Falsus chucks a dagger Player crits someone out Dungrith sees a ghost Dungrith forgets his sorcery points Cody: "Can someone roll me a [dice]?" Lovely bunch of coconuts Neri searches for essential oils Jake in the background of Jack's mic Falsus is the prophet Calvetta croaks Frostbite Someone goes down Cody: "high or low?" / "evens or odds?" "Ritorin 'Godhunter' Tarly" Dream Talon needs money Talon casts a fire spell He is mentioned Someone gets critted out Knight spells something wrong "Ja, okay" Bread gets a phone call Mordivin is summoned Enemy is resistant or immune to fire Falsus chucks a dagger Player crits someone out Dungrith sees a ghost Dungrith forgets his sorcery points Cody: "Can someone roll me a [dice]?" Lovely bunch of coconuts Neri searches for essential oils Jake in the background of Jack's mic Falsus is the prophet Calvetta croaks Frostbite Someone goes down Cody: "high or low?" / "evens or odds?" "Ritorin 'Godhunter' Tarly" Dream Talon needs money Talon casts a fire spell He is mentioned Someone gets critted out Knight spells something wrong "Ja, okay" Bread gets a phone call Mordivin is summoned Enemy is resistant or immune to fire
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Falsus chucks a dagger
Player crits someone out
Dungrith sees a ghost
Dungrith forgets his sorcery points
Cody: "Can someone roll me a [dice]?"
Lovely bunch of coconuts
Neri searches for essential oils
Jake in the background of Jack's mic
Falsus is the prophet
Calvetta croaks
Frostbite
Someone goes down
Cody: "high or low?" / "evens or odds?"
"Ritorin
'Godhunter' Tarly"
Dream
Talon needs money
Talon casts a fire spell
He is mentioned
Someone gets critted out
Knight spells something wrong
"Ja, okay"
Bread gets a phone call
Mordivin is summoned
Enemy is resistant or immune to fire