BracketsCommandIfstatementVariableSpawnableIterationHypertextMarkupLanguageExecuteAttributeTagAlgorithmBugSyntaxCharacter,Goal,ObstacleCommentOpening,Closing,EmptyAssignmentFunctionElementStringValueBooleanF.A.I.L.CascadingStyleSheetsFloatArgumentMinimumViableProductObjectIntegerDebugLoopMethodBracketsCommandIfstatementVariableSpawnableIterationHypertextMarkupLanguageExecuteAttributeTagAlgorithmBugSyntaxCharacter,Goal,ObstacleCommentOpening,Closing,EmptyAssignmentFunctionElementStringValueBooleanF.A.I.L.CascadingStyleSheetsFloatArgumentMinimumViableProductObjectIntegerDebugLoopMethod

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Brackets
  2. Command
  3. If statement
  4. Variable
  5. Spawnable
  6. Iteration
  7. Hypertext Markup Language
  8. Execute
  9. Attribute
  10. Tag
  11. Algorithm
  12. Bug
  13. Syntax
  14. Character, Goal, Obstacle
  15. Comment
  16. Opening, Closing, Empty
  17. Assignment
  18. Function
  19. Element
  20. String
  21. Value
  22. Boolean
  23. F.A.I.L.
  24. Cascading Style Sheets
  25. Float
  26. Argument
  27. Minimum Viable Product
  28. Object
  29. Integer
  30. Debug
  31. Loop
  32. Method