Learn to countto 20 in a newlanguageusing MuzzyOnline.Create newcover art fora favoritebook.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Write apoem aboutan imaginaryplace.Find andconduct anexperimentusingScholastic'sScienceFlix.Play a newgame atWorld Book'sEarly Worldof Learning.Create analternatecover foryour favoritebook.Draw animaginarycreature,and tell itsstory!Attend aVirtualProgram.Create acomic bookor graphicnovel!Visit NationalGeographicKids and watcha video or reada magazine.Design apaper planeand measurehow far itflies.Attend aVirtualProgram.Attend aVirtualProgram.Build ablanket caveor pillow fort.It's a greatplace to read!Attend aVirtualProgram.Learn to countto 20 in a newlanguageusing MuzzyOnline.Create newcover art fora favoritebook.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Write apoem aboutan imaginaryplace.Find andconduct anexperimentusingScholastic'sScienceFlix.Play a newgame atWorld Book'sEarly Worldof Learning.Create analternatecover foryour favoritebook.Draw animaginarycreature,and tell itsstory!Attend aVirtualProgram.Create acomic bookor graphicnovel!Visit NationalGeographicKids and watcha video or reada magazine.Design apaper planeand measurehow far itflies.Attend aVirtualProgram.Attend aVirtualProgram.Build ablanket caveor pillow fort.It's a greatplace to read!Attend aVirtualProgram.

Imagine Your Story Activies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Learn to count to 20 in a new language using Muzzy Online.
  2. Create new cover art for a favorite book.
  3. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  4. Write a poem about an imaginary place.
  5. Find and conduct an experiment using Scholastic's ScienceFlix.
  6. Play a new game at World Book's Early World of Learning.
  7. Create an alternate cover for your favorite book.
  8. Draw an imaginary creature, and tell its story!
  9. Attend a Virtual Program.
  10. Create a comic book or graphic novel!
  11. Visit National Geographic Kids and watch a video or read a magazine.
  12. Design a paper plane and measure how far it flies.
  13. Attend a Virtual Program.
  14. Attend a Virtual Program.
  15. Build a blanket cave or pillow fort. It's a great place to read!
  16. Attend a Virtual Program.