IfstatementLoopAssignmentBooleanStringFunctionOpening,Closing,EmptyExecuteFloatCommandArgumentElementBracketsIntegerBugDebugSyntaxIterationSpawnableF.A.I.L.TagObjectMethodVariableValueCascadingStyleSheetsAlgorithmMinimumViableProductCharacter,Goal,ObstacleAttributeHypertextMarkupLanguageCommentIfstatementLoopAssignmentBooleanStringFunctionOpening,Closing,EmptyExecuteFloatCommandArgumentElementBracketsIntegerBugDebugSyntaxIterationSpawnableF.A.I.L.TagObjectMethodVariableValueCascadingStyleSheetsAlgorithmMinimumViableProductCharacter,Goal,ObstacleAttributeHypertextMarkupLanguageComment

Code Combat Terms 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
  1. If statement
  2. Loop
  3. Assignment
  4. Boolean
  5. String
  6. Function
  7. Opening, Closing, Empty
  8. Execute
  9. Float
  10. Command
  11. Argument
  12. Element
  13. Brackets
  14. Integer
  15. Bug
  16. Debug
  17. Syntax
  18. Iteration
  19. Spawnable
  20. F.A.I.L.
  21. Tag
  22. Object
  23. Method
  24. Variable
  25. Value
  26. Cascading Style Sheets
  27. Algorithm
  28. Minimum Viable Product
  29. Character, Goal, Obstacle
  30. Attribute
  31. Hypertext Markup Language
  32. Comment