ConnectLab toClassroomComputerarrangedin a U-shapeGivestudentsstickers tocelebrateprogressRequiresstudentsread hintout loudClassContestProvideStudentswithBenchmarksRequiresstudents toutilize thesampleproblemAssign seatsbased onsoftwareprogressWordWallUse thecontentbrowser tosupportstudentsRequiresstudent tocompletestep by stepUtilizesLiveLabPlan forDataTalksUse 3beforemeSoftwareinStationsReflectionLogConnectLab toClassroomComputerarrangedin a U-shapeGivestudentsstickers tocelebrateprogressRequiresstudentsread hintout loudClassContestProvideStudentswithBenchmarksRequiresstudents toutilize thesampleproblemAssign seatsbased onsoftwareprogressWordWallUse thecontentbrowser tosupportstudentsRequiresstudent tocompletestep by stepUtilizesLiveLabPlan forDataTalksUse 3beforemeSoftwareinStationsReflectionLog

MATHia Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Connect Lab to Classroom
  2. Computer arranged in a U-shape
  3. Give students stickers to celebrate progress
  4. Requires students read hint out loud
  5. Class Contest
  6. Provide Students with Benchmarks
  7. Requires students to utilize the sample problem
  8. Assign seats based on software progress
  9. Word Wall
  10. Use the content browser to support students
  11. Requires student to complete step by step
  12. Utilizes Live Lab
  13. Plan for Data Talks
  14. Use 3 before me
  15. Software in Stations
  16. Reflection Log