FactualOperationalIntegratedcoursedesignContextProceduralAskquestionsOptimalsolutionLeaveoutFormative30pointNarrativearcPersistenceQuantitative4TeamvaluescontractKeyinformantsZone ofproximaldevelopmentInputsChain ofevidenceOutputsBackwarddesignActivechoicePeerreviewPseudonymScopecreepL3 -BehaviorRule ofthirdsDefiningtheproblemTheGapGuidingstarReactionL2 -LearningCreateSummativeWhitepaperOutcomesSectionheadingsEducativeassessmentScope ofworkdocumentEffectiveteaching /learningactivitiesStorylineEthicalpracticesCoursesyllabusCulturalsettingChecklistIncreaseTacticalRememberAccountabilityandimprovementSituationalfactorsContinuouslyLearningResearchShortcomingsTheoryOpen-endedCulturalmodelFree!FALSEProgramLogicModelQualitativeGanttchartAssessmentMeasureovertimeTheoryofChangeFactualOperationalIntegratedcoursedesignContextProceduralAskquestionsOptimalsolutionLeaveoutFormative30pointNarrativearcPersistenceQuantitative4TeamvaluescontractKeyinformantsZone ofproximaldevelopmentInputsChain ofevidenceOutputsBackwarddesignActivechoicePeerreviewPseudonymScopecreepL3 -BehaviorRule ofthirdsDefiningtheproblemTheGapGuidingstarReactionL2 -LearningCreateSummativeWhitepaperOutcomesSectionheadingsEducativeassessmentScope ofworkdocumentEffectiveteaching /learningactivitiesStorylineEthicalpracticesCoursesyllabusCulturalsettingChecklistIncreaseTacticalRememberAccountabilityandimprovementSituationalfactorsContinuouslyLearningResearchShortcomingsTheoryOpen-endedCulturalmodelFree!FALSEProgramLogicModelQualitativeGanttchartAssessmentMeasureovertimeTheoryofChange

D&A semester review - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Factual
  2. Operational
  3. Integrated course design
  4. Context
  5. Procedural
  6. Ask questions
  7. Optimal solution
  8. Leave out
  9. Formative
  10. 30 point
  11. Narrative arc
  12. Persistence
  13. Quantitative
  14. 4
  15. Team values contract
  16. Key informants
  17. Zone of proximal development
  18. Inputs
  19. Chain of evidence
  20. Outputs
  21. Backward design
  22. Active choice
  23. Peer review
  24. Pseudonym
  25. Scope creep
  26. L3 - Behavior
  27. Rule of thirds
  28. Defining the problem
  29. The Gap
  30. Guiding star
  31. Reaction
  32. L2 - Learning
  33. Create
  34. Summative
  35. Whitepaper
  36. Outcomes
  37. Section headings
  38. Educative assessment
  39. Scope of work document
  40. Effective teaching / learning activities
  41. Storyline
  42. Ethical practices
  43. Course syllabus
  44. Cultural setting
  45. Checklist
  46. Increase
  47. Tactical
  48. Remember
  49. Accountability and improvement
  50. Situational factors
  51. Continuously
  52. Learning
  53. Research
  54. Shortcomings
  55. Theory
  56. Open-ended
  57. Cultural model
  58. Free!
  59. FALSE
  60. Program Logic Model
  61. Qualitative
  62. Gantt chart
  63. Assessment
  64. Measure over time
  65. Theory of Change