Story Slicing Technical Debt Work-In- Progress Sprint Planning Scrum of Scrums Scrum Board Story Points SCRUM Values Fibonacci Sequence Courage Potentially Releasable Product Increment Working software Definition of Done Cross- Functional Code Quality Daily Scrum Transparent Burndown Sprint Backlog Prototyping One- Piece Flow Automated Testing Backlog Refinement Impediment Commitment Product Vision Sprint Retrospective Respect INVEST Release Planning Sprint Review STORY MAPPING Velocity Developer Scrum Framework Development Team Swimlane Acceptance Criteria Pair Programming Empirical Process Scrum Master Self- Organizing AGILE Coach Stakeholder Management Stakeholder Pair Programming Zombie Scrum Agile Manifesto Extreme Programming Relative Estimation ITERATION FEEDBACK LOOP Planning Poker Spike Co- Located User Story KANBAN Timebox SPRINT GOAL Focus Team Member Inspect & Adapt Artifact Servant Leadership Commitment Release Openness Manager Continuous Delivery Sprint Continuous Integration Scaling Scrum Swarming Product Backlog Facilitator Business Value Epic Product Owner Minimum Viable Product Story Slicing Technical Debt Work-In- Progress Sprint Planning Scrum of Scrums Scrum Board Story Points SCRUM Values Fibonacci Sequence Courage Potentially Releasable Product Increment Working software Definition of Done Cross- Functional Code Quality Daily Scrum Transparent Burndown Sprint Backlog Prototyping One- Piece Flow Automated Testing Backlog Refinement Impediment Commitment Product Vision Sprint Retrospective Respect INVEST Release Planning Sprint Review STORY MAPPING Velocity Developer Scrum Framework Development Team Swimlane Acceptance Criteria Pair Programming Empirical Process Scrum Master Self- Organizing AGILE Coach Stakeholder Management Stakeholder Pair Programming Zombie Scrum Agile Manifesto Extreme Programming Relative Estimation ITERATION FEEDBACK LOOP Planning Poker Spike Co- Located User Story KANBAN Timebox SPRINT GOAL Focus Team Member Inspect & Adapt Artifact Servant Leadership Commitment Release Openness Manager Continuous Delivery Sprint Continuous Integration Scaling Scrum Swarming Product Backlog Facilitator Business Value Epic Product Owner Minimum Viable Product
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Story Slicing
Technical Debt
Work-In-Progress
Sprint Planning
Scrum of Scrums
Scrum Board
Story Points
SCRUM Values
Fibonacci Sequence
Courage
Potentially Releasable Product Increment
Working software
Definition of Done
Cross-Functional
Code Quality
Daily Scrum
Transparent
Burndown
Sprint Backlog
Prototyping
One-Piece Flow
Automated Testing
Backlog Refinement
Impediment
Commitment
Product Vision
Sprint Retrospective
Respect
INVEST
Release Planning
Sprint Review
STORY MAPPING
Velocity
Developer
Scrum Framework
Development Team
Swimlane
Acceptance Criteria
Pair Programming
Empirical Process
Scrum Master
Self-Organizing
AGILE
Coach
Stakeholder Management
Stakeholder
Pair Programming
Zombie Scrum
Agile Manifesto
Extreme Programming
Relative Estimation
ITERATION
FEEDBACK LOOP
Planning Poker
Spike
Co-Located
User Story
KANBAN
Timebox
SPRINT GOAL
Focus
Team Member
Inspect & Adapt
Artifact
Servant Leadership
Commitment
Release
Openness
Manager
Continuous Delivery
Sprint
Continuous Integration
Scaling Scrum
Swarming
Product Backlog
Facilitator
Business Value
Epic
Product Owner
Minimum Viable Product