FacilitatorRelativeEstimationCommitmentStakeholderManagementProductVisionSTORYMAPPINGFibonacciSequenceExtremeProgrammingMinimumViableProductCustomerDelightW.A.R.PPlanningPokerAGILESprintRetrospectiveFlightCrewSPRINTGOALOpennessBacklogRefinementProductBacklogINVESTInputGoalsCustomerCollaborationSprintReviewSelf-OrganizingRespondingto ChangeWorkingsoftwareFocusFEEDBACKLOOPContinuousDeliveryTechnicalDebtCodeQualityMasterFeatureCross-FunctionalStakeholderStorySlicingSCRUMValuesSprintPlanningInceptionPlanningScrumBoardTimeboxSpikeCourageWork-In-ProgressVelocityITERATIONTeamCharterBusinessValueImpedimentSprintGivenWhenThenReleaseD4DDailyScrumReleasePlanningProductOwnerAgileManifestoHavingFun!ContinuousIntegrationUserStoryExperimentFollowmehomeTeamSportPairProgrammingPrototypingCustomerDrivenInnovationEpicBigBetsArtifactAutomatedTestingScrumofScrumsScalingScrumInspect&AdaptAcceptanceCriteriaInnovationCatalystProductivityBurnupSprintBacklogStoryPointsScrumMasterDefinitionof DoneFacilitatorRelativeEstimationCommitmentStakeholderManagementProductVisionSTORYMAPPINGFibonacciSequenceExtremeProgrammingMinimumViableProductCustomerDelightW.A.R.PPlanningPokerAGILESprintRetrospectiveFlightCrewSPRINTGOALOpennessBacklogRefinementProductBacklogINVESTInputGoalsCustomerCollaborationSprintReviewSelf-OrganizingRespondingto ChangeWorkingsoftwareFocusFEEDBACKLOOPContinuousDeliveryTechnicalDebtCodeQualityMasterFeatureCross-FunctionalStakeholderStorySlicingSCRUMValuesSprintPlanningInceptionPlanningScrumBoardTimeboxSpikeCourageWork-In-ProgressVelocityITERATIONTeamCharterBusinessValueImpedimentSprintGivenWhenThenReleaseD4DDailyScrumReleasePlanningProductOwnerAgileManifestoHavingFun!ContinuousIntegrationUserStoryExperimentFollowmehomeTeamSportPairProgrammingPrototypingCustomerDrivenInnovationEpicBigBetsArtifactAutomatedTestingScrumofScrumsScalingScrumInspect&AdaptAcceptanceCriteriaInnovationCatalystProductivityBurnupSprintBacklogStoryPointsScrumMasterDefinitionof Done

Doc Acquisition - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
  1. Facilitator
  2. Relative Estimation
  3. Commitment
  4. Stakeholder Management
  5. Product Vision
  6. STORY MAPPING
  7. Fibonacci Sequence
  8. Extreme Programming
  9. Minimum Viable Product
  10. Customer Delight
  11. W.A.R.P
  12. Planning Poker
  13. AGILE
  14. Sprint Retrospective
  15. Flight Crew
  16. SPRINT GOAL
  17. Openness
  18. Backlog Refinement
  19. Product Backlog
  20. INVEST
  21. Input Goals
  22. Customer Collaboration
  23. Sprint Review
  24. Self-Organizing
  25. Responding to Change
  26. Working software
  27. Focus
  28. FEEDBACK LOOP
  29. Continuous Delivery
  30. Technical Debt
  31. Code Quality
  32. Master Feature
  33. Cross-Functional
  34. Stakeholder
  35. Story Slicing
  36. SCRUM Values
  37. Sprint Planning
  38. Inception Planning
  39. Scrum Board
  40. Timebox
  41. Spike
  42. Courage
  43. Work-In-Progress
  44. Velocity
  45. ITERATION
  46. Team Charter
  47. Business Value
  48. Impediment
  49. Sprint
  50. Given When Then
  51. Release
  52. D4D
  53. Daily Scrum
  54. Release Planning
  55. Product Owner
  56. Agile Manifesto
  57. Having Fun!
  58. Continuous Integration
  59. User Story
  60. Experiment
  61. Follow me home
  62. Team Sport
  63. Pair Programming
  64. Prototyping
  65. Customer Driven Innovation
  66. Epic
  67. Big Bets
  68. Artifact
  69. Automated Testing
  70. Scrum of Scrums
  71. Scaling Scrum
  72. Inspect & Adapt
  73. Acceptance Criteria
  74. Innovation Catalyst
  75. Productivity
  76. Burnup
  77. Sprint Backlog
  78. Story Points
  79. Scrum Master
  80. Definition of Done