statusindependentgroupsdesignsensationInterpositionControlGroupindependentvariableperceptualsetaqueoushumourrepeatedmeasuresdesignreceptionrodsorder/practiceeffectsproximityConformityTransmissionsocialreciprocitynormsocialresponsibilitynormaccommodationroleLegitimatePowerlensclosurePowercorneatexturegradientgeneralisationCulturemotivationexperimentalgrouptexturegradientpastexperiencegroupheight inthe visualfieldstratifiedsamplinginformationalpowersynaesthesiaIrisamesroominformationalpowerdeceptionMilgramnormativeinfluenceobediencestatusindependentgroupsdesignsensationInterpositionControlGroupindependentvariableperceptualsetaqueoushumourrepeatedmeasuresdesignreceptionrodsorder/practiceeffectsproximityConformityTransmissionsocialreciprocitynormsocialresponsibilitynormaccommodationroleLegitimatePowerlensclosurePowercorneatexturegradientgeneralisationCulturemotivationexperimentalgrouptexturegradientpastexperiencegroupheight inthe visualfieldstratifiedsamplinginformationalpowersynaesthesiaIrisamesroominformationalpowerdeceptionMilgramnormativeinfluenceobedience

Unit 2 Psychology - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. status
  2. independent groups design
  3. sensation
  4. Interposition
  5. Control Group
  6. independent variable
  7. perceptual set
  8. aqueous humour
  9. repeated measures design
  10. reception
  11. rods
  12. order/practice effects
  13. proximity
  14. Conformity
  15. Transmission
  16. social reciprocity norm
  17. social responsibility norm
  18. accommodation
  19. role
  20. Legitimate Power
  21. lens
  22. closure
  23. Power
  24. cornea
  25. texture gradient
  26. generalisation
  27. Culture
  28. motivation
  29. experimental group
  30. texture gradient
  31. past experience
  32. group
  33. height in the visual field
  34. stratified sampling
  35. informational power
  36. synaesthesia
  37. Iris
  38. ames room
  39. informational power
  40. deception
  41. Milgram
  42. normative influence
  43. obedience