A lockispickedYouBotched!(personalsquare)Animprovisedweapon isusedTravel toa newcityUse a classability(personalSquare)A playeravoidsa botchAttack orsavingthrowover 20TravelbetweenDimensionsEat a newtype of food(personalSquare)A characterdies or isunconsciousMore thanoneragingcharacterGetattackedduring along restGet attackedby a randomencounterDamageover 30duringone turnSomeonesmokeshalflingleafA trap istriggeredThegroupsplanworksGet Laid(personalSquare)A newmagicalitem isfoundUse apotion(personalSquare)Try outa newTavernKorgothuses hiswordsDM forgetsandmentions itSucceedon anintriguerollsomeonesinternetstopsworkingSpeakingdirectlywith a godSpenda dayat seaEncountera dragonAenemydiesCompletea questEncountera newcreatureMinimumheal ordamagerollAninnocent iskilled byour actionsAlice orBradeycrits orbotchesMeet anewNPCDigital DiceMalfunctionThe DMBotchesNatural 20oninitiative isrolledAnyonepulls aRayALegendaryaction isusedJasonRuleLawyersDrink thebotchjuice for athird timeCriticalRole(personalsquare)Completea bountyA lockispickedYouBotched!(personalsquare)Animprovisedweapon isusedTravel toa newcityUse a classability(personalSquare)A playeravoidsa botchAttack orsavingthrowover 20TravelbetweenDimensionsEat a newtype of food(personalSquare)A characterdies or isunconsciousMore thanoneragingcharacterGetattackedduring along restGet attackedby a randomencounterDamageover 30duringone turnSomeonesmokeshalflingleafA trap istriggeredThegroupsplanworksGet Laid(personalSquare)A newmagicalitem isfoundUse apotion(personalSquare)Try outa newTavernKorgothuses hiswordsDM forgetsandmentions itSucceedon anintriguerollsomeonesinternetstopsworkingSpeakingdirectlywith a godSpenda dayat seaEncountera dragonAenemydiesCompletea questEncountera newcreatureMinimumheal ordamagerollAninnocent iskilled byour actionsAlice orBradeycrits orbotchesMeet anewNPCDigital DiceMalfunctionThe DMBotchesNatural 20oninitiative isrolledAnyonepulls aRayALegendaryaction isusedJasonRuleLawyersDrink thebotchjuice for athird timeCriticalRole(personalsquare)Completea bounty

Game Night Inspirational Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A lock is picked
  2. You Botched! (personal square)
  3. An improvised weapon is used
  4. Travel to a new city
  5. Use a class ability (personal Square)
  6. A player avoids a botch
  7. Attack or saving throw over 20
  8. Travel between Dimensions
  9. Eat a new type of food (personal Square)
  10. A character dies or is unconscious
  11. More than one raging character
  12. Get attacked during a long rest
  13. Get attacked by a random encounter
  14. Damage over 30 during one turn
  15. Someone smokes halfling leaf
  16. A trap is triggered
  17. The groups plan works
  18. Get Laid (personal Square)
  19. A new magical item is found
  20. Use a potion (personal Square)
  21. Try out a new Tavern
  22. Korgoth uses his words
  23. DM forgets and mentions it
  24. Succeed on an intrigue roll
  25. someones internet stops working
  26. Speaking directly with a god
  27. Spend a day at sea
  28. Encounter a dragon
  29. A enemy dies
  30. Complete a quest
  31. Encounter a new creature
  32. Minimum heal or damage roll
  33. An innocent is killed by our actions
  34. Alice or Bradey crits or botches
  35. Meet a new NPC
  36. Digital Dice Malfunction
  37. The DM Botches
  38. Natural 20 on initiative is rolled
  39. Anyone pulls a Ray
  40. A Legendary action is used
  41. Jason Rule Lawyers
  42. Drink the botch juice for a third time
  43. Critical Role (personal square)
  44. Complete a bounty