Character,Goal,ObstacleBugIntegerSyntaxBooleanArgumentFunctionOpening,Closing,EmptyIterationHypertextMarkupLanguageStringDebugMinimumViableProductBracketsObjectAttributeMethodLoopCommandExecuteTagAssignmentF.A.I.L.CommentValueSpawnableElementFloatCascadingStyleSheetsAlgorithmIfstatementVariableCharacter,Goal,ObstacleBugIntegerSyntaxBooleanArgumentFunctionOpening,Closing,EmptyIterationHypertextMarkupLanguageStringDebugMinimumViableProductBracketsObjectAttributeMethodLoopCommandExecuteTagAssignmentF.A.I.L.CommentValueSpawnableElementFloatCascadingStyleSheetsAlgorithmIfstatementVariable

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Character, Goal, Obstacle
  2. Bug
  3. Integer
  4. Syntax
  5. Boolean
  6. Argument
  7. Function
  8. Opening, Closing, Empty
  9. Iteration
  10. Hypertext Markup Language
  11. String
  12. Debug
  13. Minimum Viable Product
  14. Brackets
  15. Object
  16. Attribute
  17. Method
  18. Loop
  19. Command
  20. Execute
  21. Tag
  22. Assignment
  23. F.A.I.L.
  24. Comment
  25. Value
  26. Spawnable
  27. Element
  28. Float
  29. Cascading Style Sheets
  30. Algorithm
  31. If statement
  32. Variable