Stakeholder Management Product Owner Relative Estimation Sprint Scaling Scrum Epic Customer Delight ITERATION Working software Story Points Pair Programming Definition of Done Responding to Change Sprint Backlog Commitment Agile Manifesto STORY MAPPING Sprint Planning Extreme Programming Velocity Facilitator Product Vision Artifact Follow me home Acceptance Criteria Given When Then Backlog Refinement Team Charter Innovation Catalyst Experiment Master Feature Inspect & Adapt Sprint Retrospective Release Planning Poker Continuous Delivery Fibonacci Sequence Big Bets Inception Planning Openness Prototyping Product Backlog Flight Crew Self- Organizing Business Value SCRUM Values Impediment User Story AGILE Team Sport Code Quality Automated Testing Technical Debt Burnup Productivity Having Fun! INVEST Scrum Master Timebox Customer Driven Innovation Continuous Integration Spike Sprint Review Daily Scrum Work-In- Progress SPRINT GOAL Release Planning Input Goals Courage D4D W.A.R.P Cross- Functional Customer Collaboration Scrum of Scrums Scrum Board Minimum Viable Product Focus FEEDBACK LOOP Stakeholder Story Slicing Stakeholder Management Product Owner Relative Estimation Sprint Scaling Scrum Epic Customer Delight ITERATION Working software Story Points Pair Programming Definition of Done Responding to Change Sprint Backlog Commitment Agile Manifesto STORY MAPPING Sprint Planning Extreme Programming Velocity Facilitator Product Vision Artifact Follow me home Acceptance Criteria Given When Then Backlog Refinement Team Charter Innovation Catalyst Experiment Master Feature Inspect & Adapt Sprint Retrospective Release Planning Poker Continuous Delivery Fibonacci Sequence Big Bets Inception Planning Openness Prototyping Product Backlog Flight Crew Self- Organizing Business Value SCRUM Values Impediment User Story AGILE Team Sport Code Quality Automated Testing Technical Debt Burnup Productivity Having Fun! INVEST Scrum Master Timebox Customer Driven Innovation Continuous Integration Spike Sprint Review Daily Scrum Work-In- Progress SPRINT GOAL Release Planning Input Goals Courage D4D W.A.R.P Cross- Functional Customer Collaboration Scrum of Scrums Scrum Board Minimum Viable Product Focus FEEDBACK LOOP Stakeholder Story Slicing
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Stakeholder Management
Product Owner
Relative Estimation
Sprint
Scaling Scrum
Epic
Customer Delight
ITERATION
Working software
Story Points
Pair Programming
Definition of Done
Responding to Change
Sprint Backlog
Commitment
Agile Manifesto
STORY MAPPING
Sprint Planning
Extreme Programming
Velocity
Facilitator
Product Vision
Artifact
Follow me home
Acceptance Criteria
Given When Then
Backlog Refinement
Team Charter
Innovation Catalyst
Experiment
Master Feature
Inspect & Adapt
Sprint Retrospective
Release
Planning Poker
Continuous Delivery
Fibonacci Sequence
Big Bets
Inception Planning
Openness
Prototyping
Product Backlog
Flight Crew
Self-Organizing
Business Value
SCRUM Values
Impediment
User Story
AGILE
Team Sport
Code Quality
Automated Testing
Technical Debt
Burnup
Productivity
Having Fun!
INVEST
Scrum Master
Timebox
Customer Driven Innovation
Continuous Integration
Spike
Sprint Review
Daily Scrum
Work-In-Progress
SPRINT GOAL
Release Planning
Input Goals
Courage
D4D
W.A.R.P
Cross-Functional
Customer Collaboration
Scrum of Scrums
Scrum Board
Minimum Viable Product
Focus
FEEDBACK LOOP
Stakeholder
Story Slicing