Thumbs up student learning teacher feedback Flipgrid Chalkboard Splash Math Talk Moves relationships Turn & Talk analyze Draw Quizizz experience critical thinking Classroom Discussion Immediate Teacher reflection Hot Potato Metacognition Change direction student reflection remediation Misconceptions NCTM student feedback Dramatize Tasks small groups partial credit A Ha! learn Program A Robot Thumbs up student learning teacher feedback Flipgrid Chalkboard Splash Math Talk Moves relationships Turn & Talk analyze Draw Quizizz experience critical thinking Classroom Discussion Immediate Teacher reflection Hot Potato Metacognition Change direction student reflection remediation Misconceptions NCTM student feedback Dramatize Tasks small groups partial credit A Ha! learn Program A Robot
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Thumbs up
student learning
teacher feedback
Flipgrid
Chalkboard Splash
Math Talk Moves
relationships
Turn & Talk
analyze
Draw
Quizizz
experience
critical thinking
Classroom Discussion
Immediate
Teacher reflection
Hot Potato
Metacognition
Change direction
student reflection
remediation
Misconceptions
NCTM
student feedback
Dramatize
Tasks
small groups
partial credit
A Ha!
learn
Program A Robot