Chalkboard Splash experience Metacognition Tasks Teacher reflection critical thinking Quizizz Turn & Talk remediation Draw Flipgrid Thumbs up learn partial credit A Ha! teacher feedback student feedback Chalkboard Splash Classroom Discussion student learning NCTM analyze Change direction small groups Program A Robot Math Talk Moves relationships Hot Potato Dramatize Immediate Misconceptions student reflection Chalkboard Splash experience Metacognition Tasks Teacher reflection critical thinking Quizizz Turn & Talk remediation Draw Flipgrid Thumbs up learn partial credit A Ha! teacher feedback student feedback Chalkboard Splash Classroom Discussion student learning NCTM analyze Change direction small groups Program A Robot Math Talk Moves relationships Hot Potato Dramatize Immediate Misconceptions student reflection
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Chalkboard Splash
experience
Metacognition
Tasks
Teacher reflection
critical thinking
Quizizz
Turn & Talk
remediation
Draw
Flipgrid
Thumbs up
learn
partial credit
A Ha!
teacher feedback
student feedback
Chalkboard Splash
Classroom Discussion
student learning
NCTM
analyze
Change direction
small groups
Program A Robot
Math Talk Moves
relationships
Hot Potato
Dramatize
Immediate
Misconceptions
student reflection