Create newcover art fora favoritebook.Create acomic bookor graphicnovel!Create analternatecover foryour favoritebook.Visit NationalGeographicKids and watcha video or reada magazine.Draw animaginarycreature,and tell itsstory!Write apoem aboutan imaginaryplace.Attend aVirtualProgram.Build ablanket caveor pillow fort.It's a greatplace to read!Design apaper planeand measurehow far itflies.Attend aVirtualProgram.Attend aVirtualProgram.Attend aVirtualProgram.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Learn to countto 20 in a newlanguageusing MuzzyOnline.Play a newgame atWorld Book'sEarly Worldof Learning.Find andconduct anexperimentusingScholastic'sScienceFlix.Create newcover art fora favoritebook.Create acomic bookor graphicnovel!Create analternatecover foryour favoritebook.Visit NationalGeographicKids and watcha video or reada magazine.Draw animaginarycreature,and tell itsstory!Write apoem aboutan imaginaryplace.Attend aVirtualProgram.Build ablanket caveor pillow fort.It's a greatplace to read!Design apaper planeand measurehow far itflies.Attend aVirtualProgram.Attend aVirtualProgram.Attend aVirtualProgram.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Learn to countto 20 in a newlanguageusing MuzzyOnline.Play a newgame atWorld Book'sEarly Worldof Learning.Find andconduct anexperimentusingScholastic'sScienceFlix.

Imagine Your Story Activities - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Create new cover art for a favorite book.
  2. Create a comic book or graphic novel!
  3. Create an alternate cover for your favorite book.
  4. Visit National Geographic Kids and watch a video or read a magazine.
  5. Draw an imaginary creature, and tell its story!
  6. Write a poem about an imaginary place.
  7. Attend a Virtual Program.
  8. Build a blanket cave or pillow fort. It's a great place to read!
  9. Design a paper plane and measure how far it flies.
  10. Attend a Virtual Program.
  11. Attend a Virtual Program.
  12. Attend a Virtual Program.
  13. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  14. Learn to count to 20 in a new language using Muzzy Online.
  15. Play a new game at World Book's Early World of Learning.
  16. Find and conduct an experiment using Scholastic's ScienceFlix.