FacilitatorSprintRetrospectiveRelativeEstimationSCRUMValuesImpedimentFibonacciSequenceINVESTPotentiallyReleasableProductIncrementInspect&AdaptSPRINTGOALSprintReviewOpennessCourageArtifactScrumofScrumsWork-In-ProgressProductBacklogTechnicalDebtSprintKANBANEpicTransparentSwimlaneCommitmentStoryPointsUserStoryContinuousIntegrationBurndownPairProgrammingReleaseTeamMemberBusinessValueStakeholderManagementFocusZombieScrumEmpiricalProcessBacklogRefinementPlanningPokerVelocityCodeQualitySprintBacklogAutomatedTestingManagerDefinitionof DoneCo-LocatedRespectCoachExtremeProgrammingAGILESprintPlanningOne-PieceFlowPrototypingPairProgrammingAgileManifestoScalingScrumSTORYMAPPINGProductVisionCommitmentSpikeFEEDBACKLOOPAcceptanceCriteriaMinimumViableProductProductOwnerSelf-OrganizingContinuousDeliveryStakeholderTimeboxServantLeadershipITERATIONCross-FunctionalStorySlicingScrumMasterSwarmingScrumFrameworkDailyScrumWorkingsoftwareDeveloperReleasePlanningDevelopmentTeamScrumBoardFacilitatorSprintRetrospectiveRelativeEstimationSCRUMValuesImpedimentFibonacciSequenceINVESTPotentiallyReleasableProductIncrementInspect&AdaptSPRINTGOALSprintReviewOpennessCourageArtifactScrumofScrumsWork-In-ProgressProductBacklogTechnicalDebtSprintKANBANEpicTransparentSwimlaneCommitmentStoryPointsUserStoryContinuousIntegrationBurndownPairProgrammingReleaseTeamMemberBusinessValueStakeholderManagementFocusZombieScrumEmpiricalProcessBacklogRefinementPlanningPokerVelocityCodeQualitySprintBacklogAutomatedTestingManagerDefinitionof DoneCo-LocatedRespectCoachExtremeProgrammingAGILESprintPlanningOne-PieceFlowPrototypingPairProgrammingAgileManifestoScalingScrumSTORYMAPPINGProductVisionCommitmentSpikeFEEDBACKLOOPAcceptanceCriteriaMinimumViableProductProductOwnerSelf-OrganizingContinuousDeliveryStakeholderTimeboxServantLeadershipITERATIONCross-FunctionalStorySlicingScrumMasterSwarmingScrumFrameworkDailyScrumWorkingsoftwareDeveloperReleasePlanningDevelopmentTeamScrumBoard

AGILE BINGO 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
  1. Facilitator
  2. Sprint Retrospective
  3. Relative Estimation
  4. SCRUM Values
  5. Impediment
  6. Fibonacci Sequence
  7. INVEST
  8. Potentially Releasable Product Increment
  9. Inspect & Adapt
  10. SPRINT GOAL
  11. Sprint Review
  12. Openness
  13. Courage
  14. Artifact
  15. Scrum of Scrums
  16. Work-In-Progress
  17. Product Backlog
  18. Technical Debt
  19. Sprint
  20. KANBAN
  21. Epic
  22. Transparent
  23. Swimlane
  24. Commitment
  25. Story Points
  26. User Story
  27. Continuous Integration
  28. Burndown
  29. Pair Programming
  30. Release
  31. Team Member
  32. Business Value
  33. Stakeholder Management
  34. Focus
  35. Zombie Scrum
  36. Empirical Process
  37. Backlog Refinement
  38. Planning Poker
  39. Velocity
  40. Code Quality
  41. Sprint Backlog
  42. Automated Testing
  43. Manager
  44. Definition of Done
  45. Co-Located
  46. Respect
  47. Coach
  48. Extreme Programming
  49. AGILE
  50. Sprint Planning
  51. One-Piece Flow
  52. Prototyping
  53. Pair Programming
  54. Agile Manifesto
  55. Scaling Scrum
  56. STORY MAPPING
  57. Product Vision
  58. Commitment
  59. Spike
  60. FEEDBACK LOOP
  61. Acceptance Criteria
  62. Minimum Viable Product
  63. Product Owner
  64. Self-Organizing
  65. Continuous Delivery
  66. Stakeholder
  67. Timebox
  68. Servant Leadership
  69. ITERATION
  70. Cross-Functional
  71. Story Slicing
  72. Scrum Master
  73. Swarming
  74. Scrum Framework
  75. Daily Scrum
  76. Working software
  77. Developer
  78. Release Planning
  79. Development Team
  80. Scrum Board