Create acomic bookor graphicnovel!Attend aVirtualProgram.Attend aVirtualProgram.Draw animaginarycreature,and tell itsstory!Attend aVirtualProgram.Build ablanket caveor pillow fort.It's a greatplace to read!Visit NationalGeographicKids and watcha video or reada magazine.Learn to countto 20 in a newlanguageusing MuzzyOnline.Create analternatecover foryour favoritebook.Attend aVirtualProgram.Find andconduct anexperimentusingScholastic'sScienceFlix.Design apaper planeand measurehow far itflies.Write apoem aboutan imaginaryplace.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Create newcover art fora favoritebook.Play a newgame atWorld Book'sEarly Worldof Learning.Create acomic bookor graphicnovel!Attend aVirtualProgram.Attend aVirtualProgram.Draw animaginarycreature,and tell itsstory!Attend aVirtualProgram.Build ablanket caveor pillow fort.It's a greatplace to read!Visit NationalGeographicKids and watcha video or reada magazine.Learn to countto 20 in a newlanguageusing MuzzyOnline.Create analternatecover foryour favoritebook.Attend aVirtualProgram.Find andconduct anexperimentusingScholastic'sScienceFlix.Design apaper planeand measurehow far itflies.Write apoem aboutan imaginaryplace.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Create newcover art fora favoritebook.Play a newgame atWorld Book'sEarly Worldof Learning.

Imagine Your Story Activies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Create a comic book or graphic novel!
  2. Attend a Virtual Program.
  3. Attend a Virtual Program.
  4. Draw an imaginary creature, and tell its story!
  5. Attend a Virtual Program.
  6. Build a blanket cave or pillow fort. It's a great place to read!
  7. Visit National Geographic Kids and watch a video or read a magazine.
  8. Learn to count to 20 in a new language using Muzzy Online.
  9. Create an alternate cover for your favorite book.
  10. Attend a Virtual Program.
  11. Find and conduct an experiment using Scholastic's ScienceFlix.
  12. Design a paper plane and measure how far it flies.
  13. Write a poem about an imaginary place.
  14. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  15. Create new cover art for a favorite book.
  16. Play a new game at World Book's Early World of Learning.