Clippinganti-kbtimingMarioKart'edLb3 usedby meleebeforeuplift 2Pushedoff arenafrom BlueKBPlatefracture 2markersclipping eachothersNot enoughmitigation/healfor pre-enrage1st Bluemarker stayson top duringupliftY/O markersgoing wrongside duringupliftHealersjails toocloseStonecrushercleaves PTHealerLB3clearMerry-go-wipePunchedoff thearena3%enrageGeokickedoff theplatformEvilEarthsnapshotAte bombafterBouldersDownNon-tankjoin tanksstackingLB3 goingtoo earlyor missingjailHealer jailbrokentoo slowlyBouldersdroppedtoo closeU1%enrage2-digitsenrageWrongsideduringLandslideClippinganti-kbtimingMarioKart'edLb3 usedby meleebeforeuplift 2Pushedoff arenafrom BlueKBPlatefracture 2markersclipping eachothersNot enoughmitigation/healfor pre-enrage1st Bluemarker stayson top duringupliftY/O markersgoing wrongside duringupliftHealersjails toocloseStonecrushercleaves PTHealerLB3clearMerry-go-wipePunchedoff thearena3%enrageGeokickedoff theplatformEvilEarthsnapshotAte bombafterBouldersDownNon-tankjoin tanksstackingLB3 goingtoo earlyor missingjailHealer jailbrokentoo slowlyBouldersdroppedtoo closeU1%enrage2-digitsenrageWrongsideduringLandslide

e4s reprog - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Clipping anti-kb timing
  2. Mario Kart'ed
  3. Lb3 used by melee before uplift 2
  4. Pushed off arena from Blue KB
  5. Plate fracture 2 markers clipping each others
  6. Not enough mitigation/heal for pre-enrage
  7. 1st Blue marker stays on top during uplift
  8. Y/O markers going wrong side during uplift
  9. Healers jails too close
  10. Stonecrusher cleaves PT
  11. Healer LB3 clear
  12. Merry-go-wipe
  13. Punched off the arena
  14. 3% enrage
  15. Geokicked off the platform
  16. Evil Earth snapshot
  17. Ate bomb after Boulders Down
  18. Non-tank join tanks stacking
  19. LB3 going too early or missing jail
  20. Healer jail broken too slowly
  21. Boulders dropped too close
  22. U1% enrage
  23. 2-digits enrage
  24. Wrong side during Landslide