TagFloatElementMethodAttributeBracketsLoopCommandMinimumViableProductObjectAlgorithmStringOpening,Closing,EmptyIntegerDebugFunctionBugValueArgumentF.A.I.L.SpawnableCascadingStyleSheetsAssignmentIterationExecuteSyntaxCharacter,Goal,ObstacleVariableHypertextMarkupLanguageIfstatementCommentBooleanTagFloatElementMethodAttributeBracketsLoopCommandMinimumViableProductObjectAlgorithmStringOpening,Closing,EmptyIntegerDebugFunctionBugValueArgumentF.A.I.L.SpawnableCascadingStyleSheetsAssignmentIterationExecuteSyntaxCharacter,Goal,ObstacleVariableHypertextMarkupLanguageIfstatementCommentBoolean

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tag
  2. Float
  3. Element
  4. Method
  5. Attribute
  6. Brackets
  7. Loop
  8. Command
  9. Minimum Viable Product
  10. Object
  11. Algorithm
  12. String
  13. Opening, Closing, Empty
  14. Integer
  15. Debug
  16. Function
  17. Bug
  18. Value
  19. Argument
  20. F.A.I.L.
  21. Spawnable
  22. Cascading Style Sheets
  23. Assignment
  24. Iteration
  25. Execute
  26. Syntax
  27. Character, Goal, Obstacle
  28. Variable
  29. Hypertext Markup Language
  30. If statement
  31. Comment
  32. Boolean