Attend aVirtualProgram.Create newcover art fora favoritebook.Create analternatecover foryour favoritebook.Create acomic bookor graphicnovel!Build ablanket caveor pillow fort.It's a greatplace to read!Learn to countto 20 in a newlanguageusing MuzzyOnline.Find andconduct anexperimentusingScholastic'sScienceFlix.Attend aVirtualProgram.Design apaper planeand measurehow far itflies.Play a newgame atWorld Book'sEarly Worldof Learning.Draw animaginarycreature,and tell itsstory!Attend aVirtualProgram.Write apoem aboutan imaginaryplace.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Attend aVirtualProgram.Visit NationalGeographicKids and watcha video or reada magazine.Attend aVirtualProgram.Create newcover art fora favoritebook.Create analternatecover foryour favoritebook.Create acomic bookor graphicnovel!Build ablanket caveor pillow fort.It's a greatplace to read!Learn to countto 20 in a newlanguageusing MuzzyOnline.Find andconduct anexperimentusingScholastic'sScienceFlix.Attend aVirtualProgram.Design apaper planeand measurehow far itflies.Play a newgame atWorld Book'sEarly Worldof Learning.Draw animaginarycreature,and tell itsstory!Attend aVirtualProgram.Write apoem aboutan imaginaryplace.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Attend aVirtualProgram.Visit NationalGeographicKids and watcha video or reada magazine.

Imagine Your Story Activities - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attend a Virtual Program.
  2. Create new cover art for a favorite book.
  3. Create an alternate cover for your favorite book.
  4. Create a comic book or graphic novel!
  5. Build a blanket cave or pillow fort. It's a great place to read!
  6. Learn to count to 20 in a new language using Muzzy Online.
  7. Find and conduct an experiment using Scholastic's ScienceFlix.
  8. Attend a Virtual Program.
  9. Design a paper plane and measure how far it flies.
  10. Play a new game at World Book's Early World of Learning.
  11. Draw an imaginary creature, and tell its story!
  12. Attend a Virtual Program.
  13. Write a poem about an imaginary place.
  14. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  15. Attend a Virtual Program.
  16. Visit National Geographic Kids and watch a video or read a magazine.