Give students stickers to celebrate progress Software in Stations Use 3 before me Computer arranged in a U- shape Provide Students with Benchmarks Requires students to utilize the sample problem Plan for Data Talks Requires student to complete step by step Connect Lab to Classroom Class Contest Assign seats based on software progress Requires students read hint out loud Word Wall Use the content browser to support students Utilizes Live Lab Reflection Log Give students stickers to celebrate progress Software in Stations Use 3 before me Computer arranged in a U- shape Provide Students with Benchmarks Requires students to utilize the sample problem Plan for Data Talks Requires student to complete step by step Connect Lab to Classroom Class Contest Assign seats based on software progress Requires students read hint out loud Word Wall Use the content browser to support students Utilizes Live Lab Reflection Log
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Give students stickers to celebrate progress
Software in Stations
Use 3 before me
Computer arranged in a U-shape
Provide Students with Benchmarks
Requires students to utilize the sample problem
Plan for Data Talks
Requires student to complete step by step
Connect Lab to Classroom
Class Contest
Assign seats based on software progress
Requires students read hint out loud
Word Wall
Use the content browser to support students
Utilizes Live Lab
Reflection Log