experimentalgroupsocialreciprocitynormroleobediencelenscorneaInterpositionControlGroupdeceptiongroupclosurepastexperiencesynaesthesiaaccommodationamesroomtexturegradientindependentvariablerepeatedmeasuresdesignreceptionnormativeinfluenceinformationalpowerCultureproximityTransmissioninformationalpowerLegitimatePowerheight inthe visualfieldsensationgeneralisationmotivationstatusMilgramorder/practiceeffectsConformityperceptualsettexturegradientsocialresponsibilitynormPowerIrisrodsstratifiedsamplingindependentgroupsdesignaqueoushumourexperimentalgroupsocialreciprocitynormroleobediencelenscorneaInterpositionControlGroupdeceptiongroupclosurepastexperiencesynaesthesiaaccommodationamesroomtexturegradientindependentvariablerepeatedmeasuresdesignreceptionnormativeinfluenceinformationalpowerCultureproximityTransmissioninformationalpowerLegitimatePowerheight inthe visualfieldsensationgeneralisationmotivationstatusMilgramorder/practiceeffectsConformityperceptualsettexturegradientsocialresponsibilitynormPowerIrisrodsstratifiedsamplingindependentgroupsdesignaqueoushumour

Unit 2 Psychology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. experimental group
  2. social reciprocity norm
  3. role
  4. obedience
  5. lens
  6. cornea
  7. Interposition
  8. Control Group
  9. deception
  10. group
  11. closure
  12. past experience
  13. synaesthesia
  14. accommodation
  15. ames room
  16. texture gradient
  17. independent variable
  18. repeated measures design
  19. reception
  20. normative influence
  21. informational power
  22. Culture
  23. proximity
  24. Transmission
  25. informational power
  26. Legitimate Power
  27. height in the visual field
  28. sensation
  29. generalisation
  30. motivation
  31. status
  32. Milgram
  33. order/practice effects
  34. Conformity
  35. perceptual set
  36. texture gradient
  37. social responsibility norm
  38. Power
  39. Iris
  40. rods
  41. stratified sampling
  42. independent groups design
  43. aqueous humour