AlgorithmCascadingStyleSheetsTagOpening,Closing,EmptyLoopObjectValueSpawnableIfstatementFloatBugIntegerBracketsArgumentFunctionCharacter,Goal,ObstacleMethodHypertextMarkupLanguageStringElementBooleanCommandF.A.I.L.CommentMinimumViableProductVariableDebugSyntaxAssignmentExecuteIterationAttributeAlgorithmCascadingStyleSheetsTagOpening,Closing,EmptyLoopObjectValueSpawnableIfstatementFloatBugIntegerBracketsArgumentFunctionCharacter,Goal,ObstacleMethodHypertextMarkupLanguageStringElementBooleanCommandF.A.I.L.CommentMinimumViableProductVariableDebugSyntaxAssignmentExecuteIterationAttribute

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Algorithm
  2. Cascading Style Sheets
  3. Tag
  4. Opening, Closing, Empty
  5. Loop
  6. Object
  7. Value
  8. Spawnable
  9. If statement
  10. Float
  11. Bug
  12. Integer
  13. Brackets
  14. Argument
  15. Function
  16. Character, Goal, Obstacle
  17. Method
  18. Hypertext Markup Language
  19. String
  20. Element
  21. Boolean
  22. Command
  23. F.A.I.L.
  24. Comment
  25. Minimum Viable Product
  26. Variable
  27. Debug
  28. Syntax
  29. Assignment
  30. Execute
  31. Iteration
  32. Attribute