SoftwareinStationsAssign seatsbased onsoftwareprogressUtilizesLiveLabUse 3beforemeProvideStudentswithBenchmarksWordWallGivestudentsstickers tocelebrateprogressRequiresstudents toutilize thesampleproblemComputerarrangedin a U-shapeRequiresstudentsread hintout loudUse thecontentbrowser tosupportstudentsReflectionLogConnectLab toClassroomRequiresstudent tocompletestep by stepClassContestPlan forDataTalksSoftwareinStationsAssign seatsbased onsoftwareprogressUtilizesLiveLabUse 3beforemeProvideStudentswithBenchmarksWordWallGivestudentsstickers tocelebrateprogressRequiresstudents toutilize thesampleproblemComputerarrangedin a U-shapeRequiresstudentsread hintout loudUse thecontentbrowser tosupportstudentsReflectionLogConnectLab toClassroomRequiresstudent tocompletestep by stepClassContestPlan forDataTalks

MATHia Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Software in Stations
  2. Assign seats based on software progress
  3. Utilizes Live Lab
  4. Use 3 before me
  5. Provide Students with Benchmarks
  6. Word Wall
  7. Give students stickers to celebrate progress
  8. Requires students to utilize the sample problem
  9. Computer arranged in a U-shape
  10. Requires students read hint out loud
  11. Use the content browser to support students
  12. Reflection Log
  13. Connect Lab to Classroom
  14. Requires student to complete step by step
  15. Class Contest
  16. Plan for Data Talks