Linear model Accused hypersensitivity "Wait...I asked that the wrong way?" Animal sounds in the background Idealization Children in the background Culture of feedback Offer amends Mention of spouse/partner Explanatory Model Person perception Orientation towards conflict Approach- avoidance signals "The Guide" "Identity is who you were, are, and will be." Value orientation Myth of Meritocracy The R.E.S.P.E.C.T. Model Emergency vehicle sound in the background "Did I make it more confusing?" Invisible Backpack Social and economic factors Transactional Model Cultural Humility "Can everyone hear me?" Linear model Accused hypersensitivity "Wait...I asked that the wrong way?" Animal sounds in the background Idealization Children in the background Culture of feedback Offer amends Mention of spouse/partner Explanatory Model Person perception Orientation towards conflict Approach- avoidance signals "The Guide" "Identity is who you were, are, and will be." Value orientation Myth of Meritocracy The R.E.S.P.E.C.T. Model Emergency vehicle sound in the background "Did I make it more confusing?" Invisible Backpack Social and economic factors Transactional Model Cultural Humility "Can everyone hear me?"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Linear model
Accused hypersensitivity
"Wait...I asked that the wrong way?"
Animal sounds in the background
Idealization
Children in the background
Culture of feedback
Offer amends
Mention of spouse/partner
Explanatory Model
Person perception
Orientation towards conflict
Approach-avoidance signals
"The Guide"
"Identity is who you were, are, and will be."
Value orientation
Myth of Meritocracy
The R.E.S.P.E.C.T. Model
Emergency vehicle sound in the background
"Did I make it more confusing?"
Invisible Backpack
Social and economic factors
Transactional
Model
Cultural Humility
"Can everyone hear me?"