TheGapPersistenceNarrativearcEthicalpracticesAccountabilityandimprovementLeaveoutProgramLogicModelOptimalsolutionFactualZone ofproximaldevelopmentDefiningtheproblemRememberQuantitative30point4StorylineKeyinformantsIncreaseMeasureovertimeContinuouslyBackwarddesignChain ofevidenceOperationalAskquestionsFree!OutcomesL3 -BehaviorGanttchartResearchSituationalfactorsGuidingstarEffectiveteaching /learningactivitiesOpen-endedPseudonymRule ofthirdsChecklistTheoryofChangeScope ofworkdocumentProceduralTacticalContextCoursesyllabusFALSEInputsWhitepaperScopecreepEducativeassessmentCulturalsettingL2 -LearningPeerreviewShortcomingsIntegratedcoursedesignSummativeFormativeCreateTheoryAssessmentActivechoiceCulturalmodelOutputsQualitativeReactionLearningSectionheadingsTeamvaluescontractTheGapPersistenceNarrativearcEthicalpracticesAccountabilityandimprovementLeaveoutProgramLogicModelOptimalsolutionFactualZone ofproximaldevelopmentDefiningtheproblemRememberQuantitative30point4StorylineKeyinformantsIncreaseMeasureovertimeContinuouslyBackwarddesignChain ofevidenceOperationalAskquestionsFree!OutcomesL3 -BehaviorGanttchartResearchSituationalfactorsGuidingstarEffectiveteaching /learningactivitiesOpen-endedPseudonymRule ofthirdsChecklistTheoryofChangeScope ofworkdocumentProceduralTacticalContextCoursesyllabusFALSEInputsWhitepaperScopecreepEducativeassessmentCulturalsettingL2 -LearningPeerreviewShortcomingsIntegratedcoursedesignSummativeFormativeCreateTheoryAssessmentActivechoiceCulturalmodelOutputsQualitativeReactionLearningSectionheadingsTeamvaluescontract

D&A semester review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The Gap
  2. Persistence
  3. Narrative arc
  4. Ethical practices
  5. Accountability and improvement
  6. Leave out
  7. Program Logic Model
  8. Optimal solution
  9. Factual
  10. Zone of proximal development
  11. Defining the problem
  12. Remember
  13. Quantitative
  14. 30 point
  15. 4
  16. Storyline
  17. Key informants
  18. Increase
  19. Measure over time
  20. Continuously
  21. Backward design
  22. Chain of evidence
  23. Operational
  24. Ask questions
  25. Free!
  26. Outcomes
  27. L3 - Behavior
  28. Gantt chart
  29. Research
  30. Situational factors
  31. Guiding star
  32. Effective teaching / learning activities
  33. Open-ended
  34. Pseudonym
  35. Rule of thirds
  36. Checklist
  37. Theory of Change
  38. Scope of work document
  39. Procedural
  40. Tactical
  41. Context
  42. Course syllabus
  43. FALSE
  44. Inputs
  45. Whitepaper
  46. Scope creep
  47. Educative assessment
  48. Cultural setting
  49. L2 - Learning
  50. Peer review
  51. Shortcomings
  52. Integrated course design
  53. Summative
  54. Formative
  55. Create
  56. Theory
  57. Assessment
  58. Active choice
  59. Cultural model
  60. Outputs
  61. Qualitative
  62. Reaction
  63. Learning
  64. Section headings
  65. Team values contract