Control Group informational power ames room Transmission Iris aqueous humour rods past experience synaesthesia experimental group independent groups design Power role Legitimate Power generalisation texture gradient Conformity accommodation social reciprocity norm proximity independent variable Interposition informational power stratified sampling Milgram social responsibility norm obedience height in the visual field Culture group order/practice effects sensation normative influence reception status repeated measures design cornea lens texture gradient deception motivation perceptual set closure Control Group informational power ames room Transmission Iris aqueous humour rods past experience synaesthesia experimental group independent groups design Power role Legitimate Power generalisation texture gradient Conformity accommodation social reciprocity norm proximity independent variable Interposition informational power stratified sampling Milgram social responsibility norm obedience height in the visual field Culture group order/practice effects sensation normative influence reception status repeated measures design cornea lens texture gradient deception motivation perceptual set closure
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Control Group
informational power
ames room
Transmission
Iris
aqueous humour
rods
past experience
synaesthesia
experimental group
independent groups design
Power
role
Legitimate Power
generalisation
texture gradient
Conformity
accommodation
social reciprocity norm
proximity
independent variable
Interposition
informational power
stratified sampling
Milgram
social responsibility norm
obedience
height in the visual field
Culture
group
order/practice effects
sensation
normative influence
reception
status
repeated measures design
cornea
lens
texture gradient
deception
motivation
perceptual set
closure