Find andconduct anexperimentusingScholastic'sScienceFlix.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Build ablanket caveor pillow fort.It's a greatplace to read!Create analternatecover foryour favoritebook.Write apoem aboutan imaginaryplace.Draw animaginarycreature,and tell itsstory!Visit NationalGeographicKids and watcha video or reada magazine.Learn to countto 20 in a newlanguageusing MuzzyOnline.Design apaper planeand measurehow far itflies.Play a newgame atWorld Book'sEarly Worldof Learning.Create acomic bookor graphicnovel!Attend aVirtualProgram.Attend aVirtualProgram.Attend aVirtualProgram.Attend aVirtualProgram.Create newcover art fora favoritebook.Find andconduct anexperimentusingScholastic'sScienceFlix.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Build ablanket caveor pillow fort.It's a greatplace to read!Create analternatecover foryour favoritebook.Write apoem aboutan imaginaryplace.Draw animaginarycreature,and tell itsstory!Visit NationalGeographicKids and watcha video or reada magazine.Learn to countto 20 in a newlanguageusing MuzzyOnline.Design apaper planeand measurehow far itflies.Play a newgame atWorld Book'sEarly Worldof Learning.Create acomic bookor graphicnovel!Attend aVirtualProgram.Attend aVirtualProgram.Attend aVirtualProgram.Attend aVirtualProgram.Create newcover art fora favoritebook.

Imagine Your Story Activies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Find and conduct an experiment using Scholastic's ScienceFlix.
  2. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  3. Build a blanket cave or pillow fort. It's a great place to read!
  4. Create an alternate cover for your favorite book.
  5. Write a poem about an imaginary place.
  6. Draw an imaginary creature, and tell its story!
  7. Visit National Geographic Kids and watch a video or read a magazine.
  8. Learn to count to 20 in a new language using Muzzy Online.
  9. Design a paper plane and measure how far it flies.
  10. Play a new game at World Book's Early World of Learning.
  11. Create a comic book or graphic novel!
  12. Attend a Virtual Program.
  13. Attend a Virtual Program.
  14. Attend a Virtual Program.
  15. Attend a Virtual Program.
  16. Create new cover art for a favorite book.