Speakingdirectlywith a godSucceedon anintriguerollYouBotched!(personalsquare)A playeravoidsa botchEncountera dragonMinimumheal ordamagerollAnyonepulls aRayTry outa newTavernAlice orBradeycrits orbotchesCriticalRole(personalsquare)Use apotion(personalSquare)Encountera newcreaturesomeonesinternetstopsworkingEat a newtype of food(personalSquare)Spenda dayat seaA newmagicalitem isfoundA trap istriggeredThe DMBotchesNatural 20oninitiative isrolledGet attackedby a randomencounterMeet anewNPCCompletea questJasonRuleLawyersKorgothuses hiswordsDM forgetsandmentions itGetattackedduring along restDrink thebotchjuice for athird timeTravel toa newcityALegendaryaction isusedThegroupsplanworksMore thanoneragingcharacterTravelbetweenDimensionsAninnocent iskilled byour actionsUse a classability(personalSquare)Animprovisedweapon isusedA characterdies or isunconsciousDamageover 30duringone turnSomeonesmokeshalflingleafAenemydiesCompletea bountyGet Laid(personalSquare)Attack orsavingthrowover 20A lockispickedDigital DiceMalfunctionSpeakingdirectlywith a godSucceedon anintriguerollYouBotched!(personalsquare)A playeravoidsa botchEncountera dragonMinimumheal ordamagerollAnyonepulls aRayTry outa newTavernAlice orBradeycrits orbotchesCriticalRole(personalsquare)Use apotion(personalSquare)Encountera newcreaturesomeonesinternetstopsworkingEat a newtype of food(personalSquare)Spenda dayat seaA newmagicalitem isfoundA trap istriggeredThe DMBotchesNatural 20oninitiative isrolledGet attackedby a randomencounterMeet anewNPCCompletea questJasonRuleLawyersKorgothuses hiswordsDM forgetsandmentions itGetattackedduring along restDrink thebotchjuice for athird timeTravel toa newcityALegendaryaction isusedThegroupsplanworksMore thanoneragingcharacterTravelbetweenDimensionsAninnocent iskilled byour actionsUse a classability(personalSquare)Animprovisedweapon isusedA characterdies or isunconsciousDamageover 30duringone turnSomeonesmokeshalflingleafAenemydiesCompletea bountyGet Laid(personalSquare)Attack orsavingthrowover 20A lockispickedDigital DiceMalfunction

Game Night Inspirational Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
  1. Speaking directly with a god
  2. Succeed on an intrigue roll
  3. You Botched! (personal square)
  4. A player avoids a botch
  5. Encounter a dragon
  6. Minimum heal or damage roll
  7. Anyone pulls a Ray
  8. Try out a new Tavern
  9. Alice or Bradey crits or botches
  10. Critical Role (personal square)
  11. Use a potion (personal Square)
  12. Encounter a new creature
  13. someones internet stops working
  14. Eat a new type of food (personal Square)
  15. Spend a day at sea
  16. A new magical item is found
  17. A trap is triggered
  18. The DM Botches
  19. Natural 20 on initiative is rolled
  20. Get attacked by a random encounter
  21. Meet a new NPC
  22. Complete a quest
  23. Jason Rule Lawyers
  24. Korgoth uses his words
  25. DM forgets and mentions it
  26. Get attacked during a long rest
  27. Drink the botch juice for a third time
  28. Travel to a new city
  29. A Legendary action is used
  30. The groups plan works
  31. More than one raging character
  32. Travel between Dimensions
  33. An innocent is killed by our actions
  34. Use a class ability (personal Square)
  35. An improvised weapon is used
  36. A character dies or is unconscious
  37. Damage over 30 during one turn
  38. Someone smokes halfling leaf
  39. A enemy dies
  40. Complete a bounty
  41. Get Laid (personal Square)
  42. Attack or saving throw over 20
  43. A lock is picked
  44. Digital Dice Malfunction