AGILE Impediment ITERATION Extreme Programming Facilitator Commitment Spike Technical Debt Story Slicing Swimlane Sprint Review Work-In- Progress Planning Poker Courage Stakeholder FEEDBACK LOOP Development Team Respect Empirical Process Acceptance Criteria User Story Daily Scrum Release Planning Cross- Functional Minimum Viable Product Automated Testing Timebox Team Member KANBAN Continuous Integration Continuous Delivery Scrum Board Epic Sprint Backlog SPRINT GOAL Backlog Refinement Pair Programming Working software Developer Business Value Product Vision Product Backlog STORY MAPPING Story Points Scaling Scrum Fibonacci Sequence Openness Code Quality Prototyping Servant Leadership Sprint Planning Scrum Framework Relative Estimation Pair Programming Co- Located INVEST Velocity Burndown Scrum of Scrums One- Piece Flow Sprint Retrospective Inspect & Adapt Product Owner Coach Stakeholder Management Scrum Master Potentially Releasable Product Increment SCRUM Values Agile Manifesto Zombie Scrum Artifact Sprint Transparent Commitment Swarming Definition of Done Release Self- Organizing Manager Focus AGILE Impediment ITERATION Extreme Programming Facilitator Commitment Spike Technical Debt Story Slicing Swimlane Sprint Review Work-In- Progress Planning Poker Courage Stakeholder FEEDBACK LOOP Development Team Respect Empirical Process Acceptance Criteria User Story Daily Scrum Release Planning Cross- Functional Minimum Viable Product Automated Testing Timebox Team Member KANBAN Continuous Integration Continuous Delivery Scrum Board Epic Sprint Backlog SPRINT GOAL Backlog Refinement Pair Programming Working software Developer Business Value Product Vision Product Backlog STORY MAPPING Story Points Scaling Scrum Fibonacci Sequence Openness Code Quality Prototyping Servant Leadership Sprint Planning Scrum Framework Relative Estimation Pair Programming Co- Located INVEST Velocity Burndown Scrum of Scrums One- Piece Flow Sprint Retrospective Inspect & Adapt Product Owner Coach Stakeholder Management Scrum Master Potentially Releasable Product Increment SCRUM Values Agile Manifesto Zombie Scrum Artifact Sprint Transparent Commitment Swarming Definition of Done Release Self- Organizing Manager Focus
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
AGILE
Impediment
ITERATION
Extreme Programming
Facilitator
Commitment
Spike
Technical Debt
Story Slicing
Swimlane
Sprint Review
Work-In-Progress
Planning Poker
Courage
Stakeholder
FEEDBACK LOOP
Development Team
Respect
Empirical Process
Acceptance Criteria
User Story
Daily Scrum
Release Planning
Cross-Functional
Minimum Viable Product
Automated Testing
Timebox
Team Member
KANBAN
Continuous Integration
Continuous Delivery
Scrum Board
Epic
Sprint Backlog
SPRINT GOAL
Backlog Refinement
Pair Programming
Working software
Developer
Business Value
Product Vision
Product Backlog
STORY MAPPING
Story Points
Scaling Scrum
Fibonacci Sequence
Openness
Code Quality
Prototyping
Servant Leadership
Sprint Planning
Scrum Framework
Relative Estimation
Pair Programming
Co-Located
INVEST
Velocity
Burndown
Scrum of Scrums
One-Piece Flow
Sprint Retrospective
Inspect & Adapt
Product Owner
Coach
Stakeholder Management
Scrum Master
Potentially Releasable Product Increment
SCRUM Values
Agile Manifesto
Zombie Scrum
Artifact
Sprint
Transparent
Commitment
Swarming
Definition of Done
Release
Self-Organizing
Manager
Focus