A In GICSMAR A In TALKS Confounding Variable(s) Scatter Plot M In GICSMAR Percent Change Scientific Theories Experiment / Test Describe the Changes Draw Conclusions Observations Rate Of Change Hypothesis I In GICSMAR Line Graph Analyze Results Describe the Relationship R In GICSMAR S In GICSMAR Bar Graph T In TALKS G In GICSMAR K In TALKS L In TALKS Anomalies Roger Bacon C In GICSMAR Theory S In TALKS A In GICSMAR A In TALKS Confounding Variable(s) Scatter Plot M In GICSMAR Percent Change Scientific Theories Experiment / Test Describe the Changes Draw Conclusions Observations Rate Of Change Hypothesis I In GICSMAR Line Graph Analyze Results Describe the Relationship R In GICSMAR S In GICSMAR Bar Graph T In TALKS G In GICSMAR K In TALKS L In TALKS Anomalies Roger Bacon C In GICSMAR Theory S In TALKS
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
C-A
In GICSMAR
C-A
In TALKS
O-Confounding
Variable(s)
C-Scatter Plot
O-M
In GICSMAR
N-Percent Change
N-Scientific Theories
A-Experiment / Test
E-Describe the Changes
A-Draw Conclusions
C-Observations
E-Rate Of Change
N-Hypothesis
E-I
In GICSMAR
O-Line Graph
E-Analyze Results
A-Describe the Relationship
N-R
In GICSMAR
N-S
In GICSMAR
O-Bar Graph
O-T
In TALKS
A-G
In GICSMAR
A-K
In TALKS
E-L
In TALKS
O-Anomalies
C-Roger Bacon
A-C
In GICSMAR
C-Theory
N-S
In TALKS