Free!L3 -BehaviorAskquestionsTheoryOpen-endedActivechoice30pointSectionheadingsLearningEducativeassessmentAssessmentChecklistTacticalDefiningtheproblemBackwarddesignFALSEOperationalStorylineCreateGanttchartCulturalsettingPeerreviewContextCulturalmodelOutcomesEthicalpracticesResearchPseudonymZone ofproximaldevelopmentTheGapInputsSituationalfactorsQualitativeOptimalsolutionPersistence4IncreaseTeamvaluescontractKeyinformantsFormativeQuantitativeScopecreepAccountabilityandimprovementWhitepaperSummativeIntegratedcoursedesignL2 -LearningReactionFactualProgramLogicModelEffectiveteaching /learningactivitiesScope ofworkdocumentGuidingstarTheoryofChangeProceduralMeasureovertimeLeaveoutRule ofthirdsChain ofevidenceCoursesyllabusRememberNarrativearcContinuouslyShortcomingsOutputsFree!L3 -BehaviorAskquestionsTheoryOpen-endedActivechoice30pointSectionheadingsLearningEducativeassessmentAssessmentChecklistTacticalDefiningtheproblemBackwarddesignFALSEOperationalStorylineCreateGanttchartCulturalsettingPeerreviewContextCulturalmodelOutcomesEthicalpracticesResearchPseudonymZone ofproximaldevelopmentTheGapInputsSituationalfactorsQualitativeOptimalsolutionPersistence4IncreaseTeamvaluescontractKeyinformantsFormativeQuantitativeScopecreepAccountabilityandimprovementWhitepaperSummativeIntegratedcoursedesignL2 -LearningReactionFactualProgramLogicModelEffectiveteaching /learningactivitiesScope ofworkdocumentGuidingstarTheoryofChangeProceduralMeasureovertimeLeaveoutRule ofthirdsChain ofevidenceCoursesyllabusRememberNarrativearcContinuouslyShortcomingsOutputs

D&A semester review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
  1. Free!
  2. L3 - Behavior
  3. Ask questions
  4. Theory
  5. Open-ended
  6. Active choice
  7. 30 point
  8. Section headings
  9. Learning
  10. Educative assessment
  11. Assessment
  12. Checklist
  13. Tactical
  14. Defining the problem
  15. Backward design
  16. FALSE
  17. Operational
  18. Storyline
  19. Create
  20. Gantt chart
  21. Cultural setting
  22. Peer review
  23. Context
  24. Cultural model
  25. Outcomes
  26. Ethical practices
  27. Research
  28. Pseudonym
  29. Zone of proximal development
  30. The Gap
  31. Inputs
  32. Situational factors
  33. Qualitative
  34. Optimal solution
  35. Persistence
  36. 4
  37. Increase
  38. Team values contract
  39. Key informants
  40. Formative
  41. Quantitative
  42. Scope creep
  43. Accountability and improvement
  44. Whitepaper
  45. Summative
  46. Integrated course design
  47. L2 - Learning
  48. Reaction
  49. Factual
  50. Program Logic Model
  51. Effective teaching / learning activities
  52. Scope of work document
  53. Guiding star
  54. Theory of Change
  55. Procedural
  56. Measure over time
  57. Leave out
  58. Rule of thirds
  59. Chain of evidence
  60. Course syllabus
  61. Remember
  62. Narrative arc
  63. Continuously
  64. Shortcomings
  65. Outputs