Sally sellsseashellsby theseashore"BAM"went thescreendoorDaisyExertionOrganizeIllustrationHyperboleI am sohungry Icould eata horse!IntersectionAlliterationPrefix-co-MutationMotivationMetaphorPrefix-de-FrictionPersonifica-tionSuffix-tion-SimileThewateris shinyAssmoothas glassOnomato-poeiaThe windgrabbedmy armPeter Piperpicked apeck ofpickledpeppersSally sellsseashellsby theseashore"BAM"went thescreendoorDaisyExertionOrganizeIllustrationHyperboleI am sohungry Icould eata horse!IntersectionAlliterationPrefix-co-MutationMotivationMetaphorPrefix-de-FrictionPersonifica-tionSuffix-tion-SimileThewateris shinyAssmoothas glassOnomato-poeiaThe windgrabbedmy armPeter Piperpicked apeck ofpickledpeppers

FIGURATIVE LANGUAGE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sally sells seashells by the seashore
  2. "BAM" went the screen door
  3. Daisy
  4. Exertion
  5. Organize
  6. Illustration
  7. Hyperbole
  8. I am so hungry I could eat a horse!
  9. Intersection
  10. Alliteration
  11. Prefix -co-
  12. Mutation
  13. Motivation
  14. Metaphor
  15. Prefix -de-
  16. Friction
  17. Personifica- tion
  18. Suffix -tion-
  19. Simile
  20. The water is shiny
  21. As smooth as glass
  22. Onomato-poeia
  23. The wind grabbed my arm
  24. Peter Piper picked a peck of pickled peppers