LeaveoutPersistenceNarrativearcCulturalsettingGanttchartAccountabilityandimprovement30pointFactualInputsQualitativeQuantitativeAssessmentL2 -Learning4Open-endedStorylineKeyinformantsSectionheadingsRememberResearchSummativeOutputsRule ofthirdsContinuouslyEthicalpracticesOutcomesGuidingstarAskquestionsIntegratedcoursedesignWhitepaperEducativeassessmentReactionChain ofevidenceLearningContextFALSEFree!OptimalsolutionScope ofworkdocumentCreateShortcomingsProgramLogicModelTeamvaluescontractIncreaseFormativeTheoryTheoryofChangeEffectiveteaching /learningactivitiesSituationalfactorsBackwarddesignScopecreepZone ofproximaldevelopmentProceduralChecklistMeasureovertimePeerreviewTacticalOperationalL3 -BehaviorPseudonymCulturalmodelTheGapDefiningtheproblemActivechoiceCoursesyllabusLeaveoutPersistenceNarrativearcCulturalsettingGanttchartAccountabilityandimprovement30pointFactualInputsQualitativeQuantitativeAssessmentL2 -Learning4Open-endedStorylineKeyinformantsSectionheadingsRememberResearchSummativeOutputsRule ofthirdsContinuouslyEthicalpracticesOutcomesGuidingstarAskquestionsIntegratedcoursedesignWhitepaperEducativeassessmentReactionChain ofevidenceLearningContextFALSEFree!OptimalsolutionScope ofworkdocumentCreateShortcomingsProgramLogicModelTeamvaluescontractIncreaseFormativeTheoryTheoryofChangeEffectiveteaching /learningactivitiesSituationalfactorsBackwarddesignScopecreepZone ofproximaldevelopmentProceduralChecklistMeasureovertimePeerreviewTacticalOperationalL3 -BehaviorPseudonymCulturalmodelTheGapDefiningtheproblemActivechoiceCoursesyllabus

D&A semester review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Leave out
  2. Persistence
  3. Narrative arc
  4. Cultural setting
  5. Gantt chart
  6. Accountability and improvement
  7. 30 point
  8. Factual
  9. Inputs
  10. Qualitative
  11. Quantitative
  12. Assessment
  13. L2 - Learning
  14. 4
  15. Open-ended
  16. Storyline
  17. Key informants
  18. Section headings
  19. Remember
  20. Research
  21. Summative
  22. Outputs
  23. Rule of thirds
  24. Continuously
  25. Ethical practices
  26. Outcomes
  27. Guiding star
  28. Ask questions
  29. Integrated course design
  30. Whitepaper
  31. Educative assessment
  32. Reaction
  33. Chain of evidence
  34. Learning
  35. Context
  36. FALSE
  37. Free!
  38. Optimal solution
  39. Scope of work document
  40. Create
  41. Shortcomings
  42. Program Logic Model
  43. Team values contract
  44. Increase
  45. Formative
  46. Theory
  47. Theory of Change
  48. Effective teaching / learning activities
  49. Situational factors
  50. Backward design
  51. Scope creep
  52. Zone of proximal development
  53. Procedural
  54. Checklist
  55. Measure over time
  56. Peer review
  57. Tactical
  58. Operational
  59. L3 - Behavior
  60. Pseudonym
  61. Cultural model
  62. The Gap
  63. Defining the problem
  64. Active choice
  65. Course syllabus