AlgorithmExecuteIfstatementMethodCascadingStyleSheetsTagF.A.I.L.FunctionBooleanSpawnableIterationBugBracketsCommentVariableObjectArgumentValueSyntaxAssignmentHypertextMarkupLanguageMinimumViableProductCommandOpening,Closing,EmptyStringDebugAttributeCharacter,Goal,ObstacleIntegerFloatElementLoopAlgorithmExecuteIfstatementMethodCascadingStyleSheetsTagF.A.I.L.FunctionBooleanSpawnableIterationBugBracketsCommentVariableObjectArgumentValueSyntaxAssignmentHypertextMarkupLanguageMinimumViableProductCommandOpening,Closing,EmptyStringDebugAttributeCharacter,Goal,ObstacleIntegerFloatElementLoop

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Algorithm
  2. Execute
  3. If statement
  4. Method
  5. Cascading Style Sheets
  6. Tag
  7. F.A.I.L.
  8. Function
  9. Boolean
  10. Spawnable
  11. Iteration
  12. Bug
  13. Brackets
  14. Comment
  15. Variable
  16. Object
  17. Argument
  18. Value
  19. Syntax
  20. Assignment
  21. Hypertext Markup Language
  22. Minimum Viable Product
  23. Command
  24. Opening, Closing, Empty
  25. String
  26. Debug
  27. Attribute
  28. Character, Goal, Obstacle
  29. Integer
  30. Float
  31. Element
  32. Loop