Takesoff hissweaterSomeoneon theircell phoneStoryTime!!Short!Short!Asks whysomeoneis missingWhispers tosomeone inthe frontrowAdjusttuning towhere youleft it!Catcheson toDINGOPulls outthe trustymetronomeConductingmistakeDiggsmakes asexualcommentYells atthetrumpetsSecondsexualcommentSays awordwrongFinds amistake inthe musicDiggsmoansTellspercussionto quitedownRemindsus howclose theconcert isGivesdynamicsmarkingsstrangenamesRestartsfrom thesame place3 timesStops bandas we areabout toplayAsks amusictheoryquestionNO FOOTTAPPING!Messesup hishairTakesoff hissweaterSomeoneon theircell phoneStoryTime!!Short!Short!Asks whysomeoneis missingWhispers tosomeone inthe frontrowAdjusttuning towhere youleft it!Catcheson toDINGOPulls outthe trustymetronomeConductingmistakeDiggsmakes asexualcommentYells atthetrumpetsSecondsexualcommentSays awordwrongFinds amistake inthe musicDiggsmoansTellspercussionto quitedownRemindsus howclose theconcert isGivesdynamicsmarkingsstrangenamesRestartsfrom thesame place3 timesStops bandas we areabout toplayAsks amusictheoryquestionNO FOOTTAPPING!Messesup hishair

DINGO! - If you win jump up and scream Dingo! If you don't want to play, just pass the cards down. Have fun! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Takes off his sweater
  2. Someone on their cell phone
  3. Story Time!!
  4. Short! Short!
  5. Asks why someone is missing
  6. Whispers to someone in the front row
  7. Adjust tuning to where you left it!
  8. Catches on to DINGO
  9. Pulls out the trusty metronome
  10. Conducting mistake
  11. Diggs makes a sexual comment
  12. Yells at the trumpets
  13. Second sexual comment
  14. Says a word wrong
  15. Finds a mistake in the music
  16. Diggs moans
  17. Tells percussion to quite down
  18. Reminds us how close the concert is
  19. Gives dynamics markings strange names
  20. Restarts from the same place 3 times
  21. Stops band as we are about to play
  22. Asks a music theory question
  23. NO FOOT TAPPING!
  24. Messes up his hair