HypertextMarkupLanguageCommandIfstatementSyntaxFloatFunctionBracketsBugMethodCascadingStyleSheetsSpawnableCommentBooleanAttributeValueObjectStringAlgorithmOpening,Closing,EmptyF.A.I.L.ArgumentIntegerAssignmentIterationElementDebugExecuteLoopCharacter,Goal,ObstacleMinimumViableProductTagVariableHypertextMarkupLanguageCommandIfstatementSyntaxFloatFunctionBracketsBugMethodCascadingStyleSheetsSpawnableCommentBooleanAttributeValueObjectStringAlgorithmOpening,Closing,EmptyF.A.I.L.ArgumentIntegerAssignmentIterationElementDebugExecuteLoopCharacter,Goal,ObstacleMinimumViableProductTagVariable

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hypertext Markup Language
  2. Command
  3. If statement
  4. Syntax
  5. Float
  6. Function
  7. Brackets
  8. Bug
  9. Method
  10. Cascading Style Sheets
  11. Spawnable
  12. Comment
  13. Boolean
  14. Attribute
  15. Value
  16. Object
  17. String
  18. Algorithm
  19. Opening, Closing, Empty
  20. F.A.I.L.
  21. Argument
  22. Integer
  23. Assignment
  24. Iteration
  25. Element
  26. Debug
  27. Execute
  28. Loop
  29. Character, Goal, Obstacle
  30. Minimum Viable Product
  31. Tag
  32. Variable