PrototypingMinimumViableProductEpicBurndownCodeQualityCross-FunctionalPairProgrammingDefinitionof DoneScrumofScrumsINVESTDevelopmentTeamExtremeProgrammingCo-LocatedWorkingsoftwareDailyScrumTimeboxITERATIONBusinessValueFocusSPRINTGOALProductVisionSprintProductBacklogTechnicalDebtBacklogRefinementVelocityAGILEKANBANCourageOpennessFibonacciSequenceSwimlaneAgileManifestoReleasePlanningTeamMemberSCRUMValuesSwarmingTransparentScalingScrumOne-PieceFlowStakeholderPlanningPokerInspect&AdaptServantLeadershipAcceptanceCriteriaRespectSpikeManagerRelativeEstimationScrumMasterScrumFrameworkWork-In-ProgressStoryPointsZombieScrumContinuousIntegrationPairProgrammingStakeholderManagementArtifactImpedimentUserStoryEmpiricalProcessSelf-OrganizingCommitmentSprintBacklogSTORYMAPPINGStorySlicingFEEDBACKLOOPContinuousDeliverySprintReviewAutomatedTestingCommitmentDeveloperProductOwnerSprintRetrospectiveReleaseCoachScrumBoardPotentiallyReleasableProductIncrementSprintPlanningFacilitatorPrototypingMinimumViableProductEpicBurndownCodeQualityCross-FunctionalPairProgrammingDefinitionof DoneScrumofScrumsINVESTDevelopmentTeamExtremeProgrammingCo-LocatedWorkingsoftwareDailyScrumTimeboxITERATIONBusinessValueFocusSPRINTGOALProductVisionSprintProductBacklogTechnicalDebtBacklogRefinementVelocityAGILEKANBANCourageOpennessFibonacciSequenceSwimlaneAgileManifestoReleasePlanningTeamMemberSCRUMValuesSwarmingTransparentScalingScrumOne-PieceFlowStakeholderPlanningPokerInspect&AdaptServantLeadershipAcceptanceCriteriaRespectSpikeManagerRelativeEstimationScrumMasterScrumFrameworkWork-In-ProgressStoryPointsZombieScrumContinuousIntegrationPairProgrammingStakeholderManagementArtifactImpedimentUserStoryEmpiricalProcessSelf-OrganizingCommitmentSprintBacklogSTORYMAPPINGStorySlicingFEEDBACKLOOPContinuousDeliverySprintReviewAutomatedTestingCommitmentDeveloperProductOwnerSprintRetrospectiveReleaseCoachScrumBoardPotentiallyReleasableProductIncrementSprintPlanningFacilitator

AGILE BINGO 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
  1. Prototyping
  2. Minimum Viable Product
  3. Epic
  4. Burndown
  5. Code Quality
  6. Cross-Functional
  7. Pair Programming
  8. Definition of Done
  9. Scrum of Scrums
  10. INVEST
  11. Development Team
  12. Extreme Programming
  13. Co-Located
  14. Working software
  15. Daily Scrum
  16. Timebox
  17. ITERATION
  18. Business Value
  19. Focus
  20. SPRINT GOAL
  21. Product Vision
  22. Sprint
  23. Product Backlog
  24. Technical Debt
  25. Backlog Refinement
  26. Velocity
  27. AGILE
  28. KANBAN
  29. Courage
  30. Openness
  31. Fibonacci Sequence
  32. Swimlane
  33. Agile Manifesto
  34. Release Planning
  35. Team Member
  36. SCRUM Values
  37. Swarming
  38. Transparent
  39. Scaling Scrum
  40. One-Piece Flow
  41. Stakeholder
  42. Planning Poker
  43. Inspect & Adapt
  44. Servant Leadership
  45. Acceptance Criteria
  46. Respect
  47. Spike
  48. Manager
  49. Relative Estimation
  50. Scrum Master
  51. Scrum Framework
  52. Work-In-Progress
  53. Story Points
  54. Zombie Scrum
  55. Continuous Integration
  56. Pair Programming
  57. Stakeholder Management
  58. Artifact
  59. Impediment
  60. User Story
  61. Empirical Process
  62. Self-Organizing
  63. Commitment
  64. Sprint Backlog
  65. STORY MAPPING
  66. Story Slicing
  67. FEEDBACK LOOP
  68. Continuous Delivery
  69. Sprint Review
  70. Automated Testing
  71. Commitment
  72. Developer
  73. Product Owner
  74. Sprint Retrospective
  75. Release
  76. Coach
  77. Scrum Board
  78. Potentially Releasable Product Increment
  79. Sprint Planning
  80. Facilitator