Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Write apoem aboutan imaginaryplace.Build ablanket caveor pillow fort.It's a greatplace to read!Draw animaginarycreature,and tell itsstory!Learn to countto 20 in a newlanguageusing MuzzyOnline.Attend aVirtualProgram.Attend aVirtualProgram.Create newcover art fora favoritebook.Design apaper planeand measurehow far itflies.Visit NationalGeographicKids and watcha video or reada magazine.Find andconduct anexperimentusingScholastic'sScienceFlix.Play a newgame atWorld Book'sEarly Worldof Learning.Create analternatecover foryour favoritebook.Create acomic bookor graphicnovel!Attend aVirtualProgram.Attend aVirtualProgram.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Write apoem aboutan imaginaryplace.Build ablanket caveor pillow fort.It's a greatplace to read!Draw animaginarycreature,and tell itsstory!Learn to countto 20 in a newlanguageusing MuzzyOnline.Attend aVirtualProgram.Attend aVirtualProgram.Create newcover art fora favoritebook.Design apaper planeand measurehow far itflies.Visit NationalGeographicKids and watcha video or reada magazine.Find andconduct anexperimentusingScholastic'sScienceFlix.Play a newgame atWorld Book'sEarly Worldof Learning.Create analternatecover foryour favoritebook.Create acomic bookor graphicnovel!Attend aVirtualProgram.Attend aVirtualProgram.

Imagine Your Story Activities - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  2. Write a poem about an imaginary place.
  3. Build a blanket cave or pillow fort. It's a great place to read!
  4. Draw an imaginary creature, and tell its story!
  5. Learn to count to 20 in a new language using Muzzy Online.
  6. Attend a Virtual Program.
  7. Attend a Virtual Program.
  8. Create new cover art for a favorite book.
  9. Design a paper plane and measure how far it flies.
  10. Visit National Geographic Kids and watch a video or read a magazine.
  11. Find and conduct an experiment using Scholastic's ScienceFlix.
  12. Play a new game at World Book's Early World of Learning.
  13. Create an alternate cover for your favorite book.
  14. Create a comic book or graphic novel!
  15. Attend a Virtual Program.
  16. Attend a Virtual Program.