Self talk:"Will this hurtmy friend'sfeelings?"Makespeople betoo hyper,wiggly andsilly.FREEI tend to vieMakes aperson get “stuck”onMakes a person get“stuck” ontheir plan and ideas.Makes peoplebossy, teaseothers, callnames, takethingswithout asking, orbully others.Makes people talkabout a differenttopic than the group, ortalk too longabout something whenthe group is notinterested.Helps peoplebe flexible,friendlythinkersFREEMakes people onlythink aboutthemselves – theydo not wonderabout other people’sfeelings andideasMakes peopleworry too muchand feel verynervous. Makespeople “hit a wall”and not talkwith others.Makes peopleget very upset,andexplode with a“fit” for a tinyproblemLook attheperson.Takes aperson’sbody “out ofthe group”Makes people poutand be grumpy.Makes people thinkother people arealways not fair andmean to them.Identifythe size oftheproblem.Makes peopleget in other’spersonalspace bubbleMakes people onlytalk aboutthemselves andtopics they areinterested in. Theydon’t ask aboutother people’s ideasor lives.Close youreyes, takea deepbreath.Turn offyour "ME"button.Makes aperson bedistracted -not payingattentionMakes people be sillywhen it is not a timeto be silly. Makes kidssay the same sillyjoke or words over andover until peopleget annoyed.FREEWholeBodyListeningMakes people getvery mad if theylose a game, can’tgo 1st, or they quita game becausethey are mad.Self talk:"Will this hurtmy friend'sfeelings?"Makespeople betoo hyper,wiggly andsilly.FREEI tend to vieMakes aperson get “stuck”onMakes a person get“stuck” ontheir plan and ideas.Makes peoplebossy, teaseothers, callnames, takethingswithout asking, orbully others.Makes people talkabout a differenttopic than the group, ortalk too longabout something whenthe group is notinterested.Helps peoplebe flexible,friendlythinkersFREEMakes people onlythink aboutthemselves – theydo not wonderabout other people’sfeelings andideasMakes peopleworry too muchand feel verynervous. Makespeople “hit a wall”and not talkwith others.Makes peopleget very upset,andexplode with a“fit” for a tinyproblemLook attheperson.Takes aperson’sbody “out ofthe group”Makes people poutand be grumpy.Makes people thinkother people arealways not fair andmean to them.Identifythe size oftheproblem.Makes peopleget in other’spersonalspace bubbleMakes people onlytalk aboutthemselves andtopics they areinterested in. Theydon’t ask aboutother people’s ideasor lives.Close youreyes, takea deepbreath.Turn offyour "ME"button.Makes aperson bedistracted -not payingattentionMakes people be sillywhen it is not a timeto be silly. Makes kidssay the same sillyjoke or words over andover until peopleget annoyed.FREEWholeBodyListeningMakes people getvery mad if theylose a game, can’tgo 1st, or they quita game becausethey are mad.

Spot the Unthinkable! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Self talk: "Will this hurt my friend's feelings?"
  2. Makes people be too hyper, wiggly and silly.
  3. FREE
  4. I tend to vieMakes a person get “stuck” on Makes a person get “stuck” on their plan and ideas.
  5. Makes people bossy, tease others, call names, take things without asking, or bully others.
  6. Makes people talk about a different topic than the group, or talk too long about something when the group is not interested.
  7. Helps people be flexible, friendly thinkers
  8. FREE
  9. Makes people only think about themselves – they do not wonder about other people’s feelings and ideas
  10. Makes people worry too much and feel very nervous. Makes people “hit a wall” and not talk with others.
  11. Makes people get very upset, and explode with a “fit” for a tiny problem
  12. Look at the person.
  13. Takes a person’s body “out of the group”
  14. Makes people pout and be grumpy. Makes people think other people are always not fair and mean to them.
  15. Identify the size of the problem.
  16. Makes people get in other’s personal space bubble
  17. Makes people only talk about themselves and topics they are interested in. They don’t ask about other people’s ideas or lives.
  18. Close your eyes, take a deep breath.
  19. Turn off your "ME" button.
  20. Makes a person be distracted - not paying attention
  21. Makes people be silly when it is not a time to be silly. Makes kids say the same silly joke or words over and over until people get annoyed.
  22. FREE
  23. Whole Body Listening
  24. Makes people get very mad if they lose a game, can’t go 1st, or they quit a game because they are mad.