21RIGHTSPLIT 11HANDSTAND25MULTPLE OF ASKILL,ROLL/CARTWHEEL/JUMP/TURNS19ONEHANDEDCARTWHEEL20DIVEROLL 14MIDDLESPLIT 7BACKWARDSROLL181 / 1 ½ /DOUBLETURN9WALKOVER8HEADSTAND3FORWARDROLL TOSTRADDLETHROUGH TOSEAL24SHOULDERROLL 4MONKEYSTAND5LEFTSPLIT17BRIDGE1CARTWHEEL 23ELBOWSTAND 22KNEELINGCARTWHEELTO KNEE 2SCORPIONSTAND 10BACKBEND6BRIDGEKICKS ORKICKOVER(can be from aheight)12HURDLECARTWHEELORROUNDOFF16SEALFEET TOHEAD15TUCK TOHANDSTAND21RIGHTSPLIT 11HANDSTAND25MULTPLE OF ASKILL,ROLL/CARTWHEEL/JUMP/TURNS19ONEHANDEDCARTWHEEL20DIVEROLL 14MIDDLESPLIT 7BACKWARDSROLL181 / 1 ½ /DOUBLETURN9WALKOVER8HEADSTAND3FORWARDROLL TOSTRADDLETHROUGH TOSEAL24SHOULDERROLL 4MONKEYSTAND5LEFTSPLIT17BRIDGE1CARTWHEEL 23ELBOWSTAND 22KNEELINGCARTWHEELTO KNEE 2SCORPIONSTAND 10BACKBEND6BRIDGEKICKS ORKICKOVER(can be from aheight)12HURDLECARTWHEELORROUNDOFF16SEALFEET TOHEAD15TUCK TOHANDSTAND

ACRO BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 21 RIGHT SPLIT
  2. 11 HANDSTAND
  3. 25 MULTPLE OF A SKILL, ROLL/CARTWHEEL/ JUMP/TURNS
  4. 19 ONE HANDED CARTWHEEL
  5. 20 DIVE ROLL
  6. 14 MIDDLE SPLIT
  7. 7 BACKWARDS ROLL
  8. 18 1 / 1 ½ / DOUBLE TURN
  9. 9 WALKOVER
  10. 8 HEADSTAND
  11. 3 FORWARD ROLL TO STRADDLE THROUGH TO SEAL
  12. 24 SHOULDER ROLL
  13. 4 MONKEY STAND
  14. 5 LEFT SPLIT
  15. 17 BRIDGE
  16. 1 CARTWHEEL
  17. 23 ELBOW STAND
  18. 22 KNEELING CARTWHEEL TO KNEE
  19. 2 SCORPION STAND
  20. 10 BACKBEND
  21. 6 BRIDGE KICKS OR KICKOVER (can be from a height)
  22. 12 HURDLE CARTWHEEL OR ROUNDOFF
  23. 16 SEAL FEET TO HEAD
  24. 15 TUCK TO HANDSTAND