Attend aVirtualProgram.Create acomic bookor graphicnovel!Play a newgame atWorld Book'sEarly Worldof Learning.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Attend aVirtualProgram.Design apaper planeand measurehow far itflies.Visit NationalGeographicKids and watcha video or reada magazine.Draw animaginarycreature,and tell itsstory!Attend aVirtualProgram.Learn to countto 20 in a newlanguageusing MuzzyOnline.Find andconduct anexperimentusingScholastic'sScienceFlix.Create analternatecover foryour favoritebook.Write apoem aboutan imaginaryplace.Build ablanket caveor pillow fort.It's a greatplace to read!Attend aVirtualProgram.Create newcover art fora favoritebook.Attend aVirtualProgram.Create acomic bookor graphicnovel!Play a newgame atWorld Book'sEarly Worldof Learning.Visit Scholastic'sTrueFlix to watch avideo and read thematching non-fiction book.Attend aVirtualProgram.Design apaper planeand measurehow far itflies.Visit NationalGeographicKids and watcha video or reada magazine.Draw animaginarycreature,and tell itsstory!Attend aVirtualProgram.Learn to countto 20 in a newlanguageusing MuzzyOnline.Find andconduct anexperimentusingScholastic'sScienceFlix.Create analternatecover foryour favoritebook.Write apoem aboutan imaginaryplace.Build ablanket caveor pillow fort.It's a greatplace to read!Attend aVirtualProgram.Create newcover art fora favoritebook.

Imagine Your Story Activies - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Attend a Virtual Program.
  2. Create a comic book or graphic novel!
  3. Play a new game at World Book's Early World of Learning.
  4. Visit Scholastic's TrueFlix to watch a video and read the matching non-fiction book.
  5. Attend a Virtual Program.
  6. Design a paper plane and measure how far it flies.
  7. Visit National Geographic Kids and watch a video or read a magazine.
  8. Draw an imaginary creature, and tell its story!
  9. Attend a Virtual Program.
  10. Learn to count to 20 in a new language using Muzzy Online.
  11. Find and conduct an experiment using Scholastic's ScienceFlix.
  12. Create an alternate cover for your favorite book.
  13. Write a poem about an imaginary place.
  14. Build a blanket cave or pillow fort. It's a great place to read!
  15. Attend a Virtual Program.
  16. Create new cover art for a favorite book.