BooleanAttributeHypertextMarkupLanguageValueIntegerFunctionIfstatementSyntaxOpening,Closing,EmptyIterationObjectBracketsF.A.I.L.CommandElementFloatSpawnableCascadingStyleSheetsCharacter,Goal,ObstacleMethodLoopMinimumViableProductTagCommentAssignmentExecuteAlgorithmDebugArgumentBugStringVariableBooleanAttributeHypertextMarkupLanguageValueIntegerFunctionIfstatementSyntaxOpening,Closing,EmptyIterationObjectBracketsF.A.I.L.CommandElementFloatSpawnableCascadingStyleSheetsCharacter,Goal,ObstacleMethodLoopMinimumViableProductTagCommentAssignmentExecuteAlgorithmDebugArgumentBugStringVariable

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Boolean
  2. Attribute
  3. Hypertext Markup Language
  4. Value
  5. Integer
  6. Function
  7. If statement
  8. Syntax
  9. Opening, Closing, Empty
  10. Iteration
  11. Object
  12. Brackets
  13. F.A.I.L.
  14. Command
  15. Element
  16. Float
  17. Spawnable
  18. Cascading Style Sheets
  19. Character, Goal, Obstacle
  20. Method
  21. Loop
  22. Minimum Viable Product
  23. Tag
  24. Comment
  25. Assignment
  26. Execute
  27. Algorithm
  28. Debug
  29. Argument
  30. Bug
  31. String
  32. Variable