tone resolution conflict critical lens rising action imagery connotation setting foil exposition static character internal conflict theme climax flashback first person narrator inciting incident dynamic character characterization falling action controlling idea third person narrator inference point of view plot symbolism irony foreshadowing external conflict tone resolution conflict critical lens rising action imagery connotation setting foil exposition static character internal conflict theme climax flashback first person narrator inciting incident dynamic character characterization falling action controlling idea third person narrator inference point of view plot symbolism irony foreshadowing external conflict
- Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
tone
resolution
conflict
critical lens
rising action
imagery
connotation
setting
foil
exposition
static character
internal conflict
theme
climax
flashback
first person narrator
inciting incident
dynamic character
characterization
falling action
controlling idea
third person narrator
inference
point of view
plot
symbolism
irony
foreshadowing
external conflict