguerollCompletea questTravelbetweenDimensionsALegendaryaction isusedJasonRuleLawyersA characterdies or isunconsciousDrink thebotchjuice for athird timeMeet anewNPCSpenda dayat seaThe DMBotchesA playeravoidsa botchAlice orBradeycrits orbotchesAttack orsavingthrowover 20Get Laid(personalSquare)AenemydiesKorgothuses hiswordsA newmagicalitem isfoundEncountera dragonAnimprovisedweapon isusedUse a classability(personalSquare)Encountera newcreatureDM forgetsandmentions itsomeonesinternetstopsworkingEat a newtype of food(personalSquare)Speakingdirectlywith a godMinimumheal ordamagerollNatural 20oninitiative isrolledYouBotched!(personalsquare)A trap istriggeredCompletea bountyMore thanoneragingcharacterTravel toa newcityGetattackedduring along restGet attackedby a randomencounterDamageover 30duringone turnTry outa newTavernAnyonepulls aRayUse apotion(personalSquare)Digital DiceMalfunctionAninnocent iskilled byour actionsCriticalRole(personalsquare)A lockispickedSomeonesmokeshalflingleafThegroupsplanworks

Game Night Inspirational Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Succeed on an intrigue roll
  2. Complete a quest
  3. Travel between Dimensions
  4. A Legendary action is used
  5. Jason Rule Lawyers
  6. A character dies or is unconscious
  7. Drink the botch juice for a third time
  8. Meet a new NPC
  9. Spend a day at sea
  10. The DM Botches
  11. A player avoids a botch
  12. Alice or Bradey crits or botches
  13. Attack or saving throw over 20
  14. Get Laid (personal Square)
  15. A enemy dies
  16. Korgoth uses his words
  17. A new magical item is found
  18. Encounter a dragon
  19. An improvised weapon is used
  20. Use a class ability (personal Square)
  21. Encounter a new creature
  22. DM forgets and mentions it
  23. someones internet stops working
  24. Eat a new type of food (personal Square)
  25. Speaking directly with a god
  26. Minimum heal or damage roll
  27. Natural 20 on initiative is rolled
  28. You Botched! (personal square)
  29. A trap is triggered
  30. Complete a bounty
  31. More than one raging character
  32. Travel to a new city
  33. Get attacked during a long rest
  34. Get attacked by a random encounter
  35. Damage over 30 during one turn
  36. Try out a new Tavern
  37. Anyone pulls a Ray
  38. Use a potion (personal Square)
  39. Digital Dice Malfunction
  40. An innocent is killed by our actions
  41. Critical Role (personal square)
  42. A lock is picked
  43. Someone smokes halfling leaf
  44. The groups plan works