Program A Robot analyze small groups partial credit Teacher reflection Turn & Talk student feedback student reflection Misconceptions Change direction Thumbs up teacher feedback student learning learn A Ha! NCTM Metacognition Immediate relationships remediation Chalkboard Splash Classroom Discussion Flipgrid critical thinking Quizizz Dramatize Tasks Draw Math Talk Moves Hot Potato experience Program A Robot analyze small groups partial credit Teacher reflection Turn & Talk student feedback student reflection Misconceptions Change direction Thumbs up teacher feedback student learning learn A Ha! NCTM Metacognition Immediate relationships remediation Chalkboard Splash Classroom Discussion Flipgrid critical thinking Quizizz Dramatize Tasks Draw Math Talk Moves Hot Potato experience
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Program A Robot
analyze
small groups
partial credit
Teacher reflection
Turn & Talk
student feedback
student reflection
Misconceptions
Change direction
Thumbs up
teacher feedback
student learning
learn
A Ha!
NCTM
Metacognition
Immediate
relationships
remediation
Chalkboard Splash
Classroom Discussion
Flipgrid
critical thinking
Quizizz
Dramatize
Tasks
Draw
Math Talk Moves
Hot Potato
experience