cornea Milgram ames room Culture closure accommodation normative influence sensation independent groups design motivation order/practice effects stratified sampling Conformity group experimental group Interposition obedience texture gradient repeated measures design reception deception perceptual set height in the visual field Legitimate Power generalisation past experience informational power synaesthesia independent variable Control Group Transmission role social reciprocity norm rods social responsibility norm status informational power texture gradient proximity lens Iris aqueous humour Power cornea Milgram ames room Culture closure accommodation normative influence sensation independent groups design motivation order/practice effects stratified sampling Conformity group experimental group Interposition obedience texture gradient repeated measures design reception deception perceptual set height in the visual field Legitimate Power generalisation past experience informational power synaesthesia independent variable Control Group Transmission role social reciprocity norm rods social responsibility norm status informational power texture gradient proximity lens Iris aqueous humour Power
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
cornea
Milgram
ames room
Culture
closure
accommodation
normative influence
sensation
independent groups design
motivation
order/practice effects
stratified sampling
Conformity
group
experimental group
Interposition
obedience
texture gradient
repeated measures design
reception
deception
perceptual set
height in the visual field
Legitimate Power
generalisation
past experience
informational power
synaesthesia
independent variable
Control Group
Transmission
role
social reciprocity norm
rods
social responsibility norm
status
informational power
texture gradient
proximity
lens
Iris
aqueous humour
Power