IntersectionPersonifica-tionOnomato-poeiaAlliterationMutationSimileHyperboleThewateris shinyThe windgrabbedmy armI am sohungry Icould eata horse!ExertionSally sellsseashellsby theseashorePrefix-de-Suffix-tion-Illustration"BAM"went thescreendoorPeter Piperpicked apeck ofpickledpeppersFrictionDaisyOrganizePrefix-co-MotivationMetaphorAssmoothas glassIntersectionPersonifica-tionOnomato-poeiaAlliterationMutationSimileHyperboleThewateris shinyThe windgrabbedmy armI am sohungry Icould eata horse!ExertionSally sellsseashellsby theseashorePrefix-de-Suffix-tion-Illustration"BAM"went thescreendoorPeter Piperpicked apeck ofpickledpeppersFrictionDaisyOrganizePrefix-co-MotivationMetaphorAssmoothas glass

FIGURATIVE LANGUAGE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Intersection
  2. Personifica- tion
  3. Onomato-poeia
  4. Alliteration
  5. Mutation
  6. Simile
  7. Hyperbole
  8. The water is shiny
  9. The wind grabbed my arm
  10. I am so hungry I could eat a horse!
  11. Exertion
  12. Sally sells seashells by the seashore
  13. Prefix -de-
  14. Suffix -tion-
  15. Illustration
  16. "BAM" went the screen door
  17. Peter Piper picked a peck of pickled peppers
  18. Friction
  19. Daisy
  20. Organize
  21. Prefix -co-
  22. Motivation
  23. Metaphor
  24. As smooth as glass