settinginferenceexpositionstaticcharacterexternalconflicttoneinternalconflictpointof viewcriticallensplotresolutionconflictimagerythemeclimaxfirstpersonnarratorcharacterizationincitingincidentrisingactionfoilcontrollingideaforeshadowingthirdpersonnarratordynamiccharacterfallingactionflashbackconnotationsymbolismironysettinginferenceexpositionstaticcharacterexternalconflicttoneinternalconflictpointof viewcriticallensplotresolutionconflictimagerythemeclimaxfirstpersonnarratorcharacterizationincitingincidentrisingactionfoilcontrollingideaforeshadowingthirdpersonnarratordynamiccharacterfallingactionflashbackconnotationsymbolismirony

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. setting
  2. inference
  3. exposition
  4. static character
  5. external conflict
  6. tone
  7. internal conflict
  8. point of view
  9. critical lens
  10. plot
  11. resolution
  12. conflict
  13. imagery
  14. theme
  15. climax
  16. first person narrator
  17. characterization
  18. inciting incident
  19. rising action
  20. foil
  21. controlling idea
  22. foreshadowing
  23. third person narrator
  24. dynamic character
  25. falling action
  26. flashback
  27. connotation
  28. symbolism
  29. irony