Makes people onlythink aboutthemselves – theydo not wonderabout other people’sfeelings andideasSelf talk:"Will this hurtmy friend'sfeelings?"Makespeople betoo hyper,wiggly andsilly.FREETakes aperson’sbody “out ofthe group”Makes aperson bedistracted -not payingattentionIdentifythe size oftheproblem.Makes peopleget very upset,andexplode with a“fit” for a tinyproblemFREETurn offyour "ME"button.Makes peopleget in other’spersonalspace bubbleMakes people onlytalk aboutthemselves andtopics they areinterested in. Theydon’t ask aboutother people’s ideasor lives.Close youreyes, takea deepbreath.Makes people be sillywhen it is not a timeto be silly. Makes kidssay the same sillyjoke or words over andover until peopleget annoyed.WholeBodyListeningI tend to vieMakes aperson get “stuck”onMakes a person get“stuck” ontheir plan and ideas.FREEMakes people poutand be grumpy.Makes people thinkother people arealways not fair andmean to them.Look attheperson.Helps peoplebe flexible,friendlythinkersMakes peoplebossy, teaseothers, callnames, takethingswithout asking, orbully others.Makes people talkabout a differenttopic than the group, ortalk too longabout something whenthe group is notinterested.Makes people getvery mad if theylose a game, can’tgo 1st, or they quita game becausethey are mad.Makes peopleworry too muchand feel verynervous. Makespeople “hit a wall”and not talkwith others.Makes people onlythink aboutthemselves – theydo not wonderabout other people’sfeelings andideasSelf talk:"Will this hurtmy friend'sfeelings?"Makespeople betoo hyper,wiggly andsilly.FREETakes aperson’sbody “out ofthe group”Makes aperson bedistracted -not payingattentionIdentifythe size oftheproblem.Makes peopleget very upset,andexplode with a“fit” for a tinyproblemFREETurn offyour "ME"button.Makes peopleget in other’spersonalspace bubbleMakes people onlytalk aboutthemselves andtopics they areinterested in. Theydon’t ask aboutother people’s ideasor lives.Close youreyes, takea deepbreath.Makes people be sillywhen it is not a timeto be silly. Makes kidssay the same sillyjoke or words over andover until peopleget annoyed.WholeBodyListeningI tend to vieMakes aperson get “stuck”onMakes a person get“stuck” ontheir plan and ideas.FREEMakes people poutand be grumpy.Makes people thinkother people arealways not fair andmean to them.Look attheperson.Helps peoplebe flexible,friendlythinkersMakes peoplebossy, teaseothers, callnames, takethingswithout asking, orbully others.Makes people talkabout a differenttopic than the group, ortalk too longabout something whenthe group is notinterested.Makes people getvery mad if theylose a game, can’tgo 1st, or they quita game becausethey are mad.Makes peopleworry too muchand feel verynervous. Makespeople “hit a wall”and not talkwith others.

Spot the Unthinkable! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Makes people only think about themselves – they do not wonder about other people’s feelings and ideas
  2. Self talk: "Will this hurt my friend's feelings?"
  3. Makes people be too hyper, wiggly and silly.
  4. FREE
  5. Takes a person’s body “out of the group”
  6. Makes a person be distracted - not paying attention
  7. Identify the size of the problem.
  8. Makes people get very upset, and explode with a “fit” for a tiny problem
  9. FREE
  10. Turn off your "ME" button.
  11. Makes people get in other’s personal space bubble
  12. Makes people only talk about themselves and topics they are interested in. They don’t ask about other people’s ideas or lives.
  13. Close your eyes, take a deep breath.
  14. Makes people be silly when it is not a time to be silly. Makes kids say the same silly joke or words over and over until people get annoyed.
  15. Whole Body Listening
  16. I tend to vieMakes a person get “stuck” on Makes a person get “stuck” on their plan and ideas.
  17. FREE
  18. Makes people pout and be grumpy. Makes people think other people are always not fair and mean to them.
  19. Look at the person.
  20. Helps people be flexible, friendly thinkers
  21. Makes people bossy, tease others, call names, take things without asking, or bully others.
  22. Makes people talk about a different topic than the group, or talk too long about something when the group is not interested.
  23. Makes people get very mad if they lose a game, can’t go 1st, or they quit a game because they are mad.
  24. Makes people worry too much and feel very nervous. Makes people “hit a wall” and not talk with others.