Thewateris shiny"BAM"went thescreendoorDaisyThe windgrabbedmy armPrefix-co-FrictionAssmoothas glassOrganizeSimileExertionPrefix-de-MutationAlliterationI am sohungry Icould eata horse!Suffix-tion-Peter Piperpicked apeck ofpickledpeppersIntersectionSally sellsseashellsby theseashoreMetaphorIllustrationOnomato-poeiaHyperbolePersonifica-tionMotivationThewateris shiny"BAM"went thescreendoorDaisyThe windgrabbedmy armPrefix-co-FrictionAssmoothas glassOrganizeSimileExertionPrefix-de-MutationAlliterationI am sohungry Icould eata horse!Suffix-tion-Peter Piperpicked apeck ofpickledpeppersIntersectionSally sellsseashellsby theseashoreMetaphorIllustrationOnomato-poeiaHyperbolePersonifica-tionMotivation

FIGURATIVE LANGUAGE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The water is shiny
  2. "BAM" went the screen door
  3. Daisy
  4. The wind grabbed my arm
  5. Prefix -co-
  6. Friction
  7. As smooth as glass
  8. Organize
  9. Simile
  10. Exertion
  11. Prefix -de-
  12. Mutation
  13. Alliteration
  14. I am so hungry I could eat a horse!
  15. Suffix -tion-
  16. Peter Piper picked a peck of pickled peppers
  17. Intersection
  18. Sally sells seashells by the seashore
  19. Metaphor
  20. Illustration
  21. Onomato-poeia
  22. Hyperbole
  23. Personifica- tion
  24. Motivation