Read abookabout ahero.Read afairytale.Do aHealthHabitactivity.Read tosomeoneyoungerthan you.Readdirectionsand play agame.Readunder ablanketfort.Listen toanaudiobook.Read yourfavoritebookagain.Do 2BedtimeMathproblems.Read inyourbed.Read orlisten to afamily historystory.Read alegend.Read amyth.Read afable.Watch aKanopystory.Do 2BedtimeMathproblems.Read afolktale.Read amagazinearticle/story.Go ona StoryWalk.Readoutside.Do aSTEAMactivity.Read abook abouta magicalcreature.Draw apicture onthesidewalk.Read to apet orstuffedanimal.Read abookabout ahero.Read afairytale.Do aHealthHabitactivity.Read tosomeoneyoungerthan you.Readdirectionsand play agame.Readunder ablanketfort.Listen toanaudiobook.Read yourfavoritebookagain.Do 2BedtimeMathproblems.Read inyourbed.Read orlisten to afamily historystory.Read alegend.Read amyth.Read afable.Watch aKanopystory.Do 2BedtimeMathproblems.Read afolktale.Read amagazinearticle/story.Go ona StoryWalk.Readoutside.Do aSTEAMactivity.Read abook abouta magicalcreature.Draw apicture onthesidewalk.Read to apet orstuffedanimal.

Summer Reading 2020 - Imagine Your Story - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Read a book about a hero.
  2. Read a fairy tale.
  3. Do a Health Habit activity.
  4. Read to someone younger than you.
  5. Read directions and play a game.
  6. Read under a blanket fort.
  7. Listen to an audiobook.
  8. Read your favorite book again.
  9. Do 2 Bedtime Math problems.
  10. Read in your bed.
  11. Read or listen to a family history story.
  12. Read a legend.
  13. Read a myth.
  14. Read a fable.
  15. Watch a Kanopy story.
  16. Do 2 Bedtime Math problems.
  17. Read a folk tale.
  18. Read a magazine article/story.
  19. Go on a Story Walk.
  20. Read outside.
  21. Do a STEAM activity.
  22. Read a book about a magical creature.
  23. Draw a picture on the sidewalk.
  24. Read to a pet or stuffed animal.