HypertextMarkupLanguageBooleanFunctionCommandAssignmentAlgorithmElementVariableLoopMinimumViableProductMethodStringDebugSpawnableIterationExecuteArgumentCommentFloatBugOpening,Closing,EmptyCharacter,Goal,ObstacleTagObjectIfstatementIntegerF.A.I.L.SyntaxValueAttributeBracketsCascadingStyleSheetsHypertextMarkupLanguageBooleanFunctionCommandAssignmentAlgorithmElementVariableLoopMinimumViableProductMethodStringDebugSpawnableIterationExecuteArgumentCommentFloatBugOpening,Closing,EmptyCharacter,Goal,ObstacleTagObjectIfstatementIntegerF.A.I.L.SyntaxValueAttributeBracketsCascadingStyleSheets

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hypertext Markup Language
  2. Boolean
  3. Function
  4. Command
  5. Assignment
  6. Algorithm
  7. Element
  8. Variable
  9. Loop
  10. Minimum Viable Product
  11. Method
  12. String
  13. Debug
  14. Spawnable
  15. Iteration
  16. Execute
  17. Argument
  18. Comment
  19. Float
  20. Bug
  21. Opening, Closing, Empty
  22. Character, Goal, Obstacle
  23. Tag
  24. Object
  25. If statement
  26. Integer
  27. F.A.I.L.
  28. Syntax
  29. Value
  30. Attribute
  31. Brackets
  32. Cascading Style Sheets