Attend aVirtualProgram.Draw animaginarycreature,and tell itsstory!Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Attend aVirtualProgram.Build ablanket caveor pillow fort.It's a greatplace to read!Design apaper planeand measurehow far itflies.Create analternatecover foryour favoritebook.Play a newgame atWorld Book'sEarly Worldof Learning.Attend aVirtualProgram.Learn to countto 20 in a newlanguageusing MuzzyOnline.Attend aVirtualProgram.Visit NationalGeographicKids and watcha video or reada magazine.Write apoem aboutan imaginaryplace.Create newcover art fora favoritebook.Create acomic bookor graphicnovel!Find andconduct anexperimentusingScholastic'sScienceFlix.Attend aVirtualProgram.Draw animaginarycreature,and tell itsstory!Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Attend aVirtualProgram.Build ablanket caveor pillow fort.It's a greatplace to read!Design apaper planeand measurehow far itflies.Create analternatecover foryour favoritebook.Play a newgame atWorld Book'sEarly Worldof Learning.Attend aVirtualProgram.Learn to countto 20 in a newlanguageusing MuzzyOnline.Attend aVirtualProgram.Visit NationalGeographicKids and watcha video or reada magazine.Write apoem aboutan imaginaryplace.Create newcover art fora favoritebook.Create acomic bookor graphicnovel!Find andconduct anexperimentusingScholastic'sScienceFlix.

Imagine Your Story Activies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attend a Virtual Program.
  2. Draw an imaginary creature, and tell its story!
  3. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  4. Attend a Virtual Program.
  5. Build a blanket cave or pillow fort. It's a great place to read!
  6. Design a paper plane and measure how far it flies.
  7. Create an alternate cover for your favorite book.
  8. Play a new game at World Book's Early World of Learning.
  9. Attend a Virtual Program.
  10. Learn to count to 20 in a new language using Muzzy Online.
  11. Attend a Virtual Program.
  12. Visit National Geographic Kids and watch a video or read a magazine.
  13. Write a poem about an imaginary place.
  14. Create new cover art for a favorite book.
  15. Create a comic book or graphic novel!
  16. Find and conduct an experiment using Scholastic's ScienceFlix.