Learn to countto 20 in a newlanguageusing MuzzyOnline.Create acomic bookor graphicnovel!Build ablanket caveor pillow fort.It's a greatplace to read!Attend aVirtualProgram.Attend aVirtualProgram.Create analternatecover foryour favoritebook.Find andconduct anexperimentusingScholastic'sScienceFlix.Attend aVirtualProgram.Write apoem aboutan imaginaryplace.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Visit NationalGeographicKids and watcha video or reada magazine.Play a newgame atWorld Book'sEarly Worldof Learning.Create newcover art fora favoritebook.Draw animaginarycreature,and tell itsstory!Design apaper planeand measurehow far itflies.Attend aVirtualProgram.Learn to countto 20 in a newlanguageusing MuzzyOnline.Create acomic bookor graphicnovel!Build ablanket caveor pillow fort.It's a greatplace to read!Attend aVirtualProgram.Attend aVirtualProgram.Create analternatecover foryour favoritebook.Find andconduct anexperimentusingScholastic'sScienceFlix.Attend aVirtualProgram.Write apoem aboutan imaginaryplace.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Visit NationalGeographicKids and watcha video or reada magazine.Play a newgame atWorld Book'sEarly Worldof Learning.Create newcover art fora favoritebook.Draw animaginarycreature,and tell itsstory!Design apaper planeand measurehow far itflies.Attend aVirtualProgram.

Imagine Your Story Activies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learn to count to 20 in a new language using Muzzy Online.
  2. Create a comic book or graphic novel!
  3. Build a blanket cave or pillow fort. It's a great place to read!
  4. Attend a Virtual Program.
  5. Attend a Virtual Program.
  6. Create an alternate cover for your favorite book.
  7. Find and conduct an experiment using Scholastic's ScienceFlix.
  8. Attend a Virtual Program.
  9. Write a poem about an imaginary place.
  10. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  11. Visit National Geographic Kids and watch a video or read a magazine.
  12. Play a new game at World Book's Early World of Learning.
  13. Create new cover art for a favorite book.
  14. Draw an imaginary creature, and tell its story!
  15. Design a paper plane and measure how far it flies.
  16. Attend a Virtual Program.