Helps peoplebe flexible,friendlythinkersWholeBodyListeningIdentifythe size oftheproblem.I tend to vieMakes aperson get “stuck”onMakes a person get“stuck” ontheir plan and ideas.Close youreyes, takea deepbreath.FREEMakespeople betoo hyper,wiggly andsilly.Makes peoplebossy, teaseothers, callnames, takethingswithout asking, orbully others.Makes peopleworry too muchand feel verynervous. Makespeople “hit a wall”and not talkwith others.Turn offyour "ME"button.Self talk:"Will this hurtmy friend'sfeelings?"Makes peopleget very upset,andexplode with a“fit” for a tinyproblemFREETakes aperson’sbody “out ofthe group”Makes people onlytalk aboutthemselves andtopics they areinterested in. Theydon’t ask aboutother people’s ideasor lives.Makes peopleget in other’spersonalspace bubbleMakes people be sillywhen it is not a timeto be silly. Makes kidssay the same sillyjoke or words over andover until peopleget annoyed.Makes aperson bedistracted -not payingattentionMakes people poutand be grumpy.Makes people thinkother people arealways not fair andmean to them.FREELook attheperson.Makes people getvery mad if theylose a game, can’tgo 1st, or they quita game becausethey are mad.Makes people talkabout a differenttopic than the group, ortalk too longabout something whenthe group is notinterested.Makes people onlythink aboutthemselves – theydo not wonderabout other people’sfeelings andideasHelps peoplebe flexible,friendlythinkersWholeBodyListeningIdentifythe size oftheproblem.I tend to vieMakes aperson get “stuck”onMakes a person get“stuck” ontheir plan and ideas.Close youreyes, takea deepbreath.FREEMakespeople betoo hyper,wiggly andsilly.Makes peoplebossy, teaseothers, callnames, takethingswithout asking, orbully others.Makes peopleworry too muchand feel verynervous. Makespeople “hit a wall”and not talkwith others.Turn offyour "ME"button.Self talk:"Will this hurtmy friend'sfeelings?"Makes peopleget very upset,andexplode with a“fit” for a tinyproblemFREETakes aperson’sbody “out ofthe group”Makes people onlytalk aboutthemselves andtopics they areinterested in. Theydon’t ask aboutother people’s ideasor lives.Makes peopleget in other’spersonalspace bubbleMakes people be sillywhen it is not a timeto be silly. Makes kidssay the same sillyjoke or words over andover until peopleget annoyed.Makes aperson bedistracted -not payingattentionMakes people poutand be grumpy.Makes people thinkother people arealways not fair andmean to them.FREELook attheperson.Makes people getvery mad if theylose a game, can’tgo 1st, or they quita game becausethey are mad.Makes people talkabout a differenttopic than the group, ortalk too longabout something whenthe group is notinterested.Makes people onlythink aboutthemselves – theydo not wonderabout other people’sfeelings andideas

Spot the Unthinkable! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Helps people be flexible, friendly thinkers
  2. Whole Body Listening
  3. Identify the size of the problem.
  4. I tend to vieMakes a person get “stuck” on Makes a person get “stuck” on their plan and ideas.
  5. Close your eyes, take a deep breath.
  6. FREE
  7. Makes people be too hyper, wiggly and silly.
  8. Makes people bossy, tease others, call names, take things without asking, or bully others.
  9. Makes people worry too much and feel very nervous. Makes people “hit a wall” and not talk with others.
  10. Turn off your "ME" button.
  11. Self talk: "Will this hurt my friend's feelings?"
  12. Makes people get very upset, and explode with a “fit” for a tiny problem
  13. FREE
  14. Takes a person’s body “out of the group”
  15. Makes people only talk about themselves and topics they are interested in. They don’t ask about other people’s ideas or lives.
  16. Makes people get in other’s personal space bubble
  17. Makes people be silly when it is not a time to be silly. Makes kids say the same silly joke or words over and over until people get annoyed.
  18. Makes a person be distracted - not paying attention
  19. Makes people pout and be grumpy. Makes people think other people are always not fair and mean to them.
  20. FREE
  21. Look at the person.
  22. Makes people get very mad if they lose a game, can’t go 1st, or they quit a game because they are mad.
  23. Makes people talk about a different topic than the group, or talk too long about something when the group is not interested.
  24. Makes people only think about themselves – they do not wonder about other people’s feelings and ideas