Velocity Sprint Retrospective Acceptance Criteria FEEDBACK LOOP Scrum Framework Epic Definition of Done Scaling Scrum Automated Testing Product Backlog Focus Co- Located Transparent Pair Programming Cross- Functional Commitment Work-In- Progress Facilitator Swimlane Pair Programming ITERATION Story Slicing Artifact Code Quality Scrum of Scrums Stakeholder Management Fibonacci Sequence Burndown Agile Manifesto Story Points Planning Poker Continuous Delivery Continuous Integration Business Value One- Piece Flow Sprint Backlog Refinement Inspect & Adapt Spike Swarming Zombie Scrum Openness STORY MAPPING Sprint Review Empirical Process SCRUM Values Technical Debt Extreme Programming AGILE Product Vision Coach Scrum Board Product Owner Impediment Sprint Backlog KANBAN Manager Prototyping Scrum Master Relative Estimation Commitment Minimum Viable Product INVEST Courage Daily Scrum Self- Organizing User Story Team Member SPRINT GOAL Release Planning Developer Stakeholder Respect Sprint Planning Timebox Servant Leadership Release Potentially Releasable Product Increment Development Team Working software Velocity Sprint Retrospective Acceptance Criteria FEEDBACK LOOP Scrum Framework Epic Definition of Done Scaling Scrum Automated Testing Product Backlog Focus Co- Located Transparent Pair Programming Cross- Functional Commitment Work-In- Progress Facilitator Swimlane Pair Programming ITERATION Story Slicing Artifact Code Quality Scrum of Scrums Stakeholder Management Fibonacci Sequence Burndown Agile Manifesto Story Points Planning Poker Continuous Delivery Continuous Integration Business Value One- Piece Flow Sprint Backlog Refinement Inspect & Adapt Spike Swarming Zombie Scrum Openness STORY MAPPING Sprint Review Empirical Process SCRUM Values Technical Debt Extreme Programming AGILE Product Vision Coach Scrum Board Product Owner Impediment Sprint Backlog KANBAN Manager Prototyping Scrum Master Relative Estimation Commitment Minimum Viable Product INVEST Courage Daily Scrum Self- Organizing User Story Team Member SPRINT GOAL Release Planning Developer Stakeholder Respect Sprint Planning Timebox Servant Leadership Release Potentially Releasable Product Increment Development Team Working software
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Velocity
Sprint Retrospective
Acceptance Criteria
FEEDBACK LOOP
Scrum Framework
Epic
Definition of Done
Scaling Scrum
Automated Testing
Product Backlog
Focus
Co-Located
Transparent
Pair Programming
Cross-Functional
Commitment
Work-In-Progress
Facilitator
Swimlane
Pair Programming
ITERATION
Story Slicing
Artifact
Code Quality
Scrum of Scrums
Stakeholder Management
Fibonacci Sequence
Burndown
Agile Manifesto
Story Points
Planning Poker
Continuous Delivery
Continuous Integration
Business Value
One-Piece Flow
Sprint
Backlog Refinement
Inspect & Adapt
Spike
Swarming
Zombie Scrum
Openness
STORY MAPPING
Sprint Review
Empirical Process
SCRUM Values
Technical Debt
Extreme Programming
AGILE
Product Vision
Coach
Scrum Board
Product Owner
Impediment
Sprint Backlog
KANBAN
Manager
Prototyping
Scrum Master
Relative Estimation
Commitment
Minimum Viable Product
INVEST
Courage
Daily Scrum
Self-Organizing
User Story
Team Member
SPRINT GOAL
Release Planning
Developer
Stakeholder
Respect
Sprint Planning
Timebox
Servant Leadership
Release
Potentially Releasable Product Increment
Development Team
Working software