CriticalRole(personalsquare)Natural 20oninitiative isrolledSomeonesmokeshalflingleafGet attackedby a randomencounterThegroupsplanworksThe DMBotchesUse apotion(personalSquare)Animprovisedweapon isusedDigital DiceMalfunctionAttack orsavingthrowover 20A lockispickedA newmagicalitem isfoundMore thanoneragingcharactersomeonesinternetstopsworkingEncountera newcreatureAlice orBradeycrits orbotchesTry outa newTavernSucceedon anintriguerollAenemydiesYouBotched!(personalsquare)Encountera dragonJasonRuleLawyersMeet anewNPCGet Laid(personalSquare)Eat a newtype of food(personalSquare)Aninnocent iskilled byour actionsA trap istriggeredDM forgetsandmentions itSpenda dayat seaUse a classability(personalSquare)Damageover 30duringone turnKorgothuses hiswordsALegendaryaction isusedMinimumheal ordamagerollDrink thebotchjuice for athird timeGetattackedduring along restTravel toa newcityCompletea questAnyonepulls aRayCompletea bountyA characterdies or isunconsciousSpeakingdirectlywith a godA playeravoidsa botchTravelbetweenDimensionsCriticalRole(personalsquare)Natural 20oninitiative isrolledSomeonesmokeshalflingleafGet attackedby a randomencounterThegroupsplanworksThe DMBotchesUse apotion(personalSquare)Animprovisedweapon isusedDigital DiceMalfunctionAttack orsavingthrowover 20A lockispickedA newmagicalitem isfoundMore thanoneragingcharactersomeonesinternetstopsworkingEncountera newcreatureAlice orBradeycrits orbotchesTry outa newTavernSucceedon anintriguerollAenemydiesYouBotched!(personalsquare)Encountera dragonJasonRuleLawyersMeet anewNPCGet Laid(personalSquare)Eat a newtype of food(personalSquare)Aninnocent iskilled byour actionsA trap istriggeredDM forgetsandmentions itSpenda dayat seaUse a classability(personalSquare)Damageover 30duringone turnKorgothuses hiswordsALegendaryaction isusedMinimumheal ordamagerollDrink thebotchjuice for athird timeGetattackedduring along restTravel toa newcityCompletea questAnyonepulls aRayCompletea bountyA characterdies or isunconsciousSpeakingdirectlywith a godA playeravoidsa botchTravelbetweenDimensions

Game Night Inspirational Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Critical Role (personal square)
  2. Natural 20 on initiative is rolled
  3. Someone smokes halfling leaf
  4. Get attacked by a random encounter
  5. The groups plan works
  6. The DM Botches
  7. Use a potion (personal Square)
  8. An improvised weapon is used
  9. Digital Dice Malfunction
  10. Attack or saving throw over 20
  11. A lock is picked
  12. A new magical item is found
  13. More than one raging character
  14. someones internet stops working
  15. Encounter a new creature
  16. Alice or Bradey crits or botches
  17. Try out a new Tavern
  18. Succeed on an intrigue roll
  19. A enemy dies
  20. You Botched! (personal square)
  21. Encounter a dragon
  22. Jason Rule Lawyers
  23. Meet a new NPC
  24. Get Laid (personal Square)
  25. Eat a new type of food (personal Square)
  26. An innocent is killed by our actions
  27. A trap is triggered
  28. DM forgets and mentions it
  29. Spend a day at sea
  30. Use a class ability (personal Square)
  31. Damage over 30 during one turn
  32. Korgoth uses his words
  33. A Legendary action is used
  34. Minimum heal or damage roll
  35. Drink the botch juice for a third time
  36. Get attacked during a long rest
  37. Travel to a new city
  38. Complete a quest
  39. Anyone pulls a Ray
  40. Complete a bounty
  41. A character dies or is unconscious
  42. Speaking directly with a god
  43. A player avoids a botch
  44. Travel between Dimensions