Learn to countto 20 in a newlanguageusing MuzzyOnline.Create newcover art fora favoritebook.Attend aVirtualProgram.Design apaper planeand measurehow far itflies.Build ablanket caveor pillow fort.It's a greatplace to read!Create acomic bookor graphicnovel!Play a newgame atWorld Book'sEarly Worldof Learning.Visit NationalGeographicKids and watcha video or reada magazine.Find andconduct anexperimentusingScholastic'sScienceFlix.Write apoem aboutan imaginaryplace.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Attend aVirtualProgram.Attend aVirtualProgram.Attend aVirtualProgram.Create analternatecover foryour favoritebook.Draw animaginarycreature,and tell itsstory!Learn to countto 20 in a newlanguageusing MuzzyOnline.Create newcover art fora favoritebook.Attend aVirtualProgram.Design apaper planeand measurehow far itflies.Build ablanket caveor pillow fort.It's a greatplace to read!Create acomic bookor graphicnovel!Play a newgame atWorld Book'sEarly Worldof Learning.Visit NationalGeographicKids and watcha video or reada magazine.Find andconduct anexperimentusingScholastic'sScienceFlix.Write apoem aboutan imaginaryplace.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Attend aVirtualProgram.Attend aVirtualProgram.Attend aVirtualProgram.Create analternatecover foryour favoritebook.Draw animaginarycreature,and tell itsstory!

Imagine Your Story Activies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learn to count to 20 in a new language using Muzzy Online.
  2. Create new cover art for a favorite book.
  3. Attend a Virtual Program.
  4. Design a paper plane and measure how far it flies.
  5. Build a blanket cave or pillow fort. It's a great place to read!
  6. Create a comic book or graphic novel!
  7. Play a new game at World Book's Early World of Learning.
  8. Visit National Geographic Kids and watch a video or read a magazine.
  9. Find and conduct an experiment using Scholastic's ScienceFlix.
  10. Write a poem about an imaginary place.
  11. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  12. Attend a Virtual Program.
  13. Attend a Virtual Program.
  14. Attend a Virtual Program.
  15. Create an alternate cover for your favorite book.
  16. Draw an imaginary creature, and tell its story!