F.A.I.L.Character,Goal,ObstacleBugCommentAssignmentValueBooleanSpawnableCascadingStyleSheetsDebugSyntaxHypertextMarkupLanguageLoopIfstatementStringAlgorithmIterationCommandArgumentFloatIntegerTagElementMinimumViableProductFunctionAttributeExecuteVariableMethodBracketsOpening,Closing,EmptyObjectF.A.I.L.Character,Goal,ObstacleBugCommentAssignmentValueBooleanSpawnableCascadingStyleSheetsDebugSyntaxHypertextMarkupLanguageLoopIfstatementStringAlgorithmIterationCommandArgumentFloatIntegerTagElementMinimumViableProductFunctionAttributeExecuteVariableMethodBracketsOpening,Closing,EmptyObject

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. F.A.I.L.
  2. Character, Goal, Obstacle
  3. Bug
  4. Comment
  5. Assignment
  6. Value
  7. Boolean
  8. Spawnable
  9. Cascading Style Sheets
  10. Debug
  11. Syntax
  12. Hypertext Markup Language
  13. Loop
  14. If statement
  15. String
  16. Algorithm
  17. Iteration
  18. Command
  19. Argument
  20. Float
  21. Integer
  22. Tag
  23. Element
  24. Minimum Viable Product
  25. Function
  26. Attribute
  27. Execute
  28. Variable
  29. Method
  30. Brackets
  31. Opening, Closing, Empty
  32. Object