Assmoothas glassSally sellsseashellsby theseashorePrefix-de-Suffix-tion-Peter Piperpicked apeck ofpickledpeppersIntersectionIllustrationDaisySimileOrganizeAlliterationOnomato-poeiaFrictionThewateris shinyHyperbolePersonifica-tionPrefix-co-"BAM"went thescreendoorI am sohungry Icould eata horse!MutationMetaphorExertionMotivationThe windgrabbedmy armAssmoothas glassSally sellsseashellsby theseashorePrefix-de-Suffix-tion-Peter Piperpicked apeck ofpickledpeppersIntersectionIllustrationDaisySimileOrganizeAlliterationOnomato-poeiaFrictionThewateris shinyHyperbolePersonifica-tionPrefix-co-"BAM"went thescreendoorI am sohungry Icould eata horse!MutationMetaphorExertionMotivationThe windgrabbedmy arm

FIGURATIVE LANGUAGE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. As smooth as glass
  2. Sally sells seashells by the seashore
  3. Prefix -de-
  4. Suffix -tion-
  5. Peter Piper picked a peck of pickled peppers
  6. Intersection
  7. Illustration
  8. Daisy
  9. Simile
  10. Organize
  11. Alliteration
  12. Onomato-poeia
  13. Friction
  14. The water is shiny
  15. Hyperbole
  16. Personifica- tion
  17. Prefix -co-
  18. "BAM" went the screen door
  19. I am so hungry I could eat a horse!
  20. Mutation
  21. Metaphor
  22. Exertion
  23. Motivation
  24. The wind grabbed my arm