Spike Sprint Review Story Points Agile Manifesto Timebox Zombie Scrum Definition of Done Prototyping Swarming Continuous Integration Automated Testing STORY MAPPING Relative Estimation Inspect & Adapt Stakeholder Planning Poker Release Scaling Scrum Velocity Acceptance Criteria Empirical Process Sprint Impediment KANBAN One- Piece Flow Stakeholder Management Respect Work-In- Progress Minimum Viable Product INVEST Release Planning Technical Debt Facilitator Team Member FEEDBACK LOOP Scrum Master Self- Organizing Development Team Cross- Functional Pair Programming Commitment Transparent User Story Potentially Releasable Product Increment Continuous Delivery ITERATION Sprint Backlog Courage Swimlane Business Value Story Slicing Product Owner Focus Servant Leadership Product Vision Fibonacci Sequence Sprint Planning Co- Located Commitment Coach SPRINT GOAL Artifact Scrum Board Manager Backlog Refinement Code Quality Developer Daily Scrum AGILE Scrum of Scrums Openness Epic SCRUM Values Product Backlog Scrum Framework Burndown Working software Extreme Programming Pair Programming Sprint Retrospective Spike Sprint Review Story Points Agile Manifesto Timebox Zombie Scrum Definition of Done Prototyping Swarming Continuous Integration Automated Testing STORY MAPPING Relative Estimation Inspect & Adapt Stakeholder Planning Poker Release Scaling Scrum Velocity Acceptance Criteria Empirical Process Sprint Impediment KANBAN One- Piece Flow Stakeholder Management Respect Work-In- Progress Minimum Viable Product INVEST Release Planning Technical Debt Facilitator Team Member FEEDBACK LOOP Scrum Master Self- Organizing Development Team Cross- Functional Pair Programming Commitment Transparent User Story Potentially Releasable Product Increment Continuous Delivery ITERATION Sprint Backlog Courage Swimlane Business Value Story Slicing Product Owner Focus Servant Leadership Product Vision Fibonacci Sequence Sprint Planning Co- Located Commitment Coach SPRINT GOAL Artifact Scrum Board Manager Backlog Refinement Code Quality Developer Daily Scrum AGILE Scrum of Scrums Openness Epic SCRUM Values Product Backlog Scrum Framework Burndown Working software Extreme Programming Pair Programming Sprint Retrospective
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Spike
Sprint Review
Story Points
Agile Manifesto
Timebox
Zombie Scrum
Definition of Done
Prototyping
Swarming
Continuous Integration
Automated Testing
STORY MAPPING
Relative Estimation
Inspect & Adapt
Stakeholder
Planning Poker
Release
Scaling Scrum
Velocity
Acceptance Criteria
Empirical Process
Sprint
Impediment
KANBAN
One-Piece Flow
Stakeholder Management
Respect
Work-In-Progress
Minimum Viable Product
INVEST
Release Planning
Technical Debt
Facilitator
Team Member
FEEDBACK LOOP
Scrum Master
Self-Organizing
Development Team
Cross-Functional
Pair Programming
Commitment
Transparent
User Story
Potentially Releasable Product Increment
Continuous Delivery
ITERATION
Sprint Backlog
Courage
Swimlane
Business Value
Story Slicing
Product Owner
Focus
Servant Leadership
Product Vision
Fibonacci Sequence
Sprint Planning
Co-Located
Commitment
Coach
SPRINT GOAL
Artifact
Scrum Board
Manager
Backlog Refinement
Code Quality
Developer
Daily Scrum
AGILE
Scrum of Scrums
Openness
Epic
SCRUM Values
Product Backlog
Scrum Framework
Burndown
Working software
Extreme Programming
Pair Programming
Sprint Retrospective