Tanks doChainLightningTanksOHKOan addHealersOHKOan addAnyHealerdies firstHolmgangbut noBeniSomeonedies toDiamondFrostDoublemeleepuddle forDiamondfrostAnyonetouches abig orb inLightRampantIfrit jumpsto GarudapartyAnyoneeats asoccerballLaen swapsclassbetweenruns<1000 healthanytimeduring E8saddsOrangeparse foranyoneNoHelmetdropsViellegoesflyingStoneskinonearthenaetherWalls =checkedDamagedown atany time0 deathrunVielle fails toget Armorcrush onDraco!ShivaDPSOHKOan addLaen losesstacks/can'tmidareNoBlessingof light butstill clearAway withtheestraight offthe edge322, 342 or312 patternfor reflectedsingle wingFood policeandsomeonecaught with< 5min leftNith failsto readyupSomeonedies toStratospearSomeonegetsstunned/slapthe air5+ deathsin E5s butstill clearSomeonedies inFerrostormMidnightgets lostRedmirrordamagedownLateAetherpactMossgoesflyingAny DPSdies firstMeleetargeted forStormcloudBLMweaponfrom E8sMelee sentto the backfor E7stowersLaendies toautosMinamiusesClemencyOptionSelectKnock-backpreventionused tooearly/lateNithglaresinstead ofRaises5+ deathsin E6s butstill clearAny Tankdies firstSomeoneslides offLate ChainStratagem/DivinationTanks doChainLightningTanksOHKOan addHealersOHKOan addAnyHealerdies firstHolmgangbut noBeniSomeonedies toDiamondFrostDoublemeleepuddle forDiamondfrostAnyonetouches abig orb inLightRampantIfrit jumpsto GarudapartyAnyoneeats asoccerballLaen swapsclassbetweenruns<1000 healthanytimeduring E8saddsOrangeparse foranyoneNoHelmetdropsViellegoesflyingStoneskinonearthenaetherWalls =checkedDamagedown atany time0 deathrunVielle fails toget Armorcrush onDraco!ShivaDPSOHKOan addLaen losesstacks/can'tmidareNoBlessingof light butstill clearAway withtheestraight offthe edge322, 342 or312 patternfor reflectedsingle wingFood policeandsomeonecaught with< 5min leftNith failsto readyupSomeonedies toStratospearSomeonegetsstunned/slapthe air5+ deathsin E5s butstill clearSomeonedies inFerrostormMidnightgets lostRedmirrordamagedownLateAetherpactMossgoesflyingAny DPSdies firstMeleetargeted forStormcloudBLMweaponfrom E8sMelee sentto the backfor E7stowersLaendies toautosMinamiusesClemencyOptionSelectKnock-backpreventionused tooearly/lateNithglaresinstead ofRaises5+ deathsin E6s butstill clearAny Tankdies firstSomeoneslides offLate ChainStratagem/Divination

TDL Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tanks do Chain Lightning
  2. Tanks OHKO an add
  3. Healers OHKO an add
  4. Any Healer dies first
  5. Holmgang but no Beni
  6. Someone dies to Diamond Frost
  7. Double melee puddle for Diamond frost
  8. Anyone touches a big orb in Light Rampant
  9. Ifrit jumps to Garuda party
  10. Anyone eats a soccer ball
  11. Laen swaps class between runs
  12. <1000 health anytime during E8s adds
  13. Orange parse for anyone
  14. No Helmet drops
  15. Vielle goes flying
  16. Stoneskin on earthen aether
  17. Walls = checked
  18. Damage down at any time
  19. 0 death run
  20. Vielle fails to get Armor crush on Draco!Shiva
  21. DPS OHKO an add
  22. Laen loses stacks/can't midare
  23. No Blessing of light but still clear
  24. Away with thee straight off the edge
  25. 322, 342 or 312 pattern for reflected single wing
  26. Food police and someone caught with < 5min left
  27. Nith fails to ready up
  28. Someone dies to Stratospear
  29. Someone gets stunned
  30. /slap the air
  31. 5+ deaths in E5s but still clear
  32. Someone dies in Ferrostorm
  33. Midnight gets lost
  34. Red mirror damage down
  35. Late Aetherpact
  36. Moss goes flying
  37. Any DPS dies first
  38. Melee targeted for Stormcloud
  39. BLM weapon from E8s
  40. Melee sent to the back for E7s towers
  41. Laen dies to autos
  42. Minami uses Clemency
  43. Option Select
  44. Knock-back prevention used too early/late
  45. Nith glares instead of Raises
  46. 5+ deaths in E6s but still clear
  47. Any Tank dies first
  48. Someone slides off
  49. Late Chain Stratagem/Divination