IllustrationHyperboleMotivationMetaphorDaisyI am sohungry Icould eata horse!AlliterationThe windgrabbedmy armPersonifica-tionPeter Piperpicked apeck ofpickledpeppersMutationPrefix-de-Suffix-tion-"BAM"went thescreendoorSimileSally sellsseashellsby theseashoreFrictionAssmoothas glassOnomato-poeiaOrganizeThewateris shinyExertionIntersectionPrefix-co-IllustrationHyperboleMotivationMetaphorDaisyI am sohungry Icould eata horse!AlliterationThe windgrabbedmy armPersonifica-tionPeter Piperpicked apeck ofpickledpeppersMutationPrefix-de-Suffix-tion-"BAM"went thescreendoorSimileSally sellsseashellsby theseashoreFrictionAssmoothas glassOnomato-poeiaOrganizeThewateris shinyExertionIntersectionPrefix-co-

FIGURATIVE LANGUAGE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Illustration
  2. Hyperbole
  3. Motivation
  4. Metaphor
  5. Daisy
  6. I am so hungry I could eat a horse!
  7. Alliteration
  8. The wind grabbed my arm
  9. Personifica- tion
  10. Peter Piper picked a peck of pickled peppers
  11. Mutation
  12. Prefix -de-
  13. Suffix -tion-
  14. "BAM" went the screen door
  15. Simile
  16. Sally sells seashells by the seashore
  17. Friction
  18. As smooth as glass
  19. Onomato-poeia
  20. Organize
  21. The water is shiny
  22. Exertion
  23. Intersection
  24. Prefix -co-