Reflection Log Use 3 before me Plan for Data Talks Give students stickers to celebrate progress Provide Students with Benchmarks Assign seats based on software progress Connect Lab to Classroom Software in Stations Class Contest Computer arranged in a U- shape Requires student to complete step by step Requires students to utilize the sample problem Use the content browser to support students Requires students read hint out loud Utilizes Live Lab Word Wall Reflection Log Use 3 before me Plan for Data Talks Give students stickers to celebrate progress Provide Students with Benchmarks Assign seats based on software progress Connect Lab to Classroom Software in Stations Class Contest Computer arranged in a U- shape Requires student to complete step by step Requires students to utilize the sample problem Use the content browser to support students Requires students read hint out loud Utilizes Live Lab Word Wall
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflection Log
Use 3 before me
Plan for Data Talks
Give students stickers to celebrate progress
Provide Students with Benchmarks
Assign seats based on software progress
Connect Lab to Classroom
Software in Stations
Class Contest
Computer arranged in a U-shape
Requires student to complete step by step
Requires students to utilize the sample problem
Use the content browser to support students
Requires students read hint out loud
Utilizes Live Lab
Word Wall