Reflection Log Connect Lab to Classroom Requires students to utilize the sample problem Assign seats based on software progress Utilizes Live Lab Provide Students with Benchmarks Give students stickers to celebrate progress Requires students read hint out loud Requires student to complete step by step Use the content browser to support students Software in Stations Plan for Data Talks Use 3 before me Word Wall Computer arranged in a U- shape Class Contest Reflection Log Connect Lab to Classroom Requires students to utilize the sample problem Assign seats based on software progress Utilizes Live Lab Provide Students with Benchmarks Give students stickers to celebrate progress Requires students read hint out loud Requires student to complete step by step Use the content browser to support students Software in Stations Plan for Data Talks Use 3 before me Word Wall Computer arranged in a U- shape Class Contest
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflection Log
Connect Lab to Classroom
Requires students to utilize the sample problem
Assign seats based on software progress
Utilizes Live Lab
Provide Students with Benchmarks
Give students stickers to celebrate progress
Requires students read hint out loud
Requires student to complete step by step
Use the content browser to support students
Software in Stations
Plan for Data Talks
Use 3 before me
Word Wall
Computer arranged in a U-shape
Class Contest