Attend aVirtualProgram.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Build ablanket caveor pillow fort.It's a greatplace to read!Visit NationalGeographicKids and watcha video or reada magazine.Attend aVirtualProgram.Find andconduct anexperimentusingScholastic'sScienceFlix.Play a newgame atWorld Book'sEarly Worldof Learning.Attend aVirtualProgram.Write apoem aboutan imaginaryplace.Learn to countto 20 in a newlanguageusing MuzzyOnline.Create acomic bookor graphicnovel!Create analternatecover foryour favoritebook.Attend aVirtualProgram.Create newcover art fora favoritebook.Draw animaginarycreature,and tell itsstory!Design apaper planeand measurehow far itflies.Attend aVirtualProgram.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Build ablanket caveor pillow fort.It's a greatplace to read!Visit NationalGeographicKids and watcha video or reada magazine.Attend aVirtualProgram.Find andconduct anexperimentusingScholastic'sScienceFlix.Play a newgame atWorld Book'sEarly Worldof Learning.Attend aVirtualProgram.Write apoem aboutan imaginaryplace.Learn to countto 20 in a newlanguageusing MuzzyOnline.Create acomic bookor graphicnovel!Create analternatecover foryour favoritebook.Attend aVirtualProgram.Create newcover art fora favoritebook.Draw animaginarycreature,and tell itsstory!Design apaper planeand measurehow far itflies.

Imagine Your Story Activies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attend a Virtual Program.
  2. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  3. Build a blanket cave or pillow fort. It's a great place to read!
  4. Visit National Geographic Kids and watch a video or read a magazine.
  5. Attend a Virtual Program.
  6. Find and conduct an experiment using Scholastic's ScienceFlix.
  7. Play a new game at World Book's Early World of Learning.
  8. Attend a Virtual Program.
  9. Write a poem about an imaginary place.
  10. Learn to count to 20 in a new language using Muzzy Online.
  11. Create a comic book or graphic novel!
  12. Create an alternate cover for your favorite book.
  13. Attend a Virtual Program.
  14. Create new cover art for a favorite book.
  15. Draw an imaginary creature, and tell its story!
  16. Design a paper plane and measure how far it flies.