Facilitator Sprint Retrospective Relative Estimation SCRUM Values Impediment Fibonacci Sequence INVEST Potentially Releasable Product Increment Inspect & Adapt SPRINT GOAL Sprint Review Openness Courage Artifact Scrum of Scrums Work-In- Progress Product Backlog Technical Debt Sprint KANBAN Epic Transparent Swimlane Commitment Story Points User Story Continuous Integration Burndown Pair Programming Release Team Member Business Value Stakeholder Management Focus Zombie Scrum Empirical Process Backlog Refinement Planning Poker Velocity Code Quality Sprint Backlog Automated Testing Manager Definition of Done Co- Located Respect Coach Extreme Programming AGILE Sprint Planning One- Piece Flow Prototyping Pair Programming Agile Manifesto Scaling Scrum STORY MAPPING Product Vision Commitment Spike FEEDBACK LOOP Acceptance Criteria Minimum Viable Product Product Owner Self- Organizing Continuous Delivery Stakeholder Timebox Servant Leadership ITERATION Cross- Functional Story Slicing Scrum Master Swarming Scrum Framework Daily Scrum Working software Developer Release Planning Development Team Scrum Board Facilitator Sprint Retrospective Relative Estimation SCRUM Values Impediment Fibonacci Sequence INVEST Potentially Releasable Product Increment Inspect & Adapt SPRINT GOAL Sprint Review Openness Courage Artifact Scrum of Scrums Work-In- Progress Product Backlog Technical Debt Sprint KANBAN Epic Transparent Swimlane Commitment Story Points User Story Continuous Integration Burndown Pair Programming Release Team Member Business Value Stakeholder Management Focus Zombie Scrum Empirical Process Backlog Refinement Planning Poker Velocity Code Quality Sprint Backlog Automated Testing Manager Definition of Done Co- Located Respect Coach Extreme Programming AGILE Sprint Planning One- Piece Flow Prototyping Pair Programming Agile Manifesto Scaling Scrum STORY MAPPING Product Vision Commitment Spike FEEDBACK LOOP Acceptance Criteria Minimum Viable Product Product Owner Self- Organizing Continuous Delivery Stakeholder Timebox Servant Leadership ITERATION Cross- Functional Story Slicing Scrum Master Swarming Scrum Framework Daily Scrum Working software Developer Release Planning Development Team Scrum Board
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Facilitator
Sprint Retrospective
Relative Estimation
SCRUM Values
Impediment
Fibonacci Sequence
INVEST
Potentially Releasable Product Increment
Inspect & Adapt
SPRINT GOAL
Sprint Review
Openness
Courage
Artifact
Scrum of Scrums
Work-In-Progress
Product Backlog
Technical Debt
Sprint
KANBAN
Epic
Transparent
Swimlane
Commitment
Story Points
User Story
Continuous Integration
Burndown
Pair Programming
Release
Team Member
Business Value
Stakeholder Management
Focus
Zombie Scrum
Empirical Process
Backlog Refinement
Planning Poker
Velocity
Code Quality
Sprint Backlog
Automated Testing
Manager
Definition of Done
Co-Located
Respect
Coach
Extreme Programming
AGILE
Sprint Planning
One-Piece Flow
Prototyping
Pair Programming
Agile Manifesto
Scaling Scrum
STORY MAPPING
Product Vision
Commitment
Spike
FEEDBACK LOOP
Acceptance Criteria
Minimum Viable Product
Product Owner
Self-Organizing
Continuous Delivery
Stakeholder
Timebox
Servant Leadership
ITERATION
Cross-Functional
Story Slicing
Scrum Master
Swarming
Scrum Framework
Daily Scrum
Working software
Developer
Release Planning
Development Team
Scrum Board